1 minetest.register_globalstep(function(dtime)
2 local player = minetest.localplayer
3 if not player then return end
4 local control = player:get_control()
5 if minetest.settings:get_bool("killaura") or minetest.settings:get_bool("forcefield") and control.dig then
6 local friendlist = minetest.settings:get("friendlist"):split(",")
7 for _, obj in ipairs(minetest.get_objects_inside_radius(player:get_pos(), 5)) do
9 if obj:is_local_player() then
12 for _, friend in ipairs(friendlist) do
13 if obj:get_name() == friend or obj:get_nametag() == friend then
26 minetest.register_list_command("friend", "Configure Friend List (friends dont get attacked by Killaura or Forcefield)", "friendlist")
28 minetest.register_cheat("Killaura", "Combat", "killaura")
29 minetest.register_cheat("ForceField", "Combat", "forcefield")