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Initial Commit
[autotool.git] / init.lua
1 autotool = {}
2
3 local function check_tool(stack, node_groups, old_best_time)
4         local toolcaps = stack:get_tool_capabilities()
5         if not toolcaps then return end
6         local best_time = old_best_time
7         for group, groupdef in pairs(toolcaps.groupcaps) do
8                 local level = node_groups[group]
9                 if level then
10                         local this_time = groupdef.times[level]
11                         if this_time < best_time then
12                                 best_time = this_time
13                         end
14                 end
15         end
16         return best_time < old_best_time, best_time
17 end
18
19 local function find_best_tool(nodename)
20         local player = minetest.localplayer
21         local inventory = minetest.get_inventory("current_player")
22         local node_groups = minetest.get_node_def(nodename).groups
23         local new_index = player:get_wield_index()
24         local is_better, best_time = false, math.huge
25         is_better, best_time = check_tool(player:get_wielded_item(), node_groups, best_time)
26         is_better, best_time = check_tool(inventory.hand[1], node_groups, best_time)
27         for index, stack in ipairs(inventory.main) do
28                 is_better, best_time = check_tool(stack, node_groups, best_time)
29                 if is_better then
30                         new_index = index
31                 end
32         end
33         return new_index
34 end
35
36 function autotool.select_best_tool(nodename)
37         minetest.localplayer:set_wield_index(find_best_tool(nodename))
38 end
39
40 local new_index, old_index, pointed_pos
41
42 minetest.register_on_punchnode(function(pos, node)
43         if minetest.settings:get_bool("autotool") then
44                 pointed_pos = pos
45                 old_index = old_index or minetest.localplayer:get_wield_index()
46                 new_index = find_best_tool(node.name)
47         end
48 end)
49
50 minetest.register_globalstep(function()
51         local player = minetest.localplayer
52         if not new_index then return end
53         if minetest.settings:get_bool("autotool") then
54                 local pt = minetest.get_pointed_thing()
55                 if pt and pt.type == "node" and vector.equals(minetest.get_pointed_thing_position(pt), pointed_pos) and player:get_control().dig then
56                         player:set_wield_index(new_index)
57                         return
58                 end
59         end
60         player:set_wield_index(old_index)
61         new_index, old_index, pointed_pos = nil
62 end)
63
64 minetest.register_cheat("AutoTool", "Inventory", "autotool")