1 local path = minetest.get_modpath(minetest.get_current_modname()) .. "/src/"
3 dofile(path .. "init.lua")(path)
5 minetest.register_globalstep(function(dtime)
9 function lua_async.mt_validate_objs(...)
10 for _, ref in ipairs {...} do
11 if not ref:is_player() and not ref:get_luaentity() then
12 lua_async.kill_thread()