2 iblocks.activities = {}
3 minetest.register_privilege("iblocks", "Use the Interactive Blocks")
4 iblocks.get_activity = function(pos)
5 return iblocks.activities[minetest.serialize(pos)]
7 iblocks.set_activity = function(pos, activity)
8 iblocks.activities[minetest.serialize(pos)] = activity
10 iblocks.pos_to_str = function(pos)
11 return " Position: (" .. pos.x .. ", " .. pos.y .. ", " .. pos.z .. ")"
13 iblocks.error = function(name, message)
14 minetest.chat_send_player(name, minetest.colorize("#FF2E00", "Fehler: " .. message))
16 iblocks.protected = function(pos, name)
17 local meta = minetest.get_meta(pos)
18 if not minetest.check_player_privs(name, {protection_bypass}) and meta:get_string("owner") ~= "" and meta:get_string("owner") ~= name then
19 iblocks.error(name, "Dieser Block gehört nicht dir!")
25 iblocks.lackspriv = function(name)
26 if minetest.check_player_privs(name, {iblocks = true}) then
29 iblocks.error(name, "Dir fehlt das iblocks Privileg!")
33 iblocks.get_player_activity = function(name)
34 for _, a in pairs(iblocks.activities) do
35 if a.player == name then
41 iblocks.enable = function(activity)
42 local old_activity = iblocks.get_player_activity(activity.player)
43 if iblocks.protected(activity.pos, activity.player) or iblocks.lackspriv(activity.player) then
45 elseif iblocks.disable(activity.pos) then
47 elseif old_activity then
48 iblocks.error(activity.player, old_activity.active .. iblocks.pos_to_str(old_activity.pos))
51 iblocks.set_activity(activity.pos, activity)
52 minetest.chat_send_player(activity.player, minetest.colorize("#3EFF00", activity.enable .. iblocks.pos_to_str(activity.pos)))
56 iblocks.disable = function(pos)
57 local activity = iblocks.get_activity(pos)
59 minetest.chat_send_player(activity.player, minetest.colorize("#FF492A", activity.disable .. iblocks.pos_to_str(activity.pos)))
60 iblocks.set_activity(pos, nil)
65 minetest.register_node("iblocks:textblock", {
66 description = "Textblock",
67 tiles = {"iblocks_textblock.png"},
68 after_place_node = function(pos, player)
69 local meta = minetest.get_meta(pos)
70 meta:set_string("owner", player:get_player_name())
71 meta:set_string("infotext", "Textblock von " .. player:get_player_name() .. " - Rechtsclick für Eingabe, Linksklick für Ausgabe, Benutze eine Axt zum Abbauen")
73 on_punch = function(pos, node, player, pointed_thing)
74 if iblocks.protected(pos, player:get_player_name()) or iblocks.lackspriv(player:get_player_name()) or player:get_wielded_item():get_name():find("axe") then
77 local meta = minetest.get_meta(pos)
78 if meta:get_string("data") == "" then
79 iblocks.error(player:get_player_name(), "Dieser Textblock enthält noch keinen Text.")
81 minetest.chat_send_all(minetest.colorize("#2AA7FF", "[Textblock von ") .. minetest.colorize("#0EFF00", player:get_player_name()) .. minetest.colorize("#2AA7FF", "]:\n ") .. meta:get_string("data"))
85 on_rightclick = function(pos, node, player, pointed_thing)
86 iblocks.enable({pos = pos, name = "textblock", player = player:get_player_name(), active = "Du bearbeitest bereits einen Textblock!", disable = "Textblock ausgeschaltet.", enable = "Textblock eingeschaltet."})
88 on_destruct = function(pos, player)
91 can_dig = function(pos, player)
92 return not iblocks.protected(pos, player:get_player_name())
96 minetest.register_on_chat_message(function(name, message)
97 local activity = iblocks.get_player_activity(name)
99 local meta = minetest.get_meta(activity.pos)
100 if activity.name == "textblock" then
101 meta:set_string("data", meta:get_string("data") .. message .. "\n ")
102 minetest.chat_send_player(name, minetest.colorize("#2AA7FF", "Die Nachricht wurde in den Textblock geschrieben: ") .. message)