1 xbg = default.gui_bg..default.gui_bg_img..default.gui_slots
2 local default_inventory_size = 32
4 local default_inventory_formspecs = {
6 list[context;main;0,0;8,1;]
7 list[current_player;main;0,2;8,4;]
8 listring[current_player;main]
9 listring[context;main] ]]
10 ..default.get_hotbar_bg(0,2),
13 list[context;main;0,0;8,2;]
14 list[current_player;main;0,3;8,4;]
15 listring[current_player;main]
16 listring[context;main] ]]
17 ..default.get_hotbar_bg(0,3),
20 list[context;main;0,0;8,3;]
21 list[current_player;main;0,4;8,4;]
22 listring[current_player;main]
23 listring[context;main]" ]]
24 ..default.get_hotbar_bg(0,4),
27 list[context;main;0,0.3;8,4;]
28 list[current_player;main;0,4.85;8,1;]
29 list[current_player;main;0,6.08;8,3;8]
30 listring[current_player;main]
31 listring[context;main] ]]
32 ..default.get_hotbar_bg(0,4.85)
35 local function get_formspec_by_size(size)
36 local formspec = default_inventory_formspecs[tostring(size)]
37 return formspec or default_inventory_formspecs
40 local default_can_dig = function(pos)
41 local inv = minetest.get_meta(pos):get_inventory()
42 return inv:is_empty("main")
45 function xdecor.register(name, def)
46 local function xdecor_stairs_alternative(nodename, def)
47 local mod, name = nodename:match("(.*):(.*)")
48 for groupname, value in pairs(def.groups) do
49 if groupname ~= "cracky" and
50 groupname ~= "choppy" and
51 groupname ~= "flammable" and
52 groupname ~= "crumbly" and
55 def.groups.groupname = nil
58 if minetest.get_modpath("moreblocks") then
59 stairsplus:register_all(
64 description = def.description,
70 elseif minetest.get_modpath("stairs") then
71 stairs.register_stair_and_slab(name,nodename,
74 ("%s Stair"):format(def.description),
75 ("%s Slab"):format(def.description),
80 def.drawtype = def.drawtype or (def.mesh and "mesh") or (def.node_box and "nodebox")
81 def.sounds = def.sounds or default.node_sound_defaults()
83 if not (def.drawtype == "normal" or def.drawtype == "signlike" or
84 def.drawtype == "plantlike" or def.drawtype == "glasslike_framed" or
85 def.drawtype == "glasslike_framed_optional") then
86 def.paramtype2 = def.paramtype2 or "facedir"
89 if def.sunlight_propagates ~= false and
90 (def.drawtype == "plantlike" or def.drawtype == "torchlike" or
91 def.drawtype == "signlike" or def.drawtype == "fencelike") then
92 def.sunlight_propagates = true
95 if not def.paramtype and
96 (def.light_source or def.sunlight_propagates or
97 def.drawtype == "nodebox" or def.drawtype == "mesh") then
98 def.paramtype = "light"
101 local infotext = def.infotext
102 local inventory = def.inventory
106 def.on_construct = def.on_construct or function(pos)
107 local meta = minetest.get_meta(pos)
108 if infotext then meta:set_string("infotext", infotext) end
110 local size = inventory.size or default_inventory_size
111 local inv = meta:get_inventory()
112 inv:set_size("main", size)
113 meta:set_string("formspec", (inventory.formspec or
114 get_formspec_by_size(size))..xbg)
116 def.can_dig = def.can_dig or default_can_dig
117 elseif infotext and not def.on_construct then
118 def.on_construct = function(pos)
119 local meta = minetest.get_meta(pos)
120 meta:set_string("infotext", infotext)
124 minetest.register_node("xdecor:"..name, def)
126 if minetest.settings:get_bool("disable_xdecor_workbench") and
127 (minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs")) then
128 if xdecor.stairs_valid_def(def) then
129 xdecor_stairs_alternative("xdecor:"..name, def)