]> git.lizzy.rs Git - LightOverlay.git/blob - forge/src/main/java/me/shedaniel/lightoverlay/forge/mixin/MixinLevelRenderer.java
Migrate to architectury fully
[LightOverlay.git] / forge / src / main / java / me / shedaniel / lightoverlay / forge / mixin / MixinLevelRenderer.java
1 package me.shedaniel.lightoverlay.forge.mixin;
2
3 import me.shedaniel.lightoverlay.common.LightOverlay;
4 import net.minecraft.client.Camera;
5 import net.minecraft.client.renderer.LevelRenderer;
6 import net.minecraft.client.renderer.culling.Frustum;
7 import org.spongepowered.asm.mixin.Mixin;
8 import org.spongepowered.asm.mixin.injection.At;
9 import org.spongepowered.asm.mixin.injection.Inject;
10 import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
11
12 @Mixin(LevelRenderer.class)
13 public class MixinLevelRenderer {
14     @Inject(method = "setupRender", at = @At("HEAD"))
15     private void setupTerrain(Camera camera, Frustum frustum, boolean bl, int i, boolean bl2, CallbackInfo ci) {
16         LightOverlay.frustum = frustum;
17     }
18 }