1 package me.shedaniel.lightoverlay.forge;
3 import com.google.common.collect.Lists;
4 import com.google.common.collect.Maps;
5 import com.mojang.blaze3d.platform.GlStateManager;
6 import com.mojang.blaze3d.systems.RenderSystem;
7 import net.minecraft.block.Block;
8 import net.minecraft.block.BlockState;
9 import net.minecraft.client.Minecraft;
10 import net.minecraft.client.entity.player.ClientPlayerEntity;
11 import net.minecraft.client.gui.FontRenderer;
12 import net.minecraft.client.renderer.ActiveRenderInfo;
13 import net.minecraft.client.renderer.IRenderTypeBuffer;
14 import net.minecraft.client.renderer.Tessellator;
15 import net.minecraft.client.settings.KeyBinding;
16 import net.minecraft.client.util.InputMappings;
17 import net.minecraft.client.world.ClientWorld;
18 import net.minecraft.entity.Entity;
19 import net.minecraft.entity.EntityClassification;
20 import net.minecraft.entity.EntityType;
21 import net.minecraft.network.IPacket;
22 import net.minecraft.network.play.server.SChangeBlockPacket;
23 import net.minecraft.network.play.server.SChunkDataPacket;
24 import net.minecraft.network.play.server.SMultiBlockChangePacket;
25 import net.minecraft.network.play.server.SUpdateLightPacket;
26 import net.minecraft.tags.BlockTags;
27 import net.minecraft.util.Direction;
28 import net.minecraft.util.ResourceLocation;
29 import net.minecraft.util.math.BlockPos;
30 import net.minecraft.util.math.ChunkPos;
31 import net.minecraft.util.math.MathHelper;
32 import net.minecraft.util.math.shapes.ISelectionContext;
33 import net.minecraft.util.math.shapes.VoxelShape;
34 import net.minecraft.util.math.vector.TransformationMatrix;
35 import net.minecraft.util.math.vector.Vector3d;
36 import net.minecraft.world.IBlockReader;
37 import net.minecraft.world.LightType;
38 import net.minecraft.world.World;
39 import net.minecraft.world.biome.Biome;
40 import net.minecraft.world.chunk.Chunk;
41 import net.minecraft.world.chunk.ChunkStatus;
42 import net.minecraft.world.lighting.IWorldLightListener;
43 import net.minecraftforge.api.distmarker.Dist;
44 import net.minecraftforge.client.event.InputEvent;
45 import net.minecraftforge.client.settings.KeyConflictContext;
46 import net.minecraftforge.client.settings.KeyModifier;
47 import net.minecraftforge.common.MinecraftForge;
48 import net.minecraftforge.event.TickEvent;
49 import net.minecraftforge.eventbus.api.SubscribeEvent;
50 import net.minecraftforge.fml.DistExecutor;
51 import net.minecraftforge.fml.client.registry.ClientRegistry;
52 import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
53 import org.apache.logging.log4j.LogManager;
54 import org.lwjgl.opengl.GL11;
57 import java.io.FileInputStream;
58 import java.io.FileOutputStream;
59 import java.io.IOException;
60 import java.text.DecimalFormat;
62 import java.util.concurrent.ExecutorService;
63 import java.util.concurrent.Executors;
65 public class LightOverlayClient {
66 static final DecimalFormat FORMAT = new DecimalFormat("#.#");
67 private static final String KEYBIND_CATEGORY = "key.lightoverlay.category";
68 private static final ResourceLocation ENABLE_OVERLAY_KEYBIND = new ResourceLocation("lightoverlay", "enable_overlay");
69 static int reach = 12;
70 static int crossLevel = 7;
71 static int secondaryLevel = -1;
72 static int lowerCrossLevel = -1;
73 static int higherCrossLevel = -1;
74 static boolean caching = false;
75 static boolean showNumber = false;
76 static boolean smoothLines = true;
77 static boolean underwater = false;
78 static float lineWidth = 1.0F;
79 static int yellowColor = 0xFFFF00, redColor = 0xFF0000, secondaryColor = 0x0000FF;
80 static File configFile = new File(new File(Minecraft.getInstance().gameDir, "config"), "lightoverlay.properties");
81 private static final KeyBinding ENABLE_OVERLAY;
82 private static boolean enabled = false;
83 private static EntityType<Entity> testingEntityType;
84 private static int threadNumber = 0;
85 private static final ExecutorService EXECUTOR = Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), r -> {
86 Thread thread = new Thread(r, "light-overlay-" + threadNumber++);
87 thread.setDaemon(true);
90 private static final List<ChunkPos> POS = Lists.newCopyOnWriteArrayList();
91 private static final Map<ChunkPos, Map<Long, Object>> CHUNK_MAP = Maps.newConcurrentMap();
92 private static long ticks = 0;
95 ENABLE_OVERLAY = registerKeybind(ENABLE_OVERLAY_KEYBIND, InputMappings.Type.KEYSYM, 296, KEYBIND_CATEGORY);
98 public static void register() {
100 loadConfig(configFile);
103 testingEntityType = EntityType.Builder.create(EntityClassification.MONSTER).size(0f, 0f).disableSerialization().build(null);
104 MinecraftForge.EVENT_BUS.register(LightOverlayClient.class);
107 //noinspection Convert2MethodRef
108 DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> LightOverlayCloth.register());
109 } catch (Exception e) {
114 public static CrossType getCrossType(BlockPos pos, BlockPos down, IBlockReader reader, IWorldLightListener block, IWorldLightListener sky, ISelectionContext selectionContext) {
115 BlockState blockBelowState = reader.getBlockState(down);
116 BlockState blockUpperState = reader.getBlockState(pos);
117 VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(reader, pos, selectionContext);
118 if (!underwater && !blockUpperState.getFluidState().isEmpty())
119 return CrossType.NONE;
120 // Check if the outline is full
121 if (Block.doesSideFillSquare(upperCollisionShape, Direction.UP))
122 return CrossType.NONE;
123 // Check if there is power
124 if (blockUpperState.canProvidePower())
125 return CrossType.NONE;
126 // Check if the collision has a bump
127 if (upperCollisionShape.getEnd(Direction.Axis.Y) > 0)
128 return CrossType.NONE;
129 if (blockUpperState.getBlock().isIn(BlockTags.RAILS))
130 return CrossType.NONE;
131 // Check block state allow spawning (excludes bedrock and barriers automatically)
132 if (!blockBelowState.canEntitySpawn(reader, down, testingEntityType))
133 return CrossType.NONE;
134 int blockLightLevel = block.getLightFor(pos);
135 int skyLightLevel = sky.getLightFor(pos);
136 if (blockLightLevel > higherCrossLevel)
137 return CrossType.NONE;
138 if (skyLightLevel > higherCrossLevel)
139 return CrossType.YELLOW;
140 return lowerCrossLevel >= 0 && blockLightLevel > lowerCrossLevel ? CrossType.SECONDARY : CrossType.RED;
143 public static int getCrossLevel(BlockPos pos, BlockPos down, IBlockReader reader, IWorldLightListener light, ISelectionContext context) {
144 BlockState blockBelowState = reader.getBlockState(down);
145 BlockState blockUpperState = reader.getBlockState(pos);
146 VoxelShape collisionShape = blockBelowState.getCollisionShape(reader, down, context);
147 VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(reader, pos, context);
148 if (!underwater && !blockUpperState.getFluidState().isEmpty())
150 if (!blockBelowState.getFluidState().isEmpty())
152 if (blockBelowState.isAir(reader, down))
154 if (Block.doesSideFillSquare(upperCollisionShape, Direction.DOWN))
156 return light.getLightFor(pos);
159 public static void renderCross(ActiveRenderInfo info, World world, BlockPos pos, int color, ISelectionContext context) {
160 double d0 = info.getProjectedView().x;
161 double d1 = info.getProjectedView().y - .005D;
162 VoxelShape upperOutlineShape = world.getBlockState(pos).getShape(world, pos, context);
163 if (!upperOutlineShape.isEmpty())
164 d1 -= upperOutlineShape.getEnd(Direction.Axis.Y);
165 double d2 = info.getProjectedView().z;
166 int red = (color >> 16) & 255;
167 int green = (color >> 8) & 255;
168 int blue = color & 255;
172 RenderSystem.color4f(red / 255f, green / 255f, blue / 255f, 1f);
173 GL11.glVertex3d(x + .01 - d0, y - d1, z + .01 - d2);
174 GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z - .01 + 1 - d2);
175 GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z + .01 - d2);
176 GL11.glVertex3d(x + .01 - d0, y - d1, z - .01 + 1 - d2);
179 public static void renderLevel(Minecraft minecraft, ActiveRenderInfo info, World world, BlockPos pos, BlockPos down, int level, ISelectionContext context) {
180 String string_1 = String.valueOf(level);
181 FontRenderer fontRenderer = minecraft.fontRenderer;
182 double double_4 = info.getProjectedView().x;
183 double double_5 = info.getProjectedView().y;
184 VoxelShape upperOutlineShape = world.getBlockState(down).getShape(world, down, context);
185 if (!upperOutlineShape.isEmpty())
186 double_5 += 1 - upperOutlineShape.getEnd(Direction.Axis.Y);
187 double double_6 = info.getProjectedView().z;
188 RenderSystem.pushMatrix();
189 RenderSystem.translatef((float) (pos.getX() + 0.5f - double_4), (float) (pos.getY() - double_5) + 0.005f, (float) (pos.getZ() + 0.5f - double_6));
190 RenderSystem.rotatef(90, 1, 0, 0);
191 RenderSystem.normal3f(0.0F, 1.0F, 0.0F);
193 RenderSystem.scalef(-size, -size, size);
194 float float_3 = (float) (-fontRenderer.getStringWidth(string_1)) / 2.0F + 0.4f;
195 RenderSystem.enableAlphaTest();
196 IRenderTypeBuffer.Impl vertexConsumerProvider$Immediate_1 = IRenderTypeBuffer.getImpl(Tessellator.getInstance().getBuffer());
197 fontRenderer.renderString(string_1, float_3, -3.5f, level > higherCrossLevel ? 0xff042404 : (lowerCrossLevel >= 0 && level > lowerCrossLevel ? 0xff0066ff : 0xff731111), false, TransformationMatrix.identity().getMatrix(), vertexConsumerProvider$Immediate_1, false, 0, 15728880);
198 vertexConsumerProvider$Immediate_1.finish();
199 RenderSystem.popMatrix();
202 @SubscribeEvent(receiveCanceled = true)
203 public static void handleInput(InputEvent.KeyInputEvent event) {
204 if (ENABLE_OVERLAY.isPressed())
208 public static void queueChunkAndNear(ChunkPos pos) {
209 for (int xOffset = -1; xOffset <= 1; xOffset++) {
210 for (int zOffset = -1; zOffset <= 1; zOffset++) {
211 queueChunk(new ChunkPos(pos.x + xOffset, pos.z + zOffset));
216 public static void queueChunk(ChunkPos pos) {
218 if (!POS.contains(pos))
222 public static int getChunkRange() {
223 return Math.max(MathHelper.ceil(reach / 16f), 1);
227 public static void tick(TickEvent.ClientTickEvent event) {
228 if (event.phase == TickEvent.Phase.END) {
230 Minecraft minecraft = Minecraft.getInstance();
232 if (minecraft.player == null || !enabled) {
239 ClientPlayerEntity player = minecraft.player;
240 ClientWorld world = minecraft.world;
241 BlockPos playerPos = player.func_233580_cy_();
242 ISelectionContext entityContext = ISelectionContext.forEntity(player);
243 IWorldLightListener block = world.getLightManager().getLightEngine(LightType.BLOCK);
244 IWorldLightListener sky = showNumber ? null : world.getLightManager().getLightEngine(LightType.SKY);
245 BlockPos.Mutable downPos = new BlockPos.Mutable();
246 Iterable<BlockPos> iterate = BlockPos.getAllInBoxMutable(playerPos.getX() - reach, playerPos.getY() - reach, playerPos.getZ() - reach,
247 playerPos.getX() + reach, playerPos.getY() + reach, playerPos.getZ() + reach);
248 HashMap<Long, Object> map = Maps.newHashMap();
249 CHUNK_MAP.put(new ChunkPos(0, 0), map);
250 for (BlockPos blockPos : iterate) {
251 downPos.setPos(blockPos.getX(), blockPos.getY() - 1, blockPos.getZ());
253 int level = getCrossLevel(blockPos, downPos, world, block, entityContext);
255 map.put(blockPos.toLong(), level);
258 CrossType type = getCrossType(blockPos, downPos, world, block, sky, entityContext);
259 if (type != CrossType.NONE) {
260 map.put(blockPos.toLong(), type);
265 ClientPlayerEntity player = minecraft.player;
266 ClientWorld world = minecraft.world;
267 ISelectionContext selectionContext = ISelectionContext.forEntity(player);
268 Vector3d[] playerPos = {null};
269 int playerPosX = ((int) player.getPosX()) >> 4;
270 int playerPosZ = ((int) player.getPosZ()) >> 4;
271 if (ticks % 20 == 0) {
272 for (int chunkX = playerPosX - getChunkRange(); chunkX <= playerPosX + getChunkRange(); chunkX++) {
273 for (int chunkZ = playerPosZ - getChunkRange(); chunkZ <= playerPosZ + getChunkRange(); chunkZ++) {
274 ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
275 if (!CHUNK_MAP.containsKey(chunkPos))
276 queueChunk(chunkPos);
280 if (!POS.isEmpty()) {
281 if (playerPos[0] == null) {
282 playerPos[0] = player.getPositionVec();
284 ChunkPos pos = POS.stream().min(Comparator.comparingDouble(value -> value.getBlock(8, 0, 8).distanceSq(playerPos[0].x, 0, playerPos[0].z, false))).get();
285 EXECUTOR.submit(() -> {
286 if (MathHelper.abs(pos.x - playerPosX) <= getChunkRange() && MathHelper.abs(pos.z - playerPosZ) <= getChunkRange()) {
287 calculateChunk(world.getChunkProvider().getChunk(pos.x, pos.z, ChunkStatus.FULL, false), world, pos, selectionContext);
289 CHUNK_MAP.remove(pos);
294 if (ticks % 50 == 0) {
295 Iterator<Map.Entry<ChunkPos, Map<Long, Object>>> chunkMapIterator = CHUNK_MAP.entrySet().iterator();
296 while (chunkMapIterator.hasNext()) {
297 Map.Entry<ChunkPos, Map<Long, Object>> pos = chunkMapIterator.next();
298 if (MathHelper.abs(pos.getKey().x - playerPosX) > getChunkRange() * 2 || MathHelper.abs(pos.getKey().z - playerPosZ) > getChunkRange() * 2) {
299 chunkMapIterator.remove();
305 } catch (Exception e) {
306 LogManager.getLogger().throwing(e);
311 private static void calculateChunk(Chunk chunk, World world, ChunkPos chunkPos, ISelectionContext selectionContext) {
312 Map<Long, Object> map = Maps.newHashMap();
314 IWorldLightListener block = chunk.getWorldLightManager().getLightEngine(LightType.BLOCK);
315 IWorldLightListener sky = showNumber ? null : chunk.getWorldLightManager().getLightEngine(LightType.SKY);
316 for (BlockPos pos : BlockPos.getAllInBoxMutable(chunkPos.getXStart(), 0, chunkPos.getZStart(), chunkPos.getXEnd(), 256, chunkPos.getZEnd())) {
317 BlockPos down = pos.down();
319 int level = LightOverlayClient.getCrossLevel(pos, down, chunk, block, selectionContext);
321 map.put(pos.toLong(), level);
324 Biome biome = world.getBiomeManager().getBiome(pos);
325 if (biome.getSpawningChance() > 0 && !biome.getSpawns(EntityClassification.MONSTER).isEmpty()) {
326 CrossType type = LightOverlayClient.getCrossType(pos, down, chunk, block, sky, selectionContext);
327 if (type != CrossType.NONE) {
328 map.put(pos.toLong(), type);
334 CHUNK_MAP.put(chunkPos, map);
337 public static void renderWorldLast() {
338 if (LightOverlayClient.enabled) {
339 RenderSystem.pushMatrix();
340 Minecraft client = Minecraft.getInstance();
341 ClientPlayerEntity playerEntity = client.player;
342 int playerPosX = ((int) playerEntity.getPosX()) >> 4;
343 int playerPosZ = ((int) playerEntity.getPosZ()) >> 4;
344 ISelectionContext selectionContext = ISelectionContext.forEntity(playerEntity);
345 World world = client.world;
346 BlockPos playerPos = playerEntity.func_233580_cy_();
347 ActiveRenderInfo info = client.gameRenderer.getActiveRenderInfo();
349 RenderSystem.enableTexture();
350 RenderSystem.depthMask(true);
351 BlockPos.Mutable mutable = new BlockPos.Mutable();
352 for (Map.Entry<ChunkPos, Map<Long, Object>> entry : CHUNK_MAP.entrySet()) {
353 if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
356 for (Map.Entry<Long, Object> objectEntry : entry.getValue().entrySet()) {
357 if (objectEntry.getValue() instanceof Integer) {
358 mutable.setPos(BlockPos.unpackX(objectEntry.getKey()), BlockPos.unpackY(objectEntry.getKey()), BlockPos.unpackZ(objectEntry.getKey()));
359 if (mutable.withinDistance(playerPos, reach)) {
360 BlockPos down = mutable.down();
361 LightOverlayClient.renderLevel(client, info, world, mutable, down, (Integer) objectEntry.getValue(), selectionContext);
366 RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
367 RenderSystem.enableDepthTest();
369 RenderSystem.enableDepthTest();
370 RenderSystem.disableTexture();
371 RenderSystem.enableBlend();
372 RenderSystem.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);
373 if (smoothLines) GL11.glEnable(GL11.GL_LINE_SMOOTH);
374 GL11.glLineWidth(lineWidth);
375 GL11.glBegin(GL11.GL_LINES);
376 BlockPos.Mutable mutable = new BlockPos.Mutable();
377 for (Map.Entry<ChunkPos, Map<Long, Object>> entry : CHUNK_MAP.entrySet()) {
378 if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
381 for (Map.Entry<Long, Object> objectEntry : entry.getValue().entrySet()) {
382 if (objectEntry.getValue() instanceof CrossType) {
383 mutable.setPos(BlockPos.unpackX(objectEntry.getKey()), BlockPos.unpackY(objectEntry.getKey()), BlockPos.unpackZ(objectEntry.getKey()));
384 if (mutable.withinDistance(playerPos, reach)) {
385 BlockPos down = mutable.down();
386 int color = objectEntry.getValue() == CrossType.RED ? redColor : objectEntry.getValue() == CrossType.YELLOW ? yellowColor : secondaryColor;
387 renderCross(info, world, mutable, color, selectionContext);
393 RenderSystem.disableBlend();
394 RenderSystem.enableTexture();
395 if (smoothLines) GL11.glDisable(GL11.GL_LINE_SMOOTH);
397 RenderSystem.popMatrix();
401 private static KeyBinding registerKeybind(ResourceLocation resourceLocation, InputMappings.Type type, int keyCode, String category) {
402 KeyBinding keyBinding = new KeyBinding("key." + resourceLocation.getNamespace() + "." + resourceLocation.getPath(), KeyConflictContext.IN_GAME, KeyModifier.NONE, type, keyCode, category);
403 ClientRegistry.registerKeyBinding(keyBinding);
407 static void loadConfig(File file) {
410 yellowColor = 0xFFFF00;
411 secondaryColor = 0x0000FF;
412 if (!file.exists() || !file.canRead())
414 FileInputStream fis = new FileInputStream(file);
415 Properties properties = new Properties();
416 properties.load(fis);
418 reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "12"));
419 crossLevel = Integer.parseInt((String) properties.computeIfAbsent("crossLevel", a -> "7"));
420 secondaryLevel = Integer.parseInt((String) properties.computeIfAbsent("secondaryLevel", a -> "-1"));
421 caching = ((String) properties.computeIfAbsent("caching", a -> "false")).equalsIgnoreCase("true");
422 showNumber = ((String) properties.computeIfAbsent("showNumber", a -> "false")).equalsIgnoreCase("true");
423 smoothLines = ((String) properties.computeIfAbsent("smoothLines", a -> "true")).equalsIgnoreCase("true");
424 underwater = ((String) properties.computeIfAbsent("underwater", a -> "false")).equalsIgnoreCase("true");
425 lineWidth = Float.parseFloat((String) properties.computeIfAbsent("lineWidth", a -> "1"));
428 r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
429 g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
430 b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
431 yellowColor = (r << 16) + (g << 8) + b;
435 r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
436 g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
437 b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
438 redColor = (r << 16) + (g << 8) + b;
442 r = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorRed", a -> "0"));
443 g = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorGreen", a -> "0"));
444 b = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorBlue", a -> "255"));
445 secondaryColor = (r << 16) + (g << 8) + b;
448 } catch (Exception e) {
455 yellowColor = 0xFFFF00;
456 secondaryColor = 0x0000FF;
463 } catch (IOException ex) {
464 ex.printStackTrace();
467 if (secondaryLevel >= crossLevel) System.err.println("[Light Overlay] Secondary Level is higher than Cross Level");
468 lowerCrossLevel = Math.min(crossLevel, secondaryLevel);
469 higherCrossLevel = Math.max(crossLevel, secondaryLevel);
474 static void saveConfig(File file) throws IOException {
475 FileOutputStream fos = new FileOutputStream(file, false);
476 fos.write("# Light Overlay Config".getBytes());
477 fos.write("\n".getBytes());
478 fos.write(("reach=" + reach).getBytes());
479 fos.write("\n".getBytes());
480 fos.write(("crossLevel=" + crossLevel).getBytes());
481 fos.write("\n".getBytes());
482 fos.write(("secondaryLevel=" + secondaryLevel).getBytes());
483 fos.write("\n".getBytes());
484 fos.write(("caching=" + caching).getBytes());
485 fos.write("\n".getBytes());
486 fos.write(("showNumber=" + showNumber).getBytes());
487 fos.write("\n".getBytes());
488 fos.write(("smoothLines=" + smoothLines).getBytes());
489 fos.write("\n".getBytes());
490 fos.write(("underwater=" + underwater).getBytes());
491 fos.write("\n".getBytes());
492 fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
493 fos.write("\n".getBytes());
494 fos.write(("yellowColorRed=" + ((yellowColor >> 16) & 255)).getBytes());
495 fos.write("\n".getBytes());
496 fos.write(("yellowColorGreen=" + ((yellowColor >> 8) & 255)).getBytes());
497 fos.write("\n".getBytes());
498 fos.write(("yellowColorBlue=" + (yellowColor & 255)).getBytes());
499 fos.write("\n".getBytes());
500 fos.write(("redColorRed=" + ((redColor >> 16) & 255)).getBytes());
501 fos.write("\n".getBytes());
502 fos.write(("redColorGreen=" + ((redColor >> 8) & 255)).getBytes());
503 fos.write("\n".getBytes());
504 fos.write(("redColorBlue=" + (redColor & 255)).getBytes());
505 fos.write("\n".getBytes());
506 fos.write(("secondaryColorRed=" + ((secondaryColor >> 16) & 255)).getBytes());
507 fos.write("\n".getBytes());
508 fos.write(("secondaryColorGreen=" + ((secondaryColor >> 8) & 255)).getBytes());
509 fos.write("\n".getBytes());
510 fos.write(("secondaryColorBlue=" + (secondaryColor & 255)).getBytes());
514 public static void processPacket(IPacket<?> packet) {
515 if (packet instanceof SChangeBlockPacket) {
516 LightOverlayClient.queueChunkAndNear(new ChunkPos(((SChangeBlockPacket) packet).getPos()));
517 } else if (packet instanceof SChunkDataPacket) {
518 LightOverlayClient.queueChunkAndNear(new ChunkPos(((SChunkDataPacket) packet).getChunkX(), ((SChunkDataPacket) packet).getChunkZ()));
519 } else if (packet instanceof SMultiBlockChangePacket) {
520 ChunkPos chunkPos = ObfuscationReflectionHelper.getPrivateValue(SMultiBlockChangePacket.class, (SMultiBlockChangePacket) packet, "field_148925_b");
521 LightOverlayClient.queueChunkAndNear(new ChunkPos(chunkPos.x, chunkPos.z));
522 } else if (packet instanceof SUpdateLightPacket) {
523 LightOverlayClient.queueChunkAndNear(new ChunkPos(((SUpdateLightPacket) packet).getChunkX(), ((SUpdateLightPacket) packet).getChunkZ()));
527 private enum CrossType {