]> git.lizzy.rs Git - LightOverlay.git/blob - forge/src/main/java/me/shedaniel/lightoverlay/forge/LightOverlayClient.java
a9c36c8daa35a0ada0dd8e0f8d045b1d1ad948f3
[LightOverlay.git] / forge / src / main / java / me / shedaniel / lightoverlay / forge / LightOverlayClient.java
1 package me.shedaniel.lightoverlay.forge;
2
3 import com.google.common.collect.Lists;
4 import com.google.common.collect.Maps;
5 import com.mojang.blaze3d.systems.RenderSystem;
6 import net.minecraft.block.Block;
7 import net.minecraft.block.BlockState;
8 import net.minecraft.client.Minecraft;
9 import net.minecraft.client.entity.player.ClientPlayerEntity;
10 import net.minecraft.client.gui.FontRenderer;
11 import net.minecraft.client.renderer.*;
12 import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
13 import net.minecraft.client.settings.KeyBinding;
14 import net.minecraft.client.util.InputMappings;
15 import net.minecraft.client.world.ClientWorld;
16 import net.minecraft.entity.Entity;
17 import net.minecraft.entity.EntityClassification;
18 import net.minecraft.entity.EntityType;
19 import net.minecraft.network.IPacket;
20 import net.minecraft.network.play.server.SChangeBlockPacket;
21 import net.minecraft.network.play.server.SChunkDataPacket;
22 import net.minecraft.network.play.server.SMultiBlockChangePacket;
23 import net.minecraft.tags.BlockTags;
24 import net.minecraft.util.Direction;
25 import net.minecraft.util.ResourceLocation;
26 import net.minecraft.util.math.BlockPos;
27 import net.minecraft.util.math.ChunkPos;
28 import net.minecraft.util.math.MathHelper;
29 import net.minecraft.util.math.Vec3d;
30 import net.minecraft.util.math.shapes.ISelectionContext;
31 import net.minecraft.util.math.shapes.VoxelShape;
32 import net.minecraft.util.text.TranslationTextComponent;
33 import net.minecraft.world.IBlockReader;
34 import net.minecraft.world.LightType;
35 import net.minecraft.world.World;
36 import net.minecraft.world.biome.Biome;
37 import net.minecraft.world.chunk.Chunk;
38 import net.minecraft.world.chunk.ChunkStatus;
39 import net.minecraft.world.lighting.IWorldLightListener;
40 import net.minecraftforge.api.distmarker.Dist;
41 import net.minecraftforge.client.event.InputEvent;
42 import net.minecraftforge.client.settings.KeyConflictContext;
43 import net.minecraftforge.client.settings.KeyModifier;
44 import net.minecraftforge.common.MinecraftForge;
45 import net.minecraftforge.event.TickEvent;
46 import net.minecraftforge.eventbus.api.SubscribeEvent;
47 import net.minecraftforge.fml.DistExecutor;
48 import net.minecraftforge.fml.client.registry.ClientRegistry;
49 import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
50 import org.apache.logging.log4j.LogManager;
51 import org.lwjgl.opengl.GL11;
52
53 import java.io.File;
54 import java.io.FileInputStream;
55 import java.io.FileOutputStream;
56 import java.io.IOException;
57 import java.text.DecimalFormat;
58 import java.util.*;
59 import java.util.concurrent.ExecutorService;
60 import java.util.concurrent.Executors;
61
62 public class LightOverlayClient {
63     static final DecimalFormat FORMAT = new DecimalFormat("#.#");
64     private static final String KEYBIND_CATEGORY = "key.lightoverlay-forge.category";
65     private static final ResourceLocation ENABLE_OVERLAY_KEYBIND = new ResourceLocation("lightoverlay-forge", "enable_overlay");
66     private static final ResourceLocation INCREASE_REACH_KEYBIND = new ResourceLocation("lightoverlay-forge", "increase_reach");
67     private static final ResourceLocation DECREASE_REACH_KEYBIND = new ResourceLocation("lightoverlay-forge", "decrease_reach");
68     private static final ResourceLocation INCREASE_LINE_WIDTH_KEYBIND = new ResourceLocation("lightoverlay-forge", "increase_line_width");
69     private static final ResourceLocation DECREASE_LINE_WIDTH_KEYBIND = new ResourceLocation("lightoverlay-forge", "decrease_line_width");
70     static int reach = 12;
71     static int crossLevel = 7;
72     static boolean showNumber = false;
73     static boolean smoothLines = true;
74     static boolean underwater = false;
75     static EntityType<Entity> testingEntityType;
76     static float lineWidth = 1.0F;
77     static int yellowColor = 0xFFFF00, redColor = 0xFF0000;
78     static File configFile = new File(new File(Minecraft.getInstance().gameDir, "config"), "lightoverlay.properties");
79     private static KeyBinding enableOverlay, increaseReach, decreaseReach, increaseLineWidth, decreaseLineWidth;
80     private static boolean enabled = false;
81     private static int threadNumber = 0;
82     private static final ExecutorService EXECUTOR = Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), r -> {
83         Thread thread = new Thread(r, "light-overlay-" + threadNumber++);
84         thread.setDaemon(true);
85         return thread;
86     });
87     private static final List<ChunkPos> POS = Lists.newCopyOnWriteArrayList();
88     private static final Map<ChunkPos, Map<Long, Object>> CHUNK_MAP = Maps.newConcurrentMap();
89     private static long ticks = 0;
90     
91     public static void register() {
92         // Load Config
93         loadConfig(configFile);
94         
95         // Setup
96         testingEntityType = EntityType.Builder.create(EntityClassification.MONSTER).size(0f, 0f).disableSerialization().build(null);
97         enableOverlay = registerKeybind(ENABLE_OVERLAY_KEYBIND, InputMappings.Type.KEYSYM, 296, KEYBIND_CATEGORY);
98         increaseReach = registerKeybind(INCREASE_REACH_KEYBIND, InputMappings.Type.KEYSYM, -1, KEYBIND_CATEGORY);
99         decreaseReach = registerKeybind(DECREASE_REACH_KEYBIND, InputMappings.Type.KEYSYM, -1, KEYBIND_CATEGORY);
100         increaseLineWidth = registerKeybind(INCREASE_LINE_WIDTH_KEYBIND, InputMappings.Type.KEYSYM, -1, KEYBIND_CATEGORY);
101         decreaseLineWidth = registerKeybind(DECREASE_LINE_WIDTH_KEYBIND, InputMappings.Type.KEYSYM, -1, KEYBIND_CATEGORY);
102         MinecraftForge.EVENT_BUS.register(LightOverlayClient.class);
103         
104         try {
105             //noinspection Convert2MethodRef
106             DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> LightOverlayCloth.register());
107         } catch (Exception e) {
108             e.printStackTrace();
109         }
110     }
111     
112     public static CrossType getCrossType(BlockPos pos, BlockPos down, IBlockReader reader, IWorldLightListener block, IWorldLightListener sky, ISelectionContext selectionContext) {
113         BlockState blockBelowState = reader.getBlockState(down);
114         BlockState blockUpperState = reader.getBlockState(pos);
115         VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(reader, pos, selectionContext);
116         if (!underwater && !blockUpperState.getFluidState().isEmpty())
117             return CrossType.NONE;
118         /* WorldEntitySpawner.func_222266_a */
119         // Check if the outline is full
120         if (Block.doesSideFillSquare(upperCollisionShape, Direction.UP))
121             return CrossType.NONE;
122         // Check if there is power
123         if (blockUpperState.canProvidePower())
124             return CrossType.NONE;
125         // Check if the collision has a bump
126         if (upperCollisionShape.getEnd(Direction.Axis.Y) > 0)
127             return CrossType.NONE;
128         if (blockUpperState.getBlock().isIn(BlockTags.RAILS))
129             return CrossType.NONE;
130         // Check block state allow spawning (excludes bedrock and barriers automatically)
131         if (!blockBelowState.canEntitySpawn(reader, down, testingEntityType))
132             return CrossType.NONE;
133         if (block.getLightFor(pos) > crossLevel)
134             return CrossType.NONE;
135         if (sky.getLightFor(pos) > crossLevel)
136             return CrossType.YELLOW;
137         return CrossType.RED;
138     }
139     
140     public static int getCrossLevel(BlockPos pos, BlockPos down, IBlockReader reader, IWorldLightListener light, ISelectionContext context) {
141         BlockState blockBelowState = reader.getBlockState(down);
142         BlockState blockUpperState = reader.getBlockState(pos);
143         VoxelShape collisionShape = blockBelowState.getCollisionShape(reader, down, context);
144         VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(reader, pos, context);
145         if (!underwater && !blockUpperState.getFluidState().isEmpty())
146             return -1;
147         if (!blockBelowState.getFluidState().isEmpty())
148             return -1;
149         if (blockBelowState.isAir(reader, down))
150             return -1;
151         if (Block.doesSideFillSquare(upperCollisionShape, Direction.DOWN))
152             return -1;
153         return light.getLightFor(pos);
154     }
155     
156     public static void renderCross(ActiveRenderInfo info, Tessellator tessellator, BufferBuilder buffer, World world, BlockPos pos, int color, ISelectionContext context) {
157         double d0 = info.getProjectedView().x;
158         double d1 = info.getProjectedView().y - .005D;
159         VoxelShape upperOutlineShape = world.getBlockState(pos).getShape(world, pos, context);
160         if (!upperOutlineShape.isEmpty())
161             d1 -= upperOutlineShape.getEnd(Direction.Axis.Y);
162         double d2 = info.getProjectedView().z;
163         buffer.begin(1, DefaultVertexFormats.POSITION_COLOR);
164         int red = (color >> 16) & 255;
165         int green = (color >> 8) & 255;
166         int blue = color & 255;
167         buffer.pos(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).color(red, green, blue, 255).endVertex();
168         buffer.pos(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).color(red, green, blue, 255).endVertex();
169         buffer.pos(pos.getX() - .01 + 1 - d0, pos.getY() - d1, pos.getZ() + .01 - d2).color(red, green, blue, 255).endVertex();
170         buffer.pos(pos.getX() + .01 - d0, pos.getY() - d1, pos.getZ() - .01 + 1 - d2).color(red, green, blue, 255).endVertex();
171         tessellator.draw();
172     }
173     
174     public static void renderLevel(Minecraft minecraft, ActiveRenderInfo info, World world, BlockPos pos, BlockPos down, int level, ISelectionContext context) {
175         String string_1 = String.valueOf(level);
176         FontRenderer fontRenderer = minecraft.fontRenderer;
177         double double_4 = info.getProjectedView().x;
178         double double_5 = info.getProjectedView().y;
179         VoxelShape upperOutlineShape = world.getBlockState(down).getShape(world, down, context);
180         if (!upperOutlineShape.isEmpty())
181             double_5 += 1 - upperOutlineShape.getEnd(Direction.Axis.Y);
182         double double_6 = info.getProjectedView().z;
183         RenderSystem.pushMatrix();
184         RenderSystem.translatef((float) (pos.getX() + 0.5f - double_4), (float) (pos.getY() - double_5) + 0.005f, (float) (pos.getZ() + 0.5f - double_6));
185         RenderSystem.rotatef(90, 1, 0, 0);
186         RenderSystem.normal3f(0.0F, 1.0F, 0.0F);
187         float size = 0.07F;
188         RenderSystem.scalef(-size, -size, size);
189         float float_3 = (float) (-fontRenderer.getStringWidth(string_1)) / 2.0F + 0.4f;
190         RenderSystem.enableAlphaTest();
191         IRenderTypeBuffer.Impl vertexConsumerProvider$Immediate_1 = IRenderTypeBuffer.getImpl(Tessellator.getInstance().getBuffer());
192         fontRenderer.renderString(string_1, float_3, -3.5f, level > crossLevel ? 0xff042404 : 0xff731111, false, TransformationMatrix.identity().getMatrix(), vertexConsumerProvider$Immediate_1, false, 0, 15728880);
193         vertexConsumerProvider$Immediate_1.finish();
194         RenderSystem.popMatrix();
195     }
196     
197     @SubscribeEvent(receiveCanceled = true)
198     public static void handleInput(InputEvent.KeyInputEvent event) {
199         if (enableOverlay.isPressed())
200             enabled = !enabled;
201         if (increaseReach.isPressed()) {
202             if (reach < 64)
203                 reach++;
204             try {
205                 saveConfig(configFile);
206             } catch (IOException e) {
207                 e.printStackTrace();
208             }
209             Minecraft.getInstance().player.sendStatusMessage(new TranslationTextComponent("text.lightoverlay-forge.current_reach", reach), false);
210         }
211         if (decreaseReach.isPressed()) {
212             if (reach > 1)
213                 reach--;
214             try {
215                 saveConfig(configFile);
216             } catch (IOException e) {
217                 e.printStackTrace();
218             }
219             Minecraft.getInstance().player.sendStatusMessage(new TranslationTextComponent("text.lightoverlay-forge.current_reach", reach), false);
220         }
221         if (increaseLineWidth.isPressed()) {
222             if (lineWidth < 7)
223                 lineWidth += 0.1f;
224             try {
225                 saveConfig(configFile);
226             } catch (IOException e) {
227                 e.printStackTrace();
228             }
229             Minecraft.getInstance().player.sendStatusMessage(new TranslationTextComponent("text.lightoverlay-forge.current_line_width", FORMAT.format(lineWidth)), false);
230         }
231         if (decreaseLineWidth.isPressed()) {
232             if (lineWidth > 1)
233                 lineWidth -= 0.1F;
234             try {
235                 saveConfig(configFile);
236             } catch (IOException e) {
237                 e.printStackTrace();
238             }
239             Minecraft.getInstance().player.sendStatusMessage(new TranslationTextComponent("text.lightoverlay-forge.current_line_width", FORMAT.format(lineWidth)), false);
240         }
241     }
242     
243     public static void queueChunkAndNear(ChunkPos pos) {
244         for (int xOffset = -1; xOffset <= 1; xOffset++) {
245             for (int zOffset = -1; zOffset <= 1; zOffset++) {
246                 queueChunk(new ChunkPos(pos.x + xOffset, pos.z + zOffset));
247             }
248         }
249     }
250     
251     public static void queueChunk(ChunkPos pos) {
252         if (!POS.contains(pos))
253             POS.add(0, pos);
254     }
255     
256     public static int getChunkRange() {
257         return Math.max(MathHelper.ceil(reach / 16f), 1);
258     }
259     
260     @SubscribeEvent
261     public static void tick(TickEvent.ClientTickEvent event) {
262         if (event.phase == TickEvent.Phase.END) {
263             try {
264                 Minecraft minecraft = Minecraft.getInstance();
265                 ticks++;
266                 if (minecraft.player == null || !enabled) {
267                     POS.clear();
268                     CHUNK_MAP.clear();
269                 } else {
270                     ClientPlayerEntity player = minecraft.player;
271                     ClientWorld world = minecraft.world;
272                     ISelectionContext selectionContext = ISelectionContext.forEntity(player);
273                     Vec3d[] playerPos = {null};
274                     int playerPosX = ((int) player.getPosX()) >> 4;
275                     int playerPosZ = ((int) player.getPosZ()) >> 4;
276                     if (ticks % 20 == 0) {
277                         for (int chunkX = playerPosX - getChunkRange(); chunkX <= playerPosX + getChunkRange(); chunkX++) {
278                             for (int chunkZ = playerPosZ - getChunkRange(); chunkZ <= playerPosZ + getChunkRange(); chunkZ++) {
279                                 ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
280                                 if (!CHUNK_MAP.containsKey(chunkPos))
281                                     queueChunk(chunkPos);
282                             }
283                         }
284                     }
285                     if (!POS.isEmpty()) {
286                         if (playerPos[0] == null) {
287                             playerPos[0] = player.getPositionVec();
288                         }
289                         ChunkPos pos = POS.stream().min(Comparator.comparingDouble(value -> value.getBlock(8, 0, 8).distanceSq(playerPos[0].x, 0, playerPos[0].z, false))).get();
290                         EXECUTOR.submit(() -> {
291                             if (MathHelper.abs(pos.x - playerPosX) <= getChunkRange() && MathHelper.abs(pos.z - playerPosZ) <= getChunkRange()) {
292                                 calculateChunk(world.getChunkProvider().getChunk(pos.x, pos.z, ChunkStatus.FULL, false), world, pos, selectionContext);
293                             } else {
294                                 CHUNK_MAP.remove(pos);
295                             }
296                         });
297                         POS.remove(pos);
298                     }
299                     Iterator<Map.Entry<ChunkPos, Map<Long, Object>>> chunkMapIterator = CHUNK_MAP.entrySet().iterator();
300                     while (chunkMapIterator.hasNext()) {
301                         Map.Entry<ChunkPos, Map<Long, Object>> pos = chunkMapIterator.next();
302                         if (MathHelper.abs(pos.getKey().x - playerPosX) > getChunkRange() * 2 || MathHelper.abs(pos.getKey().z - playerPosZ) > getChunkRange() * 2) {
303                             chunkMapIterator.remove();
304                         }
305                     }
306                 }
307             } catch (Exception e) {
308                 LogManager.getLogger().throwing(e);
309             }
310         }
311     }
312     
313     private static void calculateChunk(Chunk chunk, World world, ChunkPos chunkPos, ISelectionContext selectionContext) {
314         Map<Long, Object> map = Maps.newHashMap();
315         if (chunk != null) {
316             IWorldLightListener block = chunk.getWorldLightManager().getLightEngine(LightType.BLOCK);
317             IWorldLightListener sky = showNumber ? null : chunk.getWorldLightManager().getLightEngine(LightType.SKY);
318             for (BlockPos pos : BlockPos.getAllInBoxMutable(chunkPos.getXStart(), 0, chunkPos.getZStart(), chunkPos.getXEnd(), 256, chunkPos.getZEnd())) {
319                 BlockPos down = pos.down();
320                 if (showNumber) {
321                     int level = LightOverlayClient.getCrossLevel(pos, down, chunk, block, selectionContext);
322                     if (level >= 0) {
323                         map.put(pos.toLong(), level);
324                     }
325                 } else {
326                     Biome biome = world.getBiomeManager().getBiome(pos);
327                     if (biome.getSpawningChance() > 0 && !biome.getSpawns(EntityClassification.MONSTER).isEmpty()) {
328                         CrossType type = LightOverlayClient.getCrossType(pos, down, chunk, block, sky, selectionContext);
329                         if (type != CrossType.NONE) {
330                             map.put(pos.toLong(), type);
331                         }
332                     }
333                 }
334             }
335         }
336         CHUNK_MAP.put(chunkPos, map);
337     }
338     
339     public static void renderWorldLast() {
340         if (LightOverlayClient.enabled) {
341             RenderSystem.pushMatrix();
342             Minecraft client = Minecraft.getInstance();
343             ClientPlayerEntity playerEntity = client.player;
344             int playerPosX = ((int) playerEntity.getPosX()) >> 4;
345             int playerPosZ = ((int) playerEntity.getPosZ()) >> 4;
346             ISelectionContext selectionContext = ISelectionContext.forEntity(playerEntity);
347             World world = client.world;
348             BlockPos playerPos = playerEntity.getPosition();
349             ActiveRenderInfo info = client.gameRenderer.getActiveRenderInfo();
350             if (showNumber) {
351                 RenderSystem.enableTexture();
352                 RenderSystem.depthMask(true);
353                 BlockPos.Mutable mutable = new BlockPos.Mutable();
354                 for (Map.Entry<ChunkPos, Map<Long, Object>> entry : CHUNK_MAP.entrySet()) {
355                     if (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange()) {
356                         continue;
357                     }
358                     for (Map.Entry<Long, Object> objectEntry : entry.getValue().entrySet()) {
359                         if (objectEntry.getValue() instanceof Integer) {
360                             mutable.setPos(BlockPos.unpackX(objectEntry.getKey()), BlockPos.unpackY(objectEntry.getKey()), BlockPos.unpackZ(objectEntry.getKey()));
361                             if (mutable.withinDistance(playerPos, reach)) {
362                                 BlockPos down = mutable.down();
363                                 LightOverlayClient.renderLevel(client, info, world, mutable, down, (Integer) objectEntry.getValue(), selectionContext);
364                             }
365                         }
366                     }
367                 }
368                 RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
369                 RenderSystem.enableDepthTest();
370             } else {
371                 RenderSystem.enableDepthTest();
372                 RenderSystem.shadeModel(7425);
373                 RenderSystem.enableAlphaTest();
374                 RenderSystem.defaultAlphaFunc();
375                 RenderSystem.disableTexture();
376                 RenderSystem.disableBlend();
377                 if (smoothLines) GL11.glEnable(GL11.GL_LINE_SMOOTH);
378                 RenderSystem.lineWidth(lineWidth);
379                 Tessellator tessellator = Tessellator.getInstance();
380                 BufferBuilder buffer = tessellator.getBuffer();
381                 BlockPos.Mutable mutable = new BlockPos.Mutable();
382                 for (Map.Entry<ChunkPos, Map<Long, Object>> entry : CHUNK_MAP.entrySet()) {
383                     if (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange()) {
384                         continue;
385                     }
386                     for (Map.Entry<Long, Object> objectEntry : entry.getValue().entrySet()) {
387                         if (objectEntry.getValue() instanceof CrossType) {
388                             mutable.setPos(BlockPos.unpackX(objectEntry.getKey()), BlockPos.unpackY(objectEntry.getKey()), BlockPos.unpackZ(objectEntry.getKey()));
389                             if (mutable.withinDistance(playerPos, reach)) {
390                                 BlockPos down = mutable.down();
391                                 int color = objectEntry.getValue() == CrossType.RED ? redColor : yellowColor;
392                                 LightOverlayClient.renderCross(info, tessellator, buffer, world, mutable, color, selectionContext);
393                             }
394                         }
395                     }
396                 }
397                 RenderSystem.enableBlend();
398                 RenderSystem.enableTexture();
399                 RenderSystem.shadeModel(7424);
400                 if (smoothLines) GL11.glDisable(GL11.GL_LINE_SMOOTH);
401             }
402             RenderSystem.popMatrix();
403         }
404     }
405     
406     private static KeyBinding registerKeybind(ResourceLocation resourceLocation, InputMappings.Type type, int keyCode, String category) {
407         KeyBinding keyBinding = new KeyBinding("key." + resourceLocation.getNamespace() + "." + resourceLocation.getPath(), KeyConflictContext.IN_GAME, KeyModifier.NONE, type, keyCode, category);
408         ClientRegistry.registerKeyBinding(keyBinding);
409         return keyBinding;
410     }
411     
412     static void loadConfig(File file) {
413         try {
414             redColor = 0xFF0000;
415             yellowColor = 0xFFFF00;
416             if (!file.exists() || !file.canRead())
417                 saveConfig(file);
418             FileInputStream fis = new FileInputStream(file);
419             Properties properties = new Properties();
420             properties.load(fis);
421             fis.close();
422             reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "12"));
423             crossLevel = Integer.parseInt((String) properties.computeIfAbsent("crossLevel", a -> "7"));
424             showNumber = ((String) properties.computeIfAbsent("showNumber", a -> "false")).equalsIgnoreCase("true");
425             smoothLines = ((String) properties.computeIfAbsent("smoothLines", a -> "true")).equalsIgnoreCase("true");
426             underwater = ((String) properties.computeIfAbsent("underwater", a -> "false")).equalsIgnoreCase("true");
427             lineWidth = Float.parseFloat((String) properties.computeIfAbsent("lineWidth", a -> "1"));
428             {
429                 int r, g, b;
430                 r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
431                 g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
432                 b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
433                 yellowColor = (r << 16) + (g << 8) + b;
434             }
435             {
436                 int r, g, b;
437                 r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
438                 g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
439                 b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
440                 redColor = (r << 16) + (g << 8) + b;
441             }
442             saveConfig(file);
443         } catch (Exception e) {
444             e.printStackTrace();
445             reach = 12;
446             lineWidth = 1.0F;
447             redColor = 0xFF0000;
448             yellowColor = 0xFFFF00;
449             showNumber = false;
450             smoothLines = true;
451             underwater = false;
452             try {
453                 saveConfig(file);
454             } catch (IOException ex) {
455                 ex.printStackTrace();
456             }
457         }
458     }
459     
460     static void saveConfig(File file) throws IOException {
461         FileOutputStream fos = new FileOutputStream(file, false);
462         fos.write("# Light Overlay Config".getBytes());
463         fos.write("\n".getBytes());
464         fos.write(("reach=" + reach).getBytes());
465         fos.write("\n".getBytes());
466         fos.write(("crossLevel=" + crossLevel).getBytes());
467         fos.write("\n".getBytes());
468         fos.write(("showNumber=" + showNumber).getBytes());
469         fos.write("\n".getBytes());
470         fos.write(("smoothLines=" + smoothLines).getBytes());
471         fos.write("\n".getBytes());
472         fos.write(("underwater=" + underwater).getBytes());
473         fos.write("\n".getBytes());
474         fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
475         fos.write("\n".getBytes());
476         fos.write(("yellowColorRed=" + ((yellowColor >> 16) & 255)).getBytes());
477         fos.write("\n".getBytes());
478         fos.write(("yellowColorGreen=" + ((yellowColor >> 8) & 255)).getBytes());
479         fos.write("\n".getBytes());
480         fos.write(("yellowColorBlue=" + (yellowColor & 255)).getBytes());
481         fos.write("\n".getBytes());
482         fos.write(("redColorRed=" + ((redColor >> 16) & 255)).getBytes());
483         fos.write("\n".getBytes());
484         fos.write(("redColorGreen=" + ((redColor >> 8) & 255)).getBytes());
485         fos.write("\n".getBytes());
486         fos.write(("redColorBlue=" + (redColor & 255)).getBytes());
487         fos.close();
488     }
489     
490     public static void processPacket(IPacket<?> packet) {
491         if (packet instanceof SChangeBlockPacket) {
492             LightOverlayClient.queueChunkAndNear(new ChunkPos(((SChangeBlockPacket) packet).getPos()));
493         } else if (packet instanceof SChunkDataPacket) {
494             LightOverlayClient.queueChunkAndNear(new ChunkPos(((SChunkDataPacket) packet).getChunkX(), ((SChunkDataPacket) packet).getChunkZ()));
495         } else if (packet instanceof SMultiBlockChangePacket) {
496             ChunkPos chunkPos = ObfuscationReflectionHelper.getPrivateValue(SMultiBlockChangePacket.class, (SMultiBlockChangePacket) packet, "field_148925_b");
497             LightOverlayClient.queueChunkAndNear(new ChunkPos(chunkPos.x, chunkPos.z));
498         }
499     }
500     
501     private enum CrossType {
502         YELLOW,
503         RED,
504         NONE
505     }
506 }