1 package me.shedaniel.lightoverlay.fabric;
3 import com.google.common.collect.Lists;
4 import com.google.common.collect.Maps;
5 import com.mojang.blaze3d.platform.GlStateManager;
6 import com.mojang.blaze3d.systems.RenderSystem;
7 import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
8 import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
9 import me.shedaniel.cloth.api.client.events.v0.ClothClientHooks;
10 import net.fabricmc.api.ClientModInitializer;
11 import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
12 import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
13 import net.fabricmc.loader.api.FabricLoader;
14 import net.minecraft.block.Block;
15 import net.minecraft.block.BlockState;
16 import net.minecraft.client.MinecraftClient;
17 import net.minecraft.client.font.TextRenderer;
18 import net.minecraft.client.network.ClientPlayerEntity;
19 import net.minecraft.client.options.KeyBinding;
20 import net.minecraft.client.render.Camera;
21 import net.minecraft.client.render.Frustum;
22 import net.minecraft.client.render.Tessellator;
23 import net.minecraft.client.render.VertexConsumerProvider;
24 import net.minecraft.client.util.InputUtil;
25 import net.minecraft.client.util.math.Rotation3;
26 import net.minecraft.client.world.ClientWorld;
27 import net.minecraft.entity.Entity;
28 import net.minecraft.entity.EntityCategory;
29 import net.minecraft.entity.EntityContext;
30 import net.minecraft.entity.EntityType;
31 import net.minecraft.entity.player.PlayerEntity;
32 import net.minecraft.tag.BlockTags;
33 import net.minecraft.util.Identifier;
34 import net.minecraft.util.math.*;
35 import net.minecraft.util.shape.VoxelShape;
36 import net.minecraft.world.BlockView;
37 import net.minecraft.world.LightType;
38 import net.minecraft.world.World;
39 import net.minecraft.world.biome.SpawnSettings;
40 import net.minecraft.world.chunk.ChunkStatus;
41 import net.minecraft.world.chunk.WorldChunk;
42 import net.minecraft.world.chunk.light.ChunkLightingView;
43 import org.apache.logging.log4j.LogManager;
44 import org.lwjgl.opengl.GL11;
47 import java.io.FileInputStream;
48 import java.io.FileOutputStream;
49 import java.io.IOException;
50 import java.text.DecimalFormat;
51 import java.util.Comparator;
52 import java.util.List;
54 import java.util.Properties;
55 import java.util.concurrent.Executors;
56 import java.util.concurrent.ThreadPoolExecutor;
58 public class LightOverlay implements ClientModInitializer {
60 static final DecimalFormat FORMAT = new DecimalFormat("#.#");
61 private static final String KEYBIND_CATEGORY = "key.lightoverlay.category";
62 private static final Identifier ENABLE_OVERLAY_KEYBIND = new Identifier("lightoverlay", "enable_overlay");
63 static int reach = 12;
64 static int crossLevel = 7;
65 static int secondaryLevel = -1;
66 static int lowerCrossLevel = -1;
67 static int higherCrossLevel = -1;
68 static boolean caching = false;
69 static boolean showNumber = false;
70 static boolean smoothLines = true;
71 static boolean underwater = false;
72 static float lineWidth = 1.0F;
73 static int yellowColor = 0xFFFF00, redColor = 0xFF0000, secondaryColor = 0x0000FF;
74 static File configFile = new File(FabricLoader.getInstance().getConfigDir().toFile(), "lightoverlay.properties");
75 private static final KeyBinding ENABLE_OVERLAY = createKeyBinding(ENABLE_OVERLAY_KEYBIND, InputUtil.Type.KEYSYM, 296, KEYBIND_CATEGORY);
76 private static boolean enabled = false;
77 private static EntityType<Entity> testingEntityType;
78 private static int threadNumber = 0;
79 public static Frustum frustum;
80 private static final ThreadPoolExecutor EXECUTOR = (ThreadPoolExecutor) Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), r -> {
81 Thread thread = new Thread(r, "light-overlay-" + threadNumber++);
82 thread.setDaemon(true);
85 private static final List<ChunkPos> POS = Lists.newCopyOnWriteArrayList();
86 private static final Map<ChunkPos, Long2ReferenceMap<Object>> CHUNK_MAP = Maps.newConcurrentMap();
87 private static final MinecraftClient CLIENT = MinecraftClient.getInstance();
88 private static long ticks = 0;
91 ClientTickEvents.END_CLIENT_TICK.register(client -> {
94 if (CLIENT.player == null || !enabled) {
101 ClientPlayerEntity player = CLIENT.player;
102 ClientWorld world = CLIENT.world;
103 BlockPos playerPos = player.getSenseCenterPos();
104 EntityContext entityContext = EntityContext.of(player);
105 ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
106 ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
107 BlockPos.Mutable downPos = new BlockPos.Mutable();
108 Iterable<BlockPos> iterate = BlockPos.iterate(playerPos.getX() - reach, playerPos.getY() - reach, playerPos.getZ() - reach,
109 playerPos.getX() + reach, playerPos.getY() + reach, playerPos.getZ() + reach);
110 Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
111 CHUNK_MAP.put(new ChunkPos(0, 0), map);
112 for (BlockPos blockPos : iterate) {
113 downPos.set(blockPos.getX(), blockPos.getY() - 1, blockPos.getZ());
115 int level = getCrossLevel(blockPos, downPos, world, block, entityContext);
117 map.put(blockPos.asLong(), Integer.valueOf(level));
120 SpawnSettings spawnSettings = world.getBiomeAccess().getBiome(blockPos).getSpawnSettings();
121 if (spawnSettings.getCreatureSpawnProbability() > 0 && !spawnSettings.getSpawnEntry(EntityCategory.MONSTER).isEmpty()) {
122 CrossType type = getCrossType(blockPos, downPos, world, block, sky, entityContext);
123 if (type != CrossType.NONE) {
124 map.put(blockPos.asLong(), type);
130 ClientPlayerEntity player = CLIENT.player;
131 ClientWorld world = CLIENT.world;
132 EntityContext entityContext = EntityContext.of(player);
133 Vec3d[] playerPos = {null};
134 int playerPosX = ((int) player.getX()) >> 4;
135 int playerPosZ = ((int) player.getZ()) >> 4;
136 if (ticks % 20 == 0) {
137 for (int chunkX = playerPosX - getChunkRange(); chunkX <= playerPosX + getChunkRange(); chunkX++) {
138 for (int chunkZ = playerPosZ - getChunkRange(); chunkZ <= playerPosZ + getChunkRange(); chunkZ++) {
139 ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
140 if (!CHUNK_MAP.containsKey(chunkPos))
141 queueChunk(chunkPos);
145 POS.removeIf(pos -> MathHelper.abs(pos.x - playerPosX) > getChunkRange() || MathHelper.abs(pos.z - playerPosZ) > getChunkRange());
146 for (int k = 0; k < 2; k++) {
147 if (!POS.isEmpty()) {
148 if (playerPos[0] == null) {
149 playerPos[0] = player.getPos();
151 ChunkPos pos = POS.stream().min(Comparator.comparingDouble(value -> {
152 int i = Math.abs(value.x - playerPosX);
153 int j = Math.abs(value.z - playerPosZ);
154 return i * i + j * j;
157 EXECUTOR.submit(() -> {
159 calculateChunk(world.getChunkManager().getChunk(pos.x, pos.z, ChunkStatus.FULL, false), world, pos, entityContext);
160 } catch (Throwable throwable) {
161 LogManager.getLogger().throwing(throwable);
166 if (ticks % 50 == 0) {
167 CHUNK_MAP.entrySet().removeIf(pos -> MathHelper.abs(pos.getKey().x - playerPosX) > getChunkRange() * 2 || MathHelper.abs(pos.getKey().z - playerPosZ) > getChunkRange() * 2);
171 } catch (Throwable throwable) {
172 LogManager.getLogger().throwing(throwable);
177 public static void queueChunkAndNear(ChunkPos pos) {
178 for (int xOffset = -1; xOffset <= 1; xOffset++) {
179 for (int zOffset = -1; zOffset <= 1; zOffset++) {
180 queueChunk(new ChunkPos(pos.x + xOffset, pos.z + zOffset));
185 public static void queueChunk(ChunkPos pos) {
187 if (!POS.contains(pos))
191 public static int getChunkRange() {
192 return Math.max(MathHelper.ceil(reach / 16f), 1);
195 private static void calculateChunk(WorldChunk chunk, World world, ChunkPos chunkPos, EntityContext entityContext) {
196 if (world != null && chunk != null) {
197 Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
198 ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
199 ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
200 for (BlockPos pos : BlockPos.iterate(chunkPos.getStartX(), 0, chunkPos.getStartZ(), chunkPos.getEndX(), 256, chunkPos.getEndZ())) {
201 BlockPos down = pos.down();
203 int level = LightOverlay.getCrossLevel(pos, down, chunk, block, entityContext);
205 map.put(pos.asLong(), Integer.valueOf(level));
208 SpawnSettings spawnSettings = world.getBiomeAccess().getBiome(pos).getSpawnSettings();
209 if (spawnSettings.getCreatureSpawnProbability() > 0 && !spawnSettings.getSpawnEntry(EntityCategory.MONSTER).isEmpty()) {
210 CrossType type = LightOverlay.getCrossType(pos, down, chunk, block, sky, entityContext);
211 if (type != CrossType.NONE) {
212 map.put(pos.asLong(), type);
217 CHUNK_MAP.put(chunkPos, map);
219 CHUNK_MAP.remove(chunkPos);
223 public static CrossType getCrossType(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView block, ChunkLightingView sky, EntityContext entityContext) {
224 BlockState blockBelowState = world.getBlockState(down);
225 BlockState blockUpperState = world.getBlockState(pos);
226 VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
227 if (!underwater && !blockUpperState.getFluidState().isEmpty())
228 return CrossType.NONE;
229 // Check if the outline is full
230 if (Block.isFaceFullSquare(upperCollisionShape, Direction.UP))
231 return CrossType.NONE;
232 // TODO: Not to hard code no redstone
233 if (blockUpperState.emitsRedstonePower())
234 return CrossType.NONE;
235 // Check if the collision has a bump
236 if (upperCollisionShape.getMaximum(Direction.Axis.Y) > 0)
237 return CrossType.NONE;
238 if (blockUpperState.getBlock().isIn(BlockTags.RAILS))
239 return CrossType.NONE;
240 // Check block state allow spawning (excludes bedrock and barriers automatically)
241 if (!blockBelowState.allowsSpawning(world, down, testingEntityType))
242 return CrossType.NONE;
243 int blockLightLevel = block.getLightLevel(pos);
244 int skyLightLevel = sky.getLightLevel(pos);
245 if (blockLightLevel > higherCrossLevel)
246 return CrossType.NONE;
247 if (skyLightLevel > higherCrossLevel)
248 return CrossType.YELLOW;
249 return lowerCrossLevel >= 0 && blockLightLevel > lowerCrossLevel ? CrossType.SECONDARY : CrossType.RED;
252 public static int getCrossLevel(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView view, EntityContext entityContext) {
253 BlockState blockBelowState = world.getBlockState(down);
254 BlockState blockUpperState = world.getBlockState(pos);
255 VoxelShape collisionShape = blockBelowState.getCollisionShape(world, down, entityContext);
256 VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
257 if (!underwater && !blockUpperState.getFluidState().isEmpty())
259 if (!blockBelowState.getFluidState().isEmpty())
261 if (blockBelowState.isAir())
263 if (Block.isFaceFullSquare(upperCollisionShape, Direction.DOWN))
265 return view.getLightLevel(pos);
268 public static void renderCross(Camera camera, World world, BlockPos pos, int color, EntityContext entityContext) {
269 double d0 = camera.getPos().x;
270 double d1 = camera.getPos().y - .005D;
271 VoxelShape upperOutlineShape = world.getBlockState(pos).getOutlineShape(world, pos, entityContext);
272 if (!upperOutlineShape.isEmpty())
273 d1 -= upperOutlineShape.getMaximum(Direction.Axis.Y);
274 double d2 = camera.getPos().z;
276 int red = (color >> 16) & 255;
277 int green = (color >> 8) & 255;
278 int blue = color & 255;
282 RenderSystem.color4f(red / 255f, green / 255f, blue / 255f, 1f);
283 GL11.glVertex3d(x + .01 - d0, y - d1, z + .01 - d2);
284 GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z - .01 + 1 - d2);
285 GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z + .01 - d2);
286 GL11.glVertex3d(x + .01 - d0, y - d1, z - .01 + 1 - d2);
289 @SuppressWarnings("deprecation")
290 public static void renderLevel(MinecraftClient client, Camera camera, World world, BlockPos pos, BlockPos down, int level, EntityContext entityContext) {
291 String text = String.valueOf(level);
292 TextRenderer textRenderer_1 = client.textRenderer;
293 double double_4 = camera.getPos().x;
294 double double_5 = camera.getPos().y;
295 VoxelShape upperOutlineShape = world.getBlockState(down).getOutlineShape(world, down, entityContext);
296 if (!upperOutlineShape.isEmpty())
297 double_5 += 1 - upperOutlineShape.getMaximum(Direction.Axis.Y);
298 double double_6 = camera.getPos().z;
299 RenderSystem.pushMatrix();
300 RenderSystem.translatef((float) (pos.getX() + 0.5f - double_4), (float) (pos.getY() - double_5) + 0.005f, (float) (pos.getZ() + 0.5f - double_6));
301 RenderSystem.rotatef(90, 1, 0, 0);
302 RenderSystem.normal3f(0.0F, 1.0F, 0.0F);
304 RenderSystem.scalef(-size, -size, size);
305 float float_3 = (float) (-textRenderer_1.getStringWidth(text)) / 2.0F + 0.4f;
306 RenderSystem.enableAlphaTest();
307 VertexConsumerProvider.Immediate immediate = VertexConsumerProvider.immediate(Tessellator.getInstance().getBuffer());
308 textRenderer_1.draw(text, float_3, -3.5f, level > higherCrossLevel ? 0xff042404 : (lowerCrossLevel >= 0 && level > lowerCrossLevel ? 0xff0066ff : 0xff731111), false, Rotation3.identity().getMatrix(), immediate, false, 0, 15728880);
310 RenderSystem.popMatrix();
313 static void loadConfig(File file) {
316 yellowColor = 0xFFFF00;
317 secondaryColor = 0x0000FF;
318 if (!file.exists() || !file.canRead())
320 FileInputStream fis = new FileInputStream(file);
321 Properties properties = new Properties();
322 properties.load(fis);
324 reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "12"));
325 crossLevel = Integer.parseInt((String) properties.computeIfAbsent("crossLevel", a -> "7"));
326 secondaryLevel = Integer.parseInt((String) properties.computeIfAbsent("secondaryLevel", a -> "-1"));
327 caching = ((String) properties.computeIfAbsent("caching", a -> "false")).equalsIgnoreCase("true");
328 showNumber = ((String) properties.computeIfAbsent("showNumber", a -> "false")).equalsIgnoreCase("true");
329 smoothLines = ((String) properties.computeIfAbsent("smoothLines", a -> "true")).equalsIgnoreCase("true");
330 underwater = ((String) properties.computeIfAbsent("underwater", a -> "false")).equalsIgnoreCase("true");
331 lineWidth = Float.parseFloat((String) properties.computeIfAbsent("lineWidth", a -> "1"));
334 r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
335 g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
336 b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
337 yellowColor = (r << 16) + (g << 8) + b;
341 r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
342 g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
343 b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
344 redColor = (r << 16) + (g << 8) + b;
348 r = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorRed", a -> "0"));
349 g = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorGreen", a -> "0"));
350 b = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorBlue", a -> "255"));
351 secondaryColor = (r << 16) + (g << 8) + b;
354 } catch (Exception e) {
361 yellowColor = 0xFFFF00;
362 secondaryColor = 0x0000FF;
369 } catch (IOException ex) {
370 ex.printStackTrace();
373 if (secondaryLevel >= crossLevel) System.err.println("[Light Overlay] Secondary Level is higher than Cross Level");
374 lowerCrossLevel = Math.min(crossLevel, secondaryLevel);
375 higherCrossLevel = Math.max(crossLevel, secondaryLevel);
380 static void saveConfig(File file) throws IOException {
381 FileOutputStream fos = new FileOutputStream(file, false);
382 fos.write("# Light Overlay Config".getBytes());
383 fos.write("\n".getBytes());
384 fos.write(("reach=" + reach).getBytes());
385 fos.write("\n".getBytes());
386 fos.write(("crossLevel=" + crossLevel).getBytes());
387 fos.write("\n".getBytes());
388 fos.write(("secondaryLevel=" + secondaryLevel).getBytes());
389 fos.write("\n".getBytes());
390 fos.write(("caching=" + caching).getBytes());
391 fos.write("\n".getBytes());
392 fos.write(("showNumber=" + showNumber).getBytes());
393 fos.write("\n".getBytes());
394 fos.write(("smoothLines=" + smoothLines).getBytes());
395 fos.write("\n".getBytes());
396 fos.write(("underwater=" + underwater).getBytes());
397 fos.write("\n".getBytes());
398 fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
399 fos.write("\n".getBytes());
400 fos.write(("yellowColorRed=" + ((yellowColor >> 16) & 255)).getBytes());
401 fos.write("\n".getBytes());
402 fos.write(("yellowColorGreen=" + ((yellowColor >> 8) & 255)).getBytes());
403 fos.write("\n".getBytes());
404 fos.write(("yellowColorBlue=" + (yellowColor & 255)).getBytes());
405 fos.write("\n".getBytes());
406 fos.write(("redColorRed=" + ((redColor >> 16) & 255)).getBytes());
407 fos.write("\n".getBytes());
408 fos.write(("redColorGreen=" + ((redColor >> 8) & 255)).getBytes());
409 fos.write("\n".getBytes());
410 fos.write(("redColorBlue=" + (redColor & 255)).getBytes());
411 fos.write("\n".getBytes());
412 fos.write(("secondaryColorRed=" + ((secondaryColor >> 16) & 255)).getBytes());
413 fos.write("\n".getBytes());
414 fos.write(("secondaryColorGreen=" + ((secondaryColor >> 8) & 255)).getBytes());
415 fos.write("\n".getBytes());
416 fos.write(("secondaryColorBlue=" + (secondaryColor & 255)).getBytes());
420 private static KeyBinding createKeyBinding(Identifier id, InputUtil.Type type, int code, String category) {
421 return KeyBindingHelper.registerKeyBinding(new KeyBinding("key." + id.getNamespace() + "." + id.getPath(), type, code, category));
425 public void onInitializeClient() {
427 loadConfig(configFile);
430 testingEntityType = EntityType.Builder.create(EntityCategory.MONSTER).setDimensions(0f, 0f).disableSaving().build(null);
431 ClientTickEvents.END_CLIENT_TICK.register(minecraftClient -> {
432 while (ENABLE_OVERLAY.wasPressed())
435 ClothClientHooks.DEBUG_RENDER_PRE.register(() -> {
436 if (LightOverlay.enabled) {
437 PlayerEntity playerEntity = CLIENT.player;
438 int playerPosX = ((int) playerEntity.getX()) >> 4;
439 int playerPosZ = ((int) playerEntity.getZ()) >> 4;
440 EntityContext entityContext = EntityContext.of(playerEntity);
441 World world = CLIENT.world;
442 BlockPos playerPos = new BlockPos(playerEntity.getX(), playerEntity.getY(), playerEntity.getZ());
443 Camera camera = CLIENT.gameRenderer.getCamera();
445 RenderSystem.enableTexture();
446 RenderSystem.depthMask(true);
447 BlockPos.Mutable mutable = new BlockPos.Mutable();
448 BlockPos.Mutable downMutable = new BlockPos.Mutable();
449 for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
450 if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
453 for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
454 if (objectEntry.getValue() instanceof Integer) {
455 mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
456 if (mutable.isWithinDistance(playerPos, reach)) {
457 if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
458 downMutable.set(mutable.getX(), mutable.getY() - 1, mutable.getZ());
459 LightOverlay.renderLevel(CLIENT, camera, world, mutable, downMutable, (Integer) objectEntry.getValue(), entityContext);
465 RenderSystem.enableDepthTest();
467 RenderSystem.enableDepthTest();
468 RenderSystem.disableTexture();
469 RenderSystem.enableBlend();
470 RenderSystem.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA);
471 if (smoothLines) GL11.glEnable(GL11.GL_LINE_SMOOTH);
472 GL11.glLineWidth(lineWidth);
473 GL11.glBegin(GL11.GL_LINES);
474 BlockPos.Mutable mutable = new BlockPos.Mutable();
475 for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
476 if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
479 for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
480 if (objectEntry.getValue() instanceof CrossType) {
481 mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
482 if (mutable.isWithinDistance(playerPos, reach)) {
483 if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
484 int color = objectEntry.getValue() == CrossType.RED ? redColor : objectEntry.getValue() == CrossType.YELLOW ? yellowColor : secondaryColor;
485 LightOverlay.renderCross(camera, world, mutable, color, entityContext);
492 RenderSystem.disableBlend();
493 RenderSystem.enableTexture();
494 if (smoothLines) GL11.glDisable(GL11.GL_LINE_SMOOTH);
500 private enum CrossType {