]> git.lizzy.rs Git - LightOverlay.git/blob - fabric/src/main/java/me/shedaniel/lightoverlay/fabric/LightOverlay.java
1.16.2
[LightOverlay.git] / fabric / src / main / java / me / shedaniel / lightoverlay / fabric / LightOverlay.java
1 package me.shedaniel.lightoverlay.fabric;
2
3 import com.google.common.collect.Lists;
4 import com.google.common.collect.Maps;
5 import com.mojang.blaze3d.platform.GlStateManager;
6 import com.mojang.blaze3d.systems.RenderSystem;
7 import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
8 import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
9 import me.shedaniel.cloth.api.client.events.v0.ClothClientHooks;
10 import net.fabricmc.api.ClientModInitializer;
11 import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
12 import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
13 import net.fabricmc.loader.api.FabricLoader;
14 import net.minecraft.block.Block;
15 import net.minecraft.block.BlockState;
16 import net.minecraft.client.MinecraftClient;
17 import net.minecraft.client.font.TextRenderer;
18 import net.minecraft.client.network.ClientPlayerEntity;
19 import net.minecraft.client.options.KeyBinding;
20 import net.minecraft.client.render.Camera;
21 import net.minecraft.client.render.Tessellator;
22 import net.minecraft.client.render.VertexConsumerProvider;
23 import net.minecraft.client.util.InputUtil;
24 import net.minecraft.client.util.math.Rotation3;
25 import net.minecraft.client.world.ClientWorld;
26 import net.minecraft.entity.Entity;
27 import net.minecraft.entity.EntityCategory;
28 import net.minecraft.entity.EntityContext;
29 import net.minecraft.entity.EntityType;
30 import net.minecraft.entity.player.PlayerEntity;
31 import net.minecraft.tag.BlockTags;
32 import net.minecraft.util.Identifier;
33 import net.minecraft.util.math.*;
34 import net.minecraft.util.shape.VoxelShape;
35 import net.minecraft.world.BlockView;
36 import net.minecraft.world.LightType;
37 import net.minecraft.world.World;
38 import net.minecraft.world.biome.SpawnSettings;
39 import net.minecraft.world.chunk.ChunkStatus;
40 import net.minecraft.world.chunk.WorldChunk;
41 import net.minecraft.world.chunk.light.ChunkLightingView;
42 import org.apache.logging.log4j.LogManager;
43 import org.lwjgl.opengl.GL11;
44
45 import java.io.File;
46 import java.io.FileInputStream;
47 import java.io.FileOutputStream;
48 import java.io.IOException;
49 import java.text.DecimalFormat;
50 import java.util.*;
51 import java.util.concurrent.Executors;
52 import java.util.concurrent.ThreadPoolExecutor;
53
54 public class LightOverlay implements ClientModInitializer {
55     
56     static final DecimalFormat FORMAT = new DecimalFormat("#.#");
57     private static final String KEYBIND_CATEGORY = "key.lightoverlay.category";
58     private static final Identifier ENABLE_OVERLAY_KEYBIND = new Identifier("lightoverlay", "enable_overlay");
59     static int reach = 12;
60     static int crossLevel = 7;
61     static int secondaryLevel = -1;
62     static int lowerCrossLevel = -1;
63     static int higherCrossLevel = -1;
64     static boolean caching = false;
65     static boolean showNumber = false;
66     static boolean smoothLines = true;
67     static boolean underwater = false;
68     static float lineWidth = 1.0F;
69     static int yellowColor = 0xFFFF00, redColor = 0xFF0000, secondaryColor = 0x0000FF;
70     static File configFile = new File(FabricLoader.getInstance().getConfigDir().toFile(), "lightoverlay.properties");
71     private static final KeyBinding ENABLE_OVERLAY = createKeyBinding(ENABLE_OVERLAY_KEYBIND, InputUtil.Type.KEYSYM, 296, KEYBIND_CATEGORY);
72     private static boolean enabled = false;
73     private static EntityType<Entity> testingEntityType;
74     private static int threadNumber = 0;
75     private static final ThreadPoolExecutor EXECUTOR = (ThreadPoolExecutor) Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), r -> {
76         Thread thread = new Thread(r, "light-overlay-" + threadNumber++);
77         thread.setDaemon(true);
78         return thread;
79     });
80     private static final List<ChunkPos> POS = Lists.newCopyOnWriteArrayList();
81     private static final Map<ChunkPos, Long2ReferenceMap<Object>> CHUNK_MAP = Maps.newConcurrentMap();
82     private static final MinecraftClient CLIENT = MinecraftClient.getInstance();
83     private static long ticks = 0;
84     
85     static {
86         ClientTickEvents.END_CLIENT_TICK.register(client -> {
87             try {
88                 ticks++;
89                 if (CLIENT.player == null || !enabled) {
90                     POS.clear();
91                     CHUNK_MAP.clear();
92                 } else {
93                     if (!caching) {
94                         POS.clear();
95                         CHUNK_MAP.clear();
96                         ClientPlayerEntity player = CLIENT.player;
97                         ClientWorld world = CLIENT.world;
98                         BlockPos playerPos = player.getSenseCenterPos();
99                         EntityContext entityContext = EntityContext.of(player);
100                         ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
101                         ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
102                         BlockPos.Mutable downPos = new BlockPos.Mutable();
103                         Iterable<BlockPos> iterate = BlockPos.iterate(playerPos.getX() - reach, playerPos.getY() - reach, playerPos.getZ() - reach,
104                                 playerPos.getX() + reach, playerPos.getY() + reach, playerPos.getZ() + reach);
105                         Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
106                         CHUNK_MAP.put(new ChunkPos(0, 0), map);
107                         for (BlockPos blockPos : iterate) {
108                             downPos.set(blockPos.getX(), blockPos.getY() - 1, blockPos.getZ());
109                             if (showNumber) {
110                                 int level = getCrossLevel(blockPos, downPos, world, block, entityContext);
111                                 if (level >= 0) {
112                                     map.put(blockPos.asLong(), Integer.valueOf(level));
113                                 }
114                             } else {
115                                 CrossType type = getCrossType(blockPos, downPos, world, block, sky, entityContext);
116                                 if (type != CrossType.NONE) {
117                                     map.put(blockPos.asLong(), type);
118                                 }
119                             }
120                         }
121                     } else {
122                         ClientPlayerEntity player = CLIENT.player;
123                         ClientWorld world = CLIENT.world;
124                         EntityContext entityContext = EntityContext.of(player);
125                         Vec3d[] playerPos = {null};
126                         int playerPosX = ((int) player.getX()) >> 4;
127                         int playerPosZ = ((int) player.getZ()) >> 4;
128                         if (ticks % 20 == 0) {
129                             for (int chunkX = playerPosX - getChunkRange(); chunkX <= playerPosX + getChunkRange(); chunkX++) {
130                                 for (int chunkZ = playerPosZ - getChunkRange(); chunkZ <= playerPosZ + getChunkRange(); chunkZ++) {
131                                     ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
132                                     if (!CHUNK_MAP.containsKey(chunkPos))
133                                         queueChunk(chunkPos);
134                                 }
135                             }
136                         }
137                         POS.removeIf(pos -> MathHelper.abs(pos.x - playerPosX) > getChunkRange() || MathHelper.abs(pos.z - playerPosZ) > getChunkRange());
138                         for (int k = 0; k < 2; k++) {
139                             if (!POS.isEmpty()) {
140                                 if (playerPos[0] == null) {
141                                     playerPos[0] = player.getPos();
142                                 }
143                                 ChunkPos pos = POS.stream().min(Comparator.comparingDouble(value -> {
144                                     int i = Math.abs(value.x - playerPosX);
145                                     int j = Math.abs(value.z - playerPosZ);
146                                     return i * i + j * j;
147                                 })).get();
148                                 POS.remove(pos);
149                                 EXECUTOR.submit(() -> {
150                                     try {
151                                         calculateChunk(world.getChunkManager().getChunk(pos.x, pos.z, ChunkStatus.FULL, false), world, pos, entityContext);
152                                     } catch (Throwable throwable) {
153                                         LogManager.getLogger().throwing(throwable);
154                                     }
155                                 });
156                             }
157                         }
158                         if (ticks % 50 == 0) {
159                             CHUNK_MAP.entrySet().removeIf(pos -> MathHelper.abs(pos.getKey().x - playerPosX) > getChunkRange() * 2 || MathHelper.abs(pos.getKey().z - playerPosZ) > getChunkRange() * 2);
160                         }
161                     }
162                 }
163             } catch (Throwable throwable) {
164                 LogManager.getLogger().throwing(throwable);
165             }
166         });
167     }
168     
169     public static void queueChunkAndNear(ChunkPos pos) {
170         for (int xOffset = -1; xOffset <= 1; xOffset++) {
171             for (int zOffset = -1; zOffset <= 1; zOffset++) {
172                 queueChunk(new ChunkPos(pos.x + xOffset, pos.z + zOffset));
173             }
174         }
175     }
176     
177     public static void queueChunk(ChunkPos pos) {
178         if (caching)
179             if (!POS.contains(pos))
180                 POS.add(0, pos);
181     }
182     
183     public static int getChunkRange() {
184         return Math.max(MathHelper.ceil(reach / 16f), 1);
185     }
186     
187     private static void calculateChunk(WorldChunk chunk, World world, ChunkPos chunkPos, EntityContext entityContext) {
188         if (world != null && chunk != null) {
189             Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
190             ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
191             ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
192             for (BlockPos pos : BlockPos.iterate(chunkPos.getStartX(), 0, chunkPos.getStartZ(), chunkPos.getEndX(), 256, chunkPos.getEndZ())) {
193                 BlockPos down = pos.down();
194                 if (showNumber) {
195                     int level = LightOverlay.getCrossLevel(pos, down, chunk, block, entityContext);
196                     if (level >= 0) {
197                         map.put(pos.asLong(), Integer.valueOf(level));
198                     }
199                 } else {
200                     SpawnSettings spawnSettings = world.getBiomeAccess().getBiome(pos).getSpawnSettings();
201                     if (spawnSettings.getCreatureSpawnProbability() > 0 && !spawnSettings.getSpawnEntry(EntityCategory.MONSTER).isEmpty()) {
202                         CrossType type = LightOverlay.getCrossType(pos, down, chunk, block, sky, entityContext);
203                         if (type != CrossType.NONE) {
204                             map.put(pos.asLong(), type);
205                         }
206                     }
207                 }
208             }
209             CHUNK_MAP.put(chunkPos, map);
210         } else {
211             CHUNK_MAP.remove(chunkPos);
212         }
213     }
214     
215     public static CrossType getCrossType(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView block, ChunkLightingView sky, EntityContext entityContext) {
216         BlockState blockBelowState = world.getBlockState(down);
217         BlockState blockUpperState = world.getBlockState(pos);
218         VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
219         if (!underwater && !blockUpperState.getFluidState().isEmpty())
220             return CrossType.NONE;
221         // Check if the outline is full
222         if (Block.isFaceFullSquare(upperCollisionShape, Direction.UP))
223             return CrossType.NONE;
224         // TODO: Not to hard code no redstone
225         if (blockUpperState.emitsRedstonePower())
226             return CrossType.NONE;
227         // Check if the collision has a bump
228         if (upperCollisionShape.getMaximum(Direction.Axis.Y) > 0)
229             return CrossType.NONE;
230         if (blockUpperState.getBlock().isIn(BlockTags.RAILS))
231             return CrossType.NONE;
232         // Check block state allow spawning (excludes bedrock and barriers automatically)
233         if (!blockBelowState.allowsSpawning(world, down, testingEntityType))
234             return CrossType.NONE;
235         int blockLightLevel = block.getLightLevel(pos);
236         int skyLightLevel = sky.getLightLevel(pos);
237         if (blockLightLevel > higherCrossLevel)
238             return CrossType.NONE;
239         if (skyLightLevel > higherCrossLevel)
240             return CrossType.YELLOW;
241         return lowerCrossLevel >= 0 && blockLightLevel > lowerCrossLevel ? CrossType.SECONDARY : CrossType.RED;
242     }
243     
244     public static int getCrossLevel(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView view, EntityContext entityContext) {
245         BlockState blockBelowState = world.getBlockState(down);
246         BlockState blockUpperState = world.getBlockState(pos);
247         VoxelShape collisionShape = blockBelowState.getCollisionShape(world, down, entityContext);
248         VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
249         if (!underwater && !blockUpperState.getFluidState().isEmpty())
250             return -1;
251         if (!blockBelowState.getFluidState().isEmpty())
252             return -1;
253         if (blockBelowState.isAir())
254             return -1;
255         if (Block.isFaceFullSquare(upperCollisionShape, Direction.DOWN))
256             return -1;
257         return view.getLightLevel(pos);
258     }
259     
260     public static void renderCross(Camera camera, World world, BlockPos pos, int color, EntityContext entityContext) {
261         double d0 = camera.getPos().x;
262         double d1 = camera.getPos().y - .005D;
263         VoxelShape upperOutlineShape = world.getBlockState(pos).getOutlineShape(world, pos, entityContext);
264         if (!upperOutlineShape.isEmpty())
265             d1 -= upperOutlineShape.getMaximum(Direction.Axis.Y);
266         double d2 = camera.getPos().z;
267         
268         int red = (color >> 16) & 255;
269         int green = (color >> 8) & 255;
270         int blue = color & 255;
271         int x = pos.getX();
272         int y = pos.getY();
273         int z = pos.getZ();
274         RenderSystem.color4f(red / 255f, green / 255f, blue / 255f, 1f);
275         GL11.glVertex3d(x + .01 - d0, y - d1, z + .01 - d2);
276         GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z - .01 + 1 - d2);
277         GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z + .01 - d2);
278         GL11.glVertex3d(x + .01 - d0, y - d1, z - .01 + 1 - d2);
279     }
280     
281     @SuppressWarnings("deprecation")
282     public static void renderLevel(MinecraftClient client, Camera camera, World world, BlockPos pos, BlockPos down, int level, EntityContext entityContext) {
283         String text = String.valueOf(level);
284         TextRenderer textRenderer_1 = client.textRenderer;
285         double double_4 = camera.getPos().x;
286         double double_5 = camera.getPos().y;
287         VoxelShape upperOutlineShape = world.getBlockState(down).getOutlineShape(world, down, entityContext);
288         if (!upperOutlineShape.isEmpty())
289             double_5 += 1 - upperOutlineShape.getMaximum(Direction.Axis.Y);
290         double double_6 = camera.getPos().z;
291         RenderSystem.pushMatrix();
292         RenderSystem.translatef((float) (pos.getX() + 0.5f - double_4), (float) (pos.getY() - double_5) + 0.005f, (float) (pos.getZ() + 0.5f - double_6));
293         RenderSystem.rotatef(90, 1, 0, 0);
294         RenderSystem.normal3f(0.0F, 1.0F, 0.0F);
295         float size = 0.07F;
296         RenderSystem.scalef(-size, -size, size);
297         float float_3 = (float) (-textRenderer_1.getStringWidth(text)) / 2.0F + 0.4f;
298         RenderSystem.enableAlphaTest();
299         VertexConsumerProvider.Immediate immediate = VertexConsumerProvider.immediate(Tessellator.getInstance().getBuffer());
300         textRenderer_1.draw(text, float_3, -3.5f, level > higherCrossLevel ? 0xff042404 : (lowerCrossLevel >= 0 && level > lowerCrossLevel ? 0xff0066ff : 0xff731111), false, Rotation3.identity().getMatrix(), immediate, false, 0, 15728880);
301         immediate.draw();
302         RenderSystem.popMatrix();
303     }
304     
305     static void loadConfig(File file) {
306         try {
307             redColor = 0xFF0000;
308             yellowColor = 0xFFFF00;
309             secondaryColor = 0x0000FF;
310             if (!file.exists() || !file.canRead())
311                 saveConfig(file);
312             FileInputStream fis = new FileInputStream(file);
313             Properties properties = new Properties();
314             properties.load(fis);
315             fis.close();
316             reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "12"));
317             crossLevel = Integer.parseInt((String) properties.computeIfAbsent("crossLevel", a -> "7"));
318             secondaryLevel = Integer.parseInt((String) properties.computeIfAbsent("secondaryLevel", a -> "-1"));
319             caching = ((String) properties.computeIfAbsent("caching", a -> "false")).equalsIgnoreCase("true");
320             showNumber = ((String) properties.computeIfAbsent("showNumber", a -> "false")).equalsIgnoreCase("true");
321             smoothLines = ((String) properties.computeIfAbsent("smoothLines", a -> "true")).equalsIgnoreCase("true");
322             underwater = ((String) properties.computeIfAbsent("underwater", a -> "false")).equalsIgnoreCase("true");
323             lineWidth = Float.parseFloat((String) properties.computeIfAbsent("lineWidth", a -> "1"));
324             {
325                 int r, g, b;
326                 r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
327                 g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
328                 b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
329                 yellowColor = (r << 16) + (g << 8) + b;
330             }
331             {
332                 int r, g, b;
333                 r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
334                 g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
335                 b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
336                 redColor = (r << 16) + (g << 8) + b;
337             }
338             {
339                 int r, g, b;
340                 r = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorRed", a -> "0"));
341                 g = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorGreen", a -> "0"));
342                 b = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorBlue", a -> "255"));
343                 secondaryColor = (r << 16) + (g << 8) + b;
344             }
345             saveConfig(file);
346         } catch (Exception e) {
347             e.printStackTrace();
348             reach = 12;
349             crossLevel = 7;
350             secondaryLevel = -1;
351             lineWidth = 1.0F;
352             redColor = 0xFF0000;
353             yellowColor = 0xFFFF00;
354             secondaryColor = 0x0000FF;
355             caching = false;
356             showNumber = false;
357             smoothLines = true;
358             underwater = false;
359             try {
360                 saveConfig(file);
361             } catch (IOException ex) {
362                 ex.printStackTrace();
363             }
364         }
365         if (secondaryLevel >= crossLevel) System.err.println("[Light Overlay] Secondary Level is higher than Cross Level");
366         lowerCrossLevel = Math.min(crossLevel, secondaryLevel);
367         higherCrossLevel = Math.max(crossLevel, secondaryLevel);
368         CHUNK_MAP.clear();
369         POS.clear();
370     }
371     
372     static void saveConfig(File file) throws IOException {
373         FileOutputStream fos = new FileOutputStream(file, false);
374         fos.write("# Light Overlay Config".getBytes());
375         fos.write("\n".getBytes());
376         fos.write(("reach=" + reach).getBytes());
377         fos.write("\n".getBytes());
378         fos.write(("crossLevel=" + crossLevel).getBytes());
379         fos.write("\n".getBytes());
380         fos.write(("secondaryLevel=" + secondaryLevel).getBytes());
381         fos.write("\n".getBytes());
382         fos.write(("caching=" + caching).getBytes());
383         fos.write("\n".getBytes());
384         fos.write(("showNumber=" + showNumber).getBytes());
385         fos.write("\n".getBytes());
386         fos.write(("smoothLines=" + smoothLines).getBytes());
387         fos.write("\n".getBytes());
388         fos.write(("underwater=" + underwater).getBytes());
389         fos.write("\n".getBytes());
390         fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
391         fos.write("\n".getBytes());
392         fos.write(("yellowColorRed=" + ((yellowColor >> 16) & 255)).getBytes());
393         fos.write("\n".getBytes());
394         fos.write(("yellowColorGreen=" + ((yellowColor >> 8) & 255)).getBytes());
395         fos.write("\n".getBytes());
396         fos.write(("yellowColorBlue=" + (yellowColor & 255)).getBytes());
397         fos.write("\n".getBytes());
398         fos.write(("redColorRed=" + ((redColor >> 16) & 255)).getBytes());
399         fos.write("\n".getBytes());
400         fos.write(("redColorGreen=" + ((redColor >> 8) & 255)).getBytes());
401         fos.write("\n".getBytes());
402         fos.write(("redColorBlue=" + (redColor & 255)).getBytes());
403         fos.write("\n".getBytes());
404         fos.write(("secondaryColorRed=" + ((secondaryColor >> 16) & 255)).getBytes());
405         fos.write("\n".getBytes());
406         fos.write(("secondaryColorGreen=" + ((secondaryColor >> 8) & 255)).getBytes());
407         fos.write("\n".getBytes());
408         fos.write(("secondaryColorBlue=" + (secondaryColor & 255)).getBytes());
409         fos.close();
410     }
411     
412     private static KeyBinding createKeyBinding(Identifier id, InputUtil.Type type, int code, String category) {
413         return KeyBindingHelper.registerKeyBinding(new KeyBinding("key." + id.getNamespace() + "." + id.getPath(), type, code, category));
414     }
415     
416     @Override
417     public void onInitializeClient() {
418         // Load Config
419         loadConfig(configFile);
420         
421         // Setup
422         testingEntityType = EntityType.Builder.create(EntityCategory.MONSTER).setDimensions(0f, 0f).disableSaving().build(null);
423         ClientTickEvents.END_CLIENT_TICK.register(minecraftClient -> {
424             while (ENABLE_OVERLAY.wasPressed())
425                 enabled = !enabled;
426         });
427         ClothClientHooks.DEBUG_RENDER_PRE.register(() -> {
428             if (LightOverlay.enabled) {
429                 PlayerEntity playerEntity = CLIENT.player;
430                 int playerPosX = ((int) playerEntity.getX()) >> 4;
431                 int playerPosZ = ((int) playerEntity.getZ()) >> 4;
432                 EntityContext entityContext = EntityContext.of(playerEntity);
433                 World world = CLIENT.world;
434                 BlockPos playerPos = new BlockPos(playerEntity.getX(), playerEntity.getY(), playerEntity.getZ());
435                 Camera camera = CLIENT.gameRenderer.getCamera();
436                 if (showNumber) {
437                     RenderSystem.enableTexture();
438                     RenderSystem.depthMask(true);
439                     BlockPos.Mutable mutable = new BlockPos.Mutable();
440                     for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
441                         if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
442                             continue;
443                         }
444                         for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
445                             if (objectEntry.getValue() instanceof Integer) {
446                                 mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
447                                 if (mutable.isWithinDistance(playerPos, reach)) {
448                                     BlockPos down = mutable.down();
449                                     LightOverlay.renderLevel(CLIENT, camera, world, mutable, down, (Integer) objectEntry.getValue(), entityContext);
450                                 }
451                             }
452                         }
453                     }
454                     RenderSystem.enableDepthTest();
455                 } else {
456                     RenderSystem.enableDepthTest();
457                     RenderSystem.disableTexture();
458                     RenderSystem.enableBlend();
459                     RenderSystem.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA);
460                     if (smoothLines) GL11.glEnable(GL11.GL_LINE_SMOOTH);
461                     GL11.glLineWidth(lineWidth);
462                     GL11.glBegin(GL11.GL_LINES);
463                     BlockPos.Mutable mutable = new BlockPos.Mutable();
464                     for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
465                         if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
466                             continue;
467                         }
468                         for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
469                             if (objectEntry.getValue() instanceof CrossType) {
470                                 mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
471                                 if (mutable.isWithinDistance(playerPos, reach)) {
472                                     int color = objectEntry.getValue() == CrossType.RED ? redColor : objectEntry.getValue() == CrossType.YELLOW ? yellowColor : secondaryColor;
473                                     LightOverlay.renderCross(camera, world, mutable, color, entityContext);
474                                 }
475                             }
476                         }
477                     }
478                     GL11.glEnd();
479                     RenderSystem.disableBlend();
480                     RenderSystem.enableTexture();
481                     if (smoothLines) GL11.glDisable(GL11.GL_LINE_SMOOTH);
482                 }
483             }
484         });
485     }
486     
487     private enum CrossType {
488         YELLOW,
489         RED,
490         SECONDARY,
491         NONE
492     }
493 }