]> git.lizzy.rs Git - LightOverlay.git/blob - fabric/src/main/java/me/shedaniel/lightoverlay/fabric/LightOverlay.java
86affd0dbb8c2013b733b2dd5afaa22b0db2e642
[LightOverlay.git] / fabric / src / main / java / me / shedaniel / lightoverlay / fabric / LightOverlay.java
1 package me.shedaniel.lightoverlay.fabric;
2
3 import com.google.common.collect.Lists;
4 import com.google.common.collect.Maps;
5 import com.mojang.blaze3d.platform.GlStateManager;
6 import com.mojang.blaze3d.systems.RenderSystem;
7 import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
8 import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
9 import me.shedaniel.cloth.api.client.events.v0.ClothClientHooks;
10 import net.fabricmc.api.ClientModInitializer;
11 import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
12 import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
13 import net.fabricmc.loader.api.FabricLoader;
14 import net.minecraft.block.Block;
15 import net.minecraft.block.BlockState;
16 import net.minecraft.client.MinecraftClient;
17 import net.minecraft.client.font.TextRenderer;
18 import net.minecraft.client.network.ClientPlayerEntity;
19 import net.minecraft.client.options.KeyBinding;
20 import net.minecraft.client.render.Camera;
21 import net.minecraft.client.render.Frustum;
22 import net.minecraft.client.render.Tessellator;
23 import net.minecraft.client.render.VertexConsumerProvider;
24 import net.minecraft.client.util.InputUtil;
25 import net.minecraft.client.util.math.Rotation3;
26 import net.minecraft.client.world.ClientWorld;
27 import net.minecraft.entity.Entity;
28 import net.minecraft.entity.EntityCategory;
29 import net.minecraft.entity.EntityContext;
30 import net.minecraft.entity.EntityType;
31 import net.minecraft.entity.player.PlayerEntity;
32 import net.minecraft.tag.BlockTags;
33 import net.minecraft.util.Identifier;
34 import net.minecraft.util.math.*;
35 import net.minecraft.util.shape.VoxelShape;
36 import net.minecraft.world.BlockView;
37 import net.minecraft.world.LightType;
38 import net.minecraft.world.World;
39 import net.minecraft.world.biome.SpawnSettings;
40 import net.minecraft.world.chunk.ChunkStatus;
41 import net.minecraft.world.chunk.WorldChunk;
42 import net.minecraft.world.chunk.light.ChunkLightingView;
43 import org.apache.logging.log4j.LogManager;
44 import org.lwjgl.opengl.GL11;
45
46 import java.io.File;
47 import java.io.FileInputStream;
48 import java.io.FileOutputStream;
49 import java.io.IOException;
50 import java.text.DecimalFormat;
51 import java.util.Comparator;
52 import java.util.List;
53 import java.util.Map;
54 import java.util.Properties;
55 import java.util.concurrent.Executors;
56 import java.util.concurrent.ThreadPoolExecutor;
57
58 public class LightOverlay implements ClientModInitializer {
59     
60     static final DecimalFormat FORMAT = new DecimalFormat("#.#");
61     private static final String KEYBIND_CATEGORY = "key.lightoverlay.category";
62     private static final Identifier ENABLE_OVERLAY_KEYBIND = new Identifier("lightoverlay", "enable_overlay");
63     static int reach = 12;
64     static int crossLevel = 7;
65     static int secondaryLevel = -1;
66     static int lowerCrossLevel = -1;
67     static int higherCrossLevel = -1;
68     static boolean caching = false;
69     static boolean showNumber = false;
70     static boolean smoothLines = true;
71     static boolean underwater = false;
72     static float lineWidth = 1.0F;
73     static int yellowColor = 0xFFFF00, redColor = 0xFF0000, secondaryColor = 0x0000FF;
74     static File configFile = new File(FabricLoader.getInstance().getConfigDir().toFile(), "lightoverlay.properties");
75     private static final KeyBinding ENABLE_OVERLAY = createKeyBinding(ENABLE_OVERLAY_KEYBIND, InputUtil.Type.KEYSYM, 296, KEYBIND_CATEGORY);
76     private static boolean enabled = false;
77     private static EntityType<Entity> testingEntityType;
78     private static int threadNumber = 0;
79     public static Frustum frustum;
80     private static final ThreadPoolExecutor EXECUTOR = (ThreadPoolExecutor) Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), r -> {
81         Thread thread = new Thread(r, "light-overlay-" + threadNumber++);
82         thread.setDaemon(true);
83         return thread;
84     });
85     private static final List<ChunkPos> POS = Lists.newCopyOnWriteArrayList();
86     private static final Map<ChunkPos, Long2ReferenceMap<Object>> CHUNK_MAP = Maps.newConcurrentMap();
87     private static final MinecraftClient CLIENT = MinecraftClient.getInstance();
88     private static long ticks = 0;
89     
90     static {
91         ClientTickEvents.END_CLIENT_TICK.register(client -> {
92             try {
93                 ticks++;
94                 if (CLIENT.player == null || !enabled) {
95                     POS.clear();
96                     CHUNK_MAP.clear();
97                 } else {
98                     if (!caching) {
99                         POS.clear();
100                         CHUNK_MAP.clear();
101                         ClientPlayerEntity player = CLIENT.player;
102                         ClientWorld world = CLIENT.world;
103                         BlockPos playerPos = player.getSenseCenterPos();
104                         EntityContext entityContext = EntityContext.of(player);
105                         ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
106                         ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
107                         BlockPos.Mutable downPos = new BlockPos.Mutable();
108                         Iterable<BlockPos> iterate = BlockPos.iterate(playerPos.getX() - reach, playerPos.getY() - reach, playerPos.getZ() - reach,
109                                 playerPos.getX() + reach, playerPos.getY() + reach, playerPos.getZ() + reach);
110                         Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
111                         CHUNK_MAP.put(new ChunkPos(0, 0), map);
112                         for (BlockPos blockPos : iterate) {
113                             downPos.set(blockPos.getX(), blockPos.getY() - 1, blockPos.getZ());
114                             if (showNumber) {
115                                 int level = getCrossLevel(blockPos, downPos, world, block, entityContext);
116                                 if (level >= 0) {
117                                     map.put(blockPos.asLong(), Integer.valueOf(level));
118                                 }
119                             } else {
120                                 CrossType type = getCrossType(blockPos, downPos, world, block, sky, entityContext);
121                                 if (type != CrossType.NONE) {
122                                     map.put(blockPos.asLong(), type);
123                                 }
124                             }
125                         }
126                     } else {
127                         ClientPlayerEntity player = CLIENT.player;
128                         ClientWorld world = CLIENT.world;
129                         EntityContext entityContext = EntityContext.of(player);
130                         Vec3d[] playerPos = {null};
131                         int playerPosX = ((int) player.getX()) >> 4;
132                         int playerPosZ = ((int) player.getZ()) >> 4;
133                         if (ticks % 20 == 0) {
134                             for (int chunkX = playerPosX - getChunkRange(); chunkX <= playerPosX + getChunkRange(); chunkX++) {
135                                 for (int chunkZ = playerPosZ - getChunkRange(); chunkZ <= playerPosZ + getChunkRange(); chunkZ++) {
136                                     ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
137                                     if (!CHUNK_MAP.containsKey(chunkPos))
138                                         queueChunk(chunkPos);
139                                 }
140                             }
141                         }
142                         POS.removeIf(pos -> MathHelper.abs(pos.x - playerPosX) > getChunkRange() || MathHelper.abs(pos.z - playerPosZ) > getChunkRange());
143                         for (int k = 0; k < 2; k++) {
144                             if (!POS.isEmpty()) {
145                                 if (playerPos[0] == null) {
146                                     playerPos[0] = player.getPos();
147                                 }
148                                 ChunkPos pos = POS.stream().min(Comparator.comparingDouble(value -> {
149                                     int i = Math.abs(value.x - playerPosX);
150                                     int j = Math.abs(value.z - playerPosZ);
151                                     return i * i + j * j;
152                                 })).get();
153                                 POS.remove(pos);
154                                 EXECUTOR.submit(() -> {
155                                     try {
156                                         calculateChunk(world.getChunkManager().getChunk(pos.x, pos.z, ChunkStatus.FULL, false), world, pos, entityContext);
157                                     } catch (Throwable throwable) {
158                                         LogManager.getLogger().throwing(throwable);
159                                     }
160                                 });
161                             }
162                         }
163                         if (ticks % 50 == 0) {
164                             CHUNK_MAP.entrySet().removeIf(pos -> MathHelper.abs(pos.getKey().x - playerPosX) > getChunkRange() * 2 || MathHelper.abs(pos.getKey().z - playerPosZ) > getChunkRange() * 2);
165                         }
166                     }
167                 }
168             } catch (Throwable throwable) {
169                 LogManager.getLogger().throwing(throwable);
170             }
171         });
172     }
173     
174     public static void queueChunkAndNear(ChunkPos pos) {
175         for (int xOffset = -1; xOffset <= 1; xOffset++) {
176             for (int zOffset = -1; zOffset <= 1; zOffset++) {
177                 queueChunk(new ChunkPos(pos.x + xOffset, pos.z + zOffset));
178             }
179         }
180     }
181     
182     public static void queueChunk(ChunkPos pos) {
183         if (caching)
184             if (!POS.contains(pos))
185                 POS.add(0, pos);
186     }
187     
188     public static int getChunkRange() {
189         return Math.max(MathHelper.ceil(reach / 16f), 1);
190     }
191     
192     private static void calculateChunk(WorldChunk chunk, World world, ChunkPos chunkPos, EntityContext entityContext) {
193         if (world != null && chunk != null) {
194             Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
195             ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
196             ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
197             for (BlockPos pos : BlockPos.iterate(chunkPos.getStartX(), 0, chunkPos.getStartZ(), chunkPos.getEndX(), 256, chunkPos.getEndZ())) {
198                 BlockPos down = pos.down();
199                 if (showNumber) {
200                     int level = LightOverlay.getCrossLevel(pos, down, chunk, block, entityContext);
201                     if (level >= 0) {
202                         map.put(pos.asLong(), Integer.valueOf(level));
203                     }
204                 } else {
205                     SpawnSettings spawnSettings = world.getBiomeAccess().getBiome(pos).getSpawnSettings();
206                     if (spawnSettings.getCreatureSpawnProbability() > 0 && !spawnSettings.getSpawnEntry(EntityCategory.MONSTER).isEmpty()) {
207                         CrossType type = LightOverlay.getCrossType(pos, down, chunk, block, sky, entityContext);
208                         if (type != CrossType.NONE) {
209                             map.put(pos.asLong(), type);
210                         }
211                     }
212                 }
213             }
214             CHUNK_MAP.put(chunkPos, map);
215         } else {
216             CHUNK_MAP.remove(chunkPos);
217         }
218     }
219     
220     public static CrossType getCrossType(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView block, ChunkLightingView sky, EntityContext entityContext) {
221         BlockState blockBelowState = world.getBlockState(down);
222         BlockState blockUpperState = world.getBlockState(pos);
223         VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
224         if (!underwater && !blockUpperState.getFluidState().isEmpty())
225             return CrossType.NONE;
226         // Check if the outline is full
227         if (Block.isFaceFullSquare(upperCollisionShape, Direction.UP))
228             return CrossType.NONE;
229         // TODO: Not to hard code no redstone
230         if (blockUpperState.emitsRedstonePower())
231             return CrossType.NONE;
232         // Check if the collision has a bump
233         if (upperCollisionShape.getMaximum(Direction.Axis.Y) > 0)
234             return CrossType.NONE;
235         if (blockUpperState.getBlock().isIn(BlockTags.RAILS))
236             return CrossType.NONE;
237         // Check block state allow spawning (excludes bedrock and barriers automatically)
238         if (!blockBelowState.allowsSpawning(world, down, testingEntityType))
239             return CrossType.NONE;
240         int blockLightLevel = block.getLightLevel(pos);
241         int skyLightLevel = sky.getLightLevel(pos);
242         if (blockLightLevel > higherCrossLevel)
243             return CrossType.NONE;
244         if (skyLightLevel > higherCrossLevel)
245             return CrossType.YELLOW;
246         return lowerCrossLevel >= 0 && blockLightLevel > lowerCrossLevel ? CrossType.SECONDARY : CrossType.RED;
247     }
248     
249     public static int getCrossLevel(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView view, EntityContext entityContext) {
250         BlockState blockBelowState = world.getBlockState(down);
251         BlockState blockUpperState = world.getBlockState(pos);
252         VoxelShape collisionShape = blockBelowState.getCollisionShape(world, down, entityContext);
253         VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
254         if (!underwater && !blockUpperState.getFluidState().isEmpty())
255             return -1;
256         if (!blockBelowState.getFluidState().isEmpty())
257             return -1;
258         if (blockBelowState.isAir())
259             return -1;
260         if (Block.isFaceFullSquare(upperCollisionShape, Direction.DOWN))
261             return -1;
262         return view.getLightLevel(pos);
263     }
264     
265     public static void renderCross(Camera camera, World world, BlockPos pos, int color, EntityContext entityContext) {
266         double d0 = camera.getPos().x;
267         double d1 = camera.getPos().y - .005D;
268         VoxelShape upperOutlineShape = world.getBlockState(pos).getOutlineShape(world, pos, entityContext);
269         if (!upperOutlineShape.isEmpty())
270             d1 -= upperOutlineShape.getMaximum(Direction.Axis.Y);
271         double d2 = camera.getPos().z;
272         
273         int red = (color >> 16) & 255;
274         int green = (color >> 8) & 255;
275         int blue = color & 255;
276         int x = pos.getX();
277         int y = pos.getY();
278         int z = pos.getZ();
279         RenderSystem.color4f(red / 255f, green / 255f, blue / 255f, 1f);
280         GL11.glVertex3d(x + .01 - d0, y - d1, z + .01 - d2);
281         GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z - .01 + 1 - d2);
282         GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z + .01 - d2);
283         GL11.glVertex3d(x + .01 - d0, y - d1, z - .01 + 1 - d2);
284     }
285     
286     @SuppressWarnings("deprecation")
287     public static void renderLevel(MinecraftClient client, Camera camera, World world, BlockPos pos, BlockPos down, int level, EntityContext entityContext) {
288         String text = String.valueOf(level);
289         TextRenderer textRenderer_1 = client.textRenderer;
290         double double_4 = camera.getPos().x;
291         double double_5 = camera.getPos().y;
292         VoxelShape upperOutlineShape = world.getBlockState(down).getOutlineShape(world, down, entityContext);
293         if (!upperOutlineShape.isEmpty())
294             double_5 += 1 - upperOutlineShape.getMaximum(Direction.Axis.Y);
295         double double_6 = camera.getPos().z;
296         RenderSystem.pushMatrix();
297         RenderSystem.translatef((float) (pos.getX() + 0.5f - double_4), (float) (pos.getY() - double_5) + 0.005f, (float) (pos.getZ() + 0.5f - double_6));
298         RenderSystem.rotatef(90, 1, 0, 0);
299         RenderSystem.normal3f(0.0F, 1.0F, 0.0F);
300         float size = 0.07F;
301         RenderSystem.scalef(-size, -size, size);
302         float float_3 = (float) (-textRenderer_1.getStringWidth(text)) / 2.0F + 0.4f;
303         RenderSystem.enableAlphaTest();
304         VertexConsumerProvider.Immediate immediate = VertexConsumerProvider.immediate(Tessellator.getInstance().getBuffer());
305         textRenderer_1.draw(text, float_3, -3.5f, level > higherCrossLevel ? 0xff042404 : (lowerCrossLevel >= 0 && level > lowerCrossLevel ? 0xff0066ff : 0xff731111), false, Rotation3.identity().getMatrix(), immediate, false, 0, 15728880);
306         immediate.draw();
307         RenderSystem.popMatrix();
308     }
309     
310     static void loadConfig(File file) {
311         try {
312             redColor = 0xFF0000;
313             yellowColor = 0xFFFF00;
314             secondaryColor = 0x0000FF;
315             if (!file.exists() || !file.canRead())
316                 saveConfig(file);
317             FileInputStream fis = new FileInputStream(file);
318             Properties properties = new Properties();
319             properties.load(fis);
320             fis.close();
321             reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "12"));
322             crossLevel = Integer.parseInt((String) properties.computeIfAbsent("crossLevel", a -> "7"));
323             secondaryLevel = Integer.parseInt((String) properties.computeIfAbsent("secondaryLevel", a -> "-1"));
324             caching = ((String) properties.computeIfAbsent("caching", a -> "false")).equalsIgnoreCase("true");
325             showNumber = ((String) properties.computeIfAbsent("showNumber", a -> "false")).equalsIgnoreCase("true");
326             smoothLines = ((String) properties.computeIfAbsent("smoothLines", a -> "true")).equalsIgnoreCase("true");
327             underwater = ((String) properties.computeIfAbsent("underwater", a -> "false")).equalsIgnoreCase("true");
328             lineWidth = Float.parseFloat((String) properties.computeIfAbsent("lineWidth", a -> "1"));
329             {
330                 int r, g, b;
331                 r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
332                 g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
333                 b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
334                 yellowColor = (r << 16) + (g << 8) + b;
335             }
336             {
337                 int r, g, b;
338                 r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
339                 g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
340                 b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
341                 redColor = (r << 16) + (g << 8) + b;
342             }
343             {
344                 int r, g, b;
345                 r = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorRed", a -> "0"));
346                 g = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorGreen", a -> "0"));
347                 b = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorBlue", a -> "255"));
348                 secondaryColor = (r << 16) + (g << 8) + b;
349             }
350             saveConfig(file);
351         } catch (Exception e) {
352             e.printStackTrace();
353             reach = 12;
354             crossLevel = 7;
355             secondaryLevel = -1;
356             lineWidth = 1.0F;
357             redColor = 0xFF0000;
358             yellowColor = 0xFFFF00;
359             secondaryColor = 0x0000FF;
360             caching = false;
361             showNumber = false;
362             smoothLines = true;
363             underwater = false;
364             try {
365                 saveConfig(file);
366             } catch (IOException ex) {
367                 ex.printStackTrace();
368             }
369         }
370         if (secondaryLevel >= crossLevel) System.err.println("[Light Overlay] Secondary Level is higher than Cross Level");
371         lowerCrossLevel = Math.min(crossLevel, secondaryLevel);
372         higherCrossLevel = Math.max(crossLevel, secondaryLevel);
373         CHUNK_MAP.clear();
374         POS.clear();
375     }
376     
377     static void saveConfig(File file) throws IOException {
378         FileOutputStream fos = new FileOutputStream(file, false);
379         fos.write("# Light Overlay Config".getBytes());
380         fos.write("\n".getBytes());
381         fos.write(("reach=" + reach).getBytes());
382         fos.write("\n".getBytes());
383         fos.write(("crossLevel=" + crossLevel).getBytes());
384         fos.write("\n".getBytes());
385         fos.write(("secondaryLevel=" + secondaryLevel).getBytes());
386         fos.write("\n".getBytes());
387         fos.write(("caching=" + caching).getBytes());
388         fos.write("\n".getBytes());
389         fos.write(("showNumber=" + showNumber).getBytes());
390         fos.write("\n".getBytes());
391         fos.write(("smoothLines=" + smoothLines).getBytes());
392         fos.write("\n".getBytes());
393         fos.write(("underwater=" + underwater).getBytes());
394         fos.write("\n".getBytes());
395         fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
396         fos.write("\n".getBytes());
397         fos.write(("yellowColorRed=" + ((yellowColor >> 16) & 255)).getBytes());
398         fos.write("\n".getBytes());
399         fos.write(("yellowColorGreen=" + ((yellowColor >> 8) & 255)).getBytes());
400         fos.write("\n".getBytes());
401         fos.write(("yellowColorBlue=" + (yellowColor & 255)).getBytes());
402         fos.write("\n".getBytes());
403         fos.write(("redColorRed=" + ((redColor >> 16) & 255)).getBytes());
404         fos.write("\n".getBytes());
405         fos.write(("redColorGreen=" + ((redColor >> 8) & 255)).getBytes());
406         fos.write("\n".getBytes());
407         fos.write(("redColorBlue=" + (redColor & 255)).getBytes());
408         fos.write("\n".getBytes());
409         fos.write(("secondaryColorRed=" + ((secondaryColor >> 16) & 255)).getBytes());
410         fos.write("\n".getBytes());
411         fos.write(("secondaryColorGreen=" + ((secondaryColor >> 8) & 255)).getBytes());
412         fos.write("\n".getBytes());
413         fos.write(("secondaryColorBlue=" + (secondaryColor & 255)).getBytes());
414         fos.close();
415     }
416     
417     private static KeyBinding createKeyBinding(Identifier id, InputUtil.Type type, int code, String category) {
418         return KeyBindingHelper.registerKeyBinding(new KeyBinding("key." + id.getNamespace() + "." + id.getPath(), type, code, category));
419     }
420     
421     @Override
422     public void onInitializeClient() {
423         // Load Config
424         loadConfig(configFile);
425         
426         // Setup
427         testingEntityType = EntityType.Builder.create(EntityCategory.MONSTER).setDimensions(0f, 0f).disableSaving().build(null);
428         ClientTickEvents.END_CLIENT_TICK.register(minecraftClient -> {
429             while (ENABLE_OVERLAY.wasPressed())
430                 enabled = !enabled;
431         });
432         ClothClientHooks.DEBUG_RENDER_PRE.register(() -> {
433             if (LightOverlay.enabled) {
434                 PlayerEntity playerEntity = CLIENT.player;
435                 int playerPosX = ((int) playerEntity.getX()) >> 4;
436                 int playerPosZ = ((int) playerEntity.getZ()) >> 4;
437                 EntityContext entityContext = EntityContext.of(playerEntity);
438                 World world = CLIENT.world;
439                 BlockPos playerPos = new BlockPos(playerEntity.getX(), playerEntity.getY(), playerEntity.getZ());
440                 Camera camera = CLIENT.gameRenderer.getCamera();
441                 if (showNumber) {
442                     RenderSystem.enableTexture();
443                     RenderSystem.depthMask(true);
444                     BlockPos.Mutable mutable = new BlockPos.Mutable();
445                     BlockPos.Mutable downMutable = new BlockPos.Mutable();
446                     for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
447                         if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
448                             continue;
449                         }
450                         for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
451                             if (objectEntry.getValue() instanceof Integer) {
452                                 mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
453                                 if (mutable.isWithinDistance(playerPos, reach)) {
454                                     if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
455                                         downMutable.set(mutable.getX(), mutable.getY() - 1, mutable.getZ());
456                                         LightOverlay.renderLevel(CLIENT, camera, world, mutable, downMutable, (Integer) objectEntry.getValue(), entityContext);
457                                     }
458                                 }
459                             }
460                         }
461                     }
462                     RenderSystem.enableDepthTest();
463                 } else {
464                     RenderSystem.enableDepthTest();
465                     RenderSystem.disableTexture();
466                     RenderSystem.enableBlend();
467                     RenderSystem.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA);
468                     if (smoothLines) GL11.glEnable(GL11.GL_LINE_SMOOTH);
469                     GL11.glLineWidth(lineWidth);
470                     GL11.glBegin(GL11.GL_LINES);
471                     BlockPos.Mutable mutable = new BlockPos.Mutable();
472                     for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
473                         if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
474                             continue;
475                         }
476                         for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
477                             if (objectEntry.getValue() instanceof CrossType) {
478                                 mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
479                                 if (mutable.isWithinDistance(playerPos, reach)) {
480                                     if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
481                                         int color = objectEntry.getValue() == CrossType.RED ? redColor : objectEntry.getValue() == CrossType.YELLOW ? yellowColor : secondaryColor;
482                                         LightOverlay.renderCross(camera, world, mutable, color, entityContext);
483                                     }
484                                 }
485                             }
486                         }
487                     }
488                     GL11.glEnd();
489                     RenderSystem.disableBlend();
490                     RenderSystem.enableTexture();
491                     if (smoothLines) GL11.glDisable(GL11.GL_LINE_SMOOTH);
492                 }
493             }
494         });
495     }
496     
497     private enum CrossType {
498         YELLOW,
499         RED,
500         SECONDARY,
501         NONE
502     }
503 }