]> git.lizzy.rs Git - LightOverlay.git/blob - fabric/src/main/java/me/shedaniel/lightoverlay/fabric/LightOverlay.java
Straight up remove the check for biomes spawn probability.
[LightOverlay.git] / fabric / src / main / java / me / shedaniel / lightoverlay / fabric / LightOverlay.java
1 package me.shedaniel.lightoverlay.fabric;
2
3 import com.google.common.collect.Lists;
4 import com.google.common.collect.Maps;
5 import com.mojang.blaze3d.platform.GlStateManager;
6 import com.mojang.blaze3d.systems.RenderSystem;
7 import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
8 import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
9 import me.shedaniel.cloth.api.client.events.v0.ClothClientHooks;
10 import net.fabricmc.api.ClientModInitializer;
11 import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
12 import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
13 import net.fabricmc.loader.api.FabricLoader;
14 import net.minecraft.block.Block;
15 import net.minecraft.block.BlockState;
16 import net.minecraft.client.MinecraftClient;
17 import net.minecraft.client.font.TextRenderer;
18 import net.minecraft.client.network.ClientPlayerEntity;
19 import net.minecraft.client.options.KeyBinding;
20 import net.minecraft.client.render.Camera;
21 import net.minecraft.client.render.Frustum;
22 import net.minecraft.client.render.Tessellator;
23 import net.minecraft.client.render.VertexConsumerProvider;
24 import net.minecraft.client.util.InputUtil;
25 import net.minecraft.client.util.math.Rotation3;
26 import net.minecraft.client.world.ClientWorld;
27 import net.minecraft.entity.Entity;
28 import net.minecraft.entity.EntityCategory;
29 import net.minecraft.entity.EntityContext;
30 import net.minecraft.entity.EntityType;
31 import net.minecraft.entity.player.PlayerEntity;
32 import net.minecraft.tag.BlockTags;
33 import net.minecraft.util.Identifier;
34 import net.minecraft.util.math.*;
35 import net.minecraft.util.shape.VoxelShape;
36 import net.minecraft.world.BlockView;
37 import net.minecraft.world.LightType;
38 import net.minecraft.world.World;
39 import net.minecraft.world.chunk.ChunkStatus;
40 import net.minecraft.world.chunk.WorldChunk;
41 import net.minecraft.world.chunk.light.ChunkLightingView;
42 import org.apache.logging.log4j.LogManager;
43 import org.lwjgl.opengl.GL11;
44
45 import java.io.File;
46 import java.io.FileInputStream;
47 import java.io.FileOutputStream;
48 import java.io.IOException;
49 import java.text.DecimalFormat;
50 import java.util.Comparator;
51 import java.util.List;
52 import java.util.Map;
53 import java.util.Properties;
54 import java.util.concurrent.Executors;
55 import java.util.concurrent.ThreadPoolExecutor;
56
57 public class LightOverlay implements ClientModInitializer {
58     
59     static final DecimalFormat FORMAT = new DecimalFormat("#.#");
60     private static final String KEYBIND_CATEGORY = "key.lightoverlay.category";
61     private static final Identifier ENABLE_OVERLAY_KEYBIND = new Identifier("lightoverlay", "enable_overlay");
62     static int reach = 12;
63     static int crossLevel = 7;
64     static int secondaryLevel = -1;
65     static int lowerCrossLevel = -1;
66     static int higherCrossLevel = -1;
67     static boolean caching = false;
68     static boolean showNumber = false;
69     static boolean smoothLines = true;
70     static boolean underwater = false;
71     static float lineWidth = 1.0F;
72     static int yellowColor = 0xFFFF00, redColor = 0xFF0000, secondaryColor = 0x0000FF;
73     static File configFile = new File(FabricLoader.getInstance().getConfigDir().toFile(), "lightoverlay.properties");
74     private static final KeyBinding ENABLE_OVERLAY = createKeyBinding(ENABLE_OVERLAY_KEYBIND, InputUtil.Type.KEYSYM, 296, KEYBIND_CATEGORY);
75     private static boolean enabled = false;
76     private static EntityType<Entity> testingEntityType;
77     private static int threadNumber = 0;
78     public static Frustum frustum;
79     private static final ThreadPoolExecutor EXECUTOR = (ThreadPoolExecutor) Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), r -> {
80         Thread thread = new Thread(r, "light-overlay-" + threadNumber++);
81         thread.setDaemon(true);
82         return thread;
83     });
84     private static final List<ChunkPos> POS = Lists.newCopyOnWriteArrayList();
85     private static final Map<ChunkPos, Long2ReferenceMap<Object>> CHUNK_MAP = Maps.newConcurrentMap();
86     private static final MinecraftClient CLIENT = MinecraftClient.getInstance();
87     private static long ticks = 0;
88     
89     static {
90         ClientTickEvents.END_CLIENT_TICK.register(client -> {
91             try {
92                 ticks++;
93                 if (CLIENT.player == null || !enabled) {
94                     POS.clear();
95                     CHUNK_MAP.clear();
96                 } else {
97                     if (!caching) {
98                         POS.clear();
99                         CHUNK_MAP.clear();
100                         ClientPlayerEntity player = CLIENT.player;
101                         ClientWorld world = CLIENT.world;
102                         BlockPos playerPos = player.getSenseCenterPos();
103                         EntityContext entityContext = EntityContext.of(player);
104                         ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
105                         ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
106                         BlockPos.Mutable downPos = new BlockPos.Mutable();
107                         Iterable<BlockPos> iterate = BlockPos.iterate(playerPos.getX() - reach, playerPos.getY() - reach, playerPos.getZ() - reach,
108                                 playerPos.getX() + reach, playerPos.getY() + reach, playerPos.getZ() + reach);
109                         Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
110                         CHUNK_MAP.put(new ChunkPos(0, 0), map);
111                         for (BlockPos blockPos : iterate) {
112                             downPos.set(blockPos.getX(), blockPos.getY() - 1, blockPos.getZ());
113                             if (showNumber) {
114                                 int level = getCrossLevel(blockPos, downPos, world, block, entityContext);
115                                 if (level >= 0) {
116                                     map.put(blockPos.asLong(), Integer.valueOf(level));
117                                 }
118                             } else {
119                                 CrossType type = getCrossType(blockPos, downPos, world, block, sky, entityContext);
120                                 if (type != CrossType.NONE) {
121                                     map.put(blockPos.asLong(), type);
122                                 }
123                             }
124                         }
125                     } else {
126                         ClientPlayerEntity player = CLIENT.player;
127                         ClientWorld world = CLIENT.world;
128                         EntityContext entityContext = EntityContext.of(player);
129                         Vec3d[] playerPos = {null};
130                         int playerPosX = ((int) player.getX()) >> 4;
131                         int playerPosZ = ((int) player.getZ()) >> 4;
132                         if (ticks % 20 == 0) {
133                             for (int chunkX = playerPosX - getChunkRange(); chunkX <= playerPosX + getChunkRange(); chunkX++) {
134                                 for (int chunkZ = playerPosZ - getChunkRange(); chunkZ <= playerPosZ + getChunkRange(); chunkZ++) {
135                                     ChunkPos chunkPos = new ChunkPos(chunkX, chunkZ);
136                                     if (!CHUNK_MAP.containsKey(chunkPos))
137                                         queueChunk(chunkPos);
138                                 }
139                             }
140                         }
141                         POS.removeIf(pos -> MathHelper.abs(pos.x - playerPosX) > getChunkRange() || MathHelper.abs(pos.z - playerPosZ) > getChunkRange());
142                         for (int k = 0; k < 2; k++) {
143                             if (!POS.isEmpty()) {
144                                 if (playerPos[0] == null) {
145                                     playerPos[0] = player.getPos();
146                                 }
147                                 ChunkPos pos = POS.stream().min(Comparator.comparingDouble(value -> {
148                                     int i = Math.abs(value.x - playerPosX);
149                                     int j = Math.abs(value.z - playerPosZ);
150                                     return i * i + j * j;
151                                 })).get();
152                                 POS.remove(pos);
153                                 EXECUTOR.submit(() -> {
154                                     try {
155                                         calculateChunk(world.getChunkManager().getChunk(pos.x, pos.z, ChunkStatus.FULL, false), world, pos, entityContext);
156                                     } catch (Throwable throwable) {
157                                         LogManager.getLogger().throwing(throwable);
158                                     }
159                                 });
160                             }
161                         }
162                         if (ticks % 50 == 0) {
163                             CHUNK_MAP.entrySet().removeIf(pos -> MathHelper.abs(pos.getKey().x - playerPosX) > getChunkRange() * 2 || MathHelper.abs(pos.getKey().z - playerPosZ) > getChunkRange() * 2);
164                         }
165                     }
166                 }
167             } catch (Throwable throwable) {
168                 LogManager.getLogger().throwing(throwable);
169             }
170         });
171     }
172     
173     public static void queueChunkAndNear(ChunkPos pos) {
174         for (int xOffset = -1; xOffset <= 1; xOffset++) {
175             for (int zOffset = -1; zOffset <= 1; zOffset++) {
176                 queueChunk(new ChunkPos(pos.x + xOffset, pos.z + zOffset));
177             }
178         }
179     }
180     
181     public static void queueChunk(ChunkPos pos) {
182         if (caching)
183             if (!POS.contains(pos))
184                 POS.add(0, pos);
185     }
186     
187     public static int getChunkRange() {
188         return Math.max(MathHelper.ceil(reach / 16f), 1);
189     }
190     
191     private static void calculateChunk(WorldChunk chunk, World world, ChunkPos chunkPos, EntityContext entityContext) {
192         if (world != null && chunk != null) {
193             Long2ReferenceMap<Object> map = new Long2ReferenceOpenHashMap<>();
194             ChunkLightingView block = world.getLightingProvider().get(LightType.BLOCK);
195             ChunkLightingView sky = showNumber ? null : world.getLightingProvider().get(LightType.SKY);
196             for (BlockPos pos : BlockPos.iterate(chunkPos.getStartX(), 0, chunkPos.getStartZ(), chunkPos.getEndX(), 256, chunkPos.getEndZ())) {
197                 BlockPos down = pos.down();
198                 if (showNumber) {
199                     int level = LightOverlay.getCrossLevel(pos, down, chunk, block, entityContext);
200                     if (level >= 0) {
201                         map.put(pos.asLong(), Integer.valueOf(level));
202                     }
203                 } else {
204                     CrossType type = LightOverlay.getCrossType(pos, down, chunk, block, sky, entityContext);
205                     if (type != CrossType.NONE) {
206                         map.put(pos.asLong(), type);
207                     }
208                 }
209             }
210             CHUNK_MAP.put(chunkPos, map);
211         } else {
212             CHUNK_MAP.remove(chunkPos);
213         }
214     }
215     
216     public static CrossType getCrossType(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView block, ChunkLightingView sky, EntityContext entityContext) {
217         BlockState blockBelowState = world.getBlockState(down);
218         BlockState blockUpperState = world.getBlockState(pos);
219         VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
220         if (!underwater && !blockUpperState.getFluidState().isEmpty())
221             return CrossType.NONE;
222         // Check if the outline is full
223         if (Block.isFaceFullSquare(upperCollisionShape, Direction.UP))
224             return CrossType.NONE;
225         // TODO: Not to hard code no redstone
226         if (blockUpperState.emitsRedstonePower())
227             return CrossType.NONE;
228         // Check if the collision has a bump
229         if (upperCollisionShape.getMaximum(Direction.Axis.Y) > 0)
230             return CrossType.NONE;
231         if (blockUpperState.getBlock().isIn(BlockTags.RAILS))
232             return CrossType.NONE;
233         // Check block state allow spawning (excludes bedrock and barriers automatically)
234         if (!blockBelowState.allowsSpawning(world, down, testingEntityType))
235             return CrossType.NONE;
236         int blockLightLevel = block.getLightLevel(pos);
237         int skyLightLevel = sky.getLightLevel(pos);
238         if (blockLightLevel > higherCrossLevel)
239             return CrossType.NONE;
240         if (skyLightLevel > higherCrossLevel)
241             return CrossType.YELLOW;
242         return lowerCrossLevel >= 0 && blockLightLevel > lowerCrossLevel ? CrossType.SECONDARY : CrossType.RED;
243     }
244     
245     public static int getCrossLevel(BlockPos pos, BlockPos down, BlockView world, ChunkLightingView view, EntityContext entityContext) {
246         BlockState blockBelowState = world.getBlockState(down);
247         BlockState blockUpperState = world.getBlockState(pos);
248         VoxelShape collisionShape = blockBelowState.getCollisionShape(world, down, entityContext);
249         VoxelShape upperCollisionShape = blockUpperState.getCollisionShape(world, pos, entityContext);
250         if (!underwater && !blockUpperState.getFluidState().isEmpty())
251             return -1;
252         if (!blockBelowState.getFluidState().isEmpty())
253             return -1;
254         if (blockBelowState.isAir())
255             return -1;
256         if (Block.isFaceFullSquare(upperCollisionShape, Direction.DOWN))
257             return -1;
258         return view.getLightLevel(pos);
259     }
260     
261     public static void renderCross(Camera camera, World world, BlockPos pos, int color, EntityContext entityContext) {
262         double d0 = camera.getPos().x;
263         double d1 = camera.getPos().y - .005D;
264         VoxelShape upperOutlineShape = world.getBlockState(pos).getOutlineShape(world, pos, entityContext);
265         if (!upperOutlineShape.isEmpty())
266             d1 -= upperOutlineShape.getMaximum(Direction.Axis.Y);
267         double d2 = camera.getPos().z;
268         
269         int red = (color >> 16) & 255;
270         int green = (color >> 8) & 255;
271         int blue = color & 255;
272         int x = pos.getX();
273         int y = pos.getY();
274         int z = pos.getZ();
275         RenderSystem.color4f(red / 255f, green / 255f, blue / 255f, 1f);
276         GL11.glVertex3d(x + .01 - d0, y - d1, z + .01 - d2);
277         GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z - .01 + 1 - d2);
278         GL11.glVertex3d(x - .01 + 1 - d0, y - d1, z + .01 - d2);
279         GL11.glVertex3d(x + .01 - d0, y - d1, z - .01 + 1 - d2);
280     }
281     
282     @SuppressWarnings("deprecation")
283     public static void renderLevel(MinecraftClient client, Camera camera, World world, BlockPos pos, BlockPos down, int level, EntityContext entityContext) {
284         String text = String.valueOf(level);
285         TextRenderer textRenderer_1 = client.textRenderer;
286         double double_4 = camera.getPos().x;
287         double double_5 = camera.getPos().y;
288         VoxelShape upperOutlineShape = world.getBlockState(down).getOutlineShape(world, down, entityContext);
289         if (!upperOutlineShape.isEmpty())
290             double_5 += 1 - upperOutlineShape.getMaximum(Direction.Axis.Y);
291         double double_6 = camera.getPos().z;
292         RenderSystem.pushMatrix();
293         RenderSystem.translatef((float) (pos.getX() + 0.5f - double_4), (float) (pos.getY() - double_5) + 0.005f, (float) (pos.getZ() + 0.5f - double_6));
294         RenderSystem.rotatef(90, 1, 0, 0);
295         RenderSystem.normal3f(0.0F, 1.0F, 0.0F);
296         float size = 0.07F;
297         RenderSystem.scalef(-size, -size, size);
298         float float_3 = (float) (-textRenderer_1.getStringWidth(text)) / 2.0F + 0.4f;
299         RenderSystem.enableAlphaTest();
300         VertexConsumerProvider.Immediate immediate = VertexConsumerProvider.immediate(Tessellator.getInstance().getBuffer());
301         textRenderer_1.draw(text, float_3, -3.5f, level > higherCrossLevel ? 0xff042404 : (lowerCrossLevel >= 0 && level > lowerCrossLevel ? 0xff0066ff : 0xff731111), false, Rotation3.identity().getMatrix(), immediate, false, 0, 15728880);
302         immediate.draw();
303         RenderSystem.popMatrix();
304     }
305     
306     static void loadConfig(File file) {
307         try {
308             redColor = 0xFF0000;
309             yellowColor = 0xFFFF00;
310             secondaryColor = 0x0000FF;
311             if (!file.exists() || !file.canRead())
312                 saveConfig(file);
313             FileInputStream fis = new FileInputStream(file);
314             Properties properties = new Properties();
315             properties.load(fis);
316             fis.close();
317             reach = Integer.parseInt((String) properties.computeIfAbsent("reach", a -> "12"));
318             crossLevel = Integer.parseInt((String) properties.computeIfAbsent("crossLevel", a -> "7"));
319             secondaryLevel = Integer.parseInt((String) properties.computeIfAbsent("secondaryLevel", a -> "-1"));
320             caching = ((String) properties.computeIfAbsent("caching", a -> "false")).equalsIgnoreCase("true");
321             showNumber = ((String) properties.computeIfAbsent("showNumber", a -> "false")).equalsIgnoreCase("true");
322             smoothLines = ((String) properties.computeIfAbsent("smoothLines", a -> "true")).equalsIgnoreCase("true");
323             underwater = ((String) properties.computeIfAbsent("underwater", a -> "false")).equalsIgnoreCase("true");
324             lineWidth = Float.parseFloat((String) properties.computeIfAbsent("lineWidth", a -> "1"));
325             {
326                 int r, g, b;
327                 r = Integer.parseInt((String) properties.computeIfAbsent("yellowColorRed", a -> "255"));
328                 g = Integer.parseInt((String) properties.computeIfAbsent("yellowColorGreen", a -> "255"));
329                 b = Integer.parseInt((String) properties.computeIfAbsent("yellowColorBlue", a -> "0"));
330                 yellowColor = (r << 16) + (g << 8) + b;
331             }
332             {
333                 int r, g, b;
334                 r = Integer.parseInt((String) properties.computeIfAbsent("redColorRed", a -> "255"));
335                 g = Integer.parseInt((String) properties.computeIfAbsent("redColorGreen", a -> "0"));
336                 b = Integer.parseInt((String) properties.computeIfAbsent("redColorBlue", a -> "0"));
337                 redColor = (r << 16) + (g << 8) + b;
338             }
339             {
340                 int r, g, b;
341                 r = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorRed", a -> "0"));
342                 g = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorGreen", a -> "0"));
343                 b = Integer.parseInt((String) properties.computeIfAbsent("secondaryColorBlue", a -> "255"));
344                 secondaryColor = (r << 16) + (g << 8) + b;
345             }
346             saveConfig(file);
347         } catch (Exception e) {
348             e.printStackTrace();
349             reach = 12;
350             crossLevel = 7;
351             secondaryLevel = -1;
352             lineWidth = 1.0F;
353             redColor = 0xFF0000;
354             yellowColor = 0xFFFF00;
355             secondaryColor = 0x0000FF;
356             caching = false;
357             showNumber = false;
358             smoothLines = true;
359             underwater = false;
360             try {
361                 saveConfig(file);
362             } catch (IOException ex) {
363                 ex.printStackTrace();
364             }
365         }
366         if (secondaryLevel >= crossLevel) System.err.println("[Light Overlay] Secondary Level is higher than Cross Level");
367         lowerCrossLevel = Math.min(crossLevel, secondaryLevel);
368         higherCrossLevel = Math.max(crossLevel, secondaryLevel);
369         CHUNK_MAP.clear();
370         POS.clear();
371     }
372     
373     static void saveConfig(File file) throws IOException {
374         FileOutputStream fos = new FileOutputStream(file, false);
375         fos.write("# Light Overlay Config".getBytes());
376         fos.write("\n".getBytes());
377         fos.write(("reach=" + reach).getBytes());
378         fos.write("\n".getBytes());
379         fos.write(("crossLevel=" + crossLevel).getBytes());
380         fos.write("\n".getBytes());
381         fos.write(("secondaryLevel=" + secondaryLevel).getBytes());
382         fos.write("\n".getBytes());
383         fos.write(("caching=" + caching).getBytes());
384         fos.write("\n".getBytes());
385         fos.write(("showNumber=" + showNumber).getBytes());
386         fos.write("\n".getBytes());
387         fos.write(("smoothLines=" + smoothLines).getBytes());
388         fos.write("\n".getBytes());
389         fos.write(("underwater=" + underwater).getBytes());
390         fos.write("\n".getBytes());
391         fos.write(("lineWidth=" + FORMAT.format(lineWidth)).getBytes());
392         fos.write("\n".getBytes());
393         fos.write(("yellowColorRed=" + ((yellowColor >> 16) & 255)).getBytes());
394         fos.write("\n".getBytes());
395         fos.write(("yellowColorGreen=" + ((yellowColor >> 8) & 255)).getBytes());
396         fos.write("\n".getBytes());
397         fos.write(("yellowColorBlue=" + (yellowColor & 255)).getBytes());
398         fos.write("\n".getBytes());
399         fos.write(("redColorRed=" + ((redColor >> 16) & 255)).getBytes());
400         fos.write("\n".getBytes());
401         fos.write(("redColorGreen=" + ((redColor >> 8) & 255)).getBytes());
402         fos.write("\n".getBytes());
403         fos.write(("redColorBlue=" + (redColor & 255)).getBytes());
404         fos.write("\n".getBytes());
405         fos.write(("secondaryColorRed=" + ((secondaryColor >> 16) & 255)).getBytes());
406         fos.write("\n".getBytes());
407         fos.write(("secondaryColorGreen=" + ((secondaryColor >> 8) & 255)).getBytes());
408         fos.write("\n".getBytes());
409         fos.write(("secondaryColorBlue=" + (secondaryColor & 255)).getBytes());
410         fos.close();
411     }
412     
413     private static KeyBinding createKeyBinding(Identifier id, InputUtil.Type type, int code, String category) {
414         return KeyBindingHelper.registerKeyBinding(new KeyBinding("key." + id.getNamespace() + "." + id.getPath(), type, code, category));
415     }
416     
417     @Override
418     public void onInitializeClient() {
419         // Load Config
420         loadConfig(configFile);
421         
422         // Setup
423         testingEntityType = EntityType.Builder.create(EntityCategory.MONSTER).setDimensions(0f, 0f).disableSaving().build(null);
424         ClientTickEvents.END_CLIENT_TICK.register(minecraftClient -> {
425             while (ENABLE_OVERLAY.wasPressed())
426                 enabled = !enabled;
427         });
428         ClothClientHooks.DEBUG_RENDER_PRE.register(() -> {
429             if (LightOverlay.enabled) {
430                 PlayerEntity playerEntity = CLIENT.player;
431                 int playerPosX = ((int) playerEntity.getX()) >> 4;
432                 int playerPosZ = ((int) playerEntity.getZ()) >> 4;
433                 EntityContext entityContext = EntityContext.of(playerEntity);
434                 World world = CLIENT.world;
435                 BlockPos playerPos = new BlockPos(playerEntity.getX(), playerEntity.getY(), playerEntity.getZ());
436                 Camera camera = CLIENT.gameRenderer.getCamera();
437                 if (showNumber) {
438                     RenderSystem.enableTexture();
439                     RenderSystem.depthMask(true);
440                     BlockPos.Mutable mutable = new BlockPos.Mutable();
441                     BlockPos.Mutable downMutable = new BlockPos.Mutable();
442                     for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
443                         if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
444                             continue;
445                         }
446                         for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
447                             if (objectEntry.getValue() instanceof Integer) {
448                                 mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
449                                 if (mutable.isWithinDistance(playerPos, reach)) {
450                                     if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
451                                         downMutable.set(mutable.getX(), mutable.getY() - 1, mutable.getZ());
452                                         LightOverlay.renderLevel(CLIENT, camera, world, mutable, downMutable, (Integer) objectEntry.getValue(), entityContext);
453                                     }
454                                 }
455                             }
456                         }
457                     }
458                     RenderSystem.enableDepthTest();
459                 } else {
460                     RenderSystem.enableDepthTest();
461                     RenderSystem.disableTexture();
462                     RenderSystem.enableBlend();
463                     RenderSystem.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA);
464                     if (smoothLines) GL11.glEnable(GL11.GL_LINE_SMOOTH);
465                     GL11.glLineWidth(lineWidth);
466                     GL11.glBegin(GL11.GL_LINES);
467                     BlockPos.Mutable mutable = new BlockPos.Mutable();
468                     for (Map.Entry<ChunkPos, Long2ReferenceMap<Object>> entry : CHUNK_MAP.entrySet()) {
469                         if (caching && (MathHelper.abs(entry.getKey().x - playerPosX) > getChunkRange() || MathHelper.abs(entry.getKey().z - playerPosZ) > getChunkRange())) {
470                             continue;
471                         }
472                         for (Long2ReferenceMap.Entry<Object> objectEntry : entry.getValue().long2ReferenceEntrySet()) {
473                             if (objectEntry.getValue() instanceof CrossType) {
474                                 mutable.set(BlockPos.unpackLongX(objectEntry.getLongKey()), BlockPos.unpackLongY(objectEntry.getLongKey()), BlockPos.unpackLongZ(objectEntry.getLongKey()));
475                                 if (mutable.isWithinDistance(playerPos, reach)) {
476                                     if (frustum == null || FrustumHelper.isVisible(frustum, mutable.getX(), mutable.getY(), mutable.getZ(), mutable.getX() + 1, mutable.getX() + 1, mutable.getX() + 1)) {
477                                         int color = objectEntry.getValue() == CrossType.RED ? redColor : objectEntry.getValue() == CrossType.YELLOW ? yellowColor : secondaryColor;
478                                         LightOverlay.renderCross(camera, world, mutable, color, entityContext);
479                                     }
480                                 }
481                             }
482                         }
483                     }
484                     GL11.glEnd();
485                     RenderSystem.disableBlend();
486                     RenderSystem.enableTexture();
487                     if (smoothLines) GL11.glDisable(GL11.GL_LINE_SMOOTH);
488                 }
489             }
490         });
491     }
492     
493     private enum CrossType {
494         YELLOW,
495         RED,
496         SECONDARY,
497         NONE
498     }
499 }