4 * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
24 dragonblocks.MapInteraction = {
27 let crack = document.getElementById("dragonblocks.map").appendChild(document.createElement("div"));
28 crack.id = "dragonblocks.crack[" + this.id + "]";
29 crack.style.position = "absolute";
30 crack.style.visibility = "hidden";
31 crack.style.backgroundSize = "cover";
32 crack.style.height = dragonblocks.settings.map.scale + "px";
33 crack.style.width = dragonblocks.settings.map.scale + "px";
34 crack.style.boxShadow = "0 0 0 1px black inset";
35 crack.style.zIndex = 2;
39 crack.addEventListener("mouseleave", event => {
41 let [x, y] = self.map.getScreenCoordinates(event.srcElement.offsetLeft, event.srcElement.offsetTop);
42 self.map.getNodeDisplay(x, y).style.boxShadow = "none";
45 crack.addEventListener("mouseover", event => {
46 let [x, y] = self.map.getScreenCoordinates(event.srcElement.offsetLeft + document.getElementById("dragonblocks.map").offsetLeft, event.srcElement.offsetTop + document.getElementById("dragonblocks.map").offsetTop);
47 self.map.getNodeDisplay(x, y).style.boxShadow = "0 0 0 1px black inset";
54 let node = map.getNode(x, y);
59 let nodeDef = node.toNode();
60 if (nodeDef.ondig && nodeDef.ondig(map, x, y) == false)
63 nodeDef.playSound("dug");
65 map.setNode(x, y, "air");
66 map.activate(map, x, y);
73 let node = this.map.getNode(x, y);
74 let nodeDef = node.toNode();
76 node.meta.hardness = nodeDef.hardness;
77 node.meta.causedDamage = 0;
79 if (! this.canReach(x, y))
82 let crack = document.getElementById("dragonblocks.crack[" + this.id + "]")
83 crack.style.visibility = "visible";
84 crack.style.left = (x - this.map.displayLeft) * dragonblocks.settings.map.scale + "px";
85 crack.style.top = (y - this.map.displayTop) * dragonblocks.settings.map.scale + "px";
87 dragonblocks.log("Punched Node at (" + x + ", " + y + ")");
89 nodeDef.onpunch && nodeDef.onpunch(this.map, x,y);
91 this.map.activate(x, y);
100 let node = this.map.getNode(x, y);
104 let nodeDef = node.toNode();
106 let damage = this.tool.calculateDamage(nodeDef);
108 damage = this.tmp.defaultTool.calculateDamage(nodeDef);
110 node.meta.hardness -= damage;
111 node.meta.causedDamage += damage;
113 if (isNaN(node.meta.hardness) || node.meta.hardness <= 0) {
116 nodeDef.playSound("dig");
118 let crack = document.getElementById("dragonblocks.crack[" + this.id + "]");
119 crack.style.background = dragonblocks.getTexture("crack" + Math.floor(node.meta.causedDamage / nodeDef.hardness * 5) + ".png");
120 crack.style.backgroundSize = "cover";
121 crack.style.zIndex = nodeDef.zIndex || "1";
123 this.tmp.digTimeout = setTimeout(_ => {
125 }, this.tool.interval);
131 let node = this.map.getNode(x, y);
136 let nodeDef = node.toNode();
138 if (this.dig(this.map, x, y))
139 dragonblocks.handleNodeDrop(this.tmp.mainInventory, nodeDef, this.map, x, y);
141 document.getElementById("dragonblocks.crack[" + this.id + "]").style.visibility = "hidden";
146 clearTimeout(this.tmp.digTimeout);
147 document.getElementById("dragonblocks.crack[" + this.id + "]").style.visibility = "hidden";
150 place(map, x, y, node)
152 let oldNode = this.map.getNode(x, y);
154 if (! oldNode || oldNode.stable)
157 if (node.onplace && node.onplace(map, x, y) == false)
160 map.setNode(x, y, node);
163 node.playSound("place");
170 if(this.canReach(x, y)) {
171 let oldNodeDef = this.map.getNode(x, y).toNode();
172 oldNodeDef.onclick && oldNodeDef.onclick(this.map, x, y);
174 if (this.touch(this.map, x, y))
177 let wielded = this.getWieldedItem();
178 let itemstack = new dragonblocks.ItemStack();
180 if(! itemstack.addOne(wielded))
183 let itemDef = itemstack.toItem();
185 if (itemDef instanceof dragonblocks.Node) {
186 if (! this.place(this.map, x, y, itemDef) || this.meta.creative)
187 wielded.add(itemstack);
189 if (! itemDef.onuse || ! itemDef.onuse(this.map, x, y))
190 wielded.add(itemstack);
191 else if (this.meta.creative)
192 wielded.add(itemstack);
199 return this.meta.creative || Math.sqrt(Math.pow(x - this.x, 2) + Math.pow(y - this.y, 2)) <= this.tool.range;
203 dragonblocks.handleNodeDrop = (inventory, nodeDef, map, x, y) => {
204 dragonblocks.dropItem(inventory.add((nodeDef.drops instanceof Function) ? nodeDef.drops() : nodeDef.drops), map, x + 0.2, y + 0.2);