4 * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
24 dragonblocks.registerEntity({
25 name: "dragonblocks:item_entity",
30 dragonblocks.dropItem(dragonblocks.player.give(self.meta.itemstring), self.x, self.y);
35 dragonblocks.dropItem = function(itemstack, x, y) {
36 if (! itemstack || ! itemstack.item || ! itemstack.count)
38 let entity = dragonblocks.spawnEntity("dragonblocks:item_entity", x, y);
39 entity.meta.itemstring = itemstack.stringify();
40 entity.texture = itemstack.toItem().texture;
41 entity.updateTexture();