2 * inventory_container.js
4 * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
24 dragonblocks.InventoryContainer = class extends EventTarget
29 dblib.copySimple(this, def);
35 let display = this.getDisplay();
36 if (display.parentElement == parent) {
37 display.style.left = x + "px";
38 display.style.top = y + "px";
45 let display = parent.appendChild(document.createElement("div"));
46 display.id = "dragonblocks.inventoryContainer[" + this.inventory.id + "]";
47 display.style.width = this.calculateWidth() + "px";
48 display.style.height = this.calculateHeight() + "px";
49 display.style.left = x + "px";
50 display.style.top = y + "px";
52 this.inventory.draw(display, dragonblocks.settings.inventory.scale * 1.1 * this.left, dragonblocks.settings.inventory.scale * 1.1 * this.top);
60 return this.inventory.serialize();
65 this.inventory.deserialize(str);
70 this.getDisplay().remove();
75 this.getDisplay().style.visibility = "inherit";
81 this.getDisplay().style.visibility = "hidden";
86 return this.inventory.calculateWidth() + dragonblocks.settings.inventory.scale * 1.1 * (this.left + this.right);
91 return this.inventory.calculateHeight() + dragonblocks.settings.inventory.scale * 1.1 * (this.top + this.bottom);
96 return document.getElementById("dragonblocks.inventoryContainer[" + this.inventory.id + "]");
101 this.inventory.update();