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1 /*
2  * inventory_container.js
3  * 
4  * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
5  * 
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  * 
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  * 
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
19  * MA 02110-1301, USA.
20  * 
21  * 
22  */ 
23 dragonblocks.InventoryContainer = class{
24         constructor(obj){
25                 dblib.copySimple(this, obj);
26         }
27         draw(parent, x, y){
28                 if(this.display){
29                         if(this.getDisplay().parentElement != parent)
30                                 this.remove();
31                         else{
32                                 this.getDisplay().style.left = x + "px";
33                                 this.getDisplay().style.top = y + "px";
34                                 return false;
35                         }
36                 }
37                 let display = document.createElement("div");
38                 display.id = "dragonblocks.inventoryContainer[" + this.inventory.id + "]";
39                 display.style.width = this.calculateWidth() + "px";
40                 display.style.height = this.calculateHeight() + "px";
41                 display.style.left = x + "px";
42                 display.style.top = y + "px";
43                 display = parent.appendChild(display);
44                 this.inventory.draw(display, dragonblocks.settings.inventory.scale * 1.1 * this.left, dragonblocks.settings.inventory.scale * 1.1 * this.top);
45                 this.display = true;
46                 return true;
47         }
48         parse(str){
49                 this.inventory.parse(str);
50         }
51         stringify(str){
52                 return this.inventory.stringify();
53         }
54         addUpdateListener(func){
55                 this.inventory.addUpdateListener(func);
56         }
57         remove(){
58                 dblib.remove(this.getDisplay());
59         }
60         show(){
61                 this.getDisplay().style.visibility = "inherit";
62                 this.update();
63         }
64         hide(){
65                 this.getDisplay().style.visibility = "hidden";
66         }
67         calculateWidth(){
68                 return this.inventory.calculateWidth() + dragonblocks.settings.inventory.scale * 1.1 * (this.left + this.right);
69         }
70         calculateHeight(){
71                 return this.inventory.calculateHeight() + dragonblocks.settings.inventory.scale * 1.1 * (this.top + this.bottom);       
72         }
73         getDisplay(){
74                 return document.getElementById("dragonblocks.inventoryContainer[" + this.inventory.id + "]");
75         }
76         update(){
77                 this.inventory.update();
78         }
79 }