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Implement per-map sky
[dragonblocks.git] / engine / inventory_container.js
1 /*
2  * inventory_container.js
3  *
4  * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
19  * MA 02110-1301, USA.
20  *
21  *
22  */
23
24 dragonblocks.InventoryContainer = class extends EventTarget
25 {
26         constructor(def)
27         {
28                 super();
29                 dblib.copySimple(this, def);
30         }
31
32         draw(parent, x, y)
33         {
34                 if (! this.display)
35                         this.initGraphics();
36
37                 if (this.display.parentElement != parent)
38                         this.display = parent.appendChild(this.display);
39
40                 this.display.style.left = x + "px";
41                 this.display.style.top = y + "px";
42
43                 this.inventory.draw(this.display, dragonblocks.settings.inventory.scale * 1.1 * this.left, dragonblocks.settings.inventory.scale * 1.1 * this.top);
44         }
45
46         remove()
47         {
48                 this.display.remove();
49         }
50
51         calculateWidth()
52         {
53                 return this.inventory.calculateWidth() + dragonblocks.settings.inventory.scale * 1.1 * (this.left + this.right);
54         }
55
56         calculateHeight()
57         {
58                 return this.inventory.calculateHeight() + dragonblocks.settings.inventory.scale * 1.1 * (this.top + this.bottom);
59         }
60
61         initGraphics()
62         {
63                 this.display = document.createElement("div");
64                 this.display.style.width = this.calculateWidth() + "px";
65                 this.display.style.height = this.calculateHeight() + "px";
66         }
67 };