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1 /*
2  * entity.js
3  * 
4  * Copyright 2020 Elias Fleckenstein <eliasfleckenstein@web.de>
5  * 
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  * 
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  * 
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
19  * MA 02110-1301, USA.
20  * 
21  * 
22  */
23 dragonblocks.Entity = class{
24         constructor(obj){
25                 dblib.copy(this, obj);
26                 dragonblocks.entities[this.name] = this;
27                 dragonblocks.registeredEntities.push(this);
28         }
29         spawn(x, y){
30                 return new dragonblocks.SpawnedEntity(this, x, y);
31         }
32 }
33 dragonblocks.entities = {};
34 dragonblocks.registeredEntities = [];
35 dragonblocks.registerEntity = function(obj){
36         new dragonblocks.Entity(obj);
37 }
38 dragonblocks.spawnEntity = function(name, x, y){
39         if(dragonblocks.entities[name])
40                 return dragonblocks.entities[name].spawn(x, y);
41 }