3 This should contain all the major changes.
4 For minor stuff, refer to the commit log of the repository.
8 - Code reorganizing to aid further development
9 - Renewed map generator
12 - Password crash on windows fixed
13 - Optimized server CPU usage a lot
14 - Furnaces now work also while players are not near to them
17 - Optimized smooth lighting
18 - A number of small fixes
19 - Added clouds and simple skyboxes
20 - The glass block added
21 - Added key configuration to config file
22 - Player privileges on server
23 - Slightly updated map format
25 - All textures first searched from texture_path
26 - Map directory ("map") has been renamed to "world" (just rename it to load an old world)
27 - Mouse inversion (invert_mouse)
28 - Grass doesn't grow immediately anymore
32 - Smooth lighting with simple ambient occlusion
37 - Item drop multiplication fixed
39 - Added A simple monster which spawns to dark places at map generation time
40 - Some code refactoring and cleaning (possibly new bugs)
43 - Fixed crafting a bit
46 - Asynchronous map generation
50 - Mesh update of node addition/removal is now done asynchronously on client, removing frametime spike
51 - Node addition/removal is sent directly only to clients that are closer than 100 nodes to the modification. For the others, the modified blocks are set unsent. (and are re-sent when applicable)
56 - Added wood, stone and steel tools: pickaxes, shovels and axes
57 - Incremented to version 0.0.2
60 - Cleaned client to be completely synchronous, except for the mesh calculation, which is now done with queues in a separate thread.
61 - Added node metadata support
65 - Added better handling of textures. Now many file extensions are searched. Also too large textures are not put on the texture atlas, and the construction of the texture atlas is stopped when it is full.
68 - Better handling of Ctrl-C on POSIX systems
71 - Fixed a problem of not saving and loading the "lighting expired" value of MapBlocks properly. This caused high server CPU usage.
72 - Ctrl-C handling on POSIX systems
73 - Added simple command support to server
74 - Added settings enable_texture_atlas and texture_path
77 - Created changelog.txt
78 - Added sneaking/crouching
79 - Modified the looks of the hotbar and cleaned code
80 - Added code to allow generating 3D cube images for inventory