3 An InfiniMiner/Minecraft inspired game.
4 Copyright (c) 2010 Perttu Ahola <celeron55@gmail.com>
6 This is a development version:
7 ------------------------------
8 - Don't expect it to work as well as a finished game will.
9 - Please report any bugs to me. That way I can fix them to the next release.
10 - debug.txt is useful when the game crashes.
14 kray.dy.fi :30000 (friend's server)
15 celeron.55.lt :30000 (my own server)
19 - See the in-game pause menu
23 - Map is stored in a directory, which can be removed to generate a new map.
24 - There is a command-line option for it: --map-dir
25 - As default, it is located in:
27 - Otherwise something like this:
28 Windows: C:\Documents and Settings\user\Application Data\minetest\map
29 Linux: ~/.minetest/map
30 OS X: ~/Library/Application Support/minetest/map
34 - An optional configuration file can be used. See minetest.conf.example.
35 - Path to file can be passed as a parameter to the executable:
36 --config <path-to-file>
38 - If built with -DRUN_IN_PLACE:
41 - Otherwise something like this:
42 Windows: C:\Documents and Settings\user\Application Data\minetest\minetest.conf
43 Linux: ~/.minetest/minetest.conf
44 OS X: ~/Library/Application Support/minetest.conf
50 Compiling on GNU/Linux:
51 -----------------------
53 Install dependencies. Here's an example for Debian/Ubuntu:
54 $ apt-get install libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev
56 Download source, extract (this is the URL to the latest of source repository, which might not work at all times):
57 $ wget https://bitbucket.org/celeron55/minetest/get/tip.tar.gz
61 Build a version that runs directly from the source directory:
62 $ cmake . -DRUN_IN_PLACE=1
69 - Use cmake . -LH to see all CMake options and their current state
70 - If you want to install it system-wide (or are making a distribution package), you will want to use -DRUN_IN_PLACE=0
71 - You can build a bare server or a bare client by specifying -DBUILD_CLIENT=0 or -DBUILD_SERVER=0
72 - You can select between Release and Debug build by -DCMAKE_BUILD_TYPE=<Debug or Release>
73 - Note that the Debug build is considerably slower
76 - NOTE: Seems that the CMake build system produces executables that don't work
77 for many people. The old build system is still included, but it's not
79 - You need CMake, Irrlicht, Zlib and Visual Studio or MinGW
80 - NOTE: Probably it will not work easily and you will need to fix some stuff.
82 - Start up the CMake GUI
83 - Select your compiler
85 - Set up some options and paths
88 - MSVC: Open the generated .sln and build it
89 MinGW: Browse to the build directory and run 'make'
91 License of Minetest-c55
92 -----------------------
95 Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
97 This program is free software; you can redistribute it and/or modify
98 it under the terms of the GNU General Public License as published by
99 the Free Software Foundation; either version 2 of the License, or
100 (at your option) any later version.
102 This program is distributed in the hope that it will be useful,
103 but WITHOUT ANY WARRANTY; without even the implied warranty of
104 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
105 GNU General Public License for more details.
107 You should have received a copy of the GNU General Public License along
108 with this program; if not, write to the Free Software Foundation, Inc.,
109 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
114 This program uses the Irrlicht Engine. http://irrlicht.sourceforge.net/
116 The Irrlicht Engine License
118 Copyright © 2002-2005 Nikolaus Gebhardt
120 This software is provided 'as-is', without any express or implied
121 warranty. In no event will the authors be held liable for any damages
122 arising from the use of this software.
124 Permission is granted to anyone to use this software for any purpose,
125 including commercial applications, and to alter it and redistribute
126 it freely, subject to the following restrictions:
128 1. The origin of this software must not be misrepresented; you
129 must not claim that you wrote the original software. If you use
130 this software in a product, an acknowledgment in the product
131 documentation would be appreciated but is not required.
132 2. Altered source versions must be plainly marked as such, and must
133 not be misrepresented as being the original software.
134 3. This notice may not be removed or altered from any source
141 This program uses the JThread library. License for JThread follows:
143 Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
145 Permission is hereby granted, free of charge, to any person obtaining a
146 copy of this software and associated documentation files (the "Software"),
147 to deal in the Software without restriction, including without limitation
148 the rights to use, copy, modify, merge, publish, distribute, sublicense,
149 and/or sell copies of the Software, and to permit persons to whom the
150 Software is furnished to do so, subject to the following conditions:
152 The above copyright notice and this permission notice shall be included
153 in all copies or substantial portions of the Software.
155 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
156 OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
157 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
158 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
159 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
160 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS