7 const char * gl_version = (const char *) glGetString(GL_VERSION);
8 const char * gl_sl_version = (const char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
9 const char * gl_renderer = (const char *) glGetString(GL_RENDERER);
11 size_t gl_info_length = strlen("OpenGL - GLSL - ")
13 + strlen(gl_sl_version)
14 + strlen(gl_renderer);
16 char * gl_info = malloc(gl_info_length + sizeof(char));
18 "OpenGL %s - GLSL %s - %s",