1 -- default (Minetest 0.4 mod)
4 -- Quick documentation about the API
5 -- =================================
7 -- Helper functions defined by builtin.lua:
8 -- dump2(obj, name="_", dumped={})
9 -- dump(obj, dumped={})
15 -- $path_userdata/usermods/
18 -- On a run-in-place version (eg. the distributed windows version):
19 -- minetest-0.4.x/data/mods/
20 -- minetest-0.4.x/usermods/
21 -- minetest-0.4.x/world/worldmods/
23 -- On an installed version on linux:
24 -- /usr/share/minetest/mods/
25 -- ~/.minetest/usermods
26 -- ~/.minetest/world/worldmods
28 -- Naming convention for registered textual names
29 -- ----------------------------------------------
30 -- "modname:<whatever>" (<whatever> can have characters a-zA-Z0-9_)
32 -- This is to prevent conflicting names from corrupting maps and is
33 -- enforced by the mod loader.
35 -- Example: mod "experimental", ideal item/node/entity name "tnt":
36 -- -> the name should be "experimental:tnt".
38 -- Enforcement can be overridden by prefixing the name with ":". This can
39 -- be used for overriding the registrations of some other mod.
41 -- Example: Any mod can redefine experimental:tnt by using the name
42 -- ":experimental:tnt" when registering it.
43 -- (also that mods is required to have "experimental" as a dependency)
45 -- The legacy mod uses ":" for maintaining backwards compatibility.
49 -- Mods should generally prefix their textures with modname_, eg. given
50 -- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png"
52 -- This is not crucial and a conflicting name will not corrupt maps.
54 -- Representations of simple things
55 -- --------------------------------
57 -- MapNode representation:
58 -- {name="name", param1=num, param2=num}
60 -- param1 and param2 are 8 bit and 4 bit integers, respectively. They
61 -- are reserved for certain automated functions. If you don't use these
62 -- functions, you can use them to store arbitrary values.
64 -- param1 is reserved for the engine when:
65 -- paramtype != "none"
66 -- param2 is reserved for the engine when any of these are used:
67 -- liquidtype == "flowing"
68 -- drawtype == "flowingliquid"
69 -- drawtype == "torchlike"
70 -- drawtype == "signlike"
72 -- Position representation:
73 -- {x=num, y=num, z=num}
75 -- stackstring/itemstring: A stack of items in serialized format.
76 -- eg. 'node "default:dirt" 5'
77 -- eg. 'tool "default:pick_wood" 21323'
78 -- eg. 'craft "default:apple" 2'
80 -- item: A stack of items in Lua table format.
81 -- eg. {name="default:dirt", count=1, wear=0, metadata=""}
82 -- ^ a single dirt node
83 -- eg. {name="default:pick_wood", count=1, wear=21323, metadata=""}
84 -- ^ a wooden pick about 1/3 weared out
85 -- eg. {name="default:apple", count=1, wear=0, metadata=""}
88 -- Any time an item must be passed to a function, it can be an
89 -- ItemStack (see below), an itemstring or a table in the above format.
92 -- minetest.register_entity(name, prototype table)
93 -- minetest.register_abm(abm definition)
94 -- minetest.register_node(name, node definition)
95 -- minetest.register_tool(name, item definition)
96 -- minetest.register_craftitem(name, item definition)
97 -- minetest.register_alias(name, convert_to)
98 -- minetest.register_craft(recipe)
99 -- minetest.register_globalstep(func(dtime))
100 -- minetest.register_on_placenode(func(pos, newnode, placer))
101 -- minetest.register_on_dignode(func(pos, oldnode, digger))
102 -- minetest.register_on_punchnode(func(pos, node, puncher))
103 -- minetest.register_on_generated(func(minp, maxp))
104 -- minetest.register_on_newplayer(func(ObjectRef))
105 -- minetest.register_on_dieplayer(func(ObjectRef))
106 -- minetest.register_on_respawnplayer(func(ObjectRef))
107 -- ^ return true in func to disable regular player placement
108 -- ^ currently called _before_ repositioning of player occurs
109 -- minetest.register_on_chat_message(func(name, message))
110 -- minetest.add_to_creative_inventory(itemstring)
111 -- minetest.setting_get(name) -> string or nil
112 -- minetest.setting_getbool(name) -> boolean value or nil
113 -- minetest.chat_send_all(text)
114 -- minetest.chat_send_player(name, text)
115 -- minetest.get_player_privs(name) -> set of privs
116 -- minetest.get_inventory(location) -> InvRef
117 -- ^ location = eg. {type="player", name="celeron55"}
118 -- {type="node", pos={x=, y=, z=}}
119 -- minetest.get_current_modname() -> string
120 -- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
122 -- minetest.debug(line)
124 -- minetest.log(line)
125 -- minetest.log(loglevel, line)
126 -- ^ loglevel one of "error", "action", "info", "verbose"
128 -- minetest.digprop_constanttime(time)
129 -- minetest.digprop_stonelike(toughness)
130 -- minetest.digprop_dirtlike(toughness)
131 -- minetest.digprop_gravellike(toughness)
132 -- minetest.digprop_woodlike(toughness)
133 -- minetest.digprop_leaveslike(toughness)
134 -- minetest.digprop_glasslike(toughness)
137 -- minetest.env - environment reference
140 -- minetest.registered_items
141 -- ^ List of registered items, indexed by name
142 -- minetest.registered_nodes
143 -- ^ List of registered node definitions, indexed by name
144 -- minetest.registered_craftitems
145 -- ^ List of registered craft item definitions, indexed by name
146 -- minetest.registered_tools
147 -- ^ List of registered tool definitions, indexed by name
148 -- minetest.registered_entities
149 -- ^ List of registered entity prototypes, indexed by name
150 -- minetest.object_refs
151 -- ^ List of object references, indexed by active object id
152 -- minetest.luaentities
153 -- ^ List of lua entities, indexed by active object id
155 -- EnvRef is basically ServerEnvironment and ServerMap combined.
157 -- - add_node(pos, node)
158 -- - remove_node(pos)
160 -- ^ Returns {name="ignore", ...} for unloaded area
161 -- - get_node_or_nil(pos)
162 -- ^ Returns nil for unloaded area
163 -- - get_node_light(pos, timeofday) -> 0...15 or nil
164 -- ^ timeofday: nil = current time, 0 = night, 0.5 = day
165 -- - add_entity(pos, name): Returns ObjectRef or nil if failed
166 -- - add_item(pos, itemstring)
168 -- - add_firefly(pos)
169 -- - get_meta(pos) -- Get a NodeMetaRef at that position
170 -- - get_player_by_name(name) -- Get an ObjectRef to a player
171 -- - get_objects_inside_radius(pos, radius)
172 -- - set_timeofday(val): val: 0...1; 0 = midnight, 0.5 = midday
175 -- NodeMetaRef (this stuff is subject to change in a future version)
177 -- - allows_text_input()
178 -- - set_text(text) -- eg. set the text of a sign
181 -- - set_owner(string)
182 -- Generic node metadata specific:
183 -- - set_infotext(infotext)
184 -- - get_inventory() -> InvRef
185 -- - set_inventory_draw_spec(string)
186 -- - set_allow_text_input(bool)
187 -- - set_allow_removal(bool)
188 -- - set_enforce_owner(bool)
189 -- - is_inventory_modified()
190 -- - reset_inventory_modified()
191 -- - is_text_modified()
192 -- - reset_text_modified()
193 -- - set_string(name, value)
194 -- - get_string(name)
196 -- ObjectRef is basically ServerActiveObject.
197 -- ObjectRef methods:
198 -- - remove(): remove object (after returning from Lua)
199 -- - getpos() -> {x=num, y=num, z=num}
200 -- - setpos(pos); pos={x=num, y=num, z=num}
201 -- - moveto(pos, continuous=false): interpolated move
202 -- - punch(puncher, time_from_last_punch)
203 -- ^ puncher = an another ObjectRef,
204 -- ^ time_from_last_punch = time since last punch action of the puncher
205 -- - right_click(clicker); clicker = an another ObjectRef
206 -- - get_hp(): returns number of hitpoints (2 * number of hearts)
207 -- - set_hp(hp): set number of hitpoints (2 * number of hearts)
208 -- - get_inventory() -> InvRef
209 -- - get_wield_list(): returns the name of the inventory list the wielded item is in
210 -- - get_wield_index(): returns the index of the wielded item
211 -- - get_wielded_item() -> ItemStack
212 -- - set_wielded_item(item): replaces the wielded item, returns true if successful
213 -- LuaEntitySAO-only: (no-op for other objects)
214 -- - setvelocity({x=num, y=num, z=num})
215 -- - getvelocity() -> {x=num, y=num, z=num}
216 -- - setacceleration({x=num, y=num, z=num})
217 -- - getacceleration() -> {x=num, y=num, z=num}
219 -- - getyaw() -> radians
220 -- - settexturemod(mod)
221 -- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
222 -- - select_horiz_by_yawpitch=false)
223 -- - ^ Select sprite from spritesheet with optional animation and DM-style
224 -- - texture selection based on yaw relative to camera
225 -- - get_entity_name() (DEPRECATED: Will be removed in a future version)
227 -- Player-only: (no-op for other objects)
228 -- - get_player_name(): will return nil if is not a player
229 -- - get_look_dir(): get camera direction as a unit vector
230 -- - get_look_pitch(): pitch in radians
231 -- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
234 -- - get_size(listname): get size of a list
235 -- - set_size(listname, size): set size of a list
236 -- - get_stack(listname, i): get a copy of stack index i in list
237 -- - set_stack(listname, i, stack): copy stack to index i in list
238 -- - get_list(listname): return full list
239 -- - set_list(listname, list): set full list (size will not change)
240 -- - add_item(listname, stack): add item somewhere in list, returns leftover ItemStack
241 -- - room_for_item(listname, stack): returns true if the stack of items
242 -- can be fully added to the list
243 -- - contains_item(listname, stack): returns true if the stack of items
244 -- can be fully taken from the list
245 -- remove_item(listname, stack): take as many items as specified from the list,
246 -- returns the items that were actually removed (as an ItemStack)
248 -- ItemStack methods:
249 -- - is_empty(): return true if stack is empty
250 -- - get_name(): returns item name (e.g. "default:stone")
251 -- - get_count(): returns number of items on the stack
252 -- - get_wear(): returns tool wear (0-65535), 0 for non-tools
253 -- - get_metadata(): returns metadata (a string attached to an item stack)
254 -- - clear(): removes all items from the stack, making it empty
255 -- - replace(item): replace the contents of this stack (item can also
256 -- be an itemstring or table)
257 -- - to_string(): returns the stack in itemstring form
258 -- - to_table(): returns the stack in Lua table form
259 -- - get_stack_max(): returns the maximum size of the stack (depends on the item)
260 -- - get_free_space(): returns get_stack_max() - get_count()
261 -- - is_known(): returns true if the item name refers to a defined item type
262 -- - get_definition(): returns the item definition table
263 -- - get_tool_digging_properties(): returns the digging properties of the item,
264 -- ^ or those of the hand if none are defined for this item type
265 -- - add_wear(amount): increases wear by amount if the item is a tool
266 -- - add_item(item): put some item or stack onto this stack,
267 -- ^ returns leftover ItemStack
268 -- - item_fits(item): returns true if item or stack can be fully added to this one
269 -- - take_item(n): take (and remove) up to n items from this stack
270 -- ^ returns taken ItemStack
271 -- ^ if n is omitted, n=1 is used
272 -- - peek_item(n): copy (don't remove) up to n items from this stack
273 -- ^ returns copied ItemStack
274 -- ^ if n is omitted, n=1 is used
276 -- Registered entities:
277 -- - Functions receive a "luaentity" as self:
278 -- - It has the member .name, which is the registered name ("mod:thing")
279 -- - It has the member .object, which is an ObjectRef pointing to the object
280 -- - The original prototype stuff is visible directly via a metatable
282 -- - on_activate(self, staticdata)
283 -- - on_step(self, dtime)
284 -- - on_punch(self, hitter)
285 -- - on_rightclick(self, clicker)
286 -- - get_staticdata(self)
287 -- ^ return string that will be passed to on_activate when the object
288 -- is created next time
290 -- Entity prototype table:
293 -- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
294 -- visual = "cube"/"sprite",
295 -- visual_size = {x=1, y=1},
296 -- textures = {texture,texture,texture,texture,texture,texture},
297 -- spritediv = {x=1, y=1},
298 -- initial_sprite_basepos = {x=0, y=0},
299 -- on_activate = function(self, staticdata),
300 -- on_step = function(self, dtime),
301 -- on_punch = function(self, hitter),
302 -- on_rightclick = function(self, clicker),
303 -- get_staticdata = function(self),
304 -- # Also you can define arbitrary member variables here
305 -- myvariable = whatever,
308 -- Item definition options (register_node, register_craftitem, register_tool)
310 -- description = "Steel Axe",
311 -- inventory_image = "default_tool_steelaxe.png",
313 -- wield_scale = {x=1,y=1,z=1},
315 -- liquids_pointable = false,
316 -- tool_digging_properties = {
317 -- full_punch_interval = 1.0,
320 -- dt_crackiness = -0.2,
321 -- dt_crumbliness = 1,
322 -- dt_cuttability = -0.5,
323 -- basedurability = 330,
325 -- dd_crackiness = 0,
326 -- dd_crumbliness = 0,
327 -- dd_cuttability = 0,
329 -- on_drop = func(item, dropper, pos),
330 -- on_place = func(item, placer, pointed_thing),
331 -- on_use = func(item, user, pointed_thing),
334 -- Node definition options (register_node):
336 -- <all fields allowed in item definitions>,
337 -- drawtype = "normal",
338 -- visual_scale = 1.0,
339 -- tile_images = {"default_unknown_block.png"},
340 -- special_materials = {
341 -- {image="", backface_culling=true},
342 -- {image="", backface_culling=true},
345 -- post_effect_color = {a=0, r=0, g=0, b=0},
346 -- paramtype = "none",
347 -- paramtype2 = "none",
348 -- is_ground_content = false,
349 -- sunlight_propagates = false,
353 -- climbable = false,
354 -- buildable_to = false,
356 -- -- alternatively drop = { max_items = ..., items = { ... } }
357 -- metadata_name = "",
358 -- liquidtype = "none",
359 -- liquid_alternative_flowing = "",
360 -- liquid_alternative_source = "",
361 -- liquid_viscosity = 0,
363 -- damage_per_second = 0,
364 -- selection_box = {type="regular"},
366 -- diggablity = "normal",
373 -- legacy_facedir_simple = false, -- Support maps made in and before January 2012
374 -- legacy_wallmounted = false, -- Support maps made in and before January 2012
379 -- output = 'default:pick_stone',
381 -- {'default:cobble', 'default:cobble', 'default:cobble'},
382 -- {'', 'default:stick', ''},
383 -- {'', 'default:stick', ''},
385 -- replacements = <optional list of item pairs,
386 -- replace one input item with another item on crafting>
389 -- Recipe (shapeless):
391 -- type = "shapeless",
392 -- output = 'mushrooms:mushroom_stew',
395 -- "mushrooms:mushroom_brown",
396 -- "mushrooms:mushroom_red",
398 -- replacements = <optional list of item pairs,
399 -- replace one input item with another item on crafting>
402 -- Recipe (tool repair):
404 -- type = "toolrepair",
405 -- additional_wear = -0.02,
411 -- output = "default:glass",
412 -- recipe = "default:sand",
416 -- Recipe (furnace fuel):
419 -- recipe = "default:leaves",
423 -- ABM (ActiveBlockModifier) definition:
425 -- nodenames = {"default:lava_source"},
426 -- neighbors = {"default:water_source", "default:water_flowing"}, -- (any of these)
427 -- ^ If left out or empty, any neighbor will do
428 -- ^ This might get removed in the future
429 -- interval = 1.0, -- (operation interval)
430 -- chance = 1, -- (chance of trigger is 1.0/this)
431 -- action = func(pos, node, active_object_count, active_object_count_wider),
439 -- Definitions made by this mod that other mods can use too
446 minetest.register_tool("default:pick_wood", {
447 description = "Wooden Pickaxe",
448 inventory_image = "default_tool_woodpick.png",
449 tool_digging_properties = {
452 dt_crackiness = -0.5,
462 minetest.register_tool("default:pick_stone", {
463 description = "Stone Pickaxe",
464 inventory_image = "default_tool_stonepick.png",
465 tool_digging_properties = {
468 dt_crackiness = -0.5,
471 basedurability = 100,
478 minetest.register_tool("default:pick_steel", {
479 description = "Steel Pickaxe",
480 inventory_image = "default_tool_steelpick.png",
481 tool_digging_properties = {
484 dt_crackiness = -0.5,
487 basedurability = 333,
494 minetest.register_tool("default:pick_mese", {
495 description = "Mese Pickaxe",
496 inventory_image = "default_tool_mesepick.png",
497 tool_digging_properties = {
503 basedurability = 1337,
510 minetest.register_tool("default:shovel_wood", {
511 description = "Wooden Shovel",
512 inventory_image = "default_tool_woodshovel.png",
513 tool_digging_properties = {
517 dt_crumbliness = -1.5,
518 dt_cuttability = 0.3,
526 minetest.register_tool("default:shovel_stone", {
527 description = "Stone Shovel",
528 inventory_image = "default_tool_stoneshovel.png",
529 tool_digging_properties = {
533 dt_crumbliness = -1.5,
534 dt_cuttability = 0.1,
535 basedurability = 100,
542 minetest.register_tool("default:shovel_steel", {
543 description = "Steel Shovel",
544 inventory_image = "default_tool_steelshovel.png",
545 tool_digging_properties = {
549 dt_crumbliness = -1.5,
550 dt_cuttability = 0.0,
551 basedurability = 330,
558 minetest.register_tool("default:axe_wood", {
559 description = "Wooden Axe",
560 inventory_image = "default_tool_woodaxe.png",
561 tool_digging_properties = {
564 dt_crackiness = -0.2,
566 dt_cuttability = -0.5,
574 minetest.register_tool("default:axe_stone", {
575 description = "Stone Axe",
576 inventory_image = "default_tool_stoneaxe.png",
577 tool_digging_properties = {
580 dt_crackiness = -0.2,
582 dt_cuttability = -0.5,
583 basedurability = 100,
590 minetest.register_tool("default:axe_steel", {
591 description = "Steel Axe",
592 inventory_image = "default_tool_steelaxe.png",
593 tool_digging_properties = {
596 dt_crackiness = -0.2,
598 dt_cuttability = -0.5,
599 basedurability = 330,
606 minetest.register_tool("default:sword_wood", {
607 description = "Wooden Sword",
608 inventory_image = "default_tool_woodsword.png",
609 tool_digging_properties = {
622 minetest.register_tool("default:sword_stone", {
623 description = "Stone Sword",
624 inventory_image = "default_tool_stonesword.png",
625 tool_digging_properties = {
631 basedurability = 100,
638 minetest.register_tool("default:sword_steel", {
639 description = "Steel Sword",
640 inventory_image = "default_tool_steelsword.png",
641 tool_digging_properties = {
647 basedurability = 330,
656 -- Crafting definition
659 minetest.register_craft({
660 output = 'default:wood 4',
666 minetest.register_craft({
667 output = 'default:stick 4',
673 minetest.register_craft({
674 output = 'default:fence_wood 2',
676 {'default:stick', 'default:stick', 'default:stick'},
677 {'default:stick', 'default:stick', 'default:stick'},
681 minetest.register_craft({
682 output = 'default:sign_wall',
684 {'default:wood', 'default:wood', 'default:wood'},
685 {'default:wood', 'default:wood', 'default:wood'},
686 {'', 'default:stick', ''},
690 minetest.register_craft({
691 output = 'default:torch 4',
693 {'default:coal_lump'},
698 minetest.register_craft({
699 output = 'default:pick_wood',
701 {'default:wood', 'default:wood', 'default:wood'},
702 {'', 'default:stick', ''},
703 {'', 'default:stick', ''},
707 minetest.register_craft({
708 output = 'default:pick_stone',
710 {'default:cobble', 'default:cobble', 'default:cobble'},
711 {'', 'default:stick', ''},
712 {'', 'default:stick', ''},
716 minetest.register_craft({
717 output = 'default:pick_steel',
719 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
720 {'', 'default:stick', ''},
721 {'', 'default:stick', ''},
725 minetest.register_craft({
726 output = 'default:pick_mese',
728 {'default:mese', 'default:mese', 'default:mese'},
729 {'', 'default:stick', ''},
730 {'', 'default:stick', ''},
734 minetest.register_craft({
735 output = 'default:shovel_wood',
743 minetest.register_craft({
744 output = 'default:shovel_stone',
752 minetest.register_craft({
753 output = 'default:shovel_steel',
755 {'default:steel_ingot'},
761 minetest.register_craft({
762 output = 'default:axe_wood',
764 {'default:wood', 'default:wood'},
765 {'default:wood', 'default:stick'},
766 {'', 'default:stick'},
770 minetest.register_craft({
771 output = 'default:axe_stone',
773 {'default:cobble', 'default:cobble'},
774 {'default:cobble', 'default:stick'},
775 {'', 'default:stick'},
779 minetest.register_craft({
780 output = 'default:axe_steel',
782 {'default:steel_ingot', 'default:steel_ingot'},
783 {'default:steel_ingot', 'default:stick'},
784 {'', 'default:stick'},
788 minetest.register_craft({
789 output = 'default:sword_wood',
797 minetest.register_craft({
798 output = 'default:sword_stone',
806 minetest.register_craft({
807 output = 'default:sword_steel',
809 {'default:steel_ingot'},
810 {'default:steel_ingot'},
815 minetest.register_craft({
816 output = 'default:rail 15',
818 {'default:steel_ingot', '', 'default:steel_ingot'},
819 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
820 {'default:steel_ingot', '', 'default:steel_ingot'},
824 minetest.register_craft({
825 output = 'default:chest',
827 {'default:wood', 'default:wood', 'default:wood'},
828 {'default:wood', '', 'default:wood'},
829 {'default:wood', 'default:wood', 'default:wood'},
833 minetest.register_craft({
834 output = 'default:chest_locked',
836 {'default:wood', 'default:wood', 'default:wood'},
837 {'default:wood', 'default:steel_ingot', 'default:wood'},
838 {'default:wood', 'default:wood', 'default:wood'},
842 minetest.register_craft({
843 output = 'default:furnace',
845 {'default:cobble', 'default:cobble', 'default:cobble'},
846 {'default:cobble', '', 'default:cobble'},
847 {'default:cobble', 'default:cobble', 'default:cobble'},
851 minetest.register_craft({
852 output = 'default:steelblock',
854 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
855 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
856 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
860 minetest.register_craft({
861 output = 'default:sandstone',
863 {'default:sand', 'default:sand'},
864 {'default:sand', 'default:sand'},
868 minetest.register_craft({
869 output = 'default:clay',
871 {'default:clay_lump', 'default:clay_lump'},
872 {'default:clay_lump', 'default:clay_lump'},
876 minetest.register_craft({
877 output = 'default:brick',
879 {'default:clay_brick', 'default:clay_brick'},
880 {'default:clay_brick', 'default:clay_brick'},
884 minetest.register_craft({
885 output = 'default:paper',
887 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
891 minetest.register_craft({
892 output = 'default:book',
900 minetest.register_craft({
901 output = 'default:bookshelf',
903 {'default:wood', 'default:wood', 'default:wood'},
904 {'default:book', 'default:book', 'default:book'},
905 {'default:wood', 'default:wood', 'default:wood'},
909 minetest.register_craft({
910 output = 'default:ladder',
912 {'default:stick', '', 'default:stick'},
913 {'default:stick', 'default:stick', 'default:stick'},
914 {'default:stick', '', 'default:stick'},
919 -- Crafting (tool repair)
921 minetest.register_craft({
923 additional_wear = -0.02,
930 minetest.register_craft({
932 output = "default:glass",
933 recipe = "default:sand",
936 minetest.register_craft({
938 output = "default:coal_lump",
939 recipe = "default:tree",
942 minetest.register_craft({
944 output = "default:coal_lump",
945 recipe = "default:jungletree",
948 minetest.register_craft({
950 output = "default:stone",
951 recipe = "default:cobble",
954 minetest.register_craft({
956 output = "default:steel_ingot",
957 recipe = "default:iron_lump",
960 minetest.register_craft({
962 output = "default:clay_brick",
963 recipe = "default:clay_lump",
970 minetest.register_craft({
972 recipe = "default:tree",
976 minetest.register_craft({
978 recipe = "default:jungletree",
982 minetest.register_craft({
984 recipe = "default:junglegrass",
988 minetest.register_craft({
990 recipe = "default:leaves",
994 minetest.register_craft({
996 recipe = "default:cactus",
1000 minetest.register_craft({
1002 recipe = "default:papyrus",
1006 minetest.register_craft({
1008 recipe = "default:bookshelf",
1012 minetest.register_craft({
1014 recipe = "default:fence_wood",
1018 minetest.register_craft({
1020 recipe = "default:ladder",
1024 minetest.register_craft({
1026 recipe = "default:wood",
1030 minetest.register_craft({
1032 recipe = "default:mese",
1036 minetest.register_craft({
1038 recipe = "default:lava_source",
1042 minetest.register_craft({
1044 recipe = "default:torch",
1048 minetest.register_craft({
1050 recipe = "default:sign_wall",
1054 minetest.register_craft({
1056 recipe = "default:chest",
1060 minetest.register_craft({
1062 recipe = "default:chest_locked",
1066 minetest.register_craft({
1068 recipe = "default:nyancat",
1072 minetest.register_craft({
1074 recipe = "default:nyancat_rainbow",
1078 minetest.register_craft({
1080 recipe = "default:sapling",
1084 minetest.register_craft({
1086 recipe = "default:apple",
1090 minetest.register_craft({
1092 recipe = "default:coal_lump",
1100 minetest.register_node("default:stone", {
1101 description = "Stone",
1102 tile_images = {"default_stone.png"},
1103 is_ground_content = true,
1104 material = minetest.digprop_stonelike(1.0),
1105 drop = 'default:cobble',
1106 legacy_mineral = true,
1109 minetest.register_node("default:stone_with_coal", {
1110 description = "Stone with coal",
1111 tile_images = {"default_stone.png^default_mineral_coal.png"},
1112 is_ground_content = true,
1113 material = minetest.digprop_stonelike(1.0),
1114 drop = 'default:coal_lump',
1117 minetest.register_node("default:stone_with_iron", {
1118 description = "Stone with iron",
1119 tile_images = {"default_stone.png^default_mineral_iron.png"},
1120 is_ground_content = true,
1121 material = minetest.digprop_stonelike(1.0),
1122 drop = 'default:iron_lump',
1125 minetest.register_node("default:dirt_with_grass", {
1126 description = "Dirt with grass",
1127 tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
1128 is_ground_content = true,
1129 material = minetest.digprop_dirtlike(1.0),
1130 drop = 'default:dirt',
1133 minetest.register_node("default:dirt_with_grass_footsteps", {
1134 description = "Dirt with grass and footsteps",
1135 tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
1136 is_ground_content = true,
1137 material = minetest.digprop_dirtlike(1.0),
1138 drop = 'default:dirt',
1141 minetest.register_node("default:dirt", {
1142 description = "Dirt",
1143 tile_images = {"default_dirt.png"},
1144 is_ground_content = true,
1145 material = minetest.digprop_dirtlike(1.0),
1148 minetest.register_node("default:sand", {
1149 description = "Sand",
1150 tile_images = {"default_sand.png"},
1151 is_ground_content = true,
1152 material = minetest.digprop_dirtlike(1.0),
1155 minetest.register_node("default:gravel", {
1156 description = "Gravel",
1157 tile_images = {"default_gravel.png"},
1158 is_ground_content = true,
1159 material = minetest.digprop_gravellike(1.0),
1162 minetest.register_node("default:sandstone", {
1163 description = "Sandstone",
1164 tile_images = {"default_sandstone.png"},
1165 is_ground_content = true,
1166 material = minetest.digprop_dirtlike(1.0), -- FIXME should this be stonelike?
1167 drop = 'default:sand',
1170 minetest.register_node("default:clay", {
1171 description = "Clay",
1172 tile_images = {"default_clay.png"},
1173 is_ground_content = true,
1174 material = minetest.digprop_dirtlike(1.0),
1175 drop = 'default:clay_lump 4',
1178 minetest.register_node("default:brick", {
1179 description = "Brick",
1180 tile_images = {"default_brick.png"},
1181 is_ground_content = true,
1182 material = minetest.digprop_stonelike(1.0),
1183 drop = 'default:clay_brick 4',
1186 minetest.register_node("default:tree", {
1187 description = "Tree",
1188 tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
1189 is_ground_content = true,
1190 material = minetest.digprop_woodlike(1.0),
1193 minetest.register_node("default:jungletree", {
1194 description = "Jungle Tree",
1195 tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
1196 is_ground_content = true,
1197 material = minetest.digprop_woodlike(1.0),
1200 minetest.register_node("default:junglegrass", {
1201 description = "Jungle Grass",
1202 drawtype = "plantlike",
1204 tile_images = {"default_junglegrass.png"},
1205 inventory_image = "default_junglegrass.png",
1206 wield_image = "default_junglegrass.png",
1207 paramtype = "light",
1209 material = minetest.digprop_leaveslike(1.0),
1212 minetest.register_node("default:leaves", {
1213 description = "Leaves",
1214 drawtype = "allfaces_optional",
1216 tile_images = {"default_leaves.png"},
1217 paramtype = "light",
1218 material = minetest.digprop_leaveslike(1.0),
1223 -- player will get sapling with 1/20 chance
1224 items = {'default:sapling'},
1228 -- player will get leaves only if he get no saplings,
1229 -- this is because max_items is 1
1230 items = {'default:leaves'},
1236 minetest.register_node("default:cactus", {
1237 description = "Cactus",
1238 tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
1239 is_ground_content = true,
1240 material = minetest.digprop_woodlike(0.75),
1243 minetest.register_node("default:papyrus", {
1244 description = "Papyrus",
1245 drawtype = "plantlike",
1246 tile_images = {"default_papyrus.png"},
1247 inventory_image = "default_papyrus.png",
1248 wield_image = "default_papyrus.png",
1249 paramtype = "light",
1250 is_ground_content = true,
1252 material = minetest.digprop_leaveslike(0.5),
1255 minetest.register_node("default:bookshelf", {
1256 description = "Bookshelf",
1257 tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
1258 is_ground_content = true,
1259 material = minetest.digprop_woodlike(0.75),
1262 minetest.register_node("default:glass", {
1263 description = "Glass",
1264 drawtype = "glasslike",
1265 tile_images = {"default_glass.png"},
1266 inventory_image = minetest.inventorycube("default_glass.png"),
1267 paramtype = "light",
1268 sunlight_propagates = true,
1269 is_ground_content = true,
1270 material = minetest.digprop_glasslike(1.0),
1273 minetest.register_node("default:fence_wood", {
1274 description = "Wooden Fence",
1275 drawtype = "fencelike",
1276 tile_images = {"default_wood.png"},
1277 inventory_image = "default_fence.png",
1278 wield_image = "default_fence.png",
1279 paramtype = "light",
1280 is_ground_content = true,
1283 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
1285 material = minetest.digprop_woodlike(0.75),
1288 minetest.register_node("default:rail", {
1289 description = "Rail",
1290 drawtype = "raillike",
1291 tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
1292 inventory_image = "default_rail.png",
1293 wield_image = "default_rail.png",
1294 paramtype = "light",
1295 is_ground_content = true,
1301 material = minetest.digprop_dirtlike(0.75),
1304 minetest.register_node("default:ladder", {
1305 description = "Ladder",
1306 drawtype = "signlike",
1307 tile_images = {"default_ladder.png"},
1308 inventory_image = "default_ladder.png",
1309 wield_image = "default_ladder.png",
1310 paramtype = "light",
1311 paramtype2 = "wallmounted",
1312 is_ground_content = true,
1316 type = "wallmounted",
1317 --wall_top = = <default>
1318 --wall_bottom = = <default>
1319 --wall_side = = <default>
1321 material = minetest.digprop_woodlike(0.5),
1322 legacy_wallmounted = true,
1325 minetest.register_node("default:wood", {
1326 description = "Wood",
1327 tile_images = {"default_wood.png"},
1328 is_ground_content = true,
1329 material = minetest.digprop_woodlike(0.75),
1332 minetest.register_node("default:mese", {
1333 description = "Mese",
1334 tile_images = {"default_mese.png"},
1335 is_ground_content = true,
1336 material = minetest.digprop_stonelike(0.5),
1339 minetest.register_node("default:cloud", {
1340 description = "Cloud",
1341 tile_images = {"default_cloud.png"},
1342 is_ground_content = true,
1345 minetest.register_node("default:water_flowing", {
1346 description = "Water (flowing)",
1347 inventory_image = minetest.inventorycube("default_water.png"),
1348 drawtype = "flowingliquid",
1349 tile_images = {"default_water.png"},
1350 alpha = WATER_ALPHA,
1351 paramtype = "light",
1355 buildable_to = true,
1356 liquidtype = "flowing",
1357 liquid_alternative_flowing = "default:water_flowing",
1358 liquid_alternative_source = "default:water_source",
1359 liquid_viscosity = WATER_VISC,
1360 post_effect_color = {a=64, r=100, g=100, b=200},
1361 special_materials = {
1362 {image="default_water.png", backface_culling=false},
1363 {image="default_water.png", backface_culling=true},
1367 minetest.register_node("default:water_source", {
1368 description = "Water",
1369 inventory_image = minetest.inventorycube("default_water.png"),
1370 drawtype = "liquid",
1371 tile_images = {"default_water.png"},
1372 alpha = WATER_ALPHA,
1373 paramtype = "light",
1377 buildable_to = true,
1378 liquidtype = "source",
1379 liquid_alternative_flowing = "default:water_flowing",
1380 liquid_alternative_source = "default:water_source",
1381 liquid_viscosity = WATER_VISC,
1382 post_effect_color = {a=64, r=100, g=100, b=200},
1383 special_materials = {
1384 -- New-style water source material (mostly unused)
1385 {image="default_water.png", backface_culling=false},
1389 minetest.register_node("default:lava_flowing", {
1390 description = "Lava (flowing)",
1391 inventory_image = minetest.inventorycube("default_lava.png"),
1392 drawtype = "flowingliquid",
1393 tile_images = {"default_lava.png"},
1394 paramtype = "light",
1395 light_source = LIGHT_MAX - 1,
1399 buildable_to = true,
1400 liquidtype = "flowing",
1401 liquid_alternative_flowing = "default:lava_flowing",
1402 liquid_alternative_source = "default:lava_source",
1403 liquid_viscosity = LAVA_VISC,
1404 damage_per_second = 4*2,
1405 post_effect_color = {a=192, r=255, g=64, b=0},
1406 special_materials = {
1407 {image="default_lava.png", backface_culling=false},
1408 {image="default_lava.png", backface_culling=true},
1412 minetest.register_node("default:lava_source", {
1413 description = "Lava",
1414 inventory_image = minetest.inventorycube("default_lava.png"),
1415 drawtype = "liquid",
1416 tile_images = {"default_lava.png"},
1417 paramtype = "light",
1418 light_source = LIGHT_MAX - 1,
1422 buildable_to = true,
1423 liquidtype = "source",
1424 liquid_alternative_flowing = "default:lava_flowing",
1425 liquid_alternative_source = "default:lava_source",
1426 liquid_viscosity = LAVA_VISC,
1427 damage_per_second = 4*2,
1428 post_effect_color = {a=192, r=255, g=64, b=0},
1429 special_materials = {
1430 -- New-style lava source material (mostly unused)
1431 {image="default_lava.png", backface_culling=false},
1435 minetest.register_node("default:torch", {
1436 description = "Torch",
1437 drawtype = "torchlike",
1438 tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1439 inventory_image = "default_torch_on_floor.png",
1440 wield_image = "default_torch_on_floor.png",
1441 paramtype = "light",
1442 paramtype2 = "wallmounted",
1443 sunlight_propagates = true,
1445 light_source = LIGHT_MAX-1,
1447 type = "wallmounted",
1448 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1449 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1450 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1452 material = minetest.digprop_constanttime(0.0),
1453 legacy_wallmounted = true,
1456 minetest.register_node("default:sign_wall", {
1457 description = "Sign",
1458 drawtype = "signlike",
1459 tile_images = {"default_sign_wall.png"},
1460 inventory_image = "default_sign_wall.png",
1461 wield_image = "default_sign_wall.png",
1462 paramtype = "light",
1463 paramtype2 = "wallmounted",
1464 sunlight_propagates = true,
1466 metadata_name = "sign",
1468 type = "wallmounted",
1469 --wall_top = <default>
1470 --wall_bottom = <default>
1471 --wall_side = <default>
1473 material = minetest.digprop_constanttime(0.5),
1474 legacy_wallmounted = true,
1477 minetest.register_node("default:chest", {
1478 description = "Chest",
1479 tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1480 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1481 paramtype2 = "facedir",
1482 metadata_name = "chest",
1483 material = minetest.digprop_woodlike(1.0),
1484 legacy_facedir_simple = true,
1487 minetest.register_node("default:chest_locked", {
1488 description = "Locked Chest",
1489 tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1490 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1491 paramtype2 = "facedir",
1492 metadata_name = "locked_chest",
1493 material = minetest.digprop_woodlike(1.0),
1494 legacy_facedir_simple = true,
1497 minetest.register_node("default:furnace", {
1498 description = "Furnace",
1499 tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
1500 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1501 paramtype2 = "facedir",
1502 metadata_name = "furnace",
1503 material = minetest.digprop_stonelike(3.0),
1504 legacy_facedir_simple = true,
1507 minetest.register_node("default:cobble", {
1508 description = "Cobble",
1509 tile_images = {"default_cobble.png"},
1510 is_ground_content = true,
1511 material = minetest.digprop_stonelike(0.9),
1514 minetest.register_node("default:mossycobble", {
1515 description = "Mossy Cobble",
1516 tile_images = {"default_mossycobble.png"},
1517 is_ground_content = true,
1518 material = minetest.digprop_stonelike(0.8),
1521 minetest.register_node("default:steelblock", {
1522 description = "Steel Block",
1523 tile_images = {"default_steel_block.png"},
1524 is_ground_content = true,
1525 material = minetest.digprop_stonelike(5.0),
1528 minetest.register_node("default:nyancat", {
1529 description = "Nyancat",
1530 tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1531 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1532 inventory_image = "default_nc_front.png",
1533 paramtype2 = "facedir",
1534 material = minetest.digprop_stonelike(3.0),
1535 legacy_facedir_simple = true,
1538 minetest.register_node("default:nyancat_rainbow", {
1539 description = "Nyancat Rainbow",
1540 tile_images = {"default_nc_rb.png"},
1541 inventory_image = "default_nc_rb.png",
1542 material = minetest.digprop_stonelike(3.0),
1545 minetest.register_node("default:sapling", {
1546 description = "Sapling",
1547 drawtype = "plantlike",
1549 tile_images = {"default_sapling.png"},
1550 inventory_image = "default_sapling.png",
1551 wield_image = "default_sapling.png",
1552 paramtype = "light",
1554 material = minetest.digprop_constanttime(0.0),
1557 minetest.register_node("default:apple", {
1558 description = "Apple",
1559 drawtype = "plantlike",
1561 tile_images = {"default_apple.png"},
1562 inventory_image = "default_apple.png",
1563 paramtype = "light",
1564 sunlight_propagates = true,
1566 material = minetest.digprop_constanttime(0.0),
1567 on_use = minetest.item_eat(4),
1574 minetest.register_craftitem("default:stick", {
1575 description = "Stick",
1576 inventory_image = "default_stick.png",
1579 minetest.register_craftitem("default:paper", {
1580 description = "Paper",
1581 inventory_image = "default_paper.png",
1584 minetest.register_craftitem("default:book", {
1585 description = "Book",
1586 inventory_image = "default_book.png",
1589 minetest.register_craftitem("default:coal_lump", {
1590 description = "Lump of coal",
1591 inventory_image = "default_coal_lump.png",
1594 minetest.register_craftitem("default:iron_lump", {
1595 description = "Lump of iron",
1596 inventory_image = "default_iron_lump.png",
1599 minetest.register_craftitem("default:clay_lump", {
1600 description = "Lump of clay",
1601 inventory_image = "default_clay_lump.png",
1604 minetest.register_craftitem("default:steel_ingot", {
1605 description = "Steel ingot",
1606 inventory_image = "default_steel_ingot.png",
1609 minetest.register_craftitem("default:clay_brick", {
1610 description = "Clay brick",
1611 inventory_image = "default_steel_ingot.png",
1612 inventory_image = "default_clay_brick.png",
1615 minetest.register_craftitem("default:scorched_stuff", {
1616 description = "Scorched stuff",
1617 inventory_image = "default_scorched_stuff.png",
1621 -- Creative inventory
1624 minetest.add_to_creative_inventory('default:pick_mese')
1625 minetest.add_to_creative_inventory('default:pick_steel')
1626 minetest.add_to_creative_inventory('default:axe_steel')
1627 minetest.add_to_creative_inventory('default:shovel_steel')
1629 minetest.add_to_creative_inventory('default:torch')
1630 minetest.add_to_creative_inventory('default:cobble')
1631 minetest.add_to_creative_inventory('default:dirt')
1632 minetest.add_to_creative_inventory('default:stone')
1633 minetest.add_to_creative_inventory('default:sand')
1634 minetest.add_to_creative_inventory('default:sandstone')
1635 minetest.add_to_creative_inventory('default:clay')
1636 minetest.add_to_creative_inventory('default:brick')
1637 minetest.add_to_creative_inventory('default:tree')
1638 minetest.add_to_creative_inventory('default:wood')
1639 minetest.add_to_creative_inventory('default:leaves')
1640 minetest.add_to_creative_inventory('default:cactus')
1641 minetest.add_to_creative_inventory('default:papyrus')
1642 minetest.add_to_creative_inventory('default:bookshelf')
1643 minetest.add_to_creative_inventory('default:glass')
1644 minetest.add_to_creative_inventory('default:fence')
1645 minetest.add_to_creative_inventory('default:rail')
1646 minetest.add_to_creative_inventory('default:mese')
1647 minetest.add_to_creative_inventory('default:chest')
1648 minetest.add_to_creative_inventory('default:furnace')
1649 minetest.add_to_creative_inventory('default:sign_wall')
1650 minetest.add_to_creative_inventory('default:water_source')
1651 minetest.add_to_creative_inventory('default:lava_source')
1652 minetest.add_to_creative_inventory('default:ladder')
1655 -- Some common functions
1658 default.falling_node_names = {}
1660 function nodeupdate_single(p)
1661 n = minetest.env:get_node(p)
1662 if default.falling_node_names[n.name] ~= nil then
1663 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1664 n_bottom = minetest.env:get_node(p_bottom)
1665 if n_bottom.name == "air" then
1666 minetest.env:remove_node(p)
1667 minetest.env:add_entity(p, "default:falling_"..n.name)
1673 function nodeupdate(p)
1677 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1678 nodeupdate_single(p2)
1688 function default.register_falling_node(nodename, texture)
1689 default.falling_node_names[nodename] = true
1690 -- Override naming conventions for stuff like :default:falling_default:sand
1691 minetest.register_entity(":default:falling_"..nodename, {
1692 -- Static definition
1694 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1696 textures = {texture,texture,texture,texture,texture,texture},
1699 on_step = function(self, dtime)
1701 self.object:setacceleration({x=0, y=-10, z=0})
1702 -- Turn to actual sand when collides to ground or just move
1703 local pos = self.object:getpos()
1704 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1705 local bcn = minetest.env:get_node(bcp)
1706 if bcn.name ~= "air" then
1707 -- Turn to a sand node
1708 local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1709 minetest.env:add_node(np, {name=nodename})
1710 self.object:remove()
1718 default.register_falling_node("default:sand", "default_sand.png")
1719 default.register_falling_node("default:gravel", "default_gravel.png")
1725 -- Global environment step function
1726 function on_step(dtime)
1729 minetest.register_globalstep(on_step)
1731 function on_placenode(p, node)
1732 --print("on_placenode")
1735 minetest.register_on_placenode(on_placenode)
1737 function on_dignode(p, node)
1738 --print("on_dignode")
1741 minetest.register_on_dignode(on_dignode)
1743 function on_punchnode(p, node)
1745 minetest.register_on_punchnode(on_punchnode)
1747 local function handle_give_command(cmd, giver, receiver, stackstring)
1748 if not minetest.get_player_privs(giver)["give"] then
1749 minetest.chat_send_player(giver, "error: you don't have permission to give")
1752 minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
1753 minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
1754 local itemstack = ItemStack(stackstring)
1755 if itemstack:is_empty() then
1756 minetest.chat_send_player(giver, 'error: cannot give an empty item')
1758 elseif not itemstack:is_known() then
1759 minetest.chat_send_player(giver, 'error: cannot give an unknown item')
1762 local receiverref = minetest.env:get_player_by_name(receiver)
1763 if receiverref == nil then
1764 minetest.chat_send_player(giver, receiver..' is not a known player')
1767 local leftover = receiverref:get_inventory():add_item("main", itemstack)
1768 if leftover:is_empty() then
1770 elseif leftover:get_count() == itemstack:get_count() then
1771 partiality = "could not be "
1773 partiality = "partially "
1775 if giver == receiver then
1776 minetest.chat_send_player(giver, '"'..stackstring
1777 ..'" '..partiality..'added to inventory.');
1779 minetest.chat_send_player(giver, '"'..stackstring
1780 ..'" '..partiality..'added to '..receiver..'\'s inventory.');
1781 minetest.chat_send_player(receiver, '"'..stackstring
1782 ..'" '..partiality..'added to inventory.');
1786 minetest.register_on_chat_message(function(name, message)
1787 --print("default on_chat_message: name="..dump(name).." message="..dump(message))
1788 local cmd = "/giveme"
1789 if message:sub(0, #cmd) == cmd then
1790 local stackstring = string.match(message, cmd.." (.*)")
1791 if stackstring == nil then
1792 minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
1793 return true -- Handled chat message
1795 handle_give_command(cmd, name, name, stackstring)
1799 if message:sub(0, #cmd) == cmd then
1800 local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
1801 if receiver == nil or stackstring == nil then
1802 minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
1803 return true -- Handled chat message
1805 handle_give_command(cmd, name, receiver, stackstring)
1808 local cmd = "/spawnentity"
1809 if message:sub(0, #cmd) == cmd then
1810 if not minetest.get_player_privs(name)["give"] then
1811 minetest.chat_send_player(name, "you don't have permission to spawn (give)")
1812 return true -- Handled chat message
1814 if not minetest.get_player_privs(name)["interact"] then
1815 minetest.chat_send_player(name, "you don't have permission to interact")
1816 return true -- Handled chat message
1818 local entityname = string.match(message, cmd.." (.*)")
1819 if entityname == nil then
1820 minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
1821 return true -- Handled chat message
1823 print(cmd..' invoked, entityname="'..entityname..'"')
1824 local player = minetest.env:get_player_by_name(name)
1825 if player == nil then
1826 print("Unable to spawn entity, player is nil")
1827 return true -- Handled chat message
1829 local p = player:getpos()
1831 minetest.env:add_entity(p, entityname)
1832 minetest.chat_send_player(name, '"'..entityname
1834 return true -- Handled chat message
1836 local cmd = "/pulverize"
1837 if message:sub(0, #cmd) == cmd then
1838 local player = minetest.env:get_player_by_name(name)
1839 if player == nil then
1840 print("Unable to pulverize, player is nil")
1841 return true -- Handled chat message
1843 if player:get_wielded_item():is_empty() then
1844 minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
1846 player:set_wielded_item(nil)
1847 minetest.chat_send_player(name, 'An item was pulverized.')
1854 -- Done, print some random stuff
1857 --print("minetest.registered_entities:")
1858 --dump2(minetest.registered_entities)