1 minetest.register_craftitem("xdecor:bowl", {
3 inventory_image = "xdecor_bowl.png",
4 wield_image = "xdecor_bowl.png"
7 minetest.register_craftitem("xdecor:bowl_soup", {
8 description = "Bowl of soup",
9 inventory_image = "xdecor_bowl_soup.png",
10 wield_image = "xdecor_bowl_soup.png",
11 groups = {not_in_creative_inventory=1},
13 on_use = function(itemstack, user)
14 itemstack:replace("xdecor:bowl 1")
15 if rawget(_G, "hunger") then
24 if rawget(_G, "fire") then
25 minetest.register_tool("xdecor:flint_steel", {
26 description = "Flint & Steel",
27 inventory_image = "xdecor_flint_steel.png",
28 on_use = function(itemstack, user, pointed_thing)
29 local player = user:get_player_name()
30 local pt = pointed_thing
32 if pt.type == "node" and minetest.get_node(pt.above).name == "air" then
33 if not minetest.is_protected(pt.above, player) then
34 minetest.set_node(pt.above, {name="fire:basic_flame"})
36 minetest.chat_send_player(player, "[!] This area is protected")
40 itemstack:add_wear(2000)
46 minetest.register_tool("xdecor:hammer", {
47 description = "Hammer",
48 inventory_image = "xdecor_hammer.png",
49 wield_image = "xdecor_hammer.png",
50 on_use = function() do return end end
53 minetest.register_craftitem("xdecor:honey", {
54 description = "Honey",
55 inventory_image = "xdecor_honey.png",
56 wield_image = "xdecor_honey.png",
57 groups = {not_in_creative_inventory=1},
58 on_use = minetest.item_eat(2)