1 minetest.register_craftitem("xdecor:bowl", {
3 inventory_image = "xdecor_bowl.png",
4 wield_image = "xdecor_bowl.png"
7 minetest.register_craftitem("xdecor:bowl_soup", {
8 description = "Bowl of soup",
9 inventory_image = "xdecor_bowl_soup.png",
10 wield_image = "xdecor_bowl_soup.png",
11 groups = {not_in_creative_inventory=1},
13 on_use = function(itemstack, user)
14 itemstack:replace("xdecor:bowl 1")
15 if minetest.get_modpath("hunger") then
24 minetest.register_tool("xdecor:flint_steel", {
25 description = "Flint & Steel",
26 inventory_image = "xdecor_flint_steel.png",
27 on_use = function(itemstack, user, pointed_thing)
28 local player = user:get_player_name()
29 local pt = pointed_thing
31 if pt.type == "node" and minetest.get_node(pt.above).name == "air" then
32 if not minetest.is_protected(pt.above, player) then
33 minetest.set_node(pt.above, {name="xdecor:fire"})
35 minetest.chat_send_player(player, "[!] This area is protected")
39 itemstack:add_wear(1000)
44 minetest.register_tool("xdecor:hammer", {
45 description = "Hammer",
46 inventory_image = "xdecor_hammer.png",
47 wield_image = "xdecor_hammer.png",
48 on_use = function() do return end end
51 minetest.register_craftitem("xdecor:honey", {
52 description = "Honey",
53 inventory_image = "xdecor_honey.png",
54 wield_image = "xdecor_honey.png",
55 groups = {not_in_creative_inventory=1},
56 on_use = minetest.item_eat(2)