1 use crate::spec::{LinkArgs, LinkerFlavor, RelocModel, Target, TargetOptions};
3 /// A base target for Nintendo 3DS devices using the devkitARM toolchain.
5 /// Requires the devkitARM toolchain for 3DS targets on the host system.
7 pub fn target() -> Target {
8 let mut pre_link_args = LinkArgs::new();
12 "-specs=3dsx.specs".to_string(),
13 "-mtune=mpcore".to_string(),
14 "-mfloat-abi=hard".to_string(),
15 "-mtp=soft".to_string(),
20 llvm_target: "armv6k-none-eabihf".to_string(),
22 data_layout: "e-m:e-p:32:32-Fi8-i64:64-v128:64:128-a:0:32-n32-S64".to_string(),
23 arch: "arm".to_string(),
25 options: TargetOptions {
26 os: "horizon".to_string(),
27 env: "newlib".to_string(),
28 vendor: "nintendo".to_string(),
29 abi: "eabihf".to_string(),
30 linker_flavor: LinkerFlavor::Gcc,
31 cpu: "mpcore".to_string(),
33 families: vec!["unix".to_string()],
34 linker: Some("arm-none-eabi-gcc".to_string()),
35 relocation_model: RelocModel::Static,
36 features: "+vfp2".to_string(),
38 exe_suffix: ".elf".to_string(),
39 no_default_libraries: false,
40 has_thread_local: true,