1 use super::{Cc, LinkerFlavor, Lld, PanicStrategy, RelroLevel, Target, TargetOptions};
3 const LINKER_SCRIPT: &str = include_str!("./aarch64_nintendo_switch_freestanding_linker_script.ld");
5 /// A base target for Nintendo Switch devices using a pure LLVM toolchain.
6 pub fn target() -> Target {
8 llvm_target: "aarch64-unknown-none".into(),
10 data_layout: "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128".into(),
11 arch: "aarch64".into(),
12 options: TargetOptions {
13 linker_flavor: LinkerFlavor::Gnu(Cc::No, Lld::Yes),
14 linker: Some("rust-lld".into()),
15 link_script: Some(LINKER_SCRIPT.into()),
17 max_atomic_width: Some(128),
18 panic_strategy: PanicStrategy::Abort,
19 position_independent_executables: true,
20 dynamic_linking: true,
21 relro_level: RelroLevel::Off,