]> git.lizzy.rs Git - micro.git/blob - cmd/micro/view.go
Merge branch 'primary-clipboard'
[micro.git] / cmd / micro / view.go
1 package main
2
3 import (
4         "strconv"
5         "strings"
6         "time"
7
8         "github.com/mattn/go-runewidth"
9         "github.com/zyedidia/tcell"
10 )
11
12 // The View struct stores information about a view into a buffer.
13 // It stores information about the cursor, and the viewport
14 // that the user sees the buffer from.
15 type View struct {
16         // A pointer to the buffer's cursor for ease of access
17         Cursor *Cursor
18
19         // The topmost line, used for vertical scrolling
20         Topline int
21         // The leftmost column, used for horizontal scrolling
22         leftCol int
23
24         // Percentage of the terminal window that this view takes up (from 0 to 100)
25         widthPercent  int
26         heightPercent int
27
28         // Specifies whether or not this view holds a help buffer
29         Help bool
30
31         // Actual with and height
32         width  int
33         height int
34
35         // Where this view is located
36         x, y int
37
38         // How much to offset because of line numbers
39         lineNumOffset int
40
41         // Holds the list of gutter messages
42         messages map[string][]GutterMessage
43
44         // This is the index of this view in the views array
45         Num int
46         // What tab is this view stored in
47         TabNum int
48
49         // The buffer
50         Buf *Buffer
51         // The statusline
52         sline Statusline
53
54         // Since tcell doesn't differentiate between a mouse release event
55         // and a mouse move event with no keys pressed, we need to keep
56         // track of whether or not the mouse was pressed (or not released) last event to determine
57         // mouse release events
58         mouseReleased bool
59
60         // This stores when the last click was
61         // This is useful for detecting double and triple clicks
62         lastClickTime time.Time
63
64         // lastCutTime stores when the last ctrl+k was issued.
65         // It is used for clearing the clipboard to replace it with fresh cut lines.
66         lastCutTime time.Time
67
68         // freshClip returns true if the clipboard has never been pasted.
69         freshClip bool
70
71         // Was the last mouse event actually a double click?
72         // Useful for detecting triple clicks -- if a double click is detected
73         // but the last mouse event was actually a double click, it's a triple click
74         doubleClick bool
75         // Same here, just to keep track for mouse move events
76         tripleClick bool
77
78         // Syntax highlighting matches
79         matches SyntaxMatches
80
81         splitNode *LeafNode
82 }
83
84 // NewView returns a new fullscreen view
85 func NewView(buf *Buffer) *View {
86         screenW, screenH := screen.Size()
87         return NewViewWidthHeight(buf, screenW, screenH)
88 }
89
90 // NewViewWidthHeight returns a new view with the specified width and height
91 // Note that w and h are raw column and row values
92 func NewViewWidthHeight(buf *Buffer, w, h int) *View {
93         v := new(View)
94
95         v.x, v.y = 0, 0
96
97         v.width = w
98         v.height = h
99
100         v.ToggleTabbar()
101
102         v.OpenBuffer(buf)
103
104         v.messages = make(map[string][]GutterMessage)
105
106         v.sline = Statusline{
107                 view: v,
108         }
109
110         if v.Buf.Settings["statusline"].(bool) {
111                 v.height--
112         }
113
114         for _, pl := range loadedPlugins {
115                 _, err := Call(pl+".onViewOpen", v)
116                 if err != nil && !strings.HasPrefix(err.Error(), "function does not exist") {
117                         TermMessage(err)
118                         continue
119                 }
120         }
121
122         return v
123 }
124
125 func (v *View) ToggleStatusLine() {
126         if v.Buf.Settings["statusline"].(bool) {
127                 v.height--
128         } else {
129                 v.height++
130         }
131 }
132
133 func (v *View) ToggleTabbar() {
134         if len(tabs) > 1 {
135                 if v.y == 0 {
136                         // Include one line for the tab bar at the top
137                         v.height--
138                         v.y = 1
139                 }
140         } else {
141                 if v.y == 1 {
142                         v.y = 0
143                         v.height++
144                 }
145         }
146 }
147
148 func (v *View) paste(clip string) {
149         leadingWS := GetLeadingWhitespace(v.Buf.Line(v.Cursor.Y))
150
151         if v.Cursor.HasSelection() {
152                 v.Cursor.DeleteSelection()
153                 v.Cursor.ResetSelection()
154         }
155         clip = strings.Replace(clip, "\n", "\n"+leadingWS, -1)
156         v.Buf.Insert(v.Cursor.Loc, clip)
157         v.Cursor.Loc = v.Cursor.Loc.Move(Count(clip), v.Buf)
158         v.freshClip = false
159         messenger.Message("Pasted clipboard")
160 }
161
162 // ScrollUp scrolls the view up n lines (if possible)
163 func (v *View) ScrollUp(n int) {
164         // Try to scroll by n but if it would overflow, scroll by 1
165         if v.Topline-n >= 0 {
166                 v.Topline -= n
167         } else if v.Topline > 0 {
168                 v.Topline--
169         }
170 }
171
172 // ScrollDown scrolls the view down n lines (if possible)
173 func (v *View) ScrollDown(n int) {
174         // Try to scroll by n but if it would overflow, scroll by 1
175         if v.Topline+n <= v.Buf.NumLines-v.height {
176                 v.Topline += n
177         } else if v.Topline < v.Buf.NumLines-v.height {
178                 v.Topline++
179         }
180 }
181
182 // CanClose returns whether or not the view can be closed
183 // If there are unsaved changes, the user will be asked if the view can be closed
184 // causing them to lose the unsaved changes
185 // The message is what to print after saying "You have unsaved changes. "
186 func (v *View) CanClose(msg string, responses ...rune) bool {
187         if v.Buf.IsModified {
188                 char, canceled := messenger.LetterPrompt("You have unsaved changes. "+msg, responses...)
189                 if !canceled {
190                         if char == 'y' {
191                                 return true
192                         } else if char == 's' {
193                                 v.Save(true)
194                                 return true
195                         }
196                 }
197         } else {
198                 return true
199         }
200         return false
201 }
202
203 // OpenBuffer opens a new buffer in this view.
204 // This resets the topline, event handler and cursor.
205 func (v *View) OpenBuffer(buf *Buffer) {
206         screen.Clear()
207         v.CloseBuffer()
208         v.Buf = buf
209         v.Cursor = &buf.Cursor
210         v.Topline = 0
211         v.leftCol = 0
212         v.Cursor.ResetSelection()
213         v.Relocate()
214         v.Center(false)
215         v.messages = make(map[string][]GutterMessage)
216
217         v.matches = Match(v)
218
219         // Set mouseReleased to true because we assume the mouse is not being pressed when
220         // the editor is opened
221         v.mouseReleased = true
222         v.lastClickTime = time.Time{}
223 }
224
225 // CloseBuffer performs any closing functions on the buffer
226 func (v *View) CloseBuffer() {
227         if v.Buf != nil {
228                 v.Buf.Serialize()
229         }
230 }
231
232 // ReOpen reloads the current buffer
233 func (v *View) ReOpen() {
234         if v.CanClose("Continue? (y,n,s) ", 'y', 'n', 's') {
235                 screen.Clear()
236                 v.Buf.ReOpen()
237                 v.Relocate()
238                 v.matches = Match(v)
239         }
240 }
241
242 // HSplit opens a horizontal split with the given buffer
243 func (v *View) HSplit(buf *Buffer) bool {
244         v.splitNode.HSplit(buf)
245         tabs[v.TabNum].Resize()
246         return false
247 }
248
249 // VSplit opens a vertical split with the given buffer
250 func (v *View) VSplit(buf *Buffer) bool {
251         v.splitNode.VSplit(buf)
252         tabs[v.TabNum].Resize()
253         return false
254 }
255
256 // Relocate moves the view window so that the cursor is in view
257 // This is useful if the user has scrolled far away, and then starts typing
258 func (v *View) Relocate() bool {
259         ret := false
260         cy := v.Cursor.Y
261         scrollmargin := int(v.Buf.Settings["scrollmargin"].(float64))
262         if cy < v.Topline+scrollmargin && cy > scrollmargin-1 {
263                 v.Topline = cy - scrollmargin
264                 ret = true
265         } else if cy < v.Topline {
266                 v.Topline = cy
267                 ret = true
268         }
269         if cy > v.Topline+v.height-1-scrollmargin && cy < v.Buf.NumLines-scrollmargin {
270                 v.Topline = cy - v.height + 1 + scrollmargin
271                 ret = true
272         } else if cy >= v.Buf.NumLines-scrollmargin && cy > v.height {
273                 v.Topline = v.Buf.NumLines - v.height
274                 ret = true
275         }
276
277         cx := v.Cursor.GetVisualX()
278         if cx < v.leftCol {
279                 v.leftCol = cx
280                 ret = true
281         }
282         if cx+v.lineNumOffset+1 > v.leftCol+v.width {
283                 v.leftCol = cx - v.width + v.lineNumOffset + 1
284                 ret = true
285         }
286         return ret
287 }
288
289 // MoveToMouseClick moves the cursor to location x, y assuming x, y were given
290 // by a mouse click
291 func (v *View) MoveToMouseClick(x, y int) {
292         if y-v.Topline > v.height-1 {
293                 v.ScrollDown(1)
294                 y = v.height + v.Topline - 1
295         }
296         if y >= v.Buf.NumLines {
297                 y = v.Buf.NumLines - 1
298         }
299         if y < 0 {
300                 y = 0
301         }
302         if x < 0 {
303                 x = 0
304         }
305
306         x = v.Cursor.GetCharPosInLine(y, x)
307         if x > Count(v.Buf.Line(y)) {
308                 x = Count(v.Buf.Line(y))
309         }
310         v.Cursor.X = x
311         v.Cursor.Y = y
312         v.Cursor.LastVisualX = v.Cursor.GetVisualX()
313 }
314
315 // HandleEvent handles an event passed by the main loop
316 func (v *View) HandleEvent(event tcell.Event) {
317         // This bool determines whether the view is relocated at the end of the function
318         // By default it's true because most events should cause a relocate
319         relocate := true
320
321         v.Buf.CheckModTime()
322
323         switch e := event.(type) {
324         case *tcell.EventResize:
325                 // Window resized
326                 tabs[v.TabNum].Resize()
327         case *tcell.EventKey:
328                 if e.Key() == tcell.KeyRune && (e.Modifiers() == 0 || e.Modifiers() == tcell.ModShift) {
329                         // Insert a character
330                         if v.Cursor.HasSelection() {
331                                 v.Cursor.DeleteSelection()
332                                 v.Cursor.ResetSelection()
333                         }
334                         v.Buf.Insert(v.Cursor.Loc, string(e.Rune()))
335                         v.Cursor.Right()
336
337                         for _, pl := range loadedPlugins {
338                                 _, err := Call(pl+".onRune", string(e.Rune()), v)
339                                 if err != nil && !strings.HasPrefix(err.Error(), "function does not exist") {
340                                         TermMessage(err)
341                                 }
342                         }
343                 } else {
344                         for key, actions := range bindings {
345                                 if e.Key() == key.keyCode {
346                                         if e.Key() == tcell.KeyRune {
347                                                 if e.Rune() != key.r {
348                                                         continue
349                                                 }
350                                         }
351                                         if e.Modifiers() == key.modifiers {
352                                                 relocate = false
353                                                 for _, action := range actions {
354                                                         relocate = action(v, true) || relocate
355                                                 }
356                                         }
357                                 }
358                         }
359                 }
360         case *tcell.EventPaste:
361                 if !PreActionCall("Paste", v) {
362                         break
363                 }
364
365                 leadingWS := GetLeadingWhitespace(v.Buf.Line(v.Cursor.Y))
366
367                 if v.Cursor.HasSelection() {
368                         v.Cursor.DeleteSelection()
369                         v.Cursor.ResetSelection()
370                 }
371                 clip := e.Text()
372                 clip = strings.Replace(clip, "\n", "\n"+leadingWS, -1)
373                 v.Buf.Insert(v.Cursor.Loc, clip)
374                 v.Cursor.Loc = v.Cursor.Loc.Move(Count(clip), v.Buf)
375                 v.freshClip = false
376                 messenger.Message("Pasted clipboard")
377
378                 PostActionCall("Paste", v)
379         case *tcell.EventMouse:
380                 x, y := e.Position()
381                 x -= v.lineNumOffset - v.leftCol + v.x
382                 y += v.Topline - v.y
383                 // Don't relocate for mouse events
384                 relocate = false
385
386                 button := e.Buttons()
387
388                 switch button {
389                 case tcell.Button1:
390                         // Left click
391                         if v.mouseReleased {
392                                 v.MoveToMouseClick(x, y)
393                                 if time.Since(v.lastClickTime)/time.Millisecond < doubleClickThreshold {
394                                         if v.doubleClick {
395                                                 // Triple click
396                                                 v.lastClickTime = time.Now()
397
398                                                 v.tripleClick = true
399                                                 v.doubleClick = false
400
401                                                 v.Cursor.SelectLine()
402                                         } else {
403                                                 // Double click
404                                                 v.lastClickTime = time.Now()
405
406                                                 v.doubleClick = true
407                                                 v.tripleClick = false
408
409                                                 v.Cursor.SelectWord()
410                                         }
411                                 } else {
412                                         v.doubleClick = false
413                                         v.tripleClick = false
414                                         v.lastClickTime = time.Now()
415
416                                         v.Cursor.OrigSelection[0] = v.Cursor.Loc
417                                         v.Cursor.CurSelection[0] = v.Cursor.Loc
418                                         v.Cursor.CurSelection[1] = v.Cursor.Loc
419                                 }
420                                 v.mouseReleased = false
421                         } else if !v.mouseReleased {
422                                 v.MoveToMouseClick(x, y)
423                                 if v.tripleClick {
424                                         v.Cursor.AddLineToSelection()
425                                 } else if v.doubleClick {
426                                         v.Cursor.AddWordToSelection()
427                                 } else {
428                                         v.Cursor.SetSelectionEnd(v.Cursor.Loc)
429                                 }
430                         }
431                 case tcell.Button2:
432                         // Middle mouse button was clicked,
433                         // We should paste primary
434                         v.PastePrimary(true)
435                 case tcell.ButtonNone:
436                         // Mouse event with no click
437                         if !v.mouseReleased {
438                                 // Mouse was just released
439
440                                 // Relocating here isn't really necessary because the cursor will
441                                 // be in the right place from the last mouse event
442                                 // However, if we are running in a terminal that doesn't support mouse motion
443                                 // events, this still allows the user to make selections, except only after they
444                                 // release the mouse
445
446                                 if !v.doubleClick && !v.tripleClick {
447                                         v.MoveToMouseClick(x, y)
448                                         v.Cursor.SetSelectionEnd(v.Cursor.Loc)
449                                 }
450                                 v.mouseReleased = true
451                         }
452                 case tcell.WheelUp:
453                         // Scroll up
454                         scrollspeed := int(v.Buf.Settings["scrollspeed"].(float64))
455                         v.ScrollUp(scrollspeed)
456                 case tcell.WheelDown:
457                         // Scroll down
458                         scrollspeed := int(v.Buf.Settings["scrollspeed"].(float64))
459                         v.ScrollDown(scrollspeed)
460                 }
461         }
462
463         if relocate {
464                 v.Relocate()
465         }
466         if v.Buf.Settings["syntax"].(bool) {
467                 v.matches = Match(v)
468         }
469 }
470
471 // GutterMessage creates a message in this view's gutter
472 func (v *View) GutterMessage(section string, lineN int, msg string, kind int) {
473         lineN--
474         gutterMsg := GutterMessage{
475                 lineNum: lineN,
476                 msg:     msg,
477                 kind:    kind,
478         }
479         for _, v := range v.messages {
480                 for _, gmsg := range v {
481                         if gmsg.lineNum == lineN {
482                                 return
483                         }
484                 }
485         }
486         messages := v.messages[section]
487         v.messages[section] = append(messages, gutterMsg)
488 }
489
490 // ClearGutterMessages clears all gutter messages from a given section
491 func (v *View) ClearGutterMessages(section string) {
492         v.messages[section] = []GutterMessage{}
493 }
494
495 // ClearAllGutterMessages clears all the gutter messages
496 func (v *View) ClearAllGutterMessages() {
497         for k := range v.messages {
498                 v.messages[k] = []GutterMessage{}
499         }
500 }
501
502 // Opens the given help page in a new horizontal split
503 func (v *View) openHelp(helpPage string) {
504         if v.Help {
505                 helpBuffer := NewBuffer([]byte(helpPages[helpPage]), helpPage+".md")
506                 helpBuffer.Name = "Help"
507                 v.OpenBuffer(helpBuffer)
508         } else {
509                 helpBuffer := NewBuffer([]byte(helpPages[helpPage]), helpPage+".md")
510                 helpBuffer.Name = "Help"
511                 v.HSplit(helpBuffer)
512                 CurView().Help = true
513         }
514 }
515
516 func (v *View) drawCell(x, y int, ch rune, combc []rune, style tcell.Style) {
517         if x >= v.x && x < v.x+v.width && y >= v.y && y < v.y+v.height {
518                 screen.SetContent(x, y, ch, combc, style)
519         }
520 }
521
522 // DisplayView renders the view to the screen
523 func (v *View) DisplayView() {
524         // The charNum we are currently displaying
525         // starts at the start of the viewport
526         charNum := Loc{0, v.Topline}
527
528         // Convert the length of buffer to a string, and get the length of the string
529         // We are going to have to offset by that amount
530         maxLineLength := len(strconv.Itoa(v.Buf.NumLines))
531
532         if v.Buf.Settings["ruler"] == true {
533                 // + 1 for the little space after the line number
534                 v.lineNumOffset = maxLineLength + 1
535         } else {
536                 v.lineNumOffset = 0
537         }
538
539         // We need to add to the line offset if there are gutter messages
540         var hasGutterMessages bool
541         for _, v := range v.messages {
542                 if len(v) > 0 {
543                         hasGutterMessages = true
544                 }
545         }
546         if hasGutterMessages {
547                 v.lineNumOffset += 2
548         }
549
550         if v.x != 0 {
551                 // One space for the extra split divider
552                 v.lineNumOffset++
553         }
554
555         // These represent the current screen coordinates
556         screenX, screenY := 0, 0
557
558         highlightStyle := defStyle
559
560         // ViewLine is the current line from the top of the viewport
561         for viewLine := 0; viewLine < v.height; viewLine++ {
562                 screenY = v.y + viewLine
563                 screenX = v.x
564
565                 // This is the current line number of the buffer that we are drawing
566                 curLineN := viewLine + v.Topline
567
568                 if v.x != 0 {
569                         // Draw the split divider
570                         v.drawCell(screenX, screenY, '|', nil, defStyle.Reverse(true))
571                         screenX++
572                 }
573
574                 // If the buffer is smaller than the view height we have to clear all this space
575                 if curLineN >= v.Buf.NumLines {
576                         for i := screenX; i < v.x+v.width; i++ {
577                                 v.drawCell(i, screenY, ' ', nil, defStyle)
578                         }
579
580                         continue
581                 }
582                 line := v.Buf.Line(curLineN)
583
584                 // If there are gutter messages we need to display the '>>' symbol here
585                 if hasGutterMessages {
586                         // msgOnLine stores whether or not there is a gutter message on this line in particular
587                         msgOnLine := false
588                         for k := range v.messages {
589                                 for _, msg := range v.messages[k] {
590                                         if msg.lineNum == curLineN {
591                                                 msgOnLine = true
592                                                 gutterStyle := defStyle
593                                                 switch msg.kind {
594                                                 case GutterInfo:
595                                                         if style, ok := colorscheme["gutter-info"]; ok {
596                                                                 gutterStyle = style
597                                                         }
598                                                 case GutterWarning:
599                                                         if style, ok := colorscheme["gutter-warning"]; ok {
600                                                                 gutterStyle = style
601                                                         }
602                                                 case GutterError:
603                                                         if style, ok := colorscheme["gutter-error"]; ok {
604                                                                 gutterStyle = style
605                                                         }
606                                                 }
607                                                 v.drawCell(screenX, screenY, '>', nil, gutterStyle)
608                                                 screenX++
609                                                 v.drawCell(screenX, screenY, '>', nil, gutterStyle)
610                                                 screenX++
611                                                 if v.Cursor.Y == curLineN && !messenger.hasPrompt {
612                                                         messenger.Message(msg.msg)
613                                                         messenger.gutterMessage = true
614                                                 }
615                                         }
616                                 }
617                         }
618                         // If there is no message on this line we just display an empty offset
619                         if !msgOnLine {
620                                 v.drawCell(screenX, screenY, ' ', nil, defStyle)
621                                 screenX++
622                                 v.drawCell(screenX, screenY, ' ', nil, defStyle)
623                                 screenX++
624                                 if v.Cursor.Y == curLineN && messenger.gutterMessage {
625                                         messenger.Reset()
626                                         messenger.gutterMessage = false
627                                 }
628                         }
629                 }
630
631                 if v.Buf.Settings["ruler"] == true {
632                         // Write the line number
633                         lineNumStyle := defStyle
634                         if style, ok := colorscheme["line-number"]; ok {
635                                 lineNumStyle = style
636                         }
637                         if style, ok := colorscheme["current-line-number"]; ok {
638                                 if curLineN == v.Cursor.Y && tabs[curTab].curView == v.Num && !v.Cursor.HasSelection() {
639                                         lineNumStyle = style
640                                 }
641                         }
642
643                         lineNum := strconv.Itoa(curLineN + 1)
644
645                         // Write the spaces before the line number if necessary
646                         for i := 0; i < maxLineLength-len(lineNum); i++ {
647                                 v.drawCell(screenX, screenY, ' ', nil, lineNumStyle)
648                                 screenX++
649                         }
650                         // Write the actual line number
651                         for _, ch := range lineNum {
652                                 v.drawCell(screenX, screenY, ch, nil, lineNumStyle)
653                                 screenX++
654                         }
655
656                         // Write the extra space
657                         v.drawCell(screenX, screenY, ' ', nil, lineNumStyle)
658                         screenX++
659                 }
660
661                 // Now we actually draw the line
662                 colN := 0
663                 for _, ch := range line {
664                         lineStyle := defStyle
665
666                         if v.Buf.Settings["syntax"].(bool) {
667                                 // Syntax highlighting is enabled
668                                 highlightStyle = v.matches[viewLine][colN]
669                         }
670
671                         if v.Cursor.HasSelection() &&
672                                 (charNum.GreaterEqual(v.Cursor.CurSelection[0]) && charNum.LessThan(v.Cursor.CurSelection[1]) ||
673                                         charNum.LessThan(v.Cursor.CurSelection[0]) && charNum.GreaterEqual(v.Cursor.CurSelection[1])) {
674                                 // The current character is selected
675                                 lineStyle = defStyle.Reverse(true)
676
677                                 if style, ok := colorscheme["selection"]; ok {
678                                         lineStyle = style
679                                 }
680                         } else {
681                                 lineStyle = highlightStyle
682                         }
683
684                         // We need to display the background of the linestyle with the correct color if cursorline is enabled
685                         // and this is the current view and there is no selection on this line and the cursor is on this line
686                         if v.Buf.Settings["cursorline"].(bool) && tabs[curTab].curView == v.Num && !v.Cursor.HasSelection() && v.Cursor.Y == curLineN {
687                                 if style, ok := colorscheme["cursor-line"]; ok {
688                                         fg, _, _ := style.Decompose()
689                                         lineStyle = lineStyle.Background(fg)
690                                 }
691                         }
692
693                         if ch == '\t' {
694                                 // If the character we are displaying is a tab, we need to do a bunch of special things
695
696                                 // First the user may have configured an `indent-char` to be displayed to show that this
697                                 // is a tab character
698                                 lineIndentStyle := defStyle
699                                 if style, ok := colorscheme["indent-char"]; ok {
700                                         lineIndentStyle = style
701                                 }
702                                 if v.Cursor.HasSelection() &&
703                                         (charNum.GreaterEqual(v.Cursor.CurSelection[0]) && charNum.LessThan(v.Cursor.CurSelection[1]) ||
704                                                 charNum.LessThan(v.Cursor.CurSelection[0]) && charNum.GreaterEqual(v.Cursor.CurSelection[1])) {
705
706                                         lineIndentStyle = defStyle.Reverse(true)
707
708                                         if style, ok := colorscheme["selection"]; ok {
709                                                 lineIndentStyle = style
710                                         }
711                                 }
712                                 if v.Buf.Settings["cursorline"].(bool) && tabs[curTab].curView == v.Num && !v.Cursor.HasSelection() && v.Cursor.Y == curLineN {
713                                         if style, ok := colorscheme["cursor-line"]; ok {
714                                                 fg, _, _ := style.Decompose()
715                                                 lineIndentStyle = lineIndentStyle.Background(fg)
716                                         }
717                                 }
718                                 // Here we get the indent char
719                                 indentChar := []rune(v.Buf.Settings["indentchar"].(string))
720                                 if screenX-v.x-v.leftCol >= v.lineNumOffset {
721                                         v.drawCell(screenX-v.leftCol, screenY, indentChar[0], nil, lineIndentStyle)
722                                 }
723                                 // Now the tab has to be displayed as a bunch of spaces
724                                 tabSize := int(v.Buf.Settings["tabsize"].(float64))
725                                 for i := 0; i < tabSize-1; i++ {
726                                         screenX++
727                                         if screenX-v.x-v.leftCol >= v.lineNumOffset {
728                                                 v.drawCell(screenX-v.leftCol, screenY, ' ', nil, lineStyle)
729                                         }
730                                 }
731                         } else if runewidth.RuneWidth(ch) > 1 {
732                                 if screenX-v.x-v.leftCol >= v.lineNumOffset {
733                                         v.drawCell(screenX, screenY, ch, nil, lineStyle)
734                                 }
735                                 for i := 0; i < runewidth.RuneWidth(ch)-1; i++ {
736                                         screenX++
737                                         if screenX-v.x-v.leftCol >= v.lineNumOffset {
738                                                 v.drawCell(screenX-v.leftCol, screenY, '<', nil, lineStyle)
739                                         }
740                                 }
741                         } else {
742                                 if screenX-v.x-v.leftCol >= v.lineNumOffset {
743                                         v.drawCell(screenX-v.leftCol, screenY, ch, nil, lineStyle)
744                                 }
745                         }
746                         charNum = charNum.Move(1, v.Buf)
747                         screenX++
748                         colN++
749                 }
750                 // Here we are at a newline
751
752                 // The newline may be selected, in which case we should draw the selection style
753                 // with a space to represent it
754                 if v.Cursor.HasSelection() &&
755                         (charNum.GreaterEqual(v.Cursor.CurSelection[0]) && charNum.LessThan(v.Cursor.CurSelection[1]) ||
756                                 charNum.LessThan(v.Cursor.CurSelection[0]) && charNum.GreaterEqual(v.Cursor.CurSelection[1])) {
757
758                         selectStyle := defStyle.Reverse(true)
759
760                         if style, ok := colorscheme["selection"]; ok {
761                                 selectStyle = style
762                         }
763                         v.drawCell(screenX, screenY, ' ', nil, selectStyle)
764                         screenX++
765                 }
766
767                 charNum = charNum.Move(1, v.Buf)
768
769                 for i := 0; i < v.width; i++ {
770                         lineStyle := defStyle
771                         if v.Buf.Settings["cursorline"].(bool) && tabs[curTab].curView == v.Num && !v.Cursor.HasSelection() && v.Cursor.Y == curLineN {
772                                 if style, ok := colorscheme["cursor-line"]; ok {
773                                         fg, _, _ := style.Decompose()
774                                         lineStyle = lineStyle.Background(fg)
775                                 }
776                         }
777                         if screenX-v.x-v.leftCol+i >= v.lineNumOffset {
778                                 v.drawCell(screenX-v.leftCol+i, screenY, ' ', nil, lineStyle)
779                         }
780                 }
781         }
782 }
783
784 // DisplayCursor draws the current buffer's cursor to the screen
785 func (v *View) DisplayCursor() {
786         // Don't draw the cursor if it is out of the viewport or if it has a selection
787         if (v.Cursor.Y-v.Topline < 0 || v.Cursor.Y-v.Topline > v.height-1) || v.Cursor.HasSelection() {
788                 screen.HideCursor()
789         } else {
790                 screen.ShowCursor(v.x+v.Cursor.GetVisualX()+v.lineNumOffset-v.leftCol, v.Cursor.Y-v.Topline+v.y)
791         }
792 }
793
794 // Display renders the view, the cursor, and statusline
795 func (v *View) Display() {
796         v.DisplayView()
797         if v.Num == tabs[curTab].curView {
798                 v.DisplayCursor()
799         }
800         _, screenH := screen.Size()
801         if v.Buf.Settings["statusline"].(bool) {
802                 v.sline.Display()
803         } else if (v.y + v.height) != screenH-1 {
804                 for x := 0; x < v.width; x++ {
805                         screen.SetContent(v.x+x, v.y+v.height, '-', nil, defStyle.Reverse(true))
806                 }
807         }
808 }