9 "github.com/mattn/go-runewidth"
10 "github.com/mitchellh/go-homedir"
11 "github.com/zyedidia/tcell"
17 vtDefault ViewType = iota
22 // The View struct stores information about a view into a buffer.
23 // It stores information about the cursor, and the viewport
24 // that the user sees the buffer from.
26 // A pointer to the buffer's cursor for ease of access
29 // The topmost line, used for vertical scrolling
31 // The leftmost column, used for horizontal scrolling
34 // Specifies whether or not this view holds a help buffer
37 // Actual width and height
44 // Where this view is located
47 // How much to offset because of line numbers
50 // Holds the list of gutter messages
51 messages map[string][]GutterMessage
53 // This is the index of this view in the views array
55 // What tab is this view stored in
63 // Since tcell doesn't differentiate between a mouse release event
64 // and a mouse move event with no keys pressed, we need to keep
65 // track of whether or not the mouse was pressed (or not released) last event to determine
66 // mouse release events
69 // This stores when the last click was
70 // This is useful for detecting double and triple clicks
71 lastClickTime time.Time
73 // lastCutTime stores when the last ctrl+k was issued.
74 // It is used for clearing the clipboard to replace it with fresh cut lines.
77 // freshClip returns true if the clipboard has never been pasted.
80 // Was the last mouse event actually a double click?
81 // Useful for detecting triple clicks -- if a double click is detected
82 // but the last mouse event was actually a double click, it's a triple click
84 // Same here, just to keep track for mouse move events
87 // Syntax highlighting matches
93 // NewView returns a new fullscreen view
94 func NewView(buf *Buffer) *View {
95 screenW, screenH := screen.Size()
96 return NewViewWidthHeight(buf, screenW, screenH)
99 // NewViewWidthHeight returns a new view with the specified width and height
100 // Note that w and h are raw column and row values
101 func NewViewWidthHeight(buf *Buffer, w, h int) *View {
113 v.messages = make(map[string][]GutterMessage)
115 v.sline = Statusline{
119 if v.Buf.Settings["statusline"].(bool) {
123 for pl := range loadedPlugins {
124 _, err := Call(pl+".onViewOpen", v)
125 if err != nil && !strings.HasPrefix(err.Error(), "function does not exist") {
134 // ToggleStatusLine creates an extra row for the statusline if necessary
135 func (v *View) ToggleStatusLine() {
136 if v.Buf.Settings["statusline"].(bool) {
143 // ToggleTabbar creates an extra row for the tabbar if necessary
144 func (v *View) ToggleTabbar() {
147 // Include one line for the tab bar at the top
159 func (v *View) paste(clip string) {
160 leadingWS := GetLeadingWhitespace(v.Buf.Line(v.Cursor.Y))
162 if v.Cursor.HasSelection() {
163 v.Cursor.DeleteSelection()
164 v.Cursor.ResetSelection()
166 clip = strings.Replace(clip, "\n", "\n"+leadingWS, -1)
167 v.Buf.Insert(v.Cursor.Loc, clip)
168 v.Cursor.Loc = v.Cursor.Loc.Move(Count(clip), v.Buf)
170 messenger.Message("Pasted clipboard")
173 // ScrollUp scrolls the view up n lines (if possible)
174 func (v *View) ScrollUp(n int) {
175 // Try to scroll by n but if it would overflow, scroll by 1
176 if v.Topline-n >= 0 {
178 } else if v.Topline > 0 {
183 // ScrollDown scrolls the view down n lines (if possible)
184 func (v *View) ScrollDown(n int) {
185 // Try to scroll by n but if it would overflow, scroll by 1
186 if v.Topline+n <= v.Buf.NumLines-v.Height {
188 } else if v.Topline < v.Buf.NumLines-v.Height {
193 // CanClose returns whether or not the view can be closed
194 // If there are unsaved changes, the user will be asked if the view can be closed
195 // causing them to lose the unsaved changes
196 func (v *View) CanClose() bool {
197 if v.Type == vtDefault && v.Buf.IsModified {
200 if v.Buf.Settings["autosave"].(bool) {
203 char, canceled = messenger.LetterPrompt("Save changes to "+v.Buf.GetName()+" before closing? (y,n,esc) ", 'y', 'n')
209 } else if char == 'n' {
219 // OpenBuffer opens a new buffer in this view.
220 // This resets the topline, event handler and cursor.
221 func (v *View) OpenBuffer(buf *Buffer) {
225 v.Cursor = &buf.Cursor
228 v.Cursor.ResetSelection()
231 v.messages = make(map[string][]GutterMessage)
235 // Set mouseReleased to true because we assume the mouse is not being pressed when
236 // the editor is opened
237 v.mouseReleased = true
238 v.lastClickTime = time.Time{}
241 // Open opens the given file in the view
242 func (v *View) Open(filename string) {
243 home, _ := homedir.Dir()
244 filename = strings.Replace(filename, "~", home, 1)
245 file, err := os.Open(filename)
246 fileInfo, _ := os.Stat(filename)
248 if err == nil && fileInfo.IsDir() {
249 messenger.Error(filename, " is a directory")
257 messenger.Message(err.Error())
258 // File does not exist -- create an empty buffer with that name
259 buf = NewBuffer(strings.NewReader(""), filename)
261 buf = NewBuffer(file, filename)
266 // CloseBuffer performs any closing functions on the buffer
267 func (v *View) CloseBuffer() {
273 // ReOpen reloads the current buffer
274 func (v *View) ReOpen() {
283 // HSplit opens a horizontal split with the given buffer
284 func (v *View) HSplit(buf *Buffer) {
286 if v.Buf.Settings["splitBottom"].(bool) {
289 v.splitNode.HSplit(buf, v.Num+i)
292 // VSplit opens a vertical split with the given buffer
293 func (v *View) VSplit(buf *Buffer) {
295 if v.Buf.Settings["splitRight"].(bool) {
298 v.splitNode.VSplit(buf, v.Num+i)
301 // HSplitIndex opens a horizontal split with the given buffer at the given index
302 func (v *View) HSplitIndex(buf *Buffer, splitIndex int) {
303 v.splitNode.HSplit(buf, splitIndex)
306 // VSplitIndex opens a vertical split with the given buffer at the given index
307 func (v *View) VSplitIndex(buf *Buffer, splitIndex int) {
308 v.splitNode.VSplit(buf, splitIndex)
311 // GetSoftWrapLocation gets the location of a visual click on the screen and converts it to col,line
312 func (v *View) GetSoftWrapLocation(vx, vy int) (int, int) {
313 if !v.Buf.Settings["softwrap"].(bool) {
314 if vy >= v.Buf.NumLines {
315 vy = v.Buf.NumLines - 1
317 vx = v.Cursor.GetCharPosInLine(vy, vx)
321 screenX, screenY := 0, v.Topline
322 for lineN := v.Topline; lineN < v.Bottomline(); lineN++ {
323 line := v.Buf.Line(lineN)
324 if lineN >= v.Buf.NumLines {
325 return 0, v.Buf.NumLines - 1
329 for _, ch := range line {
330 if screenX >= v.Width-v.lineNumOffset {
335 if screenX == vx && screenY == vy {
340 screenX += int(v.Buf.Settings["tabsize"].(float64)) - 1
356 func (v *View) Bottomline() int {
357 if !v.Buf.Settings["softwrap"].(bool) {
358 return v.Topline + v.Height
361 screenX, screenY := 0, 0
363 for lineN := v.Topline; lineN < v.Topline+v.Height; lineN++ {
364 line := v.Buf.Line(lineN)
367 for _, ch := range line {
368 if screenX >= v.Width-v.lineNumOffset {
374 screenX += int(v.Buf.Settings["tabsize"].(float64)) - 1
384 if screenY >= v.Height {
388 return numLines + v.Topline
391 // Relocate moves the view window so that the cursor is in view
392 // This is useful if the user has scrolled far away, and then starts typing
393 func (v *View) Relocate() bool {
394 height := v.Bottomline() - v.Topline
397 scrollmargin := int(v.Buf.Settings["scrollmargin"].(float64))
398 if cy < v.Topline+scrollmargin && cy > scrollmargin-1 {
399 v.Topline = cy - scrollmargin
401 } else if cy < v.Topline {
405 if cy > v.Topline+height-1-scrollmargin && cy < v.Buf.NumLines-scrollmargin {
406 v.Topline = cy - height + 1 + scrollmargin
408 } else if cy >= v.Buf.NumLines-scrollmargin && cy > height {
409 v.Topline = v.Buf.NumLines - height
413 if !v.Buf.Settings["softwrap"].(bool) {
414 cx := v.Cursor.GetVisualX()
419 if cx+v.lineNumOffset+1 > v.leftCol+v.Width {
420 v.leftCol = cx - v.Width + v.lineNumOffset + 1
427 // MoveToMouseClick moves the cursor to location x, y assuming x, y were given
429 func (v *View) MoveToMouseClick(x, y int) {
430 if y-v.Topline > v.Height-1 {
432 y = v.Height + v.Topline - 1
441 x, y = v.GetSoftWrapLocation(x, y)
442 // x = v.Cursor.GetCharPosInLine(y, x)
443 if x > Count(v.Buf.Line(y)) {
444 x = Count(v.Buf.Line(y))
448 v.Cursor.LastVisualX = v.Cursor.GetVisualX()
451 // HandleEvent handles an event passed by the main loop
452 func (v *View) HandleEvent(event tcell.Event) {
453 // This bool determines whether the view is relocated at the end of the function
454 // By default it's true because most events should cause a relocate
459 switch e := event.(type) {
460 case *tcell.EventKey:
461 // Check first if input is a key binding, if it is we 'eat' the input and don't insert a rune
463 if e.Key() != tcell.KeyRune || e.Modifiers() != 0 {
464 for key, actions := range bindings {
465 if e.Key() == key.keyCode {
466 if e.Key() == tcell.KeyRune {
467 if e.Rune() != key.r {
471 if e.Modifiers() == key.modifiers {
474 for _, action := range actions {
475 relocate = action(v, true) || relocate
476 funcName := FuncName(action)
477 if funcName != "main.(*View).ToggleMacro" && funcName != "main.(*View).PlayMacro" {
479 curMacro = append(curMacro, action)
488 if !isBinding && e.Key() == tcell.KeyRune {
489 // Insert a character
490 if v.Cursor.HasSelection() {
491 v.Cursor.DeleteSelection()
492 v.Cursor.ResetSelection()
494 v.Buf.Insert(v.Cursor.Loc, string(e.Rune()))
497 for pl := range loadedPlugins {
498 _, err := Call(pl+".onRune", string(e.Rune()), v)
499 if err != nil && !strings.HasPrefix(err.Error(), "function does not exist") {
505 curMacro = append(curMacro, e.Rune())
508 case *tcell.EventPaste:
509 if !PreActionCall("Paste", v) {
515 PostActionCall("Paste", v)
516 case *tcell.EventMouse:
518 x -= v.lineNumOffset - v.leftCol + v.x
520 // Don't relocate for mouse events
523 button := e.Buttons()
529 v.MoveToMouseClick(x, y)
530 if time.Since(v.lastClickTime)/time.Millisecond < doubleClickThreshold {
533 v.lastClickTime = time.Now()
536 v.doubleClick = false
538 v.Cursor.SelectLine()
539 v.Cursor.CopySelection("primary")
542 v.lastClickTime = time.Now()
545 v.tripleClick = false
547 v.Cursor.SelectWord()
548 v.Cursor.CopySelection("primary")
551 v.doubleClick = false
552 v.tripleClick = false
553 v.lastClickTime = time.Now()
555 v.Cursor.OrigSelection[0] = v.Cursor.Loc
556 v.Cursor.CurSelection[0] = v.Cursor.Loc
557 v.Cursor.CurSelection[1] = v.Cursor.Loc
559 v.mouseReleased = false
560 } else if !v.mouseReleased {
561 v.MoveToMouseClick(x, y)
563 v.Cursor.AddLineToSelection()
564 } else if v.doubleClick {
565 v.Cursor.AddWordToSelection()
567 v.Cursor.SetSelectionEnd(v.Cursor.Loc)
568 v.Cursor.CopySelection("primary")
572 // Middle mouse button was clicked,
573 // We should paste primary
575 case tcell.ButtonNone:
576 // Mouse event with no click
577 if !v.mouseReleased {
578 // Mouse was just released
580 // Relocating here isn't really necessary because the cursor will
581 // be in the right place from the last mouse event
582 // However, if we are running in a terminal that doesn't support mouse motion
583 // events, this still allows the user to make selections, except only after they
586 if !v.doubleClick && !v.tripleClick {
587 v.MoveToMouseClick(x, y)
588 v.Cursor.SetSelectionEnd(v.Cursor.Loc)
589 v.Cursor.CopySelection("primary")
591 v.mouseReleased = true
595 scrollspeed := int(v.Buf.Settings["scrollspeed"].(float64))
596 v.ScrollUp(scrollspeed)
597 case tcell.WheelDown:
599 scrollspeed := int(v.Buf.Settings["scrollspeed"].(float64))
600 v.ScrollDown(scrollspeed)
609 // GutterMessage creates a message in this view's gutter
610 func (v *View) GutterMessage(section string, lineN int, msg string, kind int) {
612 gutterMsg := GutterMessage{
617 for _, v := range v.messages {
618 for _, gmsg := range v {
619 if gmsg.lineNum == lineN {
624 messages := v.messages[section]
625 v.messages[section] = append(messages, gutterMsg)
628 // ClearGutterMessages clears all gutter messages from a given section
629 func (v *View) ClearGutterMessages(section string) {
630 v.messages[section] = []GutterMessage{}
633 // ClearAllGutterMessages clears all the gutter messages
634 func (v *View) ClearAllGutterMessages() {
635 for k := range v.messages {
636 v.messages[k] = []GutterMessage{}
640 // Opens the given help page in a new horizontal split
641 func (v *View) openHelp(helpPage string) {
642 if data, err := FindRuntimeFile(RTHelp, helpPage).Data(); err != nil {
643 TermMessage("Unable to load help text", helpPage, "\n", err)
645 helpBuffer := NewBuffer(strings.NewReader(string(data)), helpPage+".md")
646 helpBuffer.name = "Help"
648 if v.Type == vtHelp {
649 v.OpenBuffer(helpBuffer)
652 CurView().Type = vtHelp
657 func (v *View) drawCell(x, y int, ch rune, combc []rune, style tcell.Style) {
658 if x >= v.x && x < v.x+v.Width && y >= v.y && y < v.y+v.Height {
659 screen.SetContent(x, y, ch, combc, style)
663 // DisplayView renders the view to the screen
664 func (v *View) DisplayView() {
666 // Log views should always follow the cursor...
670 if v.Buf.Settings["syntax"].(bool) {
674 // The charNum we are currently displaying
675 // starts at the start of the viewport
676 charNum := Loc{0, v.Topline}
678 // Convert the length of buffer to a string, and get the length of the string
679 // We are going to have to offset by that amount
680 maxLineLength := len(strconv.Itoa(v.Buf.NumLines))
682 if v.Buf.Settings["ruler"] == true {
683 // + 1 for the little space after the line number
684 v.lineNumOffset = maxLineLength + 1
689 // We need to add to the line offset if there are gutter messages
690 var hasGutterMessages bool
691 for _, v := range v.messages {
693 hasGutterMessages = true
696 if hasGutterMessages {
701 // One space for the extra split divider
705 // These represent the current screen coordinates
706 screenX, screenY := v.x, v.y-1
708 highlightStyle := defStyle
711 // ViewLine is the current line from the top of the viewport
712 for viewLine := 0; viewLine < v.Height; viewLine++ {
716 // This is the current line number of the buffer that we are drawing
717 curLineN = viewLine + v.Topline
719 if screenY-v.y >= v.Height {
724 dividerStyle := defStyle.Reverse(true)
725 if style, ok := colorscheme["divider"]; ok {
728 // Draw the split divider
729 v.drawCell(screenX, screenY, tcell.RuneVLine, nil, dividerStyle)
733 // If the buffer is smaller than the view height we have to clear all this space
734 if curLineN >= v.Buf.NumLines {
735 for i := screenX; i < v.x+v.Width; i++ {
736 v.drawCell(i, screenY, ' ', nil, defStyle)
741 line := v.Buf.Line(curLineN)
743 // If there are gutter messages we need to display the '>>' symbol here
744 if hasGutterMessages {
745 // msgOnLine stores whether or not there is a gutter message on this line in particular
747 for k := range v.messages {
748 for _, msg := range v.messages[k] {
749 if msg.lineNum == curLineN {
751 gutterStyle := defStyle
754 if style, ok := colorscheme["gutter-info"]; ok {
758 if style, ok := colorscheme["gutter-warning"]; ok {
762 if style, ok := colorscheme["gutter-error"]; ok {
766 v.drawCell(screenX, screenY, '>', nil, gutterStyle)
768 v.drawCell(screenX, screenY, '>', nil, gutterStyle)
770 if v.Cursor.Y == curLineN && !messenger.hasPrompt {
771 messenger.Message(msg.msg)
772 messenger.gutterMessage = true
777 // If there is no message on this line we just display an empty offset
779 v.drawCell(screenX, screenY, ' ', nil, defStyle)
781 v.drawCell(screenX, screenY, ' ', nil, defStyle)
783 if v.Cursor.Y == curLineN && messenger.gutterMessage {
785 messenger.gutterMessage = false
790 lineNumStyle := defStyle
791 if v.Buf.Settings["ruler"] == true {
792 // Write the line number
793 if style, ok := colorscheme["line-number"]; ok {
796 if style, ok := colorscheme["current-line-number"]; ok {
797 if curLineN == v.Cursor.Y && tabs[curTab].CurView == v.Num && !v.Cursor.HasSelection() {
802 lineNum := strconv.Itoa(curLineN + 1)
804 // Write the spaces before the line number if necessary
805 for i := 0; i < maxLineLength-len(lineNum); i++ {
806 v.drawCell(screenX, screenY, ' ', nil, lineNumStyle)
809 // Write the actual line number
810 for _, ch := range lineNum {
811 v.drawCell(screenX, screenY, ch, nil, lineNumStyle)
815 // Write the extra space
816 v.drawCell(screenX, screenY, ' ', nil, lineNumStyle)
820 // Now we actually draw the line
823 tabSize := int(v.Buf.Settings["tabsize"].(float64))
824 for _, ch := range line {
825 if v.Buf.Settings["softwrap"].(bool) {
826 if screenX-v.x >= v.Width {
830 if hasGutterMessages {
831 v.drawCell(v.x+x, screenY, ' ', nil, defStyle)
833 v.drawCell(v.x+x, screenY, ' ', nil, defStyle)
836 for i := 0; i < v.lineNumOffset; i++ {
837 screen.SetContent(v.x+i+x, screenY, ' ', nil, lineNumStyle)
839 screenX = v.x + v.lineNumOffset
843 if tabs[curTab].CurView == v.Num && !v.Cursor.HasSelection() && v.Cursor.Y == curLineN && colN == v.Cursor.X {
844 v.DisplayCursor(screenX-v.leftCol, screenY)
847 lineStyle := defStyle
849 if v.Buf.Settings["syntax"].(bool) {
850 // Syntax highlighting is enabled
851 highlightStyle = v.matches[viewLine][colN]
854 if v.Cursor.HasSelection() &&
855 (charNum.GreaterEqual(v.Cursor.CurSelection[0]) && charNum.LessThan(v.Cursor.CurSelection[1]) ||
856 charNum.LessThan(v.Cursor.CurSelection[0]) && charNum.GreaterEqual(v.Cursor.CurSelection[1])) {
857 // The current character is selected
858 lineStyle = defStyle.Reverse(true)
860 if style, ok := colorscheme["selection"]; ok {
864 lineStyle = highlightStyle
867 // We need to display the background of the linestyle with the correct color if cursorline is enabled
868 // and this is the current view and there is no selection on this line and the cursor is on this line
869 if v.Buf.Settings["cursorline"].(bool) && tabs[curTab].CurView == v.Num && !v.Cursor.HasSelection() && v.Cursor.Y == curLineN {
870 if style, ok := colorscheme["cursor-line"]; ok {
871 fg, _, _ := style.Decompose()
872 lineStyle = lineStyle.Background(fg)
877 // If the character we are displaying is a tab, we need to do a bunch of special things
879 // First the user may have configured an `indent-char` to be displayed to show that this
880 // is a tab character
881 lineIndentStyle := defStyle
882 if style, ok := colorscheme["indent-char"]; ok && v.Buf.Settings["indentchar"].(string) != " " {
883 lineIndentStyle = style
885 if v.Cursor.HasSelection() &&
886 (charNum.GreaterEqual(v.Cursor.CurSelection[0]) && charNum.LessThan(v.Cursor.CurSelection[1]) ||
887 charNum.LessThan(v.Cursor.CurSelection[0]) && charNum.GreaterEqual(v.Cursor.CurSelection[1])) {
889 lineIndentStyle = defStyle.Reverse(true)
891 if style, ok := colorscheme["selection"]; ok {
892 lineIndentStyle = style
895 if v.Buf.Settings["cursorline"].(bool) && tabs[curTab].CurView == v.Num && !v.Cursor.HasSelection() && v.Cursor.Y == curLineN {
896 if style, ok := colorscheme["cursor-line"]; ok {
897 fg, _, _ := style.Decompose()
898 lineIndentStyle = lineIndentStyle.Background(fg)
901 // Here we get the indent char
902 indentChar := []rune(v.Buf.Settings["indentchar"].(string))
903 if screenX-v.x-v.leftCol >= v.lineNumOffset {
904 v.drawCell(screenX-v.leftCol, screenY, indentChar[0], nil, lineIndentStyle)
906 // Now the tab has to be displayed as a bunch of spaces
908 remainder := tabSize - (visLoc % tabSize)
909 for i := 0; i < remainder-1; i++ {
911 if screenX-v.x-v.leftCol >= v.lineNumOffset {
912 v.drawCell(screenX-v.leftCol, screenY, ' ', nil, lineStyle)
915 strWidth += remainder
916 } else if runewidth.RuneWidth(ch) > 1 {
917 if screenX-v.x-v.leftCol >= v.lineNumOffset {
918 v.drawCell(screenX, screenY, ch, nil, lineStyle)
920 for i := 0; i < runewidth.RuneWidth(ch)-1; i++ {
922 if screenX-v.x-v.leftCol >= v.lineNumOffset {
923 v.drawCell(screenX-v.leftCol, screenY, '<', nil, lineStyle)
926 strWidth += StringWidth(string(ch), tabSize)
928 if screenX-v.x-v.leftCol >= v.lineNumOffset {
929 v.drawCell(screenX-v.leftCol, screenY, ch, nil, lineStyle)
931 strWidth += StringWidth(string(ch), tabSize)
933 charNum = charNum.Move(1, v.Buf)
937 // Here we are at a newline
939 if tabs[curTab].CurView == v.Num && !v.Cursor.HasSelection() && v.Cursor.Y == curLineN && colN == v.Cursor.X {
940 v.DisplayCursor(screenX-v.leftCol, screenY)
943 // The newline may be selected, in which case we should draw the selection style
944 // with a space to represent it
945 if v.Cursor.HasSelection() &&
946 (charNum.GreaterEqual(v.Cursor.CurSelection[0]) && charNum.LessThan(v.Cursor.CurSelection[1]) ||
947 charNum.LessThan(v.Cursor.CurSelection[0]) && charNum.GreaterEqual(v.Cursor.CurSelection[1])) {
949 selectStyle := defStyle.Reverse(true)
951 if style, ok := colorscheme["selection"]; ok {
954 v.drawCell(screenX, screenY, ' ', nil, selectStyle)
958 charNum = charNum.Move(1, v.Buf)
960 for i := 0; i < v.Width; i++ {
961 lineStyle := defStyle
962 if v.Buf.Settings["cursorline"].(bool) && tabs[curTab].CurView == v.Num && !v.Cursor.HasSelection() && v.Cursor.Y == curLineN {
963 if style, ok := colorscheme["cursor-line"]; ok {
964 fg, _, _ := style.Decompose()
965 lineStyle = lineStyle.Background(fg)
968 if screenX-v.x-v.leftCol+i >= v.lineNumOffset {
969 colorcolumn := int(v.Buf.Settings["colorcolumn"].(float64))
970 if colorcolumn != 0 && screenX-v.lineNumOffset+i == colorcolumn-1 {
971 if style, ok := colorscheme["color-column"]; ok {
972 fg, _, _ := style.Decompose()
973 lineStyle = lineStyle.Background(fg)
976 v.drawCell(screenX-v.leftCol+i, screenY, ' ', nil, lineStyle)
982 // DisplayCursor draws the current buffer's cursor to the screen
983 func (v *View) DisplayCursor(x, y int) {
984 // screen.ShowCursor(v.x+v.Cursor.GetVisualX()+v.lineNumOffset-v.leftCol, y)
985 screen.ShowCursor(x, y)
988 // Display renders the view, the cursor, and statusline
989 func (v *View) Display() {
991 // Don't draw the cursor if it is out of the viewport or if it has a selection
992 if (v.Cursor.Y-v.Topline < 0 || v.Cursor.Y-v.Topline > v.Height-1) || v.Cursor.HasSelection() {
995 _, screenH := screen.Size()
996 if v.Buf.Settings["statusline"].(bool) {
998 } else if (v.y + v.Height) != screenH-1 {
999 for x := 0; x < v.Width; x++ {
1000 screen.SetContent(v.x+x, v.y+v.Height, '-', nil, defStyle.Reverse(true))