1 local warp = warp or {set_here = function() return false end}
5 .. "bgcolor[#320000b4;true]"
6 .. "label[4.85,1.35;" .. "You died" .. "]"
7 .. "button_exit[2,3;3,0.5;btn_respawn;" .. "Respawn" .. "]"
8 .. "button_exit[6,3;3,0.5;btn_ghost_mode;" .. "Ghost Mode" .. "]"
9 .. "set_focus[btn_respawn;true]"
11 minetest.register_on_death(function()
12 local warp_success, warp_msg = warp.set_here("death")
14 minetest.display_chat_message(warp_msg)
16 minetest.display_chat_message("You died at " .. minetest.pos_to_string(minetest.localplayer:get_pos()) .. ".")
18 if minetest.settings:get_bool("autorespawn") then
19 minetest.send_respawn()
21 minetest.show_formspec("respawn:death", formspec)
24 minetest.register_on_formspec_input(function(formname, fields)
25 if formname == "respawn:death" then
26 if fields.btn_ghost_mode then
27 minetest.display_chat_message("You are in ghost mode. Use .respawn to Respawn.")
29 minetest.send_respawn()
34 minetest.register_chatcommand("respawn", {
35 description = "Respawn when in ghost mode",
37 if minetest.localplayer:get_hp() == 0 then
38 minetest.send_respawn()
39 minetest.display_chat_message("Respawned.")
41 minetest.display_chat_message("You are not in ghost mode.")