1 local modname = assert(core.get_current_modname())
2 local modstorage = core.get_mod_storage()
5 dofile(core.get_modpath(modname) .. "example.lua")
7 core.register_on_shutdown(function()
8 print("[PREVIEW] shutdown client")
12 local server_info = core.get_server_info()
13 print("Server version: " .. server_info.protocol_version)
14 print("Server ip: " .. server_info.ip)
15 print("Server address: " .. server_info.address)
16 print("Server port: " .. server_info.port)
18 print("CSM restrictions: " .. dump(core.get_csm_restrictions()))
20 mod_channel = core.mod_channel_join("experimental_preview")
22 core.after(4, function()
23 if mod_channel:is_writeable() then
24 mod_channel:send_all("preview talk to experimental")
28 core.after(1, function()
29 id = core.localplayer:hud_add({
30 hud_elem_type = "text",
33 position = {x=0, y=1},
35 text = "You are using the preview mod",
36 scale = {x=200, y=60},
37 alignment = {x=1, y=-1},
41 core.register_on_modchannel_message(function(channel, sender, message)
42 print("[PREVIEW][modchannels] Received message `" .. message .. "` on channel `"
43 .. channel .. "` from sender `" .. sender .. "`")
44 core.after(1, function()
45 mod_channel:send_all("CSM preview received " .. message)
49 core.register_on_modchannel_signal(function(channel, signal)
50 print("[PREVIEW][modchannels] Received signal id `" .. signal .. "` on channel `"
54 core.register_on_inventory_open(function(inventory)
55 print("INVENTORY OPEN")
56 print(dump(inventory))
60 core.register_on_placenode(function(pointed_thing, node)
61 print("The local player place a node!")
62 print("pointed_thing :" .. dump(pointed_thing))
63 print("node placed :" .. dump(node))
67 core.register_on_item_use(function(itemstack, pointed_thing)
68 print("The local player used an item!")
69 print("pointed_thing :" .. dump(pointed_thing))
70 print("item = " .. itemstack:get_name())
72 if not itemstack:is_empty() then
76 local pos = vector.add(core.localplayer:get_pos(), core.camera:get_offset())
77 local pos2 = vector.add(pos, vector.multiply(core.camera:get_look_dir(), 100))
79 local rc = core.raycast(pos, pos2)
81 print("[PREVIEW] raycast next: " .. dump(i))
83 print("[PREVIEW] line of sight: " .. (core.line_of_sight(pos, i.above) and "yes" or "no"))
85 local n1 = core.find_nodes_in_area(pos, i.under, {"default:stone"})
86 local n2 = core.find_nodes_in_area_under_air(pos, i.under, {"default:stone"})
87 print(("[PREVIEW] found %s nodes, %s nodes under air"):format(
88 n1 and #n1 or "?", n2 and #n2 or "?"))
94 -- This is an example function to ensure it's working properly, should be removed before merge
95 core.register_on_receiving_chat_message(function(message)
96 print("[PREVIEW] Received message " .. message)
100 -- This is an example function to ensure it's working properly, should be removed before merge
101 core.register_on_sending_chat_message(function(message)
102 print("[PREVIEW] Sending message " .. message)
106 -- This is an example function to ensure it's working properly, should be removed before merge
107 core.register_on_hp_modification(function(hp)
108 print("[PREVIEW] HP modified " .. hp)
111 -- This is an example function to ensure it's working properly, should be removed before merge
112 core.register_on_damage_taken(function(hp)
113 print("[PREVIEW] Damage taken " .. hp)
116 -- This is an example function to ensure it's working properly, should be removed before merge
117 core.register_chatcommand("dump", {
118 func = function(param)
119 return true, dump(_G)
123 core.register_chatcommand("colorize_test", {
124 func = function(param)
125 return true, core.colorize("red", param)
129 core.register_chatcommand("test_node", {
130 func = function(param)
131 core.display_chat_message(dump(core.get_node({x=0, y=0, z=0})))
132 core.display_chat_message(dump(core.get_node_or_nil({x=0, y=0, z=0})))
136 local function preview_minimap()
137 local minimap = core.ui.minimap
139 print("[PREVIEW] Minimap is disabled. Skipping.")
144 minimap:set_pos({x=5, y=50, z=5})
145 minimap:set_shape(math.random(0, 1))
147 print("[PREVIEW] Minimap: mode => " .. dump(minimap:get_mode()) ..
148 " position => " .. dump(minimap:get_pos()) ..
149 " angle => " .. dump(minimap:get_angle()))
152 core.after(2, function()
153 print("[PREVIEW] loaded " .. modname .. " mod")
154 modstorage:set_string("current_mod", modname)
155 print(modstorage:get_string("current_mod"))
159 core.after(5, function()
160 if core.ui.minimap then
161 core.ui.minimap:show()
164 print("[PREVIEW] Time of day " .. core.get_timeofday())
166 print("[PREVIEW] Node level: " .. core.get_node_level({x=0, y=20, z=0}) ..
167 " max level " .. core.get_node_max_level({x=0, y=20, z=0}))
169 print("[PREVIEW] Find node near: " .. dump(core.find_node_near({x=0, y=20, z=0}, 10,
170 {"group:tree", "default:dirt", "default:stone"})))
173 core.register_on_dignode(function(pos, node)
174 print("The local player dug a node!")
175 print("pos:" .. dump(pos))
176 print("node:" .. dump(node))
180 core.register_on_punchnode(function(pos, node)
181 print("The local player punched a node!")
182 local itemstack = core.get_wielded_item()
185 print(dump(itemstack:is_empty()))
186 print(dump(itemstack:get_name()))
187 print(dump(itemstack:get_count()))
188 print(dump(itemstack:get_wear()))
189 print(dump(itemstack:get_meta()))
190 print(dump(itemstack:get_metadata()
191 print(dump(itemstack:is_known()))
192 --print(dump(itemstack:get_definition()))
193 print(dump(itemstack:get_tool_capabilities()))
194 print(dump(itemstack:to_string()))
195 print(dump(itemstack:to_table()))
197 print(dump(itemstack:set_name("default:dirt")))
198 print(dump(itemstack:set_count("95")))
199 print(dump(itemstack:set_wear(934)))
200 print(dump(itemstack:get_meta()))
201 print(dump(itemstack:get_metadata()))
203 print(dump(itemstack:to_table()))
204 print("pos:" .. dump(pos))
205 print("node:" .. dump(node))
209 core.register_chatcommand("privs", {
210 func = function(param)
211 return true, core.privs_to_string(minetest.get_privilege_list())
215 core.register_chatcommand("text", {
216 func = function(param)
217 return core.localplayer:hud_change(id, "text", param)
222 core.register_on_mods_loaded(function()
223 core.log("Yeah preview mod is loaded with other CSM mods.")