]> git.lizzy.rs Git - minetest.git/blob - client/shaders/selection_shader/opengl_fragment.glsl
Shaders: Complete 478e753. OpenGL 4.3 compatiblity
[minetest.git] / client / shaders / selection_shader / opengl_fragment.glsl
1 uniform sampler2D baseTexture;
2
3 void main(void)
4 {
5         vec2 uv = gl_TexCoord[0].st;
6         vec4 color = texture2D(baseTexture, uv);
7         color.rgb *= gl_Color.rgb;
8         gl_FragColor = color;
9 }