]> git.lizzy.rs Git - dragonfireclient.git/blob - builtin/modmgr.lua
Fix enable mod/enable button not shown on entering world config dialog
[dragonfireclient.git] / builtin / modmgr.lua
1 --Minetest
2 --Copyright (C) 2013 sapier
3 --
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
8 --
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 --GNU Lesser General Public License for more details.
13 --
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17
18 --------------------------------------------------------------------------------
19 function get_mods(path,retval,modpack)
20
21         local mods = engine.get_dirlist(path,true)
22         for i=1,#mods,1 do
23                 local toadd = {}
24                 local modpackfile = nil
25                 
26                 toadd.name              = mods[i]
27                 toadd.path              = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
28                 if modpack ~= nil and
29                         modpack ~= "" then
30                         toadd.modpack   = modpack
31                 else
32                         local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt"
33                         local error = nil
34                         modpackfile,error = io.open(filename,"r")
35                 end
36                         
37                 if modpackfile ~= nil then
38                         modpackfile:close()
39                         toadd.is_modpack = true
40                         table.insert(retval,toadd)
41                         get_mods(path .. DIR_DELIM .. mods[i],retval,mods[i])
42                 else
43                         table.insert(retval,toadd)
44                 end
45         end
46 end
47
48 --modmanager implementation
49 modmgr = {}
50
51 --------------------------------------------------------------------------------
52 function modmgr.extract(modfile)
53         if modfile.type == "zip" then
54                 local tempfolder = os.tempfolder()
55                 
56                 if tempfolder ~= nil and
57                         tempfodler ~= "" then
58                         engine.create_dir(tempfolder)
59                         engine.extract_zip(modfile.name,tempfolder)
60                         return tempfolder
61                 end
62         end
63 end
64
65 -------------------------------------------------------------------------------
66 function modmgr.getbasefolder(temppath)
67
68         if temppath == nil then
69                 return {
70                 type = "invalid",
71                 path = ""
72                 }
73         end
74
75         local testfile = io.open(temppath .. DIR_DELIM .. "init.lua","r")
76         if testfile ~= nil then
77                 testfile:close()
78                 return {
79                                 type="mod",
80                                 path=temppath
81                                 }
82         end
83         
84         testfile = io.open(temppath .. DIR_DELIM .. "modpack.txt","r")
85         if testfile ~= nil then
86                 testfile:close()
87                 return {
88                                 type="modpack",
89                                 path=temppath
90                                 }
91         end
92         
93         local subdirs = engine.get_dirlist(temppath,true)
94         
95         --only single mod or modpack allowed
96         if #subdirs ~= 1 then
97                 return {
98                         type = "invalid",
99                         path = ""
100                         }
101         end
102
103         testfile = 
104         io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."init.lua","r")
105         if testfile ~= nil then
106                 testfile:close()
107                 return {
108                         type="mod",
109                         path= temppath .. DIR_DELIM .. subdirs[1]
110                         }
111         end
112         
113         testfile = 
114         io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."modpack.txt","r")
115         if testfile ~= nil then
116                 testfile:close()
117                 return {
118                         type="modpack",
119                         path=temppath ..  DIR_DELIM .. subdirs[1]
120                         }
121         end
122
123         return {
124                 type = "invalid",
125                 path = ""
126                 }
127 end
128
129 --------------------------------------------------------------------------------
130 function modmgr.isValidModname(modpath)
131         if modpath:find("-") ~= nil then
132                 return false
133         end
134         
135         return true
136 end
137
138 --------------------------------------------------------------------------------
139 function modmgr.parse_register_line(line)
140         local pos1 = line:find("\"")
141         local pos2 = nil
142         if pos1 ~= nil then
143                 pos2 = line:find("\"",pos1+1)
144         end
145         
146         if pos1 ~= nil and pos2 ~= nil then
147                 local item = line:sub(pos1+1,pos2-1)
148                 
149                 if item ~= nil and
150                         item ~= "" then
151                         local pos3 = item:find(":")
152                         
153                         if pos3 ~= nil then
154                                 local retval = item:sub(1,pos3-1)
155                                 if retval ~= nil and
156                                         retval ~= "" then
157                                         return retval
158                                 end 
159                         end
160                 end
161         end
162         return nil
163 end
164
165 --------------------------------------------------------------------------------
166 function modmgr.parse_dofile_line(modpath,line)
167         local pos1 = line:find("\"")
168         local pos2 = nil
169         if pos1 ~= nil then
170                 pos2 = line:find("\"",pos1+1)
171         end
172         
173         if pos1 ~= nil and pos2 ~= nil then
174                 local filename = line:sub(pos1+1,pos2-1)
175                 
176                 if filename ~= nil and
177                         filename ~= "" and
178                         filename:find(".lua") then
179                         return modmgr.identify_modname(modpath,filename)
180                 end
181         end
182         return nil
183 end
184
185 --------------------------------------------------------------------------------
186 function modmgr.identify_modname(modpath,filename)
187         local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
188         if testfile ~= nil then
189                 local line = testfile:read()
190                 
191                 while line~= nil do
192                         local modname = nil
193                 
194                         if line:find("minetest.register_tool") then
195                                 modname = modmgr.parse_register_line(line)
196                         end
197                         
198                         if line:find("minetest.register_craftitem") then
199                                 modname = modmgr.parse_register_line(line)
200                         end
201                         
202                         
203                         if line:find("minetest.register_node") then
204                                 modname = modmgr.parse_register_line(line)
205                         end
206                         
207                         if line:find("dofile") then
208                                 modname = modmgr.parse_dofile_line(modpath,line)
209                         end
210                 
211                         if modname ~= nil then
212                                 testfile:close()
213                                 return modname
214                         end
215                         
216                         line = testfile:read()
217                 end
218                 testfile:close()
219         end
220         
221         return nil
222 end
223
224 --------------------------------------------------------------------------------
225 function modmgr.tab()
226
227         if modmgr.global_mods == nil then
228                 modmgr.refresh_globals()
229         end
230
231         if modmgr.selected_mod == nil then
232                 modmgr.selected_mod = 1
233         end
234         
235         local retval = 
236                 "vertlabel[0,-0.25;MODS]" ..
237                 "label[0.8,-0.25;Installed Mods:]" ..
238                 "textlist[0.75,0.25;4.5,4.3;modlist;" ..
239                 modmgr.render_modlist(modmgr.global_mods) .. 
240                 ";" .. modmgr.selected_mod .. "]"
241
242         retval = retval ..
243                 "button[1,4.85;2,0.5;btn_mod_mgr_install_local;Install]" ..
244                 "button[3,4.85;2,0.5;btn_mod_mgr_download;Download]"
245                 
246         local selected_mod = nil
247                 
248         if filterlist.size(modmgr.global_mods) >= modmgr.selected_mod then
249                 selected_mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
250         end
251         
252         if selected_mod ~= nil then
253                 if selected_mod.is_modpack then
254                         retval = retval .. "button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;Rename]"
255                 else
256                 --show dependencies
257                         retval = retval .. 
258                                 "label[6,1.9;Depends:]" ..
259                                 "textlist[6,2.4;5.7,2;deplist;"
260                                 
261                         toadd = modmgr.get_dependencies(selected_mod.path)
262                         
263                         retval = retval .. toadd .. ";0;true,false]"
264                         
265                         --TODO read modinfo
266                 end
267                 --show delete button
268                 retval = retval .. "button[8,4.85;2,0.5;btn_mod_mgr_delete_mod;Delete]"
269         end
270         return retval
271 end
272
273 --------------------------------------------------------------------------------
274 function modmgr.dialog_rename_modpack()
275
276         local mod = filterlist.get_list(modmgr.modlist)[modmgr.selected_mod]
277         
278         local retval = 
279                 "label[1.75,1;Rename Modpack:]"..
280                 "field[4.5,1.4;6,0.5;te_modpack_name;;" ..
281                 mod.name ..
282                 "]" ..
283                 "button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;Accept]" ..
284                 "button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;Cancel]"
285
286         return retval
287 end
288
289 --------------------------------------------------------------------------------
290 function modmgr.precheck()
291
292         if modmgr.world_config_selected_world == nil then
293                 modmgr.world_config_selected_world = 1
294         end
295         
296         if modmgr.world_config_selected_mod == nil then
297                 modmgr.world_config_selected_mod = 1
298         end
299         
300         if modmgr.hide_gamemods == nil then
301                 modmgr.hide_gamemods = true
302         end
303         
304         if modmgr.hide_modpackcontents == nil then
305                 modmgr.hide_modpackcontents = true
306         end
307 end
308
309 --------------------------------------------------------------------------------
310 function modmgr.render_modlist(render_list)
311         local retval = ""
312         
313         if render_list == nil then
314                 if modmgr.global_mods == nil then
315                         modmgr.refresh_globals()
316                 end
317                 render_list = modmgr.global_mods
318         end
319         
320         local list = filterlist.get_list(render_list)
321         local last_modpack = nil
322         
323         for i,v in ipairs(list) do
324                 if retval ~= "" then
325                         retval = retval ..","
326                 end
327                 
328                 if v.is_modpack then
329                         local rawlist = filterlist.get_raw_list(render_list)
330                         
331                         local all_enabled = true
332                         for j=1,#rawlist,1 do
333                                 if rawlist[j].modpack == list[i].name and
334                                         rawlist[j].enabled ~= true then
335                                                 all_enabled = false
336                                                 break
337                                 end
338                         end
339                         
340                         if all_enabled == false then
341                                 retval = retval .. mt_color_grey
342                         else
343                                 retval = retval .. mt_color_dark_green
344                         end
345                 end
346                 
347                 if v.typ == "game_mod" then
348                         retval = retval .. mt_color_blue
349                 else
350                         if v.enabled then
351                                 retval = retval .. mt_color_green
352                         end
353                 end
354                 if v.modpack  ~= nil then
355                         retval = retval .. "    "
356                 end
357                 retval = retval .. v.name
358         end
359         
360         return retval
361 end
362
363 --------------------------------------------------------------------------------
364 function modmgr.dialog_configure_world()
365         modmgr.precheck()
366         
367         local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
368         local mod = filterlist.get_list(modmgr.modlist)[modmgr.world_config_selected_mod]
369         
370         local retval =
371                 "size[11,6.5]" ..
372                 "label[1.5,-0.25;World: " .. worldspec.name .. "]"
373                 
374         if modmgr.hide_gamemods then
375                 retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;Hide Game;true]"
376         else
377                 retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;Hide Game;false]"
378         end
379         
380         if modmgr.hide_modpackcontents then
381                 retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;Hide mp content;true]"
382         else
383                 retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;Hide mp content;false]"
384         end
385         
386         if mod == nil then
387                 mod = {name=""}
388         end
389         retval = retval ..
390                 "label[0,0.45;Mod:]" ..
391                 "label[0.75,0.45;" .. mod.name .. "]" ..
392                 "label[0,1;Depends:]" ..
393                 "textlist[0,1.5;5,4.25;world_config_depends;" ..
394                 modmgr.get_dependencies(mod.path) .. ";0]" ..
395                 "button[9.25,6.35;2,0.5;btn_config_world_save;Save]" ..
396                 "button[7.4,6.35;2,0.5;btn_config_world_cancel;Cancel]"
397         
398         if engine.setting_get("old_style_mod_selection") == "true" then
399                 if mod ~= nil and mod.name ~= "" then
400                         if mod.is_modpack then
401                                 local rawlist = filterlist.get_raw_list(modmgr.modlist)
402                                 
403                                 local all_enabled = true
404                                 for j=1,#rawlist,1 do
405                                         if rawlist[j].modpack == mod.name and
406                                                 rawlist[j].enabled ~= true then
407                                                         all_enabled = false
408                                                         break
409                                         end
410                                 end
411                                 
412                                 if all_enabled == false then
413                                         retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;Enable MP]"
414                                 else
415                                         retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;Disable MP]"
416                                 end
417                         else
418                                 if mod.enabled then
419                                         retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;true]"
420                                 else
421                                         retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;false]"
422                                 end
423                         end
424                 
425                 end
426                 
427                 retval = retval ..
428                         "button[8.5,-0.125;2.5,0.5;btn_all_mods;Enable all]"
429         else
430                 retval = retval ..
431                 "button[5.5,-0.125;5.75,0.5;btn_all_mods;Enable all Mods]"
432         end
433                 retval = retval ..
434                 "textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
435                 
436
437         retval = retval .. modmgr.render_modlist(modmgr.modlist)
438
439         retval = retval .. ";" .. modmgr.world_config_selected_mod .."]"
440         
441         return retval
442 end
443
444 --------------------------------------------------------------------------------
445 function modmgr.handle_buttons(tab,fields)
446
447         local retval = nil
448         
449         if tab == "mod_mgr" then
450                 retval = modmgr.handle_modmgr_buttons(fields)
451         end
452         
453         if tab == "dialog_rename_modpack" then
454                 retval = modmgr.handle_rename_modpack_buttons(fields)
455         end
456         
457         if tab == "dialog_delete_mod" then
458                 retval = modmgr.handle_delete_mod_buttons(fields)
459         end
460         
461         if tab == "dialog_configure_world" then
462                 retval = modmgr.handle_configure_world_buttons(fields)
463         end
464         
465         return retval
466 end
467
468 --------------------------------------------------------------------------------
469 function modmgr.get_dependencies(modfolder)
470         local toadd = ""
471         if modfolder ~= nil then
472                 local filename = modfolder ..
473                                         DIR_DELIM .. "depends.txt"
474         
475                 local dependencyfile = io.open(filename,"r")
476                 
477                 if dependencyfile then
478                         local dependency = dependencyfile:read("*l")
479                         while dependency do
480                                 if toadd ~= "" then     
481                                         toadd = toadd .. ","
482                                 end
483                                 toadd = toadd .. dependency
484                                 dependency = dependencyfile:read()
485                         end
486                         dependencyfile:close()
487                 end
488         end
489
490         return toadd
491 end
492
493
494 --------------------------------------------------------------------------------
495 function modmgr.get_worldconfig(worldpath)
496         local filename = worldpath ..
497                                 DIR_DELIM .. "world.mt"
498
499         local worldfile = io.open(filename,"r")
500         
501         local worldconfig = {}
502         worldconfig.global_mods = {}
503         worldconfig.game_mods = {}
504         
505         if worldfile then
506                 local dependency = worldfile:read("*l")
507                 while dependency do
508                         local parts = dependency:split("=")
509
510                         local key = parts[1]:trim()
511
512                         if key == "gameid" then
513                                 worldconfig.id = parts[2]:trim()
514                         else
515                                 local key = parts[1]:trim():sub(10)
516                                 if parts[2]:trim() == "true" then
517                                         worldconfig.global_mods[key] = true
518                                 else
519                                         worldconfig.global_mods[key] = false
520                                 end
521                         end
522                         dependency = worldfile:read("*l")
523                 end
524                 worldfile:close()
525         else
526                 print("Modmgr: " .. filename .. " not found")
527         end
528         
529         --read gamemods
530         local gamemodpath = engine.get_gamepath() .. DIR_DELIM .. worldconfig.id .. DIR_DELIM .. "mods"
531         
532         get_mods(gamemodpath,worldconfig.game_mods)
533
534         return worldconfig
535 end
536 --------------------------------------------------------------------------------
537 function modmgr.handle_modmgr_buttons(fields)
538         local retval = {
539                         tab = nil,
540                         is_dialog = nil,
541                         show_buttons = nil,
542                 }
543
544         if fields["modlist"] ~= nil then
545                 local event = explode_textlist_event(fields["modlist"])
546                 modmgr.selected_mod = event.index
547         end
548         
549         if fields["btn_mod_mgr_install_local"] ~= nil then
550                 engine.show_file_open_dialog("mod_mgt_open_dlg","Select Mod File:")
551         end
552         
553         if fields["btn_mod_mgr_download"] ~= nil then
554                 retval.current_tab = "dialog_modstore_unsorted"
555                 retval.is_dialog = true
556                 retval.show_buttons = false
557                 return retval
558         end
559         
560         if fields["btn_mod_mgr_rename_modpack"] ~= nil then
561                 retval.current_tab = "dialog_rename_modpack"
562                 retval.is_dialog = true
563                 retval.show_buttons = false
564                 return retval
565         end
566         
567         if fields["btn_mod_mgr_delete_mod"] ~= nil then
568                 retval.current_tab = "dialog_delete_mod"
569                 retval.is_dialog = true
570                 retval.show_buttons = false
571                 return retval
572         end
573         
574         if fields["mod_mgt_open_dlg_accepted"] ~= nil and
575                 fields["mod_mgt_open_dlg_accepted"] ~= "" then
576                 modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil)
577         end
578         
579         return nil;
580 end
581
582 --------------------------------------------------------------------------------
583 function modmgr.installmod(modfilename,basename)
584         local modfile = modmgr.identify_filetype(modfilename)
585         local modpath = modmgr.extract(modfile)
586         
587         if modpath == nil then
588                 gamedata.errormessage = "Install Mod: file: " .. modfile.name ..
589                         "\nInstall Mod: unsupported filetype \"" .. modfile.type .. "\""
590                 return
591         end
592         
593         
594         local basefolder = modmgr.getbasefolder(modpath)
595         
596         if basefolder.type == "modpack" then
597                 local clean_path = nil
598                 
599                 if basename ~= nil then
600                         clean_path = "mp_" .. basename
601                 end
602                 
603                 if clean_path == nil then
604                         clean_path = get_last_folder(cleanup_path(basefolder.path))
605                 end
606                 
607                 if clean_path ~= nil then
608                         local targetpath = engine.get_modpath() .. DIR_DELIM .. clean_path
609                         if not engine.copy_dir(basefolder.path,targetpath) then
610                                 gamedata.errormessage = "Failed to install " .. basename .. " to " .. targetpath
611                         end
612                 else
613                         gamedata.errormessage = "Install Mod: unable to find suitable foldername for modpack " 
614                                 .. modfilename
615                 end
616         end
617         
618         if basefolder.type == "mod" then
619                 local targetfolder = basename
620                 
621                 if targetfolder == nil then
622                         targetfolder = modmgr.identify_modname(basefolder.path,"init.lua")
623                 end
624                 
625                 --if heuristic failed try to use current foldername
626                 if targetfolder == nil then
627                         targetfolder = get_last_folder(basefolder.path)
628                 end     
629                 
630                 if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then
631                         local targetpath = engine.get_modpath() .. DIR_DELIM .. targetfolder
632                         engine.copy_dir(basefolder.path,targetpath)
633                 else
634                         gamedata.errormessage = "Install Mod: unable to find real modname for: " 
635                                 .. modfilename
636                 end
637         end
638         
639         engine.delete_dir(modpath)
640
641         modmgr.refresh_globals()
642
643 end
644
645 --------------------------------------------------------------------------------
646 function modmgr.handle_rename_modpack_buttons(fields)
647         
648         if fields["dlg_rename_modpack_confirm"] ~= nil then
649                 local mod = filterlist.get_list(modmgr.modlist)[modmgr.selected_mod]
650                 local oldpath = engine.get_modpath() .. DIR_DELIM .. mod.name
651                 local targetpath = engine.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"]
652                 engine.copy_dir(oldpath,targetpath,false)
653         end
654         
655         return {
656                 is_dialog = false,
657                 show_buttons = true,
658                 current_tab = engine.setting_get("main_menu_tab")
659                 }
660 end
661 --------------------------------------------------------------------------------
662 function modmgr.handle_configure_world_buttons(fields)
663         if fields["world_config_modlist"] ~= nil then
664                 local event = explode_textlist_event(fields["world_config_modlist"])
665                 modmgr.world_config_selected_mod = event.index
666
667                 if engine.setting_get("old_style_mod_selection") ~= "true" then
668                         if event.typ == "DCL" then
669                                 local mod = filterlist.get_list(modmgr.modlist)[event.index]
670                                 
671                                 if mod.typ == "game_mod" then
672                                         return nil
673                                 end
674                                 
675                                 if not mod.is_modpack then
676                                         mod.enabled = not mod.enabled
677                                 else
678                                         local list = filterlist.get_raw_list(modmgr.modlist)
679                                         local toset = nil
680                                         
681                                         for i=1,#list,1 do
682                                                 if list[i].modpack == mod.name then
683                                                         if toset == nil then
684                                                                 toset = not list[i].enabled
685                                                         end
686                                                         
687                                                         list[i].enabled = toset
688                                                 end
689                                         end
690                                 end
691                         end
692                 end
693         end
694         
695         if engine.setting_get("old_style_mod_selection") == "true" then
696                 if fields["cb_mod_enable"] ~= nil then
697                         local mod = filterlist.get_list(modmgr.modlist)
698                                 [engine.get_textlist_index("world_config_modlist")]
699                         if fields["cb_mod_enable"] == "true" then
700                                 mod.enabled = true
701                         else
702                                 mod.enabled = false
703                         end
704                 end
705                 
706                 if fields["btn_mp_enable"] ~= nil or 
707                         fields["btn_mp_disable"] then
708                         local mod = filterlist.get_list(modmgr.modlist)
709                                 [engine.get_textlist_index("world_config_modlist")]
710                         
711                         local toset=false
712                         if fields["btn_mp_enable"] ~= nil then
713                                 toset = true
714                         end
715                         local list = filterlist.get_raw_list(modmgr.modlist)
716                         
717                         for i=1,#list,1 do
718                                 if list[i].modpack == mod.name then
719                                         list[i].enabled = toset
720                                 end
721                         end
722                 end
723         end
724         
725         if fields["cb_hide_gamemods"] ~= nil then
726                 local current = filterlist.get_filtercriteria(modmgr.modlist)
727                 
728                 if current == nil then
729                         current = {}
730                 end
731
732                 if fields["cb_hide_gamemods"] == "true" then
733                         current.hide_game = true
734                         modmgr.hide_gamemods = true
735                 else
736                         current.hide_game = false
737                         modmgr.hide_gamemods = false
738                 end
739                 
740                 filterlist.set_filtercriteria(modmgr.modlist,current)
741         end
742         
743                 if fields["cb_hide_mpcontent"] ~= nil then
744                 local current = filterlist.get_filtercriteria(modmgr.modlist)
745                 
746                 if current == nil then
747                         current = {}
748                 end
749
750                 if fields["cb_hide_mpcontent"] == "true" then
751                         current.hide_modpackcontents = true
752                         modmgr.hide_modpackcontents = true
753                 else
754                         current.hide_modpackcontents = false
755                         modmgr.hide_modpackcontents = false
756                 end
757                 
758                 filterlist.set_filtercriteria(modmgr.modlist,current)
759         end
760         
761         if fields["btn_config_world_save"] then
762                 local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
763                 
764                 local filename = worldspec.path ..
765                                 DIR_DELIM .. "world.mt"
766
767                 local worldfile = io.open(filename,"w")
768                 
769                 if worldfile then
770                         worldfile:write("gameid = " .. modmgr.worldconfig.id .. "\n")
771                         
772                         local rawlist = filterlist.get_raw_list(modmgr.modlist)
773                         
774                         for i=1,#rawlist,1 do
775                         
776                                 if not rawlist[i].is_modpack and
777                                         rawlist[i].typ ~= "game_mod" then
778                                         if rawlist[i].enabled then
779                                                 worldfile:write("load_mod_" .. rawlist[i].name .. " = true" .. "\n")
780                                         else
781                                                 worldfile:write("load_mod_" .. rawlist[i].name .. " = false" .. "\n")
782                                         end
783                                 end
784                         end
785                         
786                         worldfile:close()
787                 else
788                         print("failed to open world config file")
789                 end
790                 
791                 modmgr.modlist = nil
792                 modmgr.worldconfig = nil
793         
794                 return {
795                         is_dialog = false,
796                         show_buttons = true,
797                         current_tab = engine.setting_get("main_menu_tab")
798                 }
799         end
800         
801         if fields["btn_config_world_cancel"] then
802         
803                 modmgr.worldconfig = nil
804                 
805                 return {
806                         is_dialog = false,
807                         show_buttons = true,
808                         current_tab = engine.setting_get("main_menu_tab")
809                 }
810         end
811         
812         if fields["btn_all_mods"] then
813                 local list = filterlist.get_raw_list(modmgr.modlist)
814                 
815                 for i=1,#list,1 do
816                         if list[i].typ ~= "game_mod" and
817                                 not list[i].is_modpack then
818                                 list[i].enabled = true
819                         end
820                 end
821         end
822         
823
824         
825         return nil
826 end
827 --------------------------------------------------------------------------------
828 function modmgr.handle_delete_mod_buttons(fields)
829         local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
830         
831         if fields["dlg_delete_mod_confirm"] ~= nil then
832                 
833                 if mod.path ~= nil and
834                         mod.path ~= "" and
835                         mod.path ~= engine.get_modpath() then
836                         if not engine.delete_dir(mod.path) then
837                                 gamedata.errormessage ="Modmgr: failed to delete >" .. mod.path .. "<"
838                         end
839                         modmgr.refresh_globals()
840                 else
841                         gamedata.errormessage ="Modmgr: invalid modpath >" .. mod.path .. "<"
842                 end
843         end
844         
845         return {
846                 is_dialog = false,
847                 show_buttons = true,
848                 current_tab = engine.setting_get("main_menu_tab")
849                 }
850 end
851
852 --------------------------------------------------------------------------------
853 function modmgr.dialog_delete_mod()
854
855         local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
856         
857         local retval = 
858                 "field[1.75,1;10,3;;Are you sure you want to delete ".. mod.name .. "?;]"..
859                 "button[4,4.2;1,0.5;dlg_delete_mod_confirm;Yes]" ..
860                 "button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;No of course not!]"
861
862         return retval
863 end
864
865 --------------------------------------------------------------------------------
866 function modmgr.preparemodlist(data)
867         local retval = {}
868         
869         local global_mods = {}
870         local game_mods = {}
871         
872         --read global mods
873         local modpath = engine.get_modpath()
874
875         if modpath ~= nil and
876                 modpath ~= "" then
877                 get_mods(modpath,global_mods)
878         end
879         
880         for i=1,#global_mods,1 do
881                 global_mods[i].typ = "global_mod"
882                 table.insert(retval,global_mods[i])
883         end
884         
885         --read game mods
886         if data.gameid ~= nil and
887                 data.gameid ~= "" then
888                 local gamemodpath = engine.get_gamepath() .. DIR_DELIM .. data.gameid .. DIR_DELIM .. "mods"
889                 
890                 get_mods(gamemodpath,game_mods)
891         end
892         
893         for i=1,#game_mods,1 do
894                 game_mods[i].typ = "game_mod"
895                 table.insert(retval,game_mods[i])
896         end
897         
898         if data.worldpath == nil then
899                 return retval
900         end
901         
902         --read world mod configuration
903         local filename = data.worldpath ..
904                                 DIR_DELIM .. "world.mt"
905
906         local worldfile = io.open(filename,"r")
907         if worldfile then
908                 local dependency = worldfile:read("*l")
909                 while dependency do
910                         local parts = dependency:split("=")
911
912                         local key = parts[1]:trim()
913
914                         if key ~= "gameid" then
915                                 local key = parts[1]:trim():sub(10)
916                                 local element = nil
917                                 for i=1,#retval,1 do
918                                         if retval[i].name == key then
919                                                 element = retval[i]
920                                                 break
921                                         end
922                                 end
923                                 if element ~= nil then
924                                         if parts[2]:trim() == "true" then
925                                                 element.enabled = true
926                                         else
927                                                 element.enabled = false
928                                         end
929                                 else
930                                         print("Mod: " .. key .. " " .. dump(parts[2]) .. " but not found")
931                                 end
932                         end
933                         dependency = worldfile:read("*l")
934                 end
935                 worldfile:close()
936
937         end
938
939         return retval
940 end
941
942 --------------------------------------------------------------------------------
943 function modmgr.init_worldconfig()
944         modmgr.precheck()
945         local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
946         
947         if worldspec ~= nil then
948                 --read worldconfig
949                 modmgr.worldconfig = modmgr.get_worldconfig(worldspec.path)
950                 
951                 if modmgr.worldconfig.id == nil or
952                         modmgr.worldconfig.id == "" then
953                         modmgr.worldconfig = nil
954                         return false
955                 end
956                 
957                 modmgr.modlist = filterlist.create(
958                                                 modmgr.preparemodlist, --refresh
959                                                 modmgr.comparemod, --compare
960                                                 function(element,uid) --uid match
961                                                         if element.name == uid then
962                                                                 return true
963                                                         end
964                                                 end, 
965                                                 function(element,criteria)
966                                                         if criteria.hide_game and
967                                                                 element.typ == "game_mod" then
968                                                                         return false
969                                                         end
970                                                         
971                                                         if criteria.hide_modpackcontents and
972                                                                 element.modpack ~= nil then
973                                                                         return false
974                                                                 end
975                                                         return true
976                                                 end, --filter
977                                                 { worldpath= worldspec.path,
978                                                   gameid = worldspec.gameid }
979                                         )
980                                         
981                 filterlist.set_filtercriteria(modmgr.modlist, {
982                                                                         hide_game=modmgr.hide_gamemods,
983                                                                         hide_modpackcontents= modmgr.hide_modpackcontents
984                                                                         })
985                 
986                 return true     
987         end
988
989         return false
990 end
991
992 --------------------------------------------------------------------------------
993 function modmgr.comparemod(elem1,elem2)
994         if elem1 == nil or elem2 == nil then
995                 return false
996         end
997         if elem1.name ~= elem2.name then
998                 return false
999         end
1000         if elem1.is_modpack ~= elem2.is_modpack then
1001                 return false
1002         end
1003         if elem1.typ ~= elem2.typ then
1004                 return false
1005         end
1006         if elem1.modpack ~= elem2.modpack then
1007                 return false
1008         end
1009         
1010         if elem1.path ~= elem2.path then
1011                 return false
1012         end
1013         
1014         return true
1015 end
1016
1017 --------------------------------------------------------------------------------
1018 function modmgr.gettab(name)
1019         local retval = ""
1020         
1021         if name == "mod_mgr" then
1022                 retval = retval .. modmgr.tab()
1023         end
1024         
1025         if name == "dialog_rename_modpack" then
1026                 retval = retval .. modmgr.dialog_rename_modpack()
1027         end
1028         
1029         if name == "dialog_delete_mod" then
1030                 retval = retval .. modmgr.dialog_delete_mod()
1031         end
1032         
1033         if name == "dialog_configure_world" then
1034                 retval = retval .. modmgr.dialog_configure_world()
1035         end
1036         
1037         return retval
1038 end
1039
1040 --------------------------------------------------------------------------------
1041 function modmgr.mod_exists(basename)
1042
1043         if modmgr.global_mods == nil then
1044                 modmgr.refresh_globals()
1045         end
1046
1047         if filterlist.raw_index_by_uid(modmgr.global_mods,basename) > 0 then
1048                 return true
1049         end
1050         
1051         return false
1052 end
1053
1054 --------------------------------------------------------------------------------
1055 function modmgr.get_global_mod(idx)
1056
1057         if modmgr.global_mods == nil then
1058                 return nil
1059         end
1060         
1061         if idx < 1 or idx > filterlist.size(modmgr.global_mods) then
1062                 return nil
1063         end
1064
1065         return filterlist.get_list(modmgr.global_mods)[idx]
1066 end
1067
1068 --------------------------------------------------------------------------------
1069 function modmgr.refresh_globals()
1070         modmgr.global_mods = filterlist.create(
1071                                         modmgr.preparemodlist, --refresh
1072                                         modmgr.comparemod, --compare
1073                                         function(element,uid) --uid match
1074                                                 if element.name == uid then
1075                                                         return true
1076                                                 end
1077                                         end, 
1078                                         nil, --filter
1079                                         {}
1080                                         )
1081 end
1082
1083 --------------------------------------------------------------------------------
1084 function modmgr.identify_filetype(name)
1085
1086         if name:sub(-3):lower() == "zip" then
1087                 return {
1088                                 name = name,
1089                                 type = "zip"
1090                                 }
1091         end
1092         
1093         if name:sub(-6):lower() == "tar.gz" or
1094                 name:sub(-3):lower() == "tgz"then
1095                 return {
1096                                 name = name,
1097                                 type = "tgz"
1098                                 }
1099         end
1100         
1101         if name:sub(-6):lower() == "tar.bz2" then
1102                 return {
1103                                 name = name,
1104                                 type = "tbz"
1105                                 }
1106         end
1107         
1108         if name:sub(-2):lower() == "7z" then
1109                 return {
1110                                 name = name,
1111                                 type = "7z"
1112                                 }
1113         end
1114
1115         return {
1116                 name = name,
1117                 type = "ukn"
1118         }
1119 end