2 --Copyright (C) 2013 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 --------------------------------------------------------------------------------
19 function get_mods(path,retval,modpack)
21 local mods = engine.get_dirlist(path,true)
24 local modpackfile = nil
27 toadd.path = path .. DIR_DELIM .. mods[i] .. DIR_DELIM
30 toadd.modpack = modpack
32 local filename = path .. DIR_DELIM .. mods[i] .. DIR_DELIM .. "modpack.txt"
34 modpackfile,error = io.open(filename,"r")
37 if modpackfile ~= nil then
39 toadd.is_modpack = true
40 table.insert(retval,toadd)
41 get_mods(path .. DIR_DELIM .. mods[i],retval,mods[i])
43 table.insert(retval,toadd)
48 --modmanager implementation
51 --------------------------------------------------------------------------------
52 function modmgr.extract(modfile)
53 if modfile.type == "zip" then
54 local tempfolder = os.tempfolder()
56 if tempfolder ~= nil and
58 engine.create_dir(tempfolder)
59 engine.extract_zip(modfile.name,tempfolder)
65 -------------------------------------------------------------------------------
66 function modmgr.getbasefolder(temppath)
68 if temppath == nil then
75 local testfile = io.open(temppath .. DIR_DELIM .. "init.lua","r")
76 if testfile ~= nil then
84 testfile = io.open(temppath .. DIR_DELIM .. "modpack.txt","r")
85 if testfile ~= nil then
93 local subdirs = engine.get_dirlist(temppath,true)
95 --only single mod or modpack allowed
104 io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."init.lua","r")
105 if testfile ~= nil then
109 path= temppath .. DIR_DELIM .. subdirs[1]
114 io.open(temppath .. DIR_DELIM .. subdirs[1] ..DIR_DELIM .."modpack.txt","r")
115 if testfile ~= nil then
119 path=temppath .. DIR_DELIM .. subdirs[1]
129 --------------------------------------------------------------------------------
130 function modmgr.isValidModname(modpath)
131 if modpath:find("-") ~= nil then
138 --------------------------------------------------------------------------------
139 function modmgr.parse_register_line(line)
140 local pos1 = line:find("\"")
143 pos2 = line:find("\"",pos1+1)
146 if pos1 ~= nil and pos2 ~= nil then
147 local item = line:sub(pos1+1,pos2-1)
151 local pos3 = item:find(":")
154 local retval = item:sub(1,pos3-1)
165 --------------------------------------------------------------------------------
166 function modmgr.parse_dofile_line(modpath,line)
167 local pos1 = line:find("\"")
170 pos2 = line:find("\"",pos1+1)
173 if pos1 ~= nil and pos2 ~= nil then
174 local filename = line:sub(pos1+1,pos2-1)
176 if filename ~= nil and
178 filename:find(".lua") then
179 return modmgr.identify_modname(modpath,filename)
185 --------------------------------------------------------------------------------
186 function modmgr.identify_modname(modpath,filename)
187 local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
188 if testfile ~= nil then
189 local line = testfile:read()
194 if line:find("minetest.register_tool") then
195 modname = modmgr.parse_register_line(line)
198 if line:find("minetest.register_craftitem") then
199 modname = modmgr.parse_register_line(line)
203 if line:find("minetest.register_node") then
204 modname = modmgr.parse_register_line(line)
207 if line:find("dofile") then
208 modname = modmgr.parse_dofile_line(modpath,line)
211 if modname ~= nil then
216 line = testfile:read()
224 --------------------------------------------------------------------------------
225 function modmgr.tab()
227 if modmgr.global_mods == nil then
228 modmgr.refresh_globals()
231 if modmgr.selected_mod == nil then
232 modmgr.selected_mod = 1
236 "vertlabel[0,-0.25;".. fgettext("MODS") .. "]" ..
237 "label[0.8,-0.25;".. fgettext("Installed Mods:") .. "]" ..
238 "textlist[0.75,0.25;4.5,4.3;modlist;" ..
239 modmgr.render_modlist(modmgr.global_mods) ..
240 ";" .. modmgr.selected_mod .. "]"
243 "button[1,4.85;2,0.5;btn_mod_mgr_install_local;".. fgettext("Install") .. "]" ..
244 "button[3,4.85;2,0.5;btn_mod_mgr_download;".. fgettext("Download") .. "]"
246 local selected_mod = nil
248 if filterlist.size(modmgr.global_mods) >= modmgr.selected_mod then
249 selected_mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
252 if selected_mod ~= nil then
253 if selected_mod.is_modpack then
255 .. "button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" ..
256 fgettext("Rename") .. "]"
260 "label[6,1.9;".. fgettext("Depends:") .. "]" ..
261 "textlist[6,2.4;5.7,2;deplist;"
263 toadd = modmgr.get_dependencies(selected_mod.path)
265 retval = retval .. toadd .. ";0;true,false]"
270 retval = retval .. "button[8,4.85;2,0.5;btn_mod_mgr_delete_mod;"
271 .. fgettext("Delete") .. "]"
276 --------------------------------------------------------------------------------
277 function modmgr.dialog_rename_modpack()
279 local mod = filterlist.get_list(modmgr.modlist)[modmgr.selected_mod]
282 "label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
283 "field[4.5,1.4;6,0.5;te_modpack_name;;" ..
286 "button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
287 fgettext("Accept") .. "]" ..
288 "button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
289 fgettext("Cancel") .. "]"
294 --------------------------------------------------------------------------------
295 function modmgr.precheck()
297 if modmgr.world_config_selected_world == nil then
298 modmgr.world_config_selected_world = 1
301 if modmgr.world_config_selected_mod == nil then
302 modmgr.world_config_selected_mod = 1
305 if modmgr.hide_gamemods == nil then
306 modmgr.hide_gamemods = true
309 if modmgr.hide_modpackcontents == nil then
310 modmgr.hide_modpackcontents = true
314 --------------------------------------------------------------------------------
315 function modmgr.render_modlist(render_list)
318 if render_list == nil then
319 if modmgr.global_mods == nil then
320 modmgr.refresh_globals()
322 render_list = modmgr.global_mods
325 local list = filterlist.get_list(render_list)
326 local last_modpack = nil
328 for i,v in ipairs(list) do
330 retval = retval ..","
336 local rawlist = filterlist.get_raw_list(render_list)
338 local all_enabled = true
339 for j=1,#rawlist,1 do
340 if rawlist[j].modpack == list[i].name and
341 rawlist[j].enabled ~= true then
347 if all_enabled == false then
348 color = mt_color_grey
350 color = mt_color_dark_green
354 if v.typ == "game_mod" then
355 color = mt_color_blue
358 color = mt_color_green
362 retval = retval .. color
363 if v.modpack ~= nil then
364 retval = retval .. " "
366 retval = retval .. v.name
372 --------------------------------------------------------------------------------
373 function modmgr.dialog_configure_world()
376 local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
377 local mod = filterlist.get_list(modmgr.modlist)[modmgr.world_config_selected_mod]
381 "label[0.5,-0.25;" .. fgettext("World:") .. "]" ..
382 "label[1.75,-0.25;" .. worldspec.name .. "]"
384 if modmgr.hide_gamemods then
385 retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
387 retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
390 if modmgr.hide_modpackcontents then
391 retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
393 retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
400 "label[0,0.45;" .. fgettext("Mod:") .. "]" ..
401 "label[0.75,0.45;" .. mod.name .. "]" ..
402 "label[0,1;" .. fgettext("Depends:") .. "]" ..
403 "textlist[0,1.5;5,4.25;world_config_depends;" ..
404 modmgr.get_dependencies(mod.path) .. ";0]" ..
405 "button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
406 "button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
408 if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
409 if mod.is_modpack then
410 local rawlist = filterlist.get_raw_list(modmgr.modlist)
412 local all_enabled = true
413 for j=1,#rawlist,1 do
414 if rawlist[j].modpack == mod.name and
415 rawlist[j].enabled ~= true then
421 if all_enabled == false then
422 retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
424 retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
428 retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
430 retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
436 "button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
437 "textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
439 retval = retval .. modmgr.render_modlist(modmgr.modlist)
441 retval = retval .. ";" .. modmgr.world_config_selected_mod .."]"
446 --------------------------------------------------------------------------------
447 function modmgr.handle_buttons(tab,fields)
451 if tab == "mod_mgr" then
452 retval = modmgr.handle_modmgr_buttons(fields)
455 if tab == "dialog_rename_modpack" then
456 retval = modmgr.handle_rename_modpack_buttons(fields)
459 if tab == "dialog_delete_mod" then
460 retval = modmgr.handle_delete_mod_buttons(fields)
463 if tab == "dialog_configure_world" then
464 retval = modmgr.handle_configure_world_buttons(fields)
470 --------------------------------------------------------------------------------
471 function modmgr.get_dependencies(modfolder)
473 if modfolder ~= nil then
474 local filename = modfolder ..
475 DIR_DELIM .. "depends.txt"
477 local dependencyfile = io.open(filename,"r")
479 if dependencyfile then
480 local dependency = dependencyfile:read("*l")
485 toadd = toadd .. dependency
486 dependency = dependencyfile:read()
488 dependencyfile:close()
496 --------------------------------------------------------------------------------
497 function modmgr.get_worldconfig(worldpath)
498 local filename = worldpath ..
499 DIR_DELIM .. "world.mt"
501 local worldfile = Settings(filename)
503 local worldconfig = {}
504 worldconfig.global_mods = {}
505 worldconfig.game_mods = {}
507 for key,value in pairs(worldfile:to_table()) do
508 if key == "gameid" then
509 worldconfig.id = value
511 worldconfig.global_mods[key] = engine.is_yes(value)
516 local gamespec = gamemgr.find_by_gameid(worldconfig.id)
517 gamemgr.get_game_mods(gamespec, worldconfig.game_mods)
521 --------------------------------------------------------------------------------
522 function modmgr.handle_modmgr_buttons(fields)
529 if fields["modlist"] ~= nil then
530 local event = explode_textlist_event(fields["modlist"])
531 modmgr.selected_mod = event.index
534 if fields["btn_mod_mgr_install_local"] ~= nil then
535 engine.show_file_open_dialog("mod_mgt_open_dlg",fgettext("Select Mod File:"))
538 if fields["btn_mod_mgr_download"] ~= nil then
539 modstore.update_modlist()
540 retval.current_tab = "dialog_modstore_unsorted"
541 retval.is_dialog = true
542 retval.show_buttons = false
546 if fields["btn_mod_mgr_rename_modpack"] ~= nil then
547 retval.current_tab = "dialog_rename_modpack"
548 retval.is_dialog = true
549 retval.show_buttons = false
553 if fields["btn_mod_mgr_delete_mod"] ~= nil then
554 retval.current_tab = "dialog_delete_mod"
555 retval.is_dialog = true
556 retval.show_buttons = false
560 if fields["mod_mgt_open_dlg_accepted"] ~= nil and
561 fields["mod_mgt_open_dlg_accepted"] ~= "" then
562 modmgr.installmod(fields["mod_mgt_open_dlg_accepted"],nil)
568 --------------------------------------------------------------------------------
569 function modmgr.installmod(modfilename,basename)
570 local modfile = modmgr.identify_filetype(modfilename)
571 local modpath = modmgr.extract(modfile)
573 if modpath == nil then
574 gamedata.errormessage = fgettext("Install Mod: file: \"$1\"", modfile.name) ..
575 fgettext("\nInstall Mod: unsupported filetype \"$1\"", modfile.type)
580 local basefolder = modmgr.getbasefolder(modpath)
582 if basefolder.type == "modpack" then
583 local clean_path = nil
585 if basename ~= nil then
586 clean_path = "mp_" .. basename
589 if clean_path == nil then
590 clean_path = get_last_folder(cleanup_path(basefolder.path))
593 if clean_path ~= nil then
594 local targetpath = engine.get_modpath() .. DIR_DELIM .. clean_path
595 if not engine.copy_dir(basefolder.path,targetpath) then
596 gamedata.errormessage = fgettext("Failed to install $1 to $2", basename, targetpath)
599 gamedata.errormessage = fgettext("Install Mod: unable to find suitable foldername for modpack $1", modfilename)
603 if basefolder.type == "mod" then
604 local targetfolder = basename
606 if targetfolder == nil then
607 targetfolder = modmgr.identify_modname(basefolder.path,"init.lua")
610 --if heuristic failed try to use current foldername
611 if targetfolder == nil then
612 targetfolder = get_last_folder(basefolder.path)
615 if targetfolder ~= nil and modmgr.isValidModname(targetfolder) then
616 local targetpath = engine.get_modpath() .. DIR_DELIM .. targetfolder
617 engine.copy_dir(basefolder.path,targetpath)
619 gamedata.errormessage = fgettext("Install Mod: unable to find real modname for: $1", modfilename)
623 engine.delete_dir(modpath)
625 modmgr.refresh_globals()
629 --------------------------------------------------------------------------------
630 function modmgr.handle_rename_modpack_buttons(fields)
632 if fields["dlg_rename_modpack_confirm"] ~= nil then
633 local mod = filterlist.get_list(modmgr.modlist)[modmgr.selected_mod]
634 local oldpath = engine.get_modpath() .. DIR_DELIM .. mod.name
635 local targetpath = engine.get_modpath() .. DIR_DELIM .. fields["te_modpack_name"]
636 engine.copy_dir(oldpath,targetpath,false)
642 current_tab = engine.setting_get("main_menu_tab")
645 --------------------------------------------------------------------------------
646 function modmgr.handle_configure_world_buttons(fields)
647 if fields["world_config_modlist"] ~= nil then
648 local event = explode_textlist_event(fields["world_config_modlist"])
649 modmgr.world_config_selected_mod = event.index
651 if event.typ == "DCL" then
652 modmgr.world_config_enable_mod(nil)
656 if fields["key_enter"] ~= nil then
657 modmgr.world_config_enable_mod(nil)
660 if fields["cb_mod_enable"] ~= nil then
661 local toset = engine.is_yes(fields["cb_mod_enable"])
662 modmgr.world_config_enable_mod(toset)
665 if fields["btn_mp_enable"] ~= nil or
666 fields["btn_mp_disable"] then
667 local toset = (fields["btn_mp_enable"] ~= nil)
668 modmgr.world_config_enable_mod(toset)
671 if fields["cb_hide_gamemods"] ~= nil then
672 local current = filterlist.get_filtercriteria(modmgr.modlist)
674 if current == nil then
678 if engine.is_yes(fields["cb_hide_gamemods"]) then
679 current.hide_game = true
680 modmgr.hide_gamemods = true
682 current.hide_game = false
683 modmgr.hide_gamemods = false
686 filterlist.set_filtercriteria(modmgr.modlist,current)
689 if fields["cb_hide_mpcontent"] ~= nil then
690 local current = filterlist.get_filtercriteria(modmgr.modlist)
692 if current == nil then
696 if engine.is_yes(fields["cb_hide_mpcontent"]) then
697 current.hide_modpackcontents = true
698 modmgr.hide_modpackcontents = true
700 current.hide_modpackcontents = false
701 modmgr.hide_modpackcontents = false
704 filterlist.set_filtercriteria(modmgr.modlist,current)
707 if fields["btn_config_world_save"] then
708 local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
710 local filename = worldspec.path ..
711 DIR_DELIM .. "world.mt"
713 local worldfile = Settings(filename)
714 local mods = worldfile:to_table()
716 local rawlist = filterlist.get_raw_list(modmgr.modlist)
719 for i,mod in ipairs(rawlist) do
720 if not mod.is_modpack and
721 mod.typ ~= "game_mod" then
723 worldfile:set("load_mod_"..mod.name, "true")
725 worldfile:set("load_mod_"..mod.name, "false")
727 mods["load_mod_"..mod.name] = nil
731 -- Remove mods that are not present anymore
732 for key,value in pairs(mods) do
733 if key:sub(1,9) == "load_mod_" then
734 worldfile:remove(key)
738 if not worldfile:write() then
739 print("failed to write world config file")
743 modmgr.worldconfig = nil
748 current_tab = engine.setting_get("main_menu_tab")
752 if fields["btn_config_world_cancel"] then
754 modmgr.worldconfig = nil
759 current_tab = engine.setting_get("main_menu_tab")
763 if fields["btn_all_mods"] then
764 local list = filterlist.get_raw_list(modmgr.modlist)
767 if list[i].typ ~= "game_mod" and
768 not list[i].is_modpack then
769 list[i].enabled = true
778 --------------------------------------------------------------------------------
779 function modmgr.world_config_enable_mod(toset)
780 local mod = filterlist.get_list(modmgr.modlist)
781 [engine.get_textlist_index("world_config_modlist")]
783 if mod.typ == "game_mod" then
784 -- game mods can't be enabled or disabled
785 elseif not mod.is_modpack then
787 mod.enabled = not mod.enabled
792 local list = filterlist.get_raw_list(modmgr.modlist)
794 if list[i].modpack == mod.name then
796 toset = not list[i].enabled
798 list[i].enabled = toset
803 --------------------------------------------------------------------------------
804 function modmgr.handle_delete_mod_buttons(fields)
805 local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
807 if fields["dlg_delete_mod_confirm"] ~= nil then
809 if mod.path ~= nil and
811 mod.path ~= engine.get_modpath() then
812 if not engine.delete_dir(mod.path) then
813 gamedata.errormessage = fgettext("Modmgr: failed to delete \"$1\"", mod.path)
815 modmgr.refresh_globals()
817 gamedata.errormessage = fgettext("Modmgr: invalid modpath \"$1\"", mod.path)
824 current_tab = engine.setting_get("main_menu_tab")
828 --------------------------------------------------------------------------------
829 function modmgr.dialog_delete_mod()
831 local mod = filterlist.get_list(modmgr.global_mods)[modmgr.selected_mod]
834 "field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", mod.name) .. ";]"..
835 "button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" ..
836 "button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]"
841 --------------------------------------------------------------------------------
842 function modmgr.preparemodlist(data)
845 local global_mods = {}
849 local modpath = engine.get_modpath()
851 if modpath ~= nil and
853 get_mods(modpath,global_mods)
856 for i=1,#global_mods,1 do
857 global_mods[i].typ = "global_mod"
858 table.insert(retval,global_mods[i])
862 local gamespec = gamemgr.find_by_gameid(data.gameid)
863 gamemgr.get_game_mods(gamespec, game_mods)
865 for i=1,#game_mods,1 do
866 game_mods[i].typ = "game_mod"
867 table.insert(retval,game_mods[i])
870 if data.worldpath == nil then
874 --read world mod configuration
875 local filename = data.worldpath ..
876 DIR_DELIM .. "world.mt"
878 local worldfile = Settings(filename)
880 for key,value in pairs(worldfile:to_table()) do
881 if key:sub(1, 9) == "load_mod_" then
885 if retval[i].name == key then
890 if element ~= nil then
891 element.enabled = engine.is_yes(value)
893 print("Mod: " .. key .. " " .. dump(value) .. " but not found")
901 --------------------------------------------------------------------------------
902 function modmgr.init_worldconfig()
904 local worldspec = engine.get_worlds()[modmgr.world_config_selected_world]
906 if worldspec ~= nil then
908 modmgr.worldconfig = modmgr.get_worldconfig(worldspec.path)
910 if modmgr.worldconfig.id == nil or
911 modmgr.worldconfig.id == "" then
912 modmgr.worldconfig = nil
916 modmgr.modlist = filterlist.create(
917 modmgr.preparemodlist, --refresh
918 modmgr.comparemod, --compare
919 function(element,uid) --uid match
920 if element.name == uid then
924 function(element,criteria)
925 if criteria.hide_game and
926 element.typ == "game_mod" then
930 if criteria.hide_modpackcontents and
931 element.modpack ~= nil then
936 { worldpath= worldspec.path,
937 gameid = worldspec.gameid }
940 filterlist.set_filtercriteria(modmgr.modlist, {
941 hide_game=modmgr.hide_gamemods,
942 hide_modpackcontents= modmgr.hide_modpackcontents
944 filterlist.add_sort_mechanism(modmgr.modlist, "alphabetic", sort_mod_list)
945 filterlist.set_sortmode(modmgr.modlist, "alphabetic")
953 --------------------------------------------------------------------------------
954 function modmgr.comparemod(elem1,elem2)
955 if elem1 == nil or elem2 == nil then
958 if elem1.name ~= elem2.name then
961 if elem1.is_modpack ~= elem2.is_modpack then
964 if elem1.typ ~= elem2.typ then
967 if elem1.modpack ~= elem2.modpack then
971 if elem1.path ~= elem2.path then
978 --------------------------------------------------------------------------------
979 function modmgr.gettab(name)
982 if name == "mod_mgr" then
983 retval = retval .. modmgr.tab()
986 if name == "dialog_rename_modpack" then
987 retval = retval .. modmgr.dialog_rename_modpack()
990 if name == "dialog_delete_mod" then
991 retval = retval .. modmgr.dialog_delete_mod()
994 if name == "dialog_configure_world" then
995 retval = retval .. modmgr.dialog_configure_world()
1001 --------------------------------------------------------------------------------
1002 function modmgr.mod_exists(basename)
1004 if modmgr.global_mods == nil then
1005 modmgr.refresh_globals()
1008 if filterlist.raw_index_by_uid(modmgr.global_mods,basename) > 0 then
1015 --------------------------------------------------------------------------------
1016 function modmgr.get_global_mod(idx)
1018 if modmgr.global_mods == nil then
1022 if idx < 1 or idx > filterlist.size(modmgr.global_mods) then
1026 return filterlist.get_list(modmgr.global_mods)[idx]
1029 --------------------------------------------------------------------------------
1030 function modmgr.refresh_globals()
1031 modmgr.global_mods = filterlist.create(
1032 modmgr.preparemodlist, --refresh
1033 modmgr.comparemod, --compare
1034 function(element,uid) --uid match
1035 if element.name == uid then
1042 filterlist.add_sort_mechanism(modmgr.global_mods, "alphabetic", sort_mod_list)
1043 filterlist.set_sortmode(modmgr.global_mods, "alphabetic")
1046 --------------------------------------------------------------------------------
1047 function modmgr.identify_filetype(name)
1049 if name:sub(-3):lower() == "zip" then
1056 if name:sub(-6):lower() == "tar.gz" or
1057 name:sub(-3):lower() == "tgz"then
1064 if name:sub(-6):lower() == "tar.bz2" then
1071 if name:sub(-2):lower() == "7z" then