1 os.setlocale("C", "numeric")
3 local scriptpath = engine.get_scriptdir()
5 mt_color_grey = "#AAAAAA"
6 mt_color_blue = "#0000DD"
7 mt_color_green = "#00DD00"
8 mt_color_dark_green = "#003300"
10 --for all other colors ask sfan5 to complete his worK!
12 dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
13 dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
14 dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
15 dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua")
16 dofile(scriptpath .. DIR_DELIM .. "mm_textures.lua")
17 dofile(scriptpath .. DIR_DELIM .. "mm_menubar.lua")
23 --------------------------------------------------------------------------------
24 function menu.render_favorite(spec,render_details)
27 if spec.name ~= nil then
28 text = text .. fs_escape_string(spec.name:trim())
30 -- if spec.description ~= nil and
31 -- fs_escape_string(spec.description):trim() ~= "" then
32 -- text = text .. " (" .. fs_escape_string(spec.description) .. ")"
35 if spec.address ~= nil then
36 text = text .. spec.address:trim()
38 if spec.port ~= nil then
39 text = text .. ":" .. spec.port
44 if not render_details then
49 if spec.password == true then
50 details = details .. "*"
52 details = details .. "_"
56 details = details .. "C"
58 details = details .. "_"
62 details = details .. "D"
64 details = details .. "_"
68 details = details .. "P"
70 details = details .. "_"
72 details = details .. " "
74 local playercount = ""
76 if spec.clients ~= nil and
77 spec.clients_max ~= nil then
78 playercount = string.format("%03d",spec.clients) .. "/" ..
79 string.format("%03d",spec.clients_max) .. " "
82 return playercount .. fs_escape_string(details) .. text
85 --------------------------------------------------------------------------------
86 os.tempfolder = function()
87 local filetocheck = os.tmpname()
88 os.remove(filetocheck)
90 local randname = "MTTempModFolder_" .. math.random(0,10000)
91 if DIR_DELIM == "\\" then
92 local tempfolder = os.getenv("TEMP")
93 return tempfolder .. filetocheck
95 local backstring = filetocheck:reverse()
96 return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
101 --------------------------------------------------------------------------------
102 function init_globals()
104 gamedata.worldindex = 0
106 worldlist = filterlist.create(
109 function(element,uid)
110 if element.name == uid then
114 end, --unique id compare fct
115 function(element,gameid)
116 if element.gameid == gameid then
123 filterlist.add_sort_mechanism(worldlist,"alphabetic",sort_worlds_alphabetic)
124 filterlist.set_sortmode(worldlist,"alphabetic")
128 --------------------------------------------------------------------------------
129 function update_menu()
131 local formspec = "size[12,5.2]"
134 if gamedata.errormessage ~= nil then
135 formspec = formspec ..
136 "field[1,2;10,2;;ERROR: " ..
137 gamedata.errormessage ..
139 "button[4.5,4.2;3,0.5;btn_error_confirm;Ok]"
141 formspec = formspec .. tabbuilder.gettab()
144 engine.update_formspec(formspec)
147 --------------------------------------------------------------------------------
148 function menu.render_world_list()
151 local current_worldlist = filterlist.get_list(worldlist)
153 for i,v in ipairs(current_worldlist) do
155 retval = retval ..","
158 retval = retval .. v.name ..
159 " \\[" .. v.gameid .. "\\]"
165 --------------------------------------------------------------------------------
168 gamemgr.update_gamelist()
170 menu.last_game = tonumber(engine.setting_get("main_menu_last_game_idx"))
172 if type(menu.last_game) ~= "number" then
176 if engine.setting_getbool("public_serverlist") then
177 menu.favorites = engine.get_favorites("online")
179 menu.favorites = engine.get_favorites("local")
182 menu.defaulttexturedir = engine.get_gamepath() .. DIR_DELIM .. ".." ..
183 DIR_DELIM .. "textures" .. DIR_DELIM .. "base" ..
184 DIR_DELIM .. "pack" .. DIR_DELIM
187 --------------------------------------------------------------------------------
188 function menu.lastgame()
189 if menu.last_game > 0 and menu.last_game <= #gamemgr.games then
190 return gamemgr.games[menu.last_game]
193 if #gamemgr.games >= 1 then
195 return gamemgr.games[menu.last_game]
202 --------------------------------------------------------------------------------
203 function menu.update_last_game()
205 local current_world = filterlist.get_raw_element(worldlist,
206 engine.setting_get("mainmenu_last_selected_world")
209 if current_world == nil then
213 for i=1,#gamemgr.games,1 do
214 if gamemgr.games[i].id == current_world.gameid then
216 engine.setting_set("main_menu_last_game_idx",menu.last_game)
222 --------------------------------------------------------------------------------
223 function menu.handle_key_up_down(fields,textlist,settingname)
225 if fields["key_up"] then
226 local oldidx = engine.get_textlist_index(textlist)
229 local newidx = oldidx -1
230 engine.setting_set(settingname,
231 filterlist.get_raw_index(worldlist,newidx))
235 if fields["key_down"] then
236 local oldidx = engine.get_textlist_index(textlist)
238 if oldidx < filterlist.size(worldlist) then
239 local newidx = oldidx + 1
240 engine.setting_set(settingname,
241 filterlist.get_raw_index(worldlist,newidx))
246 --------------------------------------------------------------------------------
247 function tabbuilder.dialog_create_world()
248 local mapgens = {"v6", "v7", "indev", "singlenode", "math"}
250 local current_mg = engine.setting_get("mg_name")
255 for k,v in pairs(mapgens) do
256 if current_mg == v then
260 mglist = mglist .. v .. ","
262 mglist = mglist:sub(1, -2)
265 "label[2,0;World name]"..
266 "label[2,1;Mapgen]"..
267 "field[4.5,0.4;6,0.5;te_world_name;;]" ..
269 "button[5,4.5;2.6,0.5;world_create_confirm;Create]" ..
270 "button[7.5,4.5;2.8,0.5;world_create_cancel;Cancel]" ..
271 "dropdown[4.2,1;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
272 "textlist[4.2,1.9;5.8,2.3;games;" ..
273 gamemgr.gamelist() ..
274 ";" .. menu.last_game .. ";true]"
279 --------------------------------------------------------------------------------
280 function tabbuilder.dialog_delete_world()
281 return "label[2,2;Delete World \"" .. filterlist.get_raw_list(worldlist)[menu.world_to_del].name .. "\"?]"..
282 "button[3.5,4.2;2.6,0.5;world_delete_confirm;Yes]" ..
283 "button[6,4.2;2.8,0.5;world_delete_cancel;No]"
286 --------------------------------------------------------------------------------
287 function tabbuilder.gettab()
290 if tabbuilder.show_buttons then
291 retval = retval .. tabbuilder.tab_header()
294 if tabbuilder.current_tab == "singleplayer" then
295 retval = retval .. tabbuilder.tab_singleplayer()
298 if tabbuilder.current_tab == "multiplayer" then
299 retval = retval .. tabbuilder.tab_multiplayer()
302 if tabbuilder.current_tab == "server" then
303 retval = retval .. tabbuilder.tab_server()
306 if tabbuilder.current_tab == "settings" then
307 retval = retval .. tabbuilder.tab_settings()
310 if tabbuilder.current_tab == "credits" then
311 retval = retval .. tabbuilder.tab_credits()
314 if tabbuilder.current_tab == "dialog_create_world" then
315 retval = retval .. tabbuilder.dialog_create_world()
318 if tabbuilder.current_tab == "dialog_delete_world" then
319 retval = retval .. tabbuilder.dialog_delete_world()
322 retval = retval .. modmgr.gettab(tabbuilder.current_tab)
323 retval = retval .. gamemgr.gettab(tabbuilder.current_tab)
324 retval = retval .. modstore.gettab(tabbuilder.current_tab)
329 --------------------------------------------------------------------------------
330 function tabbuilder.handle_create_world_buttons(fields)
332 if fields["world_create_confirm"] or
333 fields["key_enter"] then
335 local worldname = fields["te_world_name"]
336 local gameindex = engine.get_textlist_index("games")
343 if not filterlist.uid_exists_raw(worldlist,worldname) then
344 engine.setting_set("mg_name",fields["dd_mapgen"])
345 message = engine.create_world(worldname,gameindex)
347 message = "A world named \"" .. worldname .. "\" already exists"
350 if message ~= nil then
351 gamedata.errormessage = message
353 menu.last_game = gameindex
354 engine.setting_set("main_menu_last_game_idx",gameindex)
356 filterlist.refresh(worldlist)
357 engine.setting_set("mainmenu_last_selected_world",
358 filterlist.raw_index_by_uid(worldlist,worldname))
361 gamedata.errormessage = "No worldname given or no game selected"
365 if fields["games"] then
366 tabbuilder.skipformupdate = true
371 tabbuilder.is_dialog = false
372 tabbuilder.show_buttons = true
373 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
376 --------------------------------------------------------------------------------
377 function tabbuilder.handle_delete_world_buttons(fields)
379 if fields["world_delete_confirm"] then
380 if menu.world_to_del > 0 and
381 menu.world_to_del <= #filterlist.get_raw_list(worldlist) then
382 engine.delete_world(menu.world_to_del)
383 menu.world_to_del = 0
384 filterlist.refresh(worldlist)
388 tabbuilder.is_dialog = false
389 tabbuilder.show_buttons = true
390 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
393 --------------------------------------------------------------------------------
394 function tabbuilder.handle_multiplayer_buttons(fields)
396 if fields["te_name"] ~= nil then
397 gamedata.playername = fields["te_name"]
398 engine.setting_set("name", fields["te_name"])
401 if fields["favourites"] ~= nil then
402 local event = explode_textlist_event(fields["favourites"])
403 if event.typ == "DCL" then
404 gamedata.address = menu.favorites[event.index].address
405 gamedata.port = menu.favorites[event.index].port
406 gamedata.playername = fields["te_name"]
407 if fields["te_pwd"] ~= nil then
408 gamedata.password = fields["te_pwd"]
410 gamedata.selected_world = 0
412 if menu.favorites ~= nil then
413 gamedata.servername = menu.favorites[event.index].name
414 gamedata.serverdescription = menu.favorites[event.index].description
417 if gamedata.address ~= nil and
418 gamedata.port ~= nil then
424 if event.typ == "CHG" then
425 local address = menu.favorites[event.index].address
426 local port = menu.favorites[event.index].port
428 if address ~= nil and
430 engine.setting_set("address",address)
431 engine.setting_set("port",port)
434 menu.fav_selected = event.index
439 if fields["key_up"] ~= nil or
440 fields["key_down"] ~= nil then
442 local fav_idx = engine.get_textlist_index("favourites")
444 if fields["key_up"] ~= nil and fav_idx > 1 then
446 else if fields["key_down"] and fav_idx < #menu.favorites then
450 local address = menu.favorites[fav_idx].address
451 local port = menu.favorites[fav_idx].port
453 if address ~= nil and
455 engine.setting_set("address",address)
456 engine.setting_set("port",port)
459 menu.fav_selected = fav_idx
463 if fields["cb_public_serverlist"] ~= nil then
464 engine.setting_setbool("public_serverlist",
465 tabbuilder.tobool(fields["cb_public_serverlist"]))
467 if engine.setting_getbool("public_serverlist") then
468 menu.favorites = engine.get_favorites("online")
470 menu.favorites = engine.get_favorites("local")
472 menu.fav_selected = nil
476 if fields["btn_delete_favorite"] ~= nil then
477 local current_favourite = engine.get_textlist_index("favourites")
478 engine.delete_favorite(current_favourite)
479 menu.favorites = engine.get_favorites()
480 menu.fav_selected = nil
482 engine.setting_set("address","")
483 engine.setting_get("port","")
488 if fields["btn_mp_connect"] ~= nil or
489 fields["key_enter"] then
491 gamedata.playername = fields["te_name"]
492 gamedata.password = fields["te_pwd"]
493 gamedata.address = fields["te_address"]
494 gamedata.port = fields["te_port"]
496 local fav_idx = engine.get_textlist_index("favourites")
498 if fav_idx > 0 and fav_idx <= #menu.favorites and
499 menu.favorites[fav_idx].address == fields["te_address"] and
500 menu.favorites[fav_idx].port == fields["te_port"] then
502 gamedata.servername = menu.favorites[fav_idx].name
503 gamedata.serverdescription = menu.favorites[fav_idx].description
505 gamedata.servername = ""
506 gamedata.serverdescription = ""
509 gamedata.selected_world = 0
516 --------------------------------------------------------------------------------
517 function tabbuilder.handle_server_buttons(fields)
519 local world_doubleclick = false
521 if fields["srv_worlds"] ~= nil then
522 local event = explode_textlist_event(fields["srv_worlds"])
524 if event.typ == "DCL" then
525 world_doubleclick = true
527 if event.typ == "CHG" then
528 engine.setting_set("mainmenu_last_selected_world",
529 filterlist.get_raw_index(worldlist,engine.get_textlist_index("srv_worlds")))
533 menu.handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world")
535 if fields["cb_creative_mode"] then
536 engine.setting_setbool("creative_mode",tabbuilder.tobool(fields["cb_creative_mode"]))
539 if fields["cb_enable_damage"] then
540 engine.setting_setbool("enable_damage",tabbuilder.tobool(fields["cb_enable_damage"]))
543 if fields["cb_server_announce"] then
544 engine.setting_setbool("server_announce",tabbuilder.tobool(fields["cb_server_announce"]))
547 if fields["start_server"] ~= nil or
549 fields["key_enter"] then
550 local selected = engine.get_textlist_index("srv_worlds")
552 gamedata.playername = fields["te_playername"]
553 gamedata.password = fields["te_passwd"]
554 gamedata.port = fields["te_serverport"]
555 gamedata.address = ""
556 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
558 menu.update_last_game(gamedata.selected_world)
563 if fields["world_create"] ~= nil then
564 tabbuilder.current_tab = "dialog_create_world"
565 tabbuilder.is_dialog = true
566 tabbuilder.show_buttons = false
569 if fields["world_delete"] ~= nil then
570 local selected = engine.get_textlist_index("srv_worlds")
572 selected <= filterlist.size(worldlist) then
573 local world = filterlist.get_list(worldlist)[selected]
575 world.name ~= nil and
576 world.name ~= "" then
577 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
578 tabbuilder.current_tab = "dialog_delete_world"
579 tabbuilder.is_dialog = true
580 tabbuilder.show_buttons = false
582 menu.world_to_del = 0
587 if fields["world_configure"] ~= nil then
588 selected = engine.get_textlist_index("srv_worlds")
590 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
591 if modmgr.init_worldconfig() then
592 tabbuilder.current_tab = "dialog_configure_world"
593 tabbuilder.is_dialog = true
594 tabbuilder.show_buttons = false
600 --------------------------------------------------------------------------------
601 function tabbuilder.tobool(text)
602 if text == "true" then
609 --------------------------------------------------------------------------------
610 function tabbuilder.handle_settings_buttons(fields)
611 if fields["cb_fancy_trees"] then
612 engine.setting_setbool("new_style_leaves",tabbuilder.tobool(fields["cb_fancy_trees"]))
614 if fields["cb_smooth_lighting"] then
615 engine.setting_setbool("smooth_lighting",tabbuilder.tobool(fields["cb_smooth_lighting"]))
617 if fields["cb_3d_clouds"] then
618 engine.setting_setbool("enable_3d_clouds",tabbuilder.tobool(fields["cb_3d_clouds"]))
620 if fields["cb_opaque_water"] then
621 engine.setting_setbool("opaque_water",tabbuilder.tobool(fields["cb_opaque_water"]))
623 if fields["old_style_modselection"] then
624 engine.setting_setbool("old_style_mod_selection",tabbuilder.tobool(fields["old_style_modselection"]))
627 if fields["cb_mipmapping"] then
628 engine.setting_setbool("mip_map",tabbuilder.tobool(fields["cb_mipmapping"]))
630 if fields["cb_anisotrophic"] then
631 engine.setting_setbool("anisotropic_filter",tabbuilder.tobool(fields["cb_anisotrophic"]))
633 if fields["cb_bilinear"] then
634 engine.setting_setbool("bilinear_filter",tabbuilder.tobool(fields["cb_bilinear"]))
636 if fields["cb_trilinear"] then
637 engine.setting_setbool("trilinear_filter",tabbuilder.tobool(fields["cb_trilinear"]))
640 if fields["cb_shaders"] then
641 engine.setting_setbool("enable_shaders",tabbuilder.tobool(fields["cb_shaders"]))
643 if fields["cb_pre_ivis"] then
644 engine.setting_setbool("preload_item_visuals",tabbuilder.tobool(fields["cb_pre_ivis"]))
646 if fields["cb_particles"] then
647 engine.setting_setbool("enable_particles",tabbuilder.tobool(fields["cb_particles"]))
649 if fields["cb_finite_liquid"] then
650 engine.setting_setbool("liquid_finite",tabbuilder.tobool(fields["cb_finite_liquid"]))
653 if fields["btn_change_keys"] ~= nil then
654 engine.show_keys_menu()
658 --------------------------------------------------------------------------------
659 function tabbuilder.handle_singleplayer_buttons(fields)
661 local world_doubleclick = false
663 if fields["sp_worlds"] ~= nil then
664 local event = explode_textlist_event(fields["sp_worlds"])
666 if event.typ == "DCL" then
667 world_doubleclick = true
670 if event.typ == "CHG" then
671 engine.setting_set("mainmenu_last_selected_world",
672 filterlist.get_raw_index(worldlist,engine.get_textlist_index("sp_worlds")))
676 menu.handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world")
678 if fields["cb_creative_mode"] then
679 engine.setting_setbool("creative_mode",tabbuilder.tobool(fields["cb_creative_mode"]))
682 if fields["cb_enable_damage"] then
683 engine.setting_setbool("enable_damage",tabbuilder.tobool(fields["cb_enable_damage"]))
686 if fields["play"] ~= nil or
688 fields["key_enter"] then
689 local selected = engine.get_textlist_index("sp_worlds")
691 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
692 gamedata.singleplayer = true
694 menu.update_last_game(gamedata.selected_world)
700 if fields["world_create"] ~= nil then
701 tabbuilder.current_tab = "dialog_create_world"
702 tabbuilder.is_dialog = true
703 tabbuilder.show_buttons = false
706 if fields["world_delete"] ~= nil then
707 local selected = engine.get_textlist_index("sp_worlds")
709 selected <= filterlist.size(worldlist) then
710 local world = filterlist.get_list(worldlist)[selected]
712 world.name ~= nil and
713 world.name ~= "" then
714 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
715 tabbuilder.current_tab = "dialog_delete_world"
716 tabbuilder.is_dialog = true
717 tabbuilder.show_buttons = false
719 menu.world_to_del = 0
724 if fields["world_configure"] ~= nil then
725 selected = engine.get_textlist_index("sp_worlds")
727 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
728 if modmgr.init_worldconfig() then
729 tabbuilder.current_tab = "dialog_configure_world"
730 tabbuilder.is_dialog = true
731 tabbuilder.show_buttons = false
737 --------------------------------------------------------------------------------
738 function tabbuilder.tab_header()
740 if tabbuilder.last_tab_index == nil then
741 tabbuilder.last_tab_index = 1
746 for i=1,#tabbuilder.current_buttons,1 do
752 toadd = toadd .. tabbuilder.current_buttons[i].caption
754 return "tabheader[-0.3,-0.99;main_tab;" .. toadd ..";" .. tabbuilder.last_tab_index .. ";true;false]"
757 --------------------------------------------------------------------------------
758 function tabbuilder.handle_tab_buttons(fields)
760 if fields["main_tab"] then
761 local index = tonumber(fields["main_tab"])
762 tabbuilder.last_tab_index = index
763 tabbuilder.current_tab = tabbuilder.current_buttons[index].name
765 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
769 if tabbuilder.current_tab ~= tabbuilder.old_tab then
770 if tabbuilder.current_tab ~= "singleplayer" then
771 menu.update_gametype(true)
775 if tabbuilder.current_tab == "singleplayer" then
776 menu.update_gametype()
779 tabbuilder.old_tab = tabbuilder.current_tab
782 --------------------------------------------------------------------------------
783 function tabbuilder.init()
784 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
786 if tabbuilder.current_tab == nil or
787 tabbuilder.current_tab == "" then
788 tabbuilder.current_tab = "singleplayer"
789 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
792 --initialize tab buttons
793 tabbuilder.last_tab = nil
794 tabbuilder.show_buttons = true
796 tabbuilder.current_buttons = {}
797 table.insert(tabbuilder.current_buttons,{name="singleplayer", caption="Singleplayer"})
798 table.insert(tabbuilder.current_buttons,{name="multiplayer", caption="Client"})
799 table.insert(tabbuilder.current_buttons,{name="server", caption="Server"})
800 table.insert(tabbuilder.current_buttons,{name="settings", caption="Settings"})
802 if engine.setting_getbool("main_menu_game_mgr") then
803 table.insert(tabbuilder.current_buttons,{name="game_mgr", caption="Games"})
806 if engine.setting_getbool("main_menu_mod_mgr") then
807 table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption="Mods"})
809 table.insert(tabbuilder.current_buttons,{name="credits", caption="Credits"})
812 for i=1,#tabbuilder.current_buttons,1 do
813 if tabbuilder.current_buttons[i].name == tabbuilder.current_tab then
814 tabbuilder.last_tab_index = i
818 menu.update_gametype()
821 --------------------------------------------------------------------------------
822 function tabbuilder.tab_multiplayer()
825 "vertlabel[0,-0.25;CLIENT]" ..
826 "label[1,-0.25;Favorites:]"..
827 "label[1,4.25;Address/Port]"..
828 "label[9,2.75;Name/Password]" ..
829 "field[1.25,5.25;5.5,0.5;te_address;;" ..engine.setting_get("address") .."]" ..
830 "field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("port") .."]" ..
831 "checkbox[1,3.6;cb_public_serverlist;Public Serverlist;" ..
832 dump(engine.setting_getbool("public_serverlist")) .. "]"
834 if not engine.setting_getbool("public_serverlist") then
836 "button[6.45,3.95;2.25,0.5;btn_delete_favorite;Delete]"
840 "button[9,4.95;2.5,0.5;btn_mp_connect;Connect]" ..
841 "field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" ..
842 "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
843 "textarea[9.3,0.25;2.5,2.75;;"
844 if menu.fav_selected ~= nil and
845 menu.favorites[menu.fav_selected].description ~= nil then
847 fs_escape_string(menu.favorites[menu.fav_selected].description,true)
852 "textlist[1,0.35;7.5,3.35;favourites;"
854 local render_details = engine.setting_getbool("public_serverlist")
856 if #menu.favorites > 0 then
857 retval = retval .. menu.render_favorite(menu.favorites[1],render_details)
859 for i=2,#menu.favorites,1 do
860 retval = retval .. "," .. menu.render_favorite(menu.favorites[i],render_details)
864 if menu.fav_selected ~= nil then
865 retval = retval .. ";" .. menu.fav_selected .. "]"
867 retval = retval .. ";0]"
873 --------------------------------------------------------------------------------
874 function tabbuilder.tab_server()
876 local index = filterlist.get_current_index(worldlist,
877 tonumber(engine.setting_get("mainmenu_last_selected_world"))
881 "button[4,4.15;2.6,0.5;world_delete;Delete]" ..
882 "button[6.5,4.15;2.8,0.5;world_create;New]" ..
883 "button[9.2,4.15;2.55,0.5;world_configure;Configure]" ..
884 "button[8.5,4.9;3.25,0.5;start_server;Start Game]" ..
885 "label[4,-0.25;Select World:]"..
886 "vertlabel[0,-0.25;START SERVER]" ..
887 "checkbox[0.5,0.25;cb_creative_mode;Creative Mode;" ..
888 dump(engine.setting_getbool("creative_mode")) .. "]"..
889 "checkbox[0.5,0.7;cb_enable_damage;Enable Damage;" ..
890 dump(engine.setting_getbool("enable_damage")) .. "]"..
891 "checkbox[0.5,1.15;cb_server_announce;Public;" ..
892 dump(engine.setting_getbool("server_announce")) .. "]"..
893 "field[0.8,3.2;3,0.5;te_playername;Name;" ..
894 engine.setting_get("name") .. "]" ..
895 "pwdfield[0.8,4.2;3,0.5;te_passwd;Password]" ..
896 "field[0.8,5.2;3,0.5;te_serverport;Server Port;30000]" ..
897 "textlist[4,0.25;7.5,3.7;srv_worlds;" ..
898 menu.render_world_list() ..
904 --------------------------------------------------------------------------------
905 function tabbuilder.tab_settings()
906 return "vertlabel[0,0;SETTINGS]" ..
907 "checkbox[1,0.75;cb_fancy_trees;Fancy trees;" .. dump(engine.setting_getbool("new_style_leaves")) .. "]"..
908 "checkbox[1,1.25;cb_smooth_lighting;Smooth Lighting;".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
909 "checkbox[1,1.75;cb_3d_clouds;3D Clouds;" .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
910 "checkbox[1,2.25;cb_opaque_water;Opaque Water;" .. dump(engine.setting_getbool("opaque_water")) .. "]"..
911 "checkbox[1,2.75;old_style_modselection;Old style modmgr;" .. dump(engine.setting_getbool("old_style_mod_selection")) .. "]"..
913 "checkbox[4,0.75;cb_mipmapping;Mip-Mapping;" .. dump(engine.setting_getbool("mip_map")) .. "]"..
914 "checkbox[4,1.25;cb_anisotrophic;Anisotropic Filtering;".. dump(engine.setting_getbool("anisotropic_filter")) .. "]"..
915 "checkbox[4,1.75;cb_bilinear;Bi-Linear Filtering;" .. dump(engine.setting_getbool("bilinear_filter")) .. "]"..
916 "checkbox[4,2.25;cb_trilinear;Tri-Linear Filtering;" .. dump(engine.setting_getbool("trilinear_filter")) .. "]"..
918 "checkbox[7.5,0.75;cb_shaders;Shaders;" .. dump(engine.setting_getbool("enable_shaders")) .. "]"..
919 "checkbox[7.5,1.25;cb_pre_ivis;Preload item visuals;".. dump(engine.setting_getbool("preload_item_visuals")) .. "]"..
920 "checkbox[7.5,1.75;cb_particles;Enable Particles;" .. dump(engine.setting_getbool("enable_particles")) .. "]"..
921 "checkbox[7.5,2.25;cb_finite_liquid;Finite Liquid;" .. dump(engine.setting_getbool("liquid_finite")) .. "]"..
923 "button[1,4.25;2.25,0.5;btn_change_keys;Change keys]"
926 --------------------------------------------------------------------------------
927 function tabbuilder.tab_singleplayer()
929 local index = filterlist.get_current_index(worldlist,
930 tonumber(engine.setting_get("mainmenu_last_selected_world"))
933 return "button[4,4.15;2.6,0.5;world_delete;Delete]" ..
934 "button[6.5,4.15;2.8,0.5;world_create;New]" ..
935 "button[9.2,4.15;2.55,0.5;world_configure;Configure]" ..
936 "button[8.5,4.95;3.25,0.5;play;Play]" ..
937 "label[4,-0.25;Select World:]"..
938 "vertlabel[0,-0.25;SINGLE PLAYER]" ..
939 "checkbox[0.5,0.25;cb_creative_mode;Creative Mode;" ..
940 dump(engine.setting_getbool("creative_mode")) .. "]"..
941 "checkbox[0.5,0.7;cb_enable_damage;Enable Damage;" ..
942 dump(engine.setting_getbool("enable_damage")) .. "]"..
943 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
944 menu.render_world_list() ..
945 ";" .. index .. "]" ..
949 --------------------------------------------------------------------------------
950 function tabbuilder.tab_credits()
951 return "vertlabel[0,-0.5;CREDITS]" ..
952 "label[0.5,3;Minetest " .. engine.get_version() .. "]" ..
953 "label[0.5,3.3;http://minetest.net]" ..
954 "image[0.5,1;" .. menu.defaulttexturedir .. "logo.png]" ..
955 "textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
956 "#FFFF00Core Developers," ..
957 "Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
958 "Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
959 "PilzAdam <pilzadam@minetest.net>," ..
960 "IIya Zhuravlev (thexyz) <xyz@minetest.net>,"..
961 "Lisa Milne (darkrose) <lisa@ltmnet.com>,"..
962 "Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
963 "proller <proler@gmail.com>,"..
964 "sfan5 <sfan5@live.de>,"..
965 "kahrl <kahrl@gmx.net>,"..
967 "#FFFF00Active Contributors," ..
969 "Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
970 "Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
971 "Jeija <jeija@mesecons.net>,"..
972 "MirceaKitsune <mirceakitsune@gmail.com>,"..
974 "dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
975 "0gb.us <0gb.us@0gb.us>,"..
977 "#FFFF00Previous Contributors," ..
978 "Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
979 "Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
980 "Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
981 "Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
982 "matttpt <matttpt@gmail.com>,"..
983 "JacobF <queatz@gmail.com>,"..
987 --------------------------------------------------------------------------------
988 function tabbuilder.checkretval(retval)
990 if retval ~= nil then
991 if retval.current_tab ~= nil then
992 tabbuilder.current_tab = retval.current_tab
995 if retval.is_dialog ~= nil then
996 tabbuilder.is_dialog = retval.is_dialog
999 if retval.show_buttons ~= nil then
1000 tabbuilder.show_buttons = retval.show_buttons
1003 if retval.skipformupdate ~= nil then
1004 tabbuilder.skipformupdate = retval.skipformupdate
1009 --------------------------------------------------------------------------------
1010 --------------------------------------------------------------------------------
1011 -- initialize callbacks
1012 --------------------------------------------------------------------------------
1013 --------------------------------------------------------------------------------
1014 engine.button_handler = function(fields)
1015 --print("Buttonhandler: tab: " .. tabbuilder.current_tab .. " fields: " .. dump(fields))
1017 if fields["btn_error_confirm"] then
1018 gamedata.errormessage = nil
1021 local retval = modmgr.handle_buttons(tabbuilder.current_tab,fields)
1022 tabbuilder.checkretval(retval)
1024 retval = gamemgr.handle_buttons(tabbuilder.current_tab,fields)
1025 tabbuilder.checkretval(retval)
1027 retval = modstore.handle_buttons(tabbuilder.current_tab,fields)
1028 tabbuilder.checkretval(retval)
1030 if tabbuilder.current_tab == "dialog_create_world" then
1031 tabbuilder.handle_create_world_buttons(fields)
1034 if tabbuilder.current_tab == "dialog_delete_world" then
1035 tabbuilder.handle_delete_world_buttons(fields)
1038 if tabbuilder.current_tab == "singleplayer" then
1039 tabbuilder.handle_singleplayer_buttons(fields)
1042 if tabbuilder.current_tab == "multiplayer" then
1043 tabbuilder.handle_multiplayer_buttons(fields)
1046 if tabbuilder.current_tab == "settings" then
1047 tabbuilder.handle_settings_buttons(fields)
1050 if tabbuilder.current_tab == "server" then
1051 tabbuilder.handle_server_buttons(fields)
1055 tabbuilder.handle_tab_buttons(fields)
1058 menubar.handle_buttons(fields)
1060 if not tabbuilder.skipformupdate then
1064 tabbuilder.skipformupdate = false
1068 --------------------------------------------------------------------------------
1069 engine.event_handler = function(event)
1070 if event == "MenuQuit" then
1071 if tabbuilder.is_dialog then
1072 tabbuilder.is_dialog = false
1073 tabbuilder.show_buttons = true
1074 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
1075 menu.update_gametype()
1083 --------------------------------------------------------------------------------
1084 function menu.update_gametype(reset)
1087 engine.set_topleft_text("")
1088 filterlist.set_filtercriteria(worldlist,nil)
1090 local game = menu.lastgame()
1091 mm_texture.update(tabbuilder.current_tab,game)
1092 engine.set_topleft_text(game.name)
1093 filterlist.set_filtercriteria(worldlist,game.id)
1097 --------------------------------------------------------------------------------
1098 --------------------------------------------------------------------------------
1100 --------------------------------------------------------------------------------
1101 --------------------------------------------------------------------------------