2 math.randomseed(os.time())
3 os.setlocale("C", "numeric")
7 print(debug.traceback(""))
11 local scriptpath = engine.get_scriptdir()
13 mt_color_grey = "#AAAAAA"
14 mt_color_blue = "#0000DD"
15 mt_color_green = "#00DD00"
16 mt_color_dark_green = "#003300"
18 --for all other colors ask sfan5 to complete his worK!
20 dofile(scriptpath .. DIR_DELIM .. "misc_helpers.lua")
21 dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
22 dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
23 dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
24 dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua")
25 dofile(scriptpath .. DIR_DELIM .. "mm_textures.lua")
26 dofile(scriptpath .. DIR_DELIM .. "mm_menubar.lua")
32 --------------------------------------------------------------------------------
33 local function filter_texture_pack_list(list)
35 for _,i in ipairs(list) do
37 table.insert(retval, i)
43 --------------------------------------------------------------------------------
44 function menu.render_favorite(spec,render_details)
47 if spec.name ~= nil then
48 text = text .. engine.formspec_escape(spec.name:trim())
50 -- if spec.description ~= nil and
51 -- engine.formspec_escape(spec.description):trim() ~= "" then
52 -- text = text .. " (" .. engine.formspec_escape(spec.description) .. ")"
55 if spec.address ~= nil then
56 text = text .. spec.address:trim()
58 if spec.port ~= nil then
59 text = text .. ":" .. spec.port
64 if not render_details then
69 if spec.password == true then
70 details = details .. "*"
72 details = details .. "_"
76 details = details .. "C"
78 details = details .. "_"
82 details = details .. "D"
84 details = details .. "_"
88 details = details .. "P"
90 details = details .. "_"
92 details = details .. " "
94 local playercount = ""
96 if spec.clients ~= nil and
97 spec.clients_max ~= nil then
98 playercount = string.format("%03d",spec.clients) .. "/" ..
99 string.format("%03d",spec.clients_max) .. " "
102 return playercount .. engine.formspec_escape(details) .. text
105 --------------------------------------------------------------------------------
106 os.tempfolder = function()
107 local filetocheck = os.tmpname()
108 os.remove(filetocheck)
110 local randname = "MTTempModFolder_" .. math.random(0,10000)
111 if DIR_DELIM == "\\" then
112 local tempfolder = os.getenv("TEMP")
113 return tempfolder .. filetocheck
115 local backstring = filetocheck:reverse()
116 return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
121 --------------------------------------------------------------------------------
122 function init_globals()
124 gamedata.worldindex = 0
126 worldlist = filterlist.create(
129 function(element,uid)
130 if element.name == uid then
134 end, --unique id compare fct
135 function(element,gameid)
136 if element.gameid == gameid then
143 filterlist.add_sort_mechanism(worldlist,"alphabetic",sort_worlds_alphabetic)
144 filterlist.set_sortmode(worldlist,"alphabetic")
148 --------------------------------------------------------------------------------
149 function update_menu()
151 local formspec = "size[12,5.2]"
154 if gamedata.errormessage ~= nil then
155 formspec = formspec ..
156 "field[1,2;10,2;;ERROR: " ..
157 gamedata.errormessage ..
159 "button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
161 formspec = formspec .. tabbuilder.gettab()
164 engine.update_formspec(formspec)
167 --------------------------------------------------------------------------------
168 function menu.render_world_list()
171 local current_worldlist = filterlist.get_list(worldlist)
173 for i,v in ipairs(current_worldlist) do
175 retval = retval ..","
178 retval = retval .. engine.formspec_escape(v.name) ..
179 " \\[" .. engine.formspec_escape(v.gameid) .. "\\]"
185 --------------------------------------------------------------------------------
186 function menu.render_texture_pack_list(list)
189 for i,v in ipairs(list) do
191 retval = retval ..","
200 --------------------------------------------------------------------------------
203 gamemgr.update_gamelist()
205 menu.last_game = tonumber(engine.setting_get("main_menu_last_game_idx"))
207 if type(menu.last_game) ~= "number" then
211 if engine.setting_getbool("public_serverlist") then
212 menu.favorites = engine.get_favorites("online")
214 menu.favorites = engine.get_favorites("local")
217 menu.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
218 DIR_DELIM .. "pack" .. DIR_DELIM
221 --------------------------------------------------------------------------------
222 function menu.lastgame()
223 if menu.last_game > 0 and menu.last_game <= #gamemgr.games then
224 return gamemgr.games[menu.last_game]
227 if #gamemgr.games >= 1 then
229 return gamemgr.games[menu.last_game]
236 --------------------------------------------------------------------------------
237 function menu.update_last_game()
239 local current_world = filterlist.get_raw_element(worldlist,
240 engine.setting_get("mainmenu_last_selected_world")
243 if current_world == nil then
247 local gamespec, i = gamemgr.find_by_gameid(current_world.gameid)
250 engine.setting_set("main_menu_last_game_idx",menu.last_game)
254 --------------------------------------------------------------------------------
255 function menu.handle_key_up_down(fields,textlist,settingname)
257 if fields["key_up"] then
258 local oldidx = engine.get_textlist_index(textlist)
261 local newidx = oldidx -1
262 engine.setting_set(settingname,
263 filterlist.get_raw_index(worldlist,newidx))
267 if fields["key_down"] then
268 local oldidx = engine.get_textlist_index(textlist)
270 if oldidx < filterlist.size(worldlist) then
271 local newidx = oldidx + 1
272 engine.setting_set(settingname,
273 filterlist.get_raw_index(worldlist,newidx))
278 --------------------------------------------------------------------------------
279 function tabbuilder.dialog_create_world()
280 local mapgens = {"v6", "v7", "indev", "singlenode", "math"}
282 local current_mg = engine.setting_get("mg_name")
287 for k,v in pairs(mapgens) do
288 if current_mg == v then
292 mglist = mglist .. v .. ","
294 mglist = mglist:sub(1, -2)
297 "label[2,0;" .. fgettext("World name") .. "]"..
298 "label[2,1;" .. fgettext("Mapgen") .. "]"..
299 "field[4.5,0.4;6,0.5;te_world_name;;]" ..
300 "label[2,2;" .. fgettext("Game") .. "]"..
301 "button[5,4.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
302 "button[7.5,4.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" ..
303 "dropdown[4.2,1;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
304 "textlist[4.2,1.9;5.8,2.3;games;" ..
305 gamemgr.gamelist() ..
306 ";" .. menu.last_game .. ";true]"
311 --------------------------------------------------------------------------------
312 function tabbuilder.dialog_delete_world()
313 return "label[2,2;" ..
314 fgettext("Delete World \"$1\"?", filterlist.get_raw_list(worldlist)[menu.world_to_del].name) .. "]"..
315 "button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" ..
316 "button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]"
319 --------------------------------------------------------------------------------
320 function tabbuilder.gettab()
323 if tabbuilder.show_buttons then
324 retval = retval .. tabbuilder.tab_header()
327 if tabbuilder.current_tab == "singleplayer" then
328 retval = retval .. tabbuilder.tab_singleplayer()
331 if tabbuilder.current_tab == "multiplayer" then
332 retval = retval .. tabbuilder.tab_multiplayer()
335 if tabbuilder.current_tab == "server" then
336 retval = retval .. tabbuilder.tab_server()
339 if tabbuilder.current_tab == "settings" then
340 retval = retval .. tabbuilder.tab_settings()
343 if tabbuilder.current_tab == "texture_packs" then
344 retval = retval .. tabbuilder.tab_texture_packs()
347 if tabbuilder.current_tab == "credits" then
348 retval = retval .. tabbuilder.tab_credits()
351 if tabbuilder.current_tab == "dialog_create_world" then
352 retval = retval .. tabbuilder.dialog_create_world()
355 if tabbuilder.current_tab == "dialog_delete_world" then
356 retval = retval .. tabbuilder.dialog_delete_world()
359 retval = retval .. modmgr.gettab(tabbuilder.current_tab)
360 retval = retval .. gamemgr.gettab(tabbuilder.current_tab)
361 retval = retval .. modstore.gettab(tabbuilder.current_tab)
366 --------------------------------------------------------------------------------
367 function tabbuilder.handle_create_world_buttons(fields)
369 if fields["world_create_confirm"] or
370 fields["key_enter"] then
372 local worldname = fields["te_world_name"]
373 local gameindex = engine.get_textlist_index("games")
380 if not filterlist.uid_exists_raw(worldlist,worldname) then
381 engine.setting_set("mg_name",fields["dd_mapgen"])
382 message = engine.create_world(worldname,gameindex)
384 message = fgettext("A world named \"$1\" already exists", worldname)
387 if message ~= nil then
388 gamedata.errormessage = message
390 menu.last_game = gameindex
391 engine.setting_set("main_menu_last_game_idx",gameindex)
393 filterlist.refresh(worldlist)
394 engine.setting_set("mainmenu_last_selected_world",
395 filterlist.raw_index_by_uid(worldlist,worldname))
398 gamedata.errormessage =
399 fgettext("No worldname given or no game selected")
403 if fields["games"] then
404 tabbuilder.skipformupdate = true
409 tabbuilder.is_dialog = false
410 tabbuilder.show_buttons = true
411 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
414 --------------------------------------------------------------------------------
415 function tabbuilder.handle_delete_world_buttons(fields)
417 if fields["world_delete_confirm"] then
418 if menu.world_to_del > 0 and
419 menu.world_to_del <= #filterlist.get_raw_list(worldlist) then
420 engine.delete_world(menu.world_to_del)
421 menu.world_to_del = 0
422 filterlist.refresh(worldlist)
426 tabbuilder.is_dialog = false
427 tabbuilder.show_buttons = true
428 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
431 --------------------------------------------------------------------------------
432 function tabbuilder.handle_multiplayer_buttons(fields)
434 if fields["te_name"] ~= nil then
435 gamedata.playername = fields["te_name"]
436 engine.setting_set("name", fields["te_name"])
439 if fields["favourites"] ~= nil then
440 local event = explode_textlist_event(fields["favourites"])
441 if event.typ == "DCL" then
442 gamedata.address = menu.favorites[event.index].address
443 gamedata.port = menu.favorites[event.index].port
444 gamedata.playername = fields["te_name"]
445 if fields["te_pwd"] ~= nil then
446 gamedata.password = fields["te_pwd"]
448 gamedata.selected_world = 0
450 if menu.favorites ~= nil then
451 gamedata.servername = menu.favorites[event.index].name
452 gamedata.serverdescription = menu.favorites[event.index].description
455 if gamedata.address ~= nil and
456 gamedata.port ~= nil then
462 if event.typ == "CHG" then
463 local address = menu.favorites[event.index].address
464 local port = menu.favorites[event.index].port
466 if address ~= nil and
468 engine.setting_set("address",address)
469 engine.setting_set("port",port)
472 menu.fav_selected = event.index
477 if fields["key_up"] ~= nil or
478 fields["key_down"] ~= nil then
480 local fav_idx = engine.get_textlist_index("favourites")
482 if fields["key_up"] ~= nil and fav_idx > 1 then
484 else if fields["key_down"] and fav_idx < #menu.favorites then
488 local address = menu.favorites[fav_idx].address
489 local port = menu.favorites[fav_idx].port
491 if address ~= nil and
493 engine.setting_set("address",address)
494 engine.setting_set("port",port)
497 menu.fav_selected = fav_idx
501 if fields["cb_public_serverlist"] ~= nil then
502 engine.setting_set("public_serverlist", fields["cb_public_serverlist"])
504 if engine.setting_getbool("public_serverlist") then
505 menu.favorites = engine.get_favorites("online")
507 menu.favorites = engine.get_favorites("local")
509 menu.fav_selected = nil
513 if fields["btn_delete_favorite"] ~= nil then
514 local current_favourite = engine.get_textlist_index("favourites")
515 engine.delete_favorite(current_favourite)
516 menu.favorites = engine.get_favorites()
517 menu.fav_selected = nil
519 engine.setting_set("address","")
520 engine.setting_get("port","")
525 if fields["btn_mp_connect"] ~= nil or
526 fields["key_enter"] then
528 gamedata.playername = fields["te_name"]
529 gamedata.password = fields["te_pwd"]
530 gamedata.address = fields["te_address"]
531 gamedata.port = fields["te_port"]
533 local fav_idx = engine.get_textlist_index("favourites")
535 if fav_idx > 0 and fav_idx <= #menu.favorites and
536 menu.favorites[fav_idx].address == fields["te_address"] and
537 menu.favorites[fav_idx].port == fields["te_port"] then
539 gamedata.servername = menu.favorites[fav_idx].name
540 gamedata.serverdescription = menu.favorites[fav_idx].description
542 gamedata.servername = ""
543 gamedata.serverdescription = ""
546 gamedata.selected_world = 0
553 --------------------------------------------------------------------------------
554 function tabbuilder.handle_server_buttons(fields)
556 local world_doubleclick = false
558 if fields["srv_worlds"] ~= nil then
559 local event = explode_textlist_event(fields["srv_worlds"])
561 if event.typ == "DCL" then
562 world_doubleclick = true
564 if event.typ == "CHG" then
565 engine.setting_set("mainmenu_last_selected_world",
566 filterlist.get_raw_index(worldlist,engine.get_textlist_index("srv_worlds")))
570 menu.handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world")
572 if fields["cb_creative_mode"] then
573 engine.setting_set("creative_mode", fields["cb_creative_mode"])
576 if fields["cb_enable_damage"] then
577 engine.setting_set("enable_damage", fields["cb_enable_damage"])
580 if fields["cb_server_announce"] then
581 engine.setting_set("server_announce", fields["cb_server_announce"])
584 if fields["start_server"] ~= nil or
586 fields["key_enter"] then
587 local selected = engine.get_textlist_index("srv_worlds")
589 gamedata.playername = fields["te_playername"]
590 gamedata.password = fields["te_passwd"]
591 gamedata.port = fields["te_serverport"]
592 gamedata.address = ""
593 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
595 menu.update_last_game(gamedata.selected_world)
600 if fields["world_create"] ~= nil then
601 tabbuilder.current_tab = "dialog_create_world"
602 tabbuilder.is_dialog = true
603 tabbuilder.show_buttons = false
606 if fields["world_delete"] ~= nil then
607 local selected = engine.get_textlist_index("srv_worlds")
609 selected <= filterlist.size(worldlist) then
610 local world = filterlist.get_list(worldlist)[selected]
612 world.name ~= nil and
613 world.name ~= "" then
614 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
615 tabbuilder.current_tab = "dialog_delete_world"
616 tabbuilder.is_dialog = true
617 tabbuilder.show_buttons = false
619 menu.world_to_del = 0
624 if fields["world_configure"] ~= nil then
625 selected = engine.get_textlist_index("srv_worlds")
627 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
628 if modmgr.init_worldconfig() then
629 tabbuilder.current_tab = "dialog_configure_world"
630 tabbuilder.is_dialog = true
631 tabbuilder.show_buttons = false
637 --------------------------------------------------------------------------------
638 function tabbuilder.handle_settings_buttons(fields)
639 if fields["cb_fancy_trees"] then
640 engine.setting_set("new_style_leaves", fields["cb_fancy_trees"])
642 if fields["cb_smooth_lighting"] then
643 engine.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
645 if fields["cb_3d_clouds"] then
646 engine.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
648 if fields["cb_opaque_water"] then
649 engine.setting_set("opaque_water", fields["cb_opaque_water"])
652 if fields["cb_mipmapping"] then
653 engine.setting_set("mip_map", fields["cb_mipmapping"])
655 if fields["cb_anisotrophic"] then
656 engine.setting_set("anisotropic_filter", fields["cb_anisotrophic"])
658 if fields["cb_bilinear"] then
659 engine.setting_set("bilinear_filter", fields["cb_bilinear"])
661 if fields["cb_trilinear"] then
662 engine.setting_set("trilinear_filter", fields["cb_trilinear"])
665 if fields["cb_shaders"] then
666 engine.setting_set("enable_shaders", fields["cb_shaders"])
668 if fields["cb_pre_ivis"] then
669 engine.setting_set("preload_item_visuals", fields["cb_pre_ivis"])
671 if fields["cb_particles"] then
672 engine.setting_set("enable_particles", fields["cb_particles"])
674 if fields["cb_finite_liquid"] then
675 engine.setting_set("liquid_finite", fields["cb_finite_liquid"])
678 if fields["btn_change_keys"] ~= nil then
679 engine.show_keys_menu()
683 --------------------------------------------------------------------------------
684 function tabbuilder.handle_singleplayer_buttons(fields)
686 local world_doubleclick = false
688 if fields["sp_worlds"] ~= nil then
689 local event = explode_textlist_event(fields["sp_worlds"])
691 if event.typ == "DCL" then
692 world_doubleclick = true
695 if event.typ == "CHG" then
696 engine.setting_set("mainmenu_last_selected_world",
697 filterlist.get_raw_index(worldlist,engine.get_textlist_index("sp_worlds")))
701 menu.handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world")
703 if fields["cb_creative_mode"] then
704 engine.setting_set("creative_mode", fields["cb_creative_mode"])
707 if fields["cb_enable_damage"] then
708 engine.setting_set("enable_damage", fields["cb_enable_damage"])
711 if fields["play"] ~= nil or
713 fields["key_enter"] then
714 local selected = engine.get_textlist_index("sp_worlds")
716 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
717 gamedata.singleplayer = true
719 menu.update_last_game(gamedata.selected_world)
725 if fields["world_create"] ~= nil then
726 tabbuilder.current_tab = "dialog_create_world"
727 tabbuilder.is_dialog = true
728 tabbuilder.show_buttons = false
731 if fields["world_delete"] ~= nil then
732 local selected = engine.get_textlist_index("sp_worlds")
734 selected <= filterlist.size(worldlist) then
735 local world = filterlist.get_list(worldlist)[selected]
737 world.name ~= nil and
738 world.name ~= "" then
739 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
740 tabbuilder.current_tab = "dialog_delete_world"
741 tabbuilder.is_dialog = true
742 tabbuilder.show_buttons = false
744 menu.world_to_del = 0
749 if fields["world_configure"] ~= nil then
750 selected = engine.get_textlist_index("sp_worlds")
752 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
753 if modmgr.init_worldconfig() then
754 tabbuilder.current_tab = "dialog_configure_world"
755 tabbuilder.is_dialog = true
756 tabbuilder.show_buttons = false
762 --------------------------------------------------------------------------------
763 function tabbuilder.handle_texture_pack_buttons(fields)
764 if fields["TPs"] ~= nil then
765 local event = explode_textlist_event(fields["TPs"])
766 if event.typ == "CHG" or event.typ=="DCL" then
767 local index = engine.get_textlist_index("TPs")
768 engine.setting_set("mainmenu_last_selected_TP",
770 local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
771 local current_index = engine.get_textlist_index("TPs")
772 if #list >= current_index then
773 local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index]
774 if list[current_index] == "None" then new_path = "" end
776 engine.setting_set("texture_path", new_path)
782 --------------------------------------------------------------------------------
783 function tabbuilder.tab_header()
785 if tabbuilder.last_tab_index == nil then
786 tabbuilder.last_tab_index = 1
791 for i=1,#tabbuilder.current_buttons,1 do
797 toadd = toadd .. tabbuilder.current_buttons[i].caption
799 return "tabheader[-0.3,-0.99;main_tab;" .. toadd ..";" .. tabbuilder.last_tab_index .. ";true;false]"
802 --------------------------------------------------------------------------------
803 function tabbuilder.handle_tab_buttons(fields)
805 if fields["main_tab"] then
806 local index = tonumber(fields["main_tab"])
807 tabbuilder.last_tab_index = index
808 tabbuilder.current_tab = tabbuilder.current_buttons[index].name
810 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
814 if tabbuilder.current_tab ~= tabbuilder.old_tab then
815 if tabbuilder.current_tab ~= "singleplayer" and not tabbuilder.is_dialog then
816 menu.update_gametype(true)
820 if tabbuilder.current_tab == "singleplayer" then
821 menu.update_gametype()
824 tabbuilder.old_tab = tabbuilder.current_tab
827 --------------------------------------------------------------------------------
828 function tabbuilder.init()
829 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
831 if tabbuilder.current_tab == nil or
832 tabbuilder.current_tab == "" then
833 tabbuilder.current_tab = "singleplayer"
834 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
837 --initialize tab buttons
838 tabbuilder.last_tab = nil
839 tabbuilder.show_buttons = true
841 tabbuilder.current_buttons = {}
842 table.insert(tabbuilder.current_buttons,{name="singleplayer", caption=fgettext("Singleplayer")})
843 table.insert(tabbuilder.current_buttons,{name="multiplayer", caption=fgettext("Client")})
844 table.insert(tabbuilder.current_buttons,{name="server", caption=fgettext("Server")})
845 table.insert(tabbuilder.current_buttons,{name="settings", caption=fgettext("Settings")})
846 table.insert(tabbuilder.current_buttons,{name="texture_packs", caption=fgettext("Texture Packs")})
848 if engine.setting_getbool("main_menu_game_mgr") then
849 table.insert(tabbuilder.current_buttons,{name="game_mgr", caption=fgettext("Games")})
852 if engine.setting_getbool("main_menu_mod_mgr") then
853 table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption=fgettext("Mods")})
855 table.insert(tabbuilder.current_buttons,{name="credits", caption=fgettext("Credits")})
858 for i=1,#tabbuilder.current_buttons,1 do
859 if tabbuilder.current_buttons[i].name == tabbuilder.current_tab then
860 tabbuilder.last_tab_index = i
864 if tabbuilder.current_tab ~= "singleplayer" then
865 menu.update_gametype(true)
867 menu.update_gametype()
871 --------------------------------------------------------------------------------
872 function tabbuilder.tab_multiplayer()
875 "vertlabel[0,-0.25;".. fgettext("CLIENT") .. "]" ..
876 "label[1,-0.25;".. fgettext("Favorites:") .. "]"..
877 "label[1,4.25;".. fgettext("Address/Port") .. "]"..
878 "label[9,2.75;".. fgettext("Name/Password") .. "]" ..
879 "field[1.25,5.25;5.5,0.5;te_address;;" ..engine.setting_get("address") .."]" ..
880 "field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("port") .."]" ..
881 "checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
882 dump(engine.setting_getbool("public_serverlist")) .. "]"
884 if not engine.setting_getbool("public_serverlist") then
886 "button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]"
890 "button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
891 "field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" ..
892 "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
893 "textarea[9.3,0.25;2.5,2.75;;"
894 if menu.fav_selected ~= nil and
895 menu.favorites[menu.fav_selected].description ~= nil then
897 engine.formspec_escape(menu.favorites[menu.fav_selected].description,true)
902 "textlist[1,0.35;7.5,3.35;favourites;"
904 local render_details = engine.setting_getbool("public_serverlist")
906 if #menu.favorites > 0 then
907 retval = retval .. menu.render_favorite(menu.favorites[1],render_details)
909 for i=2,#menu.favorites,1 do
910 retval = retval .. "," .. menu.render_favorite(menu.favorites[i],render_details)
914 if menu.fav_selected ~= nil then
915 retval = retval .. ";" .. menu.fav_selected .. "]"
917 retval = retval .. ";0]"
923 --------------------------------------------------------------------------------
924 function tabbuilder.tab_server()
926 local index = filterlist.get_current_index(worldlist,
927 tonumber(engine.setting_get("mainmenu_last_selected_world"))
931 "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
932 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
933 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
934 "button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" ..
935 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
936 "vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" ..
937 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
938 dump(engine.setting_getbool("creative_mode")) .. "]"..
939 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
940 dump(engine.setting_getbool("enable_damage")) .. "]"..
941 "checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" ..
942 dump(engine.setting_getbool("server_announce")) .. "]"..
943 "field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" ..
944 engine.setting_get("name") .. "]" ..
945 "pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" ..
946 "field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";30000]" ..
947 "textlist[4,0.25;7.5,3.7;srv_worlds;" ..
948 menu.render_world_list() ..
954 --------------------------------------------------------------------------------
955 function tabbuilder.tab_settings()
956 return "vertlabel[0,0;" .. fgettext("SETTINGS") .. "]" ..
957 "checkbox[1,0.75;cb_fancy_trees;".. fgettext("Fancy trees") .. ";"
958 .. dump(engine.setting_getbool("new_style_leaves")) .. "]"..
959 "checkbox[1,1.25;cb_smooth_lighting;".. fgettext("Smooth Lighting")
960 .. ";".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
961 "checkbox[1,1.75;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
962 .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
963 "checkbox[1,2.25;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
964 .. dump(engine.setting_getbool("opaque_water")) .. "]"..
966 "checkbox[4,0.75;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
967 .. dump(engine.setting_getbool("mip_map")) .. "]"..
968 "checkbox[4,1.25;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";"
969 .. dump(engine.setting_getbool("anisotropic_filter")) .. "]"..
970 "checkbox[4,1.75;cb_bilinear;".. fgettext("Bi-Linear Filtering") .. ";"
971 .. dump(engine.setting_getbool("bilinear_filter")) .. "]"..
972 "checkbox[4,2.25;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";"
973 .. dump(engine.setting_getbool("trilinear_filter")) .. "]"..
975 "checkbox[7.5,0.75;cb_shaders;".. fgettext("Shaders") .. ";"
976 .. dump(engine.setting_getbool("enable_shaders")) .. "]"..
977 "checkbox[7.5,1.25;cb_pre_ivis;".. fgettext("Preload item visuals") .. ";"
978 .. dump(engine.setting_getbool("preload_item_visuals")) .. "]"..
979 "checkbox[7.5,1.75;cb_particles;".. fgettext("Enable Particles") .. ";"
980 .. dump(engine.setting_getbool("enable_particles")) .. "]"..
981 "checkbox[7.5,2.25;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
982 .. dump(engine.setting_getbool("liquid_finite")) .. "]"..
984 "button[1,4.25;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
987 --------------------------------------------------------------------------------
988 function tabbuilder.tab_singleplayer()
990 local index = filterlist.get_current_index(worldlist,
991 tonumber(engine.setting_get("mainmenu_last_selected_world"))
994 return "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
995 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
996 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
997 "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
998 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
999 "vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" ..
1000 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
1001 dump(engine.setting_getbool("creative_mode")) .. "]"..
1002 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
1003 dump(engine.setting_getbool("enable_damage")) .. "]"..
1004 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
1005 menu.render_world_list() ..
1006 ";" .. index .. "]" ..
1010 --------------------------------------------------------------------------------
1011 function tabbuilder.tab_texture_packs()
1012 local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
1013 "vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" ..
1014 "textlist[4,0.25;7.5,5.0;TPs;"
1016 local current_texture_path = engine.setting_get("texture_path")
1017 local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
1018 local index = tonumber(engine.setting_get("mainmenu_last_selected_TP"))
1020 if index == nil then index = 1 end
1022 if current_texture_path == "" then
1024 menu.render_texture_pack_list(list) ..
1029 local infofile = current_texture_path ..DIR_DELIM.."info.txt"
1031 local f = io.open(infofile, "r")
1033 infotext = fgettext("No information available")
1035 infotext = f:read("*all")
1039 local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
1040 local no_screenshot = nil
1041 if not file_exists(screenfile) then
1043 no_screenshot = engine.get_texturepath()..DIR_DELIM..
1044 "base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png"
1048 menu.render_texture_pack_list(list) ..
1049 ";" .. index .. "]" ..
1050 "image[0.65,0.25;4.0,3.7;"..engine.formspec_escape(screenfile or no_screenshot).."]"..
1051 "textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]"
1054 --------------------------------------------------------------------------------
1055 function tabbuilder.tab_credits()
1056 local logofile = menu.defaulttexturedir .. "logo.png"
1057 return "vertlabel[0,-0.5;CREDITS]" ..
1058 "label[0.5,3;Minetest " .. engine.get_version() .. "]" ..
1059 "label[0.5,3.3;http://minetest.net]" ..
1060 "image[0.5,1;" .. engine.formspec_escape(logofile) .. "]" ..
1061 "textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
1062 "#FFFF00" .. fgettext("Core Developers") .."," ..
1063 "Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
1064 "Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
1065 "PilzAdam <pilzadam@minetest.net>," ..
1066 "Ilya Zhuravlev (xyz) <xyz@minetest.net>,"..
1067 "Lisa Milne (darkrose) <lisa@ltmnet.com>,"..
1068 "Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
1069 "proller <proler@gmail.com>,"..
1070 "sfan5 <sfan5@live.de>,"..
1071 "kahrl <kahrl@gmx.net>,"..
1073 "ShadowNinja <shadowninja@minetest.net>,"..
1074 "Nathanaƫl Courant (Nore/Novatux) <nore@mesecons.net>,"..
1076 "#FFFF00" .. fgettext("Active Contributors") .. "," ..
1077 "Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
1078 "Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
1079 "Jeija <jeija@mesecons.net>,"..
1080 "MirceaKitsune <mirceakitsune@gmail.com>,"..
1081 "dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
1082 "0gb.us <0gb.us@0gb.us>,"..
1084 "#FFFF00" .. fgettext("Previous Contributors") .. "," ..
1085 "Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
1086 "Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
1087 "Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
1088 "Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
1089 "matttpt <matttpt@gmail.com>,"..
1090 "JacobF <queatz@gmail.com>,"..
1094 --------------------------------------------------------------------------------
1095 function tabbuilder.checkretval(retval)
1097 if retval ~= nil then
1098 if retval.current_tab ~= nil then
1099 tabbuilder.current_tab = retval.current_tab
1102 if retval.is_dialog ~= nil then
1103 tabbuilder.is_dialog = retval.is_dialog
1106 if retval.show_buttons ~= nil then
1107 tabbuilder.show_buttons = retval.show_buttons
1110 if retval.skipformupdate ~= nil then
1111 tabbuilder.skipformupdate = retval.skipformupdate
1116 --------------------------------------------------------------------------------
1117 --------------------------------------------------------------------------------
1118 -- initialize callbacks
1119 --------------------------------------------------------------------------------
1120 --------------------------------------------------------------------------------
1121 engine.button_handler = function(fields)
1122 --print("Buttonhandler: tab: " .. tabbuilder.current_tab .. " fields: " .. dump(fields))
1124 if fields["btn_error_confirm"] then
1125 gamedata.errormessage = nil
1128 local retval = modmgr.handle_buttons(tabbuilder.current_tab,fields)
1129 tabbuilder.checkretval(retval)
1131 retval = gamemgr.handle_buttons(tabbuilder.current_tab,fields)
1132 tabbuilder.checkretval(retval)
1134 retval = modstore.handle_buttons(tabbuilder.current_tab,fields)
1135 tabbuilder.checkretval(retval)
1137 if tabbuilder.current_tab == "dialog_create_world" then
1138 tabbuilder.handle_create_world_buttons(fields)
1141 if tabbuilder.current_tab == "dialog_delete_world" then
1142 tabbuilder.handle_delete_world_buttons(fields)
1145 if tabbuilder.current_tab == "singleplayer" then
1146 tabbuilder.handle_singleplayer_buttons(fields)
1149 if tabbuilder.current_tab == "texture_packs" then
1150 tabbuilder.handle_texture_pack_buttons(fields)
1153 if tabbuilder.current_tab == "multiplayer" then
1154 tabbuilder.handle_multiplayer_buttons(fields)
1157 if tabbuilder.current_tab == "settings" then
1158 tabbuilder.handle_settings_buttons(fields)
1161 if tabbuilder.current_tab == "server" then
1162 tabbuilder.handle_server_buttons(fields)
1166 tabbuilder.handle_tab_buttons(fields)
1169 menubar.handle_buttons(fields)
1171 if not tabbuilder.skipformupdate then
1175 tabbuilder.skipformupdate = false
1179 --------------------------------------------------------------------------------
1180 engine.event_handler = function(event)
1181 if event == "MenuQuit" then
1182 if tabbuilder.is_dialog then
1183 tabbuilder.is_dialog = false
1184 tabbuilder.show_buttons = true
1185 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
1186 menu.update_gametype()
1194 --------------------------------------------------------------------------------
1195 function menu.update_gametype(reset)
1198 engine.set_topleft_text("")
1199 filterlist.set_filtercriteria(worldlist,nil)
1201 local game = menu.lastgame()
1202 mm_texture.update(tabbuilder.current_tab,game)
1203 engine.set_topleft_text(game.name)
1204 filterlist.set_filtercriteria(worldlist,game.id)
1208 --------------------------------------------------------------------------------
1209 --------------------------------------------------------------------------------
1211 --------------------------------------------------------------------------------
1212 --------------------------------------------------------------------------------
1220 engine.sound_play("main_menu", true)