2 math.randomseed(os.time())
3 os.setlocale("C", "numeric")
5 local scriptpath = engine.get_scriptdir()
7 mt_color_grey = "#AAAAAA"
8 mt_color_blue = "#0000DD"
9 mt_color_green = "#00DD00"
10 mt_color_dark_green = "#003300"
12 --for all other colors ask sfan5 to complete his worK!
14 dofile(scriptpath .. DIR_DELIM .. "misc_helpers.lua")
15 dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
16 dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
17 dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
18 dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua")
19 dofile(scriptpath .. DIR_DELIM .. "mm_textures.lua")
20 dofile(scriptpath .. DIR_DELIM .. "mm_menubar.lua")
26 --------------------------------------------------------------------------------
27 local function filter_texture_pack_list(list)
29 for _,i in ipairs(list) do
31 table.insert(retval, i)
37 --------------------------------------------------------------------------------
38 function menu.render_favorite(spec,render_details)
41 if spec.name ~= nil then
42 text = text .. engine.formspec_escape(spec.name:trim())
44 -- if spec.description ~= nil and
45 -- engine.formspec_escape(spec.description):trim() ~= "" then
46 -- text = text .. " (" .. engine.formspec_escape(spec.description) .. ")"
49 if spec.address ~= nil then
50 text = text .. spec.address:trim()
52 if spec.port ~= nil then
53 text = text .. ":" .. spec.port
58 if not render_details then
63 if spec.password == true then
64 details = details .. "*"
66 details = details .. "_"
70 details = details .. "C"
72 details = details .. "_"
76 details = details .. "D"
78 details = details .. "_"
82 details = details .. "P"
84 details = details .. "_"
86 details = details .. " "
88 local playercount = ""
90 if spec.clients ~= nil and
91 spec.clients_max ~= nil then
92 playercount = string.format("%03d",spec.clients) .. "/" ..
93 string.format("%03d",spec.clients_max) .. " "
96 return playercount .. engine.formspec_escape(details) .. text
99 --------------------------------------------------------------------------------
100 os.tempfolder = function()
101 local filetocheck = os.tmpname()
102 os.remove(filetocheck)
104 local randname = "MTTempModFolder_" .. math.random(0,10000)
105 if DIR_DELIM == "\\" then
106 local tempfolder = os.getenv("TEMP")
107 return tempfolder .. filetocheck
109 local backstring = filetocheck:reverse()
110 return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
115 --------------------------------------------------------------------------------
116 function init_globals()
118 gamedata.worldindex = 0
120 worldlist = filterlist.create(
123 function(element,uid)
124 if element.name == uid then
128 end, --unique id compare fct
129 function(element,gameid)
130 if element.gameid == gameid then
137 filterlist.add_sort_mechanism(worldlist,"alphabetic",sort_worlds_alphabetic)
138 filterlist.set_sortmode(worldlist,"alphabetic")
142 --------------------------------------------------------------------------------
143 function update_menu()
145 local formspec = "size[12,5.2]"
148 if gamedata.errormessage ~= nil then
149 formspec = formspec ..
150 "field[1,2;10,2;;ERROR: " ..
151 gamedata.errormessage ..
153 "button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
155 formspec = formspec .. tabbuilder.gettab()
158 engine.update_formspec(formspec)
161 --------------------------------------------------------------------------------
162 function menu.render_world_list()
165 local current_worldlist = filterlist.get_list(worldlist)
167 for i,v in ipairs(current_worldlist) do
169 retval = retval ..","
172 retval = retval .. engine.formspec_escape(v.name) ..
173 " \\[" .. engine.formspec_escape(v.gameid) .. "\\]"
179 --------------------------------------------------------------------------------
180 function menu.render_texture_pack_list(list)
183 for i,v in ipairs(list) do
185 retval = retval ..","
194 --------------------------------------------------------------------------------
197 gamemgr.update_gamelist()
199 menu.last_game = tonumber(engine.setting_get("main_menu_last_game_idx"))
201 if type(menu.last_game) ~= "number" then
205 if engine.setting_getbool("public_serverlist") then
206 menu.favorites = engine.get_favorites("online")
208 menu.favorites = engine.get_favorites("local")
211 menu.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
212 DIR_DELIM .. "pack" .. DIR_DELIM
215 --------------------------------------------------------------------------------
216 function menu.lastgame()
217 if menu.last_game > 0 and menu.last_game <= #gamemgr.games then
218 return gamemgr.games[menu.last_game]
221 if #gamemgr.games >= 1 then
223 return gamemgr.games[menu.last_game]
230 --------------------------------------------------------------------------------
231 function menu.update_last_game()
233 local current_world = filterlist.get_raw_element(worldlist,
234 engine.setting_get("mainmenu_last_selected_world")
237 if current_world == nil then
241 local gamespec, i = gamemgr.find_by_gameid(current_world.gameid)
244 engine.setting_set("main_menu_last_game_idx",menu.last_game)
248 --------------------------------------------------------------------------------
249 function menu.handle_key_up_down(fields,textlist,settingname)
251 if fields["key_up"] then
252 local oldidx = engine.get_textlist_index(textlist)
255 local newidx = oldidx -1
256 engine.setting_set(settingname,
257 filterlist.get_raw_index(worldlist,newidx))
261 if fields["key_down"] then
262 local oldidx = engine.get_textlist_index(textlist)
264 if oldidx < filterlist.size(worldlist) then
265 local newidx = oldidx + 1
266 engine.setting_set(settingname,
267 filterlist.get_raw_index(worldlist,newidx))
272 --------------------------------------------------------------------------------
273 function tabbuilder.dialog_create_world()
274 local mapgens = {"v6", "v7", "indev", "singlenode", "math"}
276 local current_mg = engine.setting_get("mg_name")
281 for k,v in pairs(mapgens) do
282 if current_mg == v then
286 mglist = mglist .. v .. ","
288 mglist = mglist:sub(1, -2)
291 "label[2,0;" .. fgettext("World name") .. "]"..
292 "label[2,1;" .. fgettext("Mapgen") .. "]"..
293 "field[4.5,0.4;6,0.5;te_world_name;;]" ..
294 "label[2,2;" .. fgettext("Game") .. "]"..
295 "button[5,4.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
296 "button[7.5,4.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]" ..
297 "dropdown[4.2,1;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
298 "textlist[4.2,1.9;5.8,2.3;games;" ..
299 gamemgr.gamelist() ..
300 ";" .. menu.last_game .. ";true]"
305 --------------------------------------------------------------------------------
306 function tabbuilder.dialog_delete_world()
307 return "label[2,2;" ..
308 fgettext("Delete World \"$1\"?", filterlist.get_raw_list(worldlist)[menu.world_to_del].name) .. "]"..
309 "button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" ..
310 "button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]"
313 --------------------------------------------------------------------------------
314 function tabbuilder.gettab()
317 if tabbuilder.show_buttons then
318 retval = retval .. tabbuilder.tab_header()
321 if tabbuilder.current_tab == "singleplayer" then
322 retval = retval .. tabbuilder.tab_singleplayer()
325 if tabbuilder.current_tab == "multiplayer" then
326 retval = retval .. tabbuilder.tab_multiplayer()
329 if tabbuilder.current_tab == "server" then
330 retval = retval .. tabbuilder.tab_server()
333 if tabbuilder.current_tab == "settings" then
334 retval = retval .. tabbuilder.tab_settings()
337 if tabbuilder.current_tab == "texture_packs" then
338 retval = retval .. tabbuilder.tab_texture_packs()
341 if tabbuilder.current_tab == "credits" then
342 retval = retval .. tabbuilder.tab_credits()
345 if tabbuilder.current_tab == "dialog_create_world" then
346 retval = retval .. tabbuilder.dialog_create_world()
349 if tabbuilder.current_tab == "dialog_delete_world" then
350 retval = retval .. tabbuilder.dialog_delete_world()
353 retval = retval .. modmgr.gettab(tabbuilder.current_tab)
354 retval = retval .. gamemgr.gettab(tabbuilder.current_tab)
355 retval = retval .. modstore.gettab(tabbuilder.current_tab)
360 --------------------------------------------------------------------------------
361 function tabbuilder.handle_create_world_buttons(fields)
363 if fields["world_create_confirm"] or
364 fields["key_enter"] then
366 local worldname = fields["te_world_name"]
367 local gameindex = engine.get_textlist_index("games")
374 if not filterlist.uid_exists_raw(worldlist,worldname) then
375 engine.setting_set("mg_name",fields["dd_mapgen"])
376 message = engine.create_world(worldname,gameindex)
378 message = fgettext("A world named \"$1\" already exists", worldname)
381 if message ~= nil then
382 gamedata.errormessage = message
384 menu.last_game = gameindex
385 engine.setting_set("main_menu_last_game_idx",gameindex)
387 filterlist.refresh(worldlist)
388 engine.setting_set("mainmenu_last_selected_world",
389 filterlist.raw_index_by_uid(worldlist,worldname))
392 gamedata.errormessage =
393 fgettext("No worldname given or no game selected")
397 if fields["games"] then
398 tabbuilder.skipformupdate = true
403 tabbuilder.is_dialog = false
404 tabbuilder.show_buttons = true
405 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
408 --------------------------------------------------------------------------------
409 function tabbuilder.handle_delete_world_buttons(fields)
411 if fields["world_delete_confirm"] then
412 if menu.world_to_del > 0 and
413 menu.world_to_del <= #filterlist.get_raw_list(worldlist) then
414 engine.delete_world(menu.world_to_del)
415 menu.world_to_del = 0
416 filterlist.refresh(worldlist)
420 tabbuilder.is_dialog = false
421 tabbuilder.show_buttons = true
422 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
425 --------------------------------------------------------------------------------
426 function tabbuilder.handle_multiplayer_buttons(fields)
428 if fields["te_name"] ~= nil then
429 gamedata.playername = fields["te_name"]
430 engine.setting_set("name", fields["te_name"])
433 if fields["favourites"] ~= nil then
434 local event = explode_textlist_event(fields["favourites"])
435 if event.typ == "DCL" then
436 gamedata.address = menu.favorites[event.index].address
437 gamedata.port = menu.favorites[event.index].port
438 gamedata.playername = fields["te_name"]
439 if fields["te_pwd"] ~= nil then
440 gamedata.password = fields["te_pwd"]
442 gamedata.selected_world = 0
444 if menu.favorites ~= nil then
445 gamedata.servername = menu.favorites[event.index].name
446 gamedata.serverdescription = menu.favorites[event.index].description
449 if gamedata.address ~= nil and
450 gamedata.port ~= nil then
456 if event.typ == "CHG" then
457 local address = menu.favorites[event.index].address
458 local port = menu.favorites[event.index].port
460 if address ~= nil and
462 engine.setting_set("address",address)
463 engine.setting_set("port",port)
466 menu.fav_selected = event.index
471 if fields["key_up"] ~= nil or
472 fields["key_down"] ~= nil then
474 local fav_idx = engine.get_textlist_index("favourites")
476 if fields["key_up"] ~= nil and fav_idx > 1 then
478 else if fields["key_down"] and fav_idx < #menu.favorites then
482 local address = menu.favorites[fav_idx].address
483 local port = menu.favorites[fav_idx].port
485 if address ~= nil and
487 engine.setting_set("address",address)
488 engine.setting_set("port",port)
491 menu.fav_selected = fav_idx
495 if fields["cb_public_serverlist"] ~= nil then
496 engine.setting_setbool("public_serverlist",
497 tabbuilder.tobool(fields["cb_public_serverlist"]))
499 if engine.setting_getbool("public_serverlist") then
500 menu.favorites = engine.get_favorites("online")
502 menu.favorites = engine.get_favorites("local")
504 menu.fav_selected = nil
508 if fields["btn_delete_favorite"] ~= nil then
509 local current_favourite = engine.get_textlist_index("favourites")
510 engine.delete_favorite(current_favourite)
511 menu.favorites = engine.get_favorites()
512 menu.fav_selected = nil
514 engine.setting_set("address","")
515 engine.setting_get("port","")
520 if fields["btn_mp_connect"] ~= nil or
521 fields["key_enter"] then
523 gamedata.playername = fields["te_name"]
524 gamedata.password = fields["te_pwd"]
525 gamedata.address = fields["te_address"]
526 gamedata.port = fields["te_port"]
528 local fav_idx = engine.get_textlist_index("favourites")
530 if fav_idx > 0 and fav_idx <= #menu.favorites and
531 menu.favorites[fav_idx].address == fields["te_address"] and
532 menu.favorites[fav_idx].port == fields["te_port"] then
534 gamedata.servername = menu.favorites[fav_idx].name
535 gamedata.serverdescription = menu.favorites[fav_idx].description
537 gamedata.servername = ""
538 gamedata.serverdescription = ""
541 gamedata.selected_world = 0
548 --------------------------------------------------------------------------------
549 function tabbuilder.handle_server_buttons(fields)
551 local world_doubleclick = false
553 if fields["srv_worlds"] ~= nil then
554 local event = explode_textlist_event(fields["srv_worlds"])
556 if event.typ == "DCL" then
557 world_doubleclick = true
559 if event.typ == "CHG" then
560 engine.setting_set("mainmenu_last_selected_world",
561 filterlist.get_raw_index(worldlist,engine.get_textlist_index("srv_worlds")))
565 menu.handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world")
567 if fields["cb_creative_mode"] then
568 engine.setting_setbool("creative_mode",tabbuilder.tobool(fields["cb_creative_mode"]))
571 if fields["cb_enable_damage"] then
572 engine.setting_setbool("enable_damage",tabbuilder.tobool(fields["cb_enable_damage"]))
575 if fields["cb_server_announce"] then
576 engine.setting_setbool("server_announce",tabbuilder.tobool(fields["cb_server_announce"]))
579 if fields["start_server"] ~= nil or
581 fields["key_enter"] then
582 local selected = engine.get_textlist_index("srv_worlds")
584 gamedata.playername = fields["te_playername"]
585 gamedata.password = fields["te_passwd"]
586 gamedata.port = fields["te_serverport"]
587 gamedata.address = ""
588 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
590 menu.update_last_game(gamedata.selected_world)
595 if fields["world_create"] ~= nil then
596 tabbuilder.current_tab = "dialog_create_world"
597 tabbuilder.is_dialog = true
598 tabbuilder.show_buttons = false
601 if fields["world_delete"] ~= nil then
602 local selected = engine.get_textlist_index("srv_worlds")
604 selected <= filterlist.size(worldlist) then
605 local world = filterlist.get_list(worldlist)[selected]
607 world.name ~= nil and
608 world.name ~= "" then
609 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
610 tabbuilder.current_tab = "dialog_delete_world"
611 tabbuilder.is_dialog = true
612 tabbuilder.show_buttons = false
614 menu.world_to_del = 0
619 if fields["world_configure"] ~= nil then
620 selected = engine.get_textlist_index("srv_worlds")
622 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
623 if modmgr.init_worldconfig() then
624 tabbuilder.current_tab = "dialog_configure_world"
625 tabbuilder.is_dialog = true
626 tabbuilder.show_buttons = false
632 --------------------------------------------------------------------------------
633 function tabbuilder.tobool(text)
634 if text == "true" then
641 --------------------------------------------------------------------------------
642 function tabbuilder.handle_settings_buttons(fields)
643 if fields["cb_fancy_trees"] then
644 engine.setting_setbool("new_style_leaves",tabbuilder.tobool(fields["cb_fancy_trees"]))
646 if fields["cb_smooth_lighting"] then
647 engine.setting_setbool("smooth_lighting",tabbuilder.tobool(fields["cb_smooth_lighting"]))
649 if fields["cb_3d_clouds"] then
650 engine.setting_setbool("enable_3d_clouds",tabbuilder.tobool(fields["cb_3d_clouds"]))
652 if fields["cb_opaque_water"] then
653 engine.setting_setbool("opaque_water",tabbuilder.tobool(fields["cb_opaque_water"]))
656 if fields["cb_mipmapping"] then
657 engine.setting_setbool("mip_map",tabbuilder.tobool(fields["cb_mipmapping"]))
659 if fields["cb_anisotrophic"] then
660 engine.setting_setbool("anisotropic_filter",tabbuilder.tobool(fields["cb_anisotrophic"]))
662 if fields["cb_bilinear"] then
663 engine.setting_setbool("bilinear_filter",tabbuilder.tobool(fields["cb_bilinear"]))
665 if fields["cb_trilinear"] then
666 engine.setting_setbool("trilinear_filter",tabbuilder.tobool(fields["cb_trilinear"]))
669 if fields["cb_shaders"] then
670 engine.setting_setbool("enable_shaders",tabbuilder.tobool(fields["cb_shaders"]))
672 if fields["cb_pre_ivis"] then
673 engine.setting_setbool("preload_item_visuals",tabbuilder.tobool(fields["cb_pre_ivis"]))
675 if fields["cb_particles"] then
676 engine.setting_setbool("enable_particles",tabbuilder.tobool(fields["cb_particles"]))
678 if fields["cb_finite_liquid"] then
679 engine.setting_setbool("liquid_finite",tabbuilder.tobool(fields["cb_finite_liquid"]))
682 if fields["btn_change_keys"] ~= nil then
683 engine.show_keys_menu()
687 --------------------------------------------------------------------------------
688 function tabbuilder.handle_singleplayer_buttons(fields)
690 local world_doubleclick = false
692 if fields["sp_worlds"] ~= nil then
693 local event = explode_textlist_event(fields["sp_worlds"])
695 if event.typ == "DCL" then
696 world_doubleclick = true
699 if event.typ == "CHG" then
700 engine.setting_set("mainmenu_last_selected_world",
701 filterlist.get_raw_index(worldlist,engine.get_textlist_index("sp_worlds")))
705 menu.handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world")
707 if fields["cb_creative_mode"] then
708 engine.setting_setbool("creative_mode",tabbuilder.tobool(fields["cb_creative_mode"]))
711 if fields["cb_enable_damage"] then
712 engine.setting_setbool("enable_damage",tabbuilder.tobool(fields["cb_enable_damage"]))
715 if fields["play"] ~= nil or
717 fields["key_enter"] then
718 local selected = engine.get_textlist_index("sp_worlds")
720 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
721 gamedata.singleplayer = true
723 menu.update_last_game(gamedata.selected_world)
729 if fields["world_create"] ~= nil then
730 tabbuilder.current_tab = "dialog_create_world"
731 tabbuilder.is_dialog = true
732 tabbuilder.show_buttons = false
735 if fields["world_delete"] ~= nil then
736 local selected = engine.get_textlist_index("sp_worlds")
738 selected <= filterlist.size(worldlist) then
739 local world = filterlist.get_list(worldlist)[selected]
741 world.name ~= nil and
742 world.name ~= "" then
743 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
744 tabbuilder.current_tab = "dialog_delete_world"
745 tabbuilder.is_dialog = true
746 tabbuilder.show_buttons = false
748 menu.world_to_del = 0
753 if fields["world_configure"] ~= nil then
754 selected = engine.get_textlist_index("sp_worlds")
756 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
757 if modmgr.init_worldconfig() then
758 tabbuilder.current_tab = "dialog_configure_world"
759 tabbuilder.is_dialog = true
760 tabbuilder.show_buttons = false
766 --------------------------------------------------------------------------------
767 function tabbuilder.handle_texture_pack_buttons(fields)
768 if fields["TPs"] ~= nil then
769 local event = explode_textlist_event(fields["TPs"])
770 if event.typ == "CHG" or event.typ=="DCL" then
771 local index = engine.get_textlist_index("TPs")
772 engine.setting_set("mainmenu_last_selected_TP",
774 local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
775 local current_index = engine.get_textlist_index("TPs")
776 if #list >= current_index then
777 local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index]
778 if list[current_index] == "None" then new_path = "" end
780 engine.setting_set("texture_path", new_path)
786 --------------------------------------------------------------------------------
787 function tabbuilder.tab_header()
789 if tabbuilder.last_tab_index == nil then
790 tabbuilder.last_tab_index = 1
795 for i=1,#tabbuilder.current_buttons,1 do
801 toadd = toadd .. tabbuilder.current_buttons[i].caption
803 return "tabheader[-0.3,-0.99;main_tab;" .. toadd ..";" .. tabbuilder.last_tab_index .. ";true;false]"
806 --------------------------------------------------------------------------------
807 function tabbuilder.handle_tab_buttons(fields)
809 if fields["main_tab"] then
810 local index = tonumber(fields["main_tab"])
811 tabbuilder.last_tab_index = index
812 tabbuilder.current_tab = tabbuilder.current_buttons[index].name
814 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
818 if tabbuilder.current_tab ~= tabbuilder.old_tab then
819 if tabbuilder.current_tab ~= "singleplayer" then
820 menu.update_gametype(true)
824 if tabbuilder.current_tab == "singleplayer" then
825 menu.update_gametype()
828 tabbuilder.old_tab = tabbuilder.current_tab
831 --------------------------------------------------------------------------------
832 function tabbuilder.init()
833 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
835 if tabbuilder.current_tab == nil or
836 tabbuilder.current_tab == "" then
837 tabbuilder.current_tab = "singleplayer"
838 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
841 --initialize tab buttons
842 tabbuilder.last_tab = nil
843 tabbuilder.show_buttons = true
845 tabbuilder.current_buttons = {}
846 table.insert(tabbuilder.current_buttons,{name="singleplayer", caption=fgettext("Singleplayer")})
847 table.insert(tabbuilder.current_buttons,{name="multiplayer", caption=fgettext("Client")})
848 table.insert(tabbuilder.current_buttons,{name="server", caption=fgettext("Server")})
849 table.insert(tabbuilder.current_buttons,{name="settings", caption=fgettext("Settings")})
850 table.insert(tabbuilder.current_buttons,{name="texture_packs", caption=fgettext("Texture Packs")})
852 if engine.setting_getbool("main_menu_game_mgr") then
853 table.insert(tabbuilder.current_buttons,{name="game_mgr", caption=fgettext("Games")})
856 if engine.setting_getbool("main_menu_mod_mgr") then
857 table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption=fgettext("Mods")})
859 table.insert(tabbuilder.current_buttons,{name="credits", caption=fgettext("Credits")})
862 for i=1,#tabbuilder.current_buttons,1 do
863 if tabbuilder.current_buttons[i].name == tabbuilder.current_tab then
864 tabbuilder.last_tab_index = i
868 if tabbuilder.current_tab ~= "singleplayer" then
869 menu.update_gametype(true)
871 menu.update_gametype()
875 --------------------------------------------------------------------------------
876 function tabbuilder.tab_multiplayer()
879 "vertlabel[0,-0.25;".. fgettext("CLIENT") .. "]" ..
880 "label[1,-0.25;".. fgettext("Favorites:") .. "]"..
881 "label[1,4.25;".. fgettext("Address/Port") .. "]"..
882 "label[9,2.75;".. fgettext("Name/Password") .. "]" ..
883 "field[1.25,5.25;5.5,0.5;te_address;;" ..engine.setting_get("address") .."]" ..
884 "field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("port") .."]" ..
885 "checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
886 dump(engine.setting_getbool("public_serverlist")) .. "]"
888 if not engine.setting_getbool("public_serverlist") then
890 "button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]"
894 "button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
895 "field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" ..
896 "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
897 "textarea[9.3,0.25;2.5,2.75;;"
898 if menu.fav_selected ~= nil and
899 menu.favorites[menu.fav_selected].description ~= nil then
901 engine.formspec_escape(menu.favorites[menu.fav_selected].description,true)
906 "textlist[1,0.35;7.5,3.35;favourites;"
908 local render_details = engine.setting_getbool("public_serverlist")
910 if #menu.favorites > 0 then
911 retval = retval .. menu.render_favorite(menu.favorites[1],render_details)
913 for i=2,#menu.favorites,1 do
914 retval = retval .. "," .. menu.render_favorite(menu.favorites[i],render_details)
918 if menu.fav_selected ~= nil then
919 retval = retval .. ";" .. menu.fav_selected .. "]"
921 retval = retval .. ";0]"
927 --------------------------------------------------------------------------------
928 function tabbuilder.tab_server()
930 local index = filterlist.get_current_index(worldlist,
931 tonumber(engine.setting_get("mainmenu_last_selected_world"))
935 "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
936 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
937 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
938 "button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" ..
939 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
940 "vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" ..
941 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
942 dump(engine.setting_getbool("creative_mode")) .. "]"..
943 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
944 dump(engine.setting_getbool("enable_damage")) .. "]"..
945 "checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" ..
946 dump(engine.setting_getbool("server_announce")) .. "]"..
947 "field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" ..
948 engine.setting_get("name") .. "]" ..
949 "pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" ..
950 "field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";30000]" ..
951 "textlist[4,0.25;7.5,3.7;srv_worlds;" ..
952 menu.render_world_list() ..
958 --------------------------------------------------------------------------------
959 function tabbuilder.tab_settings()
960 return "vertlabel[0,0;" .. fgettext("SETTINGS") .. "]" ..
961 "checkbox[1,0.75;cb_fancy_trees;".. fgettext("Fancy trees") .. ";"
962 .. dump(engine.setting_getbool("new_style_leaves")) .. "]"..
963 "checkbox[1,1.25;cb_smooth_lighting;".. fgettext("Smooth Lighting")
964 .. ";".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
965 "checkbox[1,1.75;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
966 .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
967 "checkbox[1,2.25;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
968 .. dump(engine.setting_getbool("opaque_water")) .. "]"..
970 "checkbox[4,0.75;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
971 .. dump(engine.setting_getbool("mip_map")) .. "]"..
972 "checkbox[4,1.25;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";"
973 .. dump(engine.setting_getbool("anisotropic_filter")) .. "]"..
974 "checkbox[4,1.75;cb_bilinear;".. fgettext("Bi-Linear Filtering") .. ";"
975 .. dump(engine.setting_getbool("bilinear_filter")) .. "]"..
976 "checkbox[4,2.25;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";"
977 .. dump(engine.setting_getbool("trilinear_filter")) .. "]"..
979 "checkbox[7.5,0.75;cb_shaders;".. fgettext("Shaders") .. ";"
980 .. dump(engine.setting_getbool("enable_shaders")) .. "]"..
981 "checkbox[7.5,1.25;cb_pre_ivis;".. fgettext("Preload item visuals") .. ";"
982 .. dump(engine.setting_getbool("preload_item_visuals")) .. "]"..
983 "checkbox[7.5,1.75;cb_particles;".. fgettext("Enable Particles") .. ";"
984 .. dump(engine.setting_getbool("enable_particles")) .. "]"..
985 "checkbox[7.5,2.25;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
986 .. dump(engine.setting_getbool("liquid_finite")) .. "]"..
988 "button[1,4.25;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
991 --------------------------------------------------------------------------------
992 function tabbuilder.tab_singleplayer()
994 local index = filterlist.get_current_index(worldlist,
995 tonumber(engine.setting_get("mainmenu_last_selected_world"))
998 return "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
999 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
1000 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
1001 "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
1002 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
1003 "vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" ..
1004 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
1005 dump(engine.setting_getbool("creative_mode")) .. "]"..
1006 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
1007 dump(engine.setting_getbool("enable_damage")) .. "]"..
1008 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
1009 menu.render_world_list() ..
1010 ";" .. index .. "]" ..
1014 --------------------------------------------------------------------------------
1015 function tabbuilder.tab_texture_packs()
1016 local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
1017 "vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" ..
1018 "textlist[4,0.25;7.5,5.0;TPs;"
1020 local current_texture_path = engine.setting_get("texture_path")
1021 local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
1022 local index = tonumber(engine.setting_get("mainmenu_last_selected_TP"))
1024 if index == nil then index = 1 end
1026 if current_texture_path == "" then
1028 menu.render_texture_pack_list(list) ..
1033 local infofile = current_texture_path ..DIR_DELIM.."info.txt"
1035 local f = io.open(infofile, "r")
1037 infotext = fgettext("No information available")
1039 infotext = f:read("*all")
1043 local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
1044 local no_screenshot = nil
1045 if not file_exists(screenfile) then
1047 no_screenshot = engine.get_texturepath()..DIR_DELIM..
1048 "base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png"
1052 menu.render_texture_pack_list(list) ..
1053 ";" .. index .. "]" ..
1054 "image[0.65,0.25;4.0,3.7;"..(screenfile or no_screenshot).."]"..
1055 "textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]"
1058 --------------------------------------------------------------------------------
1059 function tabbuilder.tab_credits()
1060 return "vertlabel[0,-0.5;CREDITS]" ..
1061 "label[0.5,3;Minetest " .. engine.get_version() .. "]" ..
1062 "label[0.5,3.3;http://minetest.net]" ..
1063 "image[0.5,1;" .. menu.defaulttexturedir .. "logo.png]" ..
1064 "textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
1065 "#FFFF00" .. fgettext("Core Developers") .."," ..
1066 "Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
1067 "Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
1068 "PilzAdam <pilzadam@minetest.net>," ..
1069 "Ilya Zhuravlev (xyz) <xyz@minetest.net>,"..
1070 "Lisa Milne (darkrose) <lisa@ltmnet.com>,"..
1071 "Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
1072 "proller <proler@gmail.com>,"..
1073 "sfan5 <sfan5@live.de>,"..
1074 "kahrl <kahrl@gmx.net>,"..
1076 "#FFFF00" .. fgettext("Active Contributors") .. "," ..
1078 "Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
1079 "Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
1080 "Jeija <jeija@mesecons.net>,"..
1081 "MirceaKitsune <mirceakitsune@gmail.com>,"..
1083 "dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
1084 "0gb.us <0gb.us@0gb.us>,"..
1086 "#FFFF00" .. fgettext("Previous Contributors") .. "," ..
1087 "Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
1088 "Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
1089 "Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
1090 "Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
1091 "matttpt <matttpt@gmail.com>,"..
1092 "JacobF <queatz@gmail.com>,"..
1096 --------------------------------------------------------------------------------
1097 function tabbuilder.checkretval(retval)
1099 if retval ~= nil then
1100 if retval.current_tab ~= nil then
1101 tabbuilder.current_tab = retval.current_tab
1104 if retval.is_dialog ~= nil then
1105 tabbuilder.is_dialog = retval.is_dialog
1108 if retval.show_buttons ~= nil then
1109 tabbuilder.show_buttons = retval.show_buttons
1112 if retval.skipformupdate ~= nil then
1113 tabbuilder.skipformupdate = retval.skipformupdate
1118 --------------------------------------------------------------------------------
1119 --------------------------------------------------------------------------------
1120 -- initialize callbacks
1121 --------------------------------------------------------------------------------
1122 --------------------------------------------------------------------------------
1123 engine.button_handler = function(fields)
1124 --print("Buttonhandler: tab: " .. tabbuilder.current_tab .. " fields: " .. dump(fields))
1126 if fields["btn_error_confirm"] then
1127 gamedata.errormessage = nil
1130 local retval = modmgr.handle_buttons(tabbuilder.current_tab,fields)
1131 tabbuilder.checkretval(retval)
1133 retval = gamemgr.handle_buttons(tabbuilder.current_tab,fields)
1134 tabbuilder.checkretval(retval)
1136 retval = modstore.handle_buttons(tabbuilder.current_tab,fields)
1137 tabbuilder.checkretval(retval)
1139 if tabbuilder.current_tab == "dialog_create_world" then
1140 tabbuilder.handle_create_world_buttons(fields)
1143 if tabbuilder.current_tab == "dialog_delete_world" then
1144 tabbuilder.handle_delete_world_buttons(fields)
1147 if tabbuilder.current_tab == "singleplayer" then
1148 tabbuilder.handle_singleplayer_buttons(fields)
1151 if tabbuilder.current_tab == "texture_packs" then
1152 tabbuilder.handle_texture_pack_buttons(fields)
1155 if tabbuilder.current_tab == "multiplayer" then
1156 tabbuilder.handle_multiplayer_buttons(fields)
1159 if tabbuilder.current_tab == "settings" then
1160 tabbuilder.handle_settings_buttons(fields)
1163 if tabbuilder.current_tab == "server" then
1164 tabbuilder.handle_server_buttons(fields)
1168 tabbuilder.handle_tab_buttons(fields)
1171 menubar.handle_buttons(fields)
1173 if not tabbuilder.skipformupdate then
1177 tabbuilder.skipformupdate = false
1181 --------------------------------------------------------------------------------
1182 engine.event_handler = function(event)
1183 if event == "MenuQuit" then
1184 if tabbuilder.is_dialog then
1185 tabbuilder.is_dialog = false
1186 tabbuilder.show_buttons = true
1187 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
1188 menu.update_gametype()
1196 --------------------------------------------------------------------------------
1197 function menu.update_gametype(reset)
1200 engine.set_topleft_text("")
1201 filterlist.set_filtercriteria(worldlist,nil)
1203 local game = menu.lastgame()
1204 mm_texture.update(tabbuilder.current_tab,game)
1205 engine.set_topleft_text(game.name)
1206 filterlist.set_filtercriteria(worldlist,game.id)
1210 --------------------------------------------------------------------------------
1211 --------------------------------------------------------------------------------
1213 --------------------------------------------------------------------------------
1214 --------------------------------------------------------------------------------
1222 engine.sound_play("main_menu", true)