2 math.randomseed(os.time())
3 os.setlocale("C", "numeric")
7 print(debug.traceback(""))
11 local scriptpath = engine.get_scriptdir()
13 mt_color_grey = "#AAAAAA"
14 mt_color_blue = "#0000DD"
15 mt_color_green = "#00DD00"
16 mt_color_dark_green = "#003300"
18 --for all other colors ask sfan5 to complete his worK!
20 dofile(scriptpath .. DIR_DELIM .. "misc_helpers.lua")
21 dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
22 dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
23 dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
24 dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua")
25 dofile(scriptpath .. DIR_DELIM .. "mm_textures.lua")
26 dofile(scriptpath .. DIR_DELIM .. "mm_menubar.lua")
27 dofile(scriptpath .. DIR_DELIM .. "async_event.lua")
33 --------------------------------------------------------------------------------
34 local function filter_texture_pack_list(list)
36 for _,i in ipairs(list) do
38 table.insert(retval, i)
44 --------------------------------------------------------------------------------
45 function menu.render_favorite(spec,render_details)
48 if spec.name ~= nil then
49 text = text .. engine.formspec_escape(spec.name:trim())
51 -- if spec.description ~= nil and
52 -- engine.formspec_escape(spec.description):trim() ~= "" then
53 -- text = text .. " (" .. engine.formspec_escape(spec.description) .. ")"
56 if spec.address ~= nil then
57 text = text .. spec.address:trim()
59 if spec.port ~= nil then
60 text = text .. ":" .. spec.port
65 if not render_details then
70 if spec.password == true then
71 details = details .. "*"
73 details = details .. "_"
77 details = details .. "C"
79 details = details .. "_"
83 details = details .. "D"
85 details = details .. "_"
89 details = details .. "P"
91 details = details .. "_"
93 details = details .. " "
95 local playercount = ""
97 if spec.clients ~= nil and
98 spec.clients_max ~= nil then
99 playercount = string.format("%03d",spec.clients) .. "/" ..
100 string.format("%03d",spec.clients_max) .. " "
103 return playercount .. engine.formspec_escape(details) .. text
106 --------------------------------------------------------------------------------
107 os.tempfolder = function()
108 local filetocheck = os.tmpname()
109 os.remove(filetocheck)
111 local randname = "MTTempModFolder_" .. math.random(0,10000)
112 if DIR_DELIM == "\\" then
113 local tempfolder = os.getenv("TEMP")
114 return tempfolder .. filetocheck
116 local backstring = filetocheck:reverse()
117 return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
122 --------------------------------------------------------------------------------
123 function init_globals()
125 gamedata.worldindex = 0
127 worldlist = filterlist.create(
130 function(element,uid)
131 if element.name == uid then
135 end, --unique id compare fct
136 function(element,gameid)
137 if element.gameid == gameid then
144 filterlist.add_sort_mechanism(worldlist,"alphabetic",sort_worlds_alphabetic)
145 filterlist.set_sortmode(worldlist,"alphabetic")
148 --------------------------------------------------------------------------------
149 function update_menu()
154 if gamedata.errormessage ~= nil then
155 formspec = "size[12,5.2]" ..
156 "field[1,2;10,2;;ERROR: " ..
157 gamedata.errormessage ..
159 "button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
161 formspec = tabbuilder.gettab()
164 engine.update_formspec(formspec)
167 --------------------------------------------------------------------------------
168 function menu.render_world_list()
171 local current_worldlist = filterlist.get_list(worldlist)
173 for i,v in ipairs(current_worldlist) do
175 retval = retval ..","
178 retval = retval .. engine.formspec_escape(v.name) ..
179 " \\[" .. engine.formspec_escape(v.gameid) .. "\\]"
185 --------------------------------------------------------------------------------
186 function menu.render_texture_pack_list(list)
189 for i,v in ipairs(list) do
191 retval = retval ..","
200 --------------------------------------------------------------------------------
201 function menu.asyncOnlineFavourites()
205 return engine.get_favorites("online")
209 menu.favorites = result
210 engine.event_handler("Refresh")
215 --------------------------------------------------------------------------------
218 gamemgr.update_gamelist()
220 menu.last_game = tonumber(engine.setting_get("main_menu_last_game_idx"))
222 if type(menu.last_game) ~= "number" then
226 if engine.setting_getbool("public_serverlist") then
227 menu.asyncOnlineFavourites()
229 menu.favorites = engine.get_favorites("local")
232 menu.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
233 DIR_DELIM .. "pack" .. DIR_DELIM
236 --------------------------------------------------------------------------------
237 function menu.lastgame()
238 if menu.last_game > 0 and menu.last_game <= #gamemgr.games then
239 return gamemgr.games[menu.last_game]
242 if #gamemgr.games >= 1 then
244 return gamemgr.games[menu.last_game]
251 --------------------------------------------------------------------------------
252 function menu.update_last_game()
254 local current_world = filterlist.get_raw_element(worldlist,
255 engine.setting_get("mainmenu_last_selected_world")
258 if current_world == nil then
262 local gamespec, i = gamemgr.find_by_gameid(current_world.gameid)
265 engine.setting_set("main_menu_last_game_idx",menu.last_game)
269 --------------------------------------------------------------------------------
270 function menu.handle_key_up_down(fields,textlist,settingname)
272 if fields["key_up"] then
273 local oldidx = engine.get_textlist_index(textlist)
276 local newidx = oldidx -1
277 engine.setting_set(settingname,
278 filterlist.get_raw_index(worldlist,newidx))
282 if fields["key_down"] then
283 local oldidx = engine.get_textlist_index(textlist)
285 if oldidx < filterlist.size(worldlist) then
286 local newidx = oldidx + 1
287 engine.setting_set(settingname,
288 filterlist.get_raw_index(worldlist,newidx))
293 --------------------------------------------------------------------------------
294 function tabbuilder.dialog_create_world()
295 local mapgens = {"v6", "v7", "indev", "singlenode", "math"}
297 local current_seed = engine.setting_get("fixed_map_seed") or ""
298 local current_mg = engine.setting_get("mg_name")
303 for k,v in pairs(mapgens) do
304 if current_mg == v then
308 mglist = mglist .. v .. ","
310 mglist = mglist:sub(1, -2)
313 "label[2,0;" .. fgettext("World name") .. "]"..
314 "field[4.5,0.4;6,0.5;te_world_name;;]" ..
316 "label[2,1;" .. fgettext("Seed") .. "]"..
317 "field[4.5,1.4;6,0.5;te_seed;;".. current_seed .. "]" ..
319 "label[2,2;" .. fgettext("Mapgen") .. "]"..
320 "dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
322 "label[2,3;" .. fgettext("Game") .. "]"..
323 "textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
324 ";" .. menu.last_game .. ";true]" ..
326 "button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
327 "button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
332 --------------------------------------------------------------------------------
333 function tabbuilder.dialog_delete_world()
334 return "label[2,2;" ..
335 fgettext("Delete World \"$1\"?", filterlist.get_raw_list(worldlist)[menu.world_to_del].name) .. "]"..
336 "button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" ..
337 "button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]"
340 --------------------------------------------------------------------------------
342 function tabbuilder.gettab()
343 local tsize = tabbuilder.tabsizes[tabbuilder.current_tab] or {width=12, height=5.2}
344 local retval = "size[" .. tsize.width .. "," .. tsize.height .. "]"
346 if tabbuilder.show_buttons then
347 retval = retval .. tabbuilder.tab_header()
350 local buildfunc = tabbuilder.tabfuncs[tabbuilder.current_tab]
351 if buildfunc ~= nil then
352 retval = retval .. buildfunc()
355 retval = retval .. modmgr.gettab(tabbuilder.current_tab)
356 retval = retval .. gamemgr.gettab(tabbuilder.current_tab)
357 retval = retval .. modstore.gettab(tabbuilder.current_tab)
362 --------------------------------------------------------------------------------
363 function tabbuilder.handle_create_world_buttons(fields)
365 if fields["world_create_confirm"] or
366 fields["key_enter"] then
368 local worldname = fields["te_world_name"]
369 local gameindex = engine.get_textlist_index("games")
376 if not filterlist.uid_exists_raw(worldlist,worldname) then
377 engine.setting_set("mg_name",fields["dd_mapgen"])
378 message = engine.create_world(worldname,gameindex)
380 message = fgettext("A world named \"$1\" already exists", worldname)
383 engine.setting_set("fixed_map_seed", fields["te_seed"])
385 if message ~= nil then
386 gamedata.errormessage = message
388 menu.last_game = gameindex
389 engine.setting_set("main_menu_last_game_idx",gameindex)
391 filterlist.refresh(worldlist)
392 engine.setting_set("mainmenu_last_selected_world",
393 filterlist.raw_index_by_uid(worldlist,worldname))
396 gamedata.errormessage =
397 fgettext("No worldname given or no game selected")
401 if fields["games"] then
402 tabbuilder.skipformupdate = true
407 tabbuilder.is_dialog = false
408 tabbuilder.show_buttons = true
409 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
412 --------------------------------------------------------------------------------
413 function tabbuilder.handle_delete_world_buttons(fields)
415 if fields["world_delete_confirm"] then
416 if menu.world_to_del > 0 and
417 menu.world_to_del <= #filterlist.get_raw_list(worldlist) then
418 engine.delete_world(menu.world_to_del)
419 menu.world_to_del = 0
420 filterlist.refresh(worldlist)
424 tabbuilder.is_dialog = false
425 tabbuilder.show_buttons = true
426 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
429 --------------------------------------------------------------------------------
430 function tabbuilder.handle_multiplayer_buttons(fields)
432 if fields["te_name"] ~= nil then
433 gamedata.playername = fields["te_name"]
434 engine.setting_set("name", fields["te_name"])
437 if fields["favourites"] ~= nil then
438 local event = explode_textlist_event(fields["favourites"])
439 if event.typ == "DCL" then
440 if event.index <= #menu.favorites then
441 gamedata.address = menu.favorites[event.index].address
442 gamedata.port = menu.favorites[event.index].port
443 gamedata.playername = fields["te_name"]
444 if fields["te_pwd"] ~= nil then
445 gamedata.password = fields["te_pwd"]
447 gamedata.selected_world = 0
449 if menu.favorites ~= nil then
450 gamedata.servername = menu.favorites[event.index].name
451 gamedata.serverdescription = menu.favorites[event.index].description
454 if gamedata.address ~= nil and
455 gamedata.port ~= nil then
456 engine.setting_set("address",gamedata.address)
457 engine.setting_set("remote_port",gamedata.port)
463 if event.typ == "CHG" then
464 if event.index <= #menu.favorites then
465 local address = menu.favorites[event.index].address
466 local port = menu.favorites[event.index].port
468 if address ~= nil and
470 engine.setting_set("address",address)
471 engine.setting_set("remote_port",port)
474 menu.fav_selected = event.index
480 if fields["key_up"] ~= nil or
481 fields["key_down"] ~= nil then
483 local fav_idx = engine.get_textlist_index("favourites")
485 if fields["key_up"] ~= nil and fav_idx > 1 then
487 else if fields["key_down"] and fav_idx < #menu.favorites then
491 local address = menu.favorites[fav_idx].address
492 local port = menu.favorites[fav_idx].port
494 if address ~= nil and
496 engine.setting_set("address",address)
497 engine.setting_set("remote_port",port)
500 menu.fav_selected = fav_idx
504 if fields["cb_public_serverlist"] ~= nil then
505 engine.setting_set("public_serverlist", fields["cb_public_serverlist"])
507 if engine.setting_getbool("public_serverlist") then
508 menu.asyncOnlineFavourites()
510 menu.favorites = engine.get_favorites("local")
512 menu.fav_selected = nil
516 if fields["btn_delete_favorite"] ~= nil then
517 local current_favourite = engine.get_textlist_index("favourites")
518 engine.delete_favorite(current_favourite)
519 menu.favorites = engine.get_favorites()
520 menu.fav_selected = nil
522 engine.setting_set("address","")
523 engine.setting_set("remote_port","30000")
528 if fields["btn_mp_connect"] ~= nil or
529 fields["key_enter"] ~= nil then
531 gamedata.playername = fields["te_name"]
532 gamedata.password = fields["te_pwd"]
533 gamedata.address = fields["te_address"]
534 gamedata.port = fields["te_port"]
536 local fav_idx = engine.get_textlist_index("favourites")
538 if fav_idx > 0 and fav_idx <= #menu.favorites and
539 menu.favorites[fav_idx].address == fields["te_address"] and
540 menu.favorites[fav_idx].port == fields["te_port"] then
542 gamedata.servername = menu.favorites[fav_idx].name
543 gamedata.serverdescription = menu.favorites[fav_idx].description
545 gamedata.servername = ""
546 gamedata.serverdescription = ""
549 gamedata.selected_world = 0
551 engine.setting_set("address",fields["te_address"])
552 engine.setting_set("remote_port",fields["te_port"])
559 --------------------------------------------------------------------------------
560 function tabbuilder.handle_server_buttons(fields)
562 local world_doubleclick = false
564 if fields["srv_worlds"] ~= nil then
565 local event = explode_textlist_event(fields["srv_worlds"])
567 if event.typ == "DCL" then
568 world_doubleclick = true
570 if event.typ == "CHG" then
571 engine.setting_set("mainmenu_last_selected_world",
572 filterlist.get_raw_index(worldlist,engine.get_textlist_index("srv_worlds")))
576 menu.handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world")
578 if fields["cb_creative_mode"] then
579 engine.setting_set("creative_mode", fields["cb_creative_mode"])
582 if fields["cb_enable_damage"] then
583 engine.setting_set("enable_damage", fields["cb_enable_damage"])
586 if fields["cb_server_announce"] then
587 engine.setting_set("server_announce", fields["cb_server_announce"])
590 if fields["start_server"] ~= nil or
592 fields["key_enter"] then
593 local selected = engine.get_textlist_index("srv_worlds")
595 gamedata.playername = fields["te_playername"]
596 gamedata.password = fields["te_passwd"]
597 gamedata.port = fields["te_serverport"]
598 gamedata.address = ""
599 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
601 engine.setting_set("port",gamedata.port)
603 menu.update_last_game(gamedata.selected_world)
608 if fields["world_create"] ~= nil then
609 tabbuilder.current_tab = "dialog_create_world"
610 tabbuilder.is_dialog = true
611 tabbuilder.show_buttons = false
614 if fields["world_delete"] ~= nil then
615 local selected = engine.get_textlist_index("srv_worlds")
617 selected <= filterlist.size(worldlist) then
618 local world = filterlist.get_list(worldlist)[selected]
620 world.name ~= nil and
621 world.name ~= "" then
622 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
623 tabbuilder.current_tab = "dialog_delete_world"
624 tabbuilder.is_dialog = true
625 tabbuilder.show_buttons = false
627 menu.world_to_del = 0
632 if fields["world_configure"] ~= nil then
633 selected = engine.get_textlist_index("srv_worlds")
635 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
636 if modmgr.init_worldconfig() then
637 tabbuilder.current_tab = "dialog_configure_world"
638 tabbuilder.is_dialog = true
639 tabbuilder.show_buttons = false
645 --------------------------------------------------------------------------------
646 function tabbuilder.handle_settings_buttons(fields)
647 if fields["cb_fancy_trees"] then
648 engine.setting_set("new_style_leaves", fields["cb_fancy_trees"])
650 if fields["cb_smooth_lighting"] then
651 engine.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
653 if fields["cb_3d_clouds"] then
654 engine.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
656 if fields["cb_opaque_water"] then
657 engine.setting_set("opaque_water", fields["cb_opaque_water"])
660 if fields["cb_mipmapping"] then
661 engine.setting_set("mip_map", fields["cb_mipmapping"])
663 if fields["cb_anisotrophic"] then
664 engine.setting_set("anisotropic_filter", fields["cb_anisotrophic"])
666 if fields["cb_bilinear"] then
667 engine.setting_set("bilinear_filter", fields["cb_bilinear"])
669 if fields["cb_trilinear"] then
670 engine.setting_set("trilinear_filter", fields["cb_trilinear"])
673 if fields["cb_shaders"] then
674 if (engine.setting_get("video_driver") == "direct3d8" or engine.setting_get("video_driver") == "direct3d9") then
675 engine.setting_set("enable_shaders", "false")
676 gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
678 engine.setting_set("enable_shaders", fields["cb_shaders"])
681 if fields["cb_pre_ivis"] then
682 engine.setting_set("preload_item_visuals", fields["cb_pre_ivis"])
684 if fields["cb_particles"] then
685 engine.setting_set("enable_particles", fields["cb_particles"])
687 if fields["cb_finite_liquid"] then
688 engine.setting_set("liquid_finite", fields["cb_finite_liquid"])
691 if fields["btn_change_keys"] ~= nil then
692 engine.show_keys_menu()
696 --------------------------------------------------------------------------------
697 function tabbuilder.handle_singleplayer_buttons(fields)
699 local world_doubleclick = false
701 if fields["sp_worlds"] ~= nil then
702 local event = explode_textlist_event(fields["sp_worlds"])
704 if event.typ == "DCL" then
705 world_doubleclick = true
708 if event.typ == "CHG" then
709 engine.setting_set("mainmenu_last_selected_world",
710 filterlist.get_raw_index(worldlist,engine.get_textlist_index("sp_worlds")))
714 menu.handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world")
716 if fields["cb_creative_mode"] then
717 engine.setting_set("creative_mode", fields["cb_creative_mode"])
720 if fields["cb_enable_damage"] then
721 engine.setting_set("enable_damage", fields["cb_enable_damage"])
724 if fields["play"] ~= nil or
726 fields["key_enter"] then
727 local selected = engine.get_textlist_index("sp_worlds")
729 gamedata.selected_world = filterlist.get_raw_index(worldlist,selected)
730 gamedata.singleplayer = true
732 menu.update_last_game(gamedata.selected_world)
738 if fields["world_create"] ~= nil then
739 tabbuilder.current_tab = "dialog_create_world"
740 tabbuilder.is_dialog = true
741 tabbuilder.show_buttons = false
744 if fields["world_delete"] ~= nil then
745 local selected = engine.get_textlist_index("sp_worlds")
747 selected <= filterlist.size(worldlist) then
748 local world = filterlist.get_list(worldlist)[selected]
750 world.name ~= nil and
751 world.name ~= "" then
752 menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
753 tabbuilder.current_tab = "dialog_delete_world"
754 tabbuilder.is_dialog = true
755 tabbuilder.show_buttons = false
757 menu.world_to_del = 0
762 if fields["world_configure"] ~= nil then
763 selected = engine.get_textlist_index("sp_worlds")
765 modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
766 if modmgr.init_worldconfig() then
767 tabbuilder.current_tab = "dialog_configure_world"
768 tabbuilder.is_dialog = true
769 tabbuilder.show_buttons = false
775 --------------------------------------------------------------------------------
776 function tabbuilder.handle_texture_pack_buttons(fields)
777 if fields["TPs"] ~= nil then
778 local event = explode_textlist_event(fields["TPs"])
779 if event.typ == "CHG" or event.typ=="DCL" then
780 local index = engine.get_textlist_index("TPs")
781 engine.setting_set("mainmenu_last_selected_TP",
783 local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
784 local current_index = engine.get_textlist_index("TPs")
785 if #list >= current_index then
786 local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index]
787 if list[current_index] == "None" then new_path = "" end
789 engine.setting_set("texture_path", new_path)
795 --------------------------------------------------------------------------------
796 function tabbuilder.tab_header()
798 if tabbuilder.last_tab_index == nil then
799 tabbuilder.last_tab_index = 1
804 for i=1,#tabbuilder.current_buttons,1 do
810 toadd = toadd .. tabbuilder.current_buttons[i].caption
812 return "tabheader[-0.3,-0.99;main_tab;" .. toadd ..";" .. tabbuilder.last_tab_index .. ";true;false]"
815 --------------------------------------------------------------------------------
816 function tabbuilder.handle_tab_buttons(fields)
818 if fields["main_tab"] then
819 local index = tonumber(fields["main_tab"])
820 tabbuilder.last_tab_index = index
821 tabbuilder.current_tab = tabbuilder.current_buttons[index].name
823 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
827 if tabbuilder.current_tab ~= tabbuilder.old_tab then
828 if tabbuilder.current_tab ~= "singleplayer" and not tabbuilder.is_dialog then
829 menu.update_gametype(true)
833 if tabbuilder.current_tab == "singleplayer" then
834 menu.update_gametype()
837 tabbuilder.old_tab = tabbuilder.current_tab
840 --------------------------------------------------------------------------------
841 function tabbuilder.tab_multiplayer()
844 "vertlabel[0,-0.25;".. fgettext("CLIENT") .. "]" ..
845 "label[1,-0.25;".. fgettext("Favorites:") .. "]"..
846 "label[1,4.25;".. fgettext("Address/Port") .. "]"..
847 "label[9,2.75;".. fgettext("Name/Password") .. "]" ..
848 "field[1.25,5.25;5.5,0.5;te_address;;" ..engine.setting_get("address") .."]" ..
849 "field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("remote_port") .."]" ..
850 "checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
851 dump(engine.setting_getbool("public_serverlist")) .. "]"
853 if not engine.setting_getbool("public_serverlist") then
855 "button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]"
859 "button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
860 "field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" ..
861 "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
862 "textarea[9.3,0.25;2.5,2.75;;"
863 if menu.fav_selected ~= nil and
864 menu.favorites[menu.fav_selected].description ~= nil then
866 engine.formspec_escape(menu.favorites[menu.fav_selected].description,true)
871 "textlist[1,0.35;7.5,3.35;favourites;"
873 local render_details = engine.setting_getbool("public_serverlist")
875 if #menu.favorites > 0 then
876 retval = retval .. menu.render_favorite(menu.favorites[1],render_details)
878 for i=2,#menu.favorites,1 do
879 retval = retval .. "," .. menu.render_favorite(menu.favorites[i],render_details)
883 if menu.fav_selected ~= nil then
884 retval = retval .. ";" .. menu.fav_selected .. "]"
886 retval = retval .. ";0]"
892 --------------------------------------------------------------------------------
893 function tabbuilder.tab_server()
895 local index = filterlist.get_current_index(worldlist,
896 tonumber(engine.setting_get("mainmenu_last_selected_world"))
900 "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
901 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
902 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
903 "button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" ..
904 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
905 "vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" ..
906 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
907 dump(engine.setting_getbool("creative_mode")) .. "]"..
908 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
909 dump(engine.setting_getbool("enable_damage")) .. "]"..
910 "checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" ..
911 dump(engine.setting_getbool("server_announce")) .. "]"..
912 "field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" ..
913 engine.setting_get("name") .. "]" ..
914 "pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" ..
915 "field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";" ..
916 engine.setting_get("port") .."]" ..
917 "textlist[4,0.25;7.5,3.7;srv_worlds;" ..
918 menu.render_world_list() ..
924 --------------------------------------------------------------------------------
925 function tabbuilder.tab_settings()
926 return "vertlabel[0,0;" .. fgettext("SETTINGS") .. "]" ..
927 "checkbox[1,0.75;cb_fancy_trees;".. fgettext("Fancy trees") .. ";"
928 .. dump(engine.setting_getbool("new_style_leaves")) .. "]"..
929 "checkbox[1,1.25;cb_smooth_lighting;".. fgettext("Smooth Lighting")
930 .. ";".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
931 "checkbox[1,1.75;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
932 .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
933 "checkbox[1,2.25;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
934 .. dump(engine.setting_getbool("opaque_water")) .. "]"..
936 "checkbox[4,0.75;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
937 .. dump(engine.setting_getbool("mip_map")) .. "]"..
938 "checkbox[4,1.25;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";"
939 .. dump(engine.setting_getbool("anisotropic_filter")) .. "]"..
940 "checkbox[4,1.75;cb_bilinear;".. fgettext("Bi-Linear Filtering") .. ";"
941 .. dump(engine.setting_getbool("bilinear_filter")) .. "]"..
942 "checkbox[4,2.25;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";"
943 .. dump(engine.setting_getbool("trilinear_filter")) .. "]"..
945 "checkbox[7.5,0.75;cb_shaders;".. fgettext("Shaders") .. ";"
946 .. dump(engine.setting_getbool("enable_shaders")) .. "]"..
947 "checkbox[7.5,1.25;cb_pre_ivis;".. fgettext("Preload item visuals") .. ";"
948 .. dump(engine.setting_getbool("preload_item_visuals")) .. "]"..
949 "checkbox[7.5,1.75;cb_particles;".. fgettext("Enable Particles") .. ";"
950 .. dump(engine.setting_getbool("enable_particles")) .. "]"..
951 "checkbox[7.5,2.25;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
952 .. dump(engine.setting_getbool("liquid_finite")) .. "]"..
954 "button[1,4.25;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
957 --------------------------------------------------------------------------------
958 function tabbuilder.tab_singleplayer()
960 local index = filterlist.get_current_index(worldlist,
961 tonumber(engine.setting_get("mainmenu_last_selected_world"))
964 return "button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
965 "button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
966 "button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
967 "button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
968 "label[4,-0.25;".. fgettext("Select World:") .. "]"..
969 "vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" ..
970 "checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
971 dump(engine.setting_getbool("creative_mode")) .. "]"..
972 "checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
973 dump(engine.setting_getbool("enable_damage")) .. "]"..
974 "textlist[4,0.25;7.5,3.7;sp_worlds;" ..
975 menu.render_world_list() ..
976 ";" .. index .. "]" ..
980 --------------------------------------------------------------------------------
981 function tabbuilder.tab_texture_packs()
982 local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
983 "vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" ..
984 "textlist[4,0.25;7.5,5.0;TPs;"
986 local current_texture_path = engine.setting_get("texture_path")
987 local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
988 local index = tonumber(engine.setting_get("mainmenu_last_selected_TP"))
990 if index == nil then index = 1 end
992 if current_texture_path == "" then
994 menu.render_texture_pack_list(list) ..
999 local infofile = current_texture_path ..DIR_DELIM.."info.txt"
1001 local f = io.open(infofile, "r")
1003 infotext = fgettext("No information available")
1005 infotext = f:read("*all")
1009 local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
1010 local no_screenshot = nil
1011 if not file_exists(screenfile) then
1013 no_screenshot = engine.get_texturepath()..DIR_DELIM..
1014 "base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png"
1018 menu.render_texture_pack_list(list) ..
1019 ";" .. index .. "]" ..
1020 "image[0.65,0.25;4.0,3.7;"..engine.formspec_escape(screenfile or no_screenshot).."]"..
1021 "textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]"
1024 --------------------------------------------------------------------------------
1025 function tabbuilder.tab_credits()
1026 local logofile = menu.defaulttexturedir .. "logo.png"
1027 return "vertlabel[0,-0.5;CREDITS]" ..
1028 "label[0.5,3;Minetest " .. engine.get_version() .. "]" ..
1029 "label[0.5,3.3;http://minetest.net]" ..
1030 "image[0.5,1;" .. engine.formspec_escape(logofile) .. "]" ..
1031 "textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
1032 "#FFFF00" .. fgettext("Core Developers") .."," ..
1033 "Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
1034 "Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
1035 "PilzAdam <pilzadam@minetest.net>," ..
1036 "Ilya Zhuravlev (xyz) <xyz@minetest.net>,"..
1037 "Lisa Milne (darkrose) <lisa@ltmnet.com>,"..
1038 "Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
1039 "proller <proler@gmail.com>,"..
1040 "sfan5 <sfan5@live.de>,"..
1041 "kahrl <kahrl@gmx.net>,"..
1043 "ShadowNinja <shadowninja@minetest.net>,"..
1044 "Nathanael Courant (Nore/Novatux) <nore@mesecons.net>,"..
1047 "#FFFF00" .. fgettext("Active Contributors") .. "," ..
1048 "Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
1049 "Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
1050 "Jeija <jeija@mesecons.net>,"..
1051 "MirceaKitsune <mirceakitsune@gmail.com>,"..
1052 "dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
1053 "0gb.us <0gb.us@0gb.us>,"..
1055 "#FFFF00" .. fgettext("Previous Contributors") .. "," ..
1056 "Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
1057 "Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
1058 "Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
1059 "Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
1060 "matttpt <matttpt@gmail.com>,"..
1061 "JacobF <queatz@gmail.com>,"..
1065 --------------------------------------------------------------------------------
1066 function tabbuilder.init()
1067 tabbuilder.tabfuncs = {
1068 singleplayer = tabbuilder.tab_singleplayer,
1069 multiplayer = tabbuilder.tab_multiplayer,
1070 server = tabbuilder.tab_server,
1071 settings = tabbuilder.tab_settings,
1072 texture_packs = tabbuilder.tab_texture_packs,
1073 credits = tabbuilder.tab_credits,
1074 dialog_create_world = tabbuilder.dialog_create_world,
1075 dialog_delete_world = tabbuilder.dialog_delete_world
1078 tabbuilder.tabsizes = {
1079 dialog_create_world = {width=12, height=7},
1080 dialog_delete_world = {width=12, height=5.2}
1083 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
1085 if tabbuilder.current_tab == nil or
1086 tabbuilder.current_tab == "" then
1087 tabbuilder.current_tab = "singleplayer"
1088 engine.setting_set("main_menu_tab",tabbuilder.current_tab)
1091 --initialize tab buttons
1092 tabbuilder.last_tab = nil
1093 tabbuilder.show_buttons = true
1095 tabbuilder.current_buttons = {}
1096 table.insert(tabbuilder.current_buttons,{name="singleplayer", caption=fgettext("Singleplayer")})
1097 table.insert(tabbuilder.current_buttons,{name="multiplayer", caption=fgettext("Client")})
1098 table.insert(tabbuilder.current_buttons,{name="server", caption=fgettext("Server")})
1099 table.insert(tabbuilder.current_buttons,{name="settings", caption=fgettext("Settings")})
1100 table.insert(tabbuilder.current_buttons,{name="texture_packs", caption=fgettext("Texture Packs")})
1102 if engine.setting_getbool("main_menu_game_mgr") then
1103 table.insert(tabbuilder.current_buttons,{name="game_mgr", caption=fgettext("Games")})
1106 if engine.setting_getbool("main_menu_mod_mgr") then
1107 table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption=fgettext("Mods")})
1109 table.insert(tabbuilder.current_buttons,{name="credits", caption=fgettext("Credits")})
1112 for i=1,#tabbuilder.current_buttons,1 do
1113 if tabbuilder.current_buttons[i].name == tabbuilder.current_tab then
1114 tabbuilder.last_tab_index = i
1118 if tabbuilder.current_tab ~= "singleplayer" then
1119 menu.update_gametype(true)
1121 menu.update_gametype()
1125 --------------------------------------------------------------------------------
1126 function tabbuilder.checkretval(retval)
1128 if retval ~= nil then
1129 if retval.current_tab ~= nil then
1130 tabbuilder.current_tab = retval.current_tab
1133 if retval.is_dialog ~= nil then
1134 tabbuilder.is_dialog = retval.is_dialog
1137 if retval.show_buttons ~= nil then
1138 tabbuilder.show_buttons = retval.show_buttons
1141 if retval.skipformupdate ~= nil then
1142 tabbuilder.skipformupdate = retval.skipformupdate
1145 if retval.ignore_menu_quit == true then
1146 tabbuilder.ignore_menu_quit = true
1148 tabbuilder.ignore_menu_quit = false
1153 --------------------------------------------------------------------------------
1154 --------------------------------------------------------------------------------
1155 -- initialize callbacks
1156 --------------------------------------------------------------------------------
1157 --------------------------------------------------------------------------------
1158 engine.button_handler = function(fields)
1159 --print("Buttonhandler: tab: " .. tabbuilder.current_tab .. " fields: " .. dump(fields))
1161 if fields["btn_error_confirm"] then
1162 gamedata.errormessage = nil
1165 local retval = modmgr.handle_buttons(tabbuilder.current_tab,fields)
1166 tabbuilder.checkretval(retval)
1168 retval = gamemgr.handle_buttons(tabbuilder.current_tab,fields)
1169 tabbuilder.checkretval(retval)
1171 retval = modstore.handle_buttons(tabbuilder.current_tab,fields)
1172 tabbuilder.checkretval(retval)
1174 if tabbuilder.current_tab == "dialog_create_world" then
1175 tabbuilder.handle_create_world_buttons(fields)
1178 if tabbuilder.current_tab == "dialog_delete_world" then
1179 tabbuilder.handle_delete_world_buttons(fields)
1182 if tabbuilder.current_tab == "singleplayer" then
1183 tabbuilder.handle_singleplayer_buttons(fields)
1186 if tabbuilder.current_tab == "texture_packs" then
1187 tabbuilder.handle_texture_pack_buttons(fields)
1190 if tabbuilder.current_tab == "multiplayer" then
1191 tabbuilder.handle_multiplayer_buttons(fields)
1194 if tabbuilder.current_tab == "settings" then
1195 tabbuilder.handle_settings_buttons(fields)
1198 if tabbuilder.current_tab == "server" then
1199 tabbuilder.handle_server_buttons(fields)
1203 tabbuilder.handle_tab_buttons(fields)
1206 menubar.handle_buttons(fields)
1208 if not tabbuilder.skipformupdate then
1212 tabbuilder.skipformupdate = false
1216 --------------------------------------------------------------------------------
1217 engine.event_handler = function(event)
1218 if event == "MenuQuit" then
1219 if tabbuilder.is_dialog then
1220 if tabbuilder.ignore_menu_quit then
1224 tabbuilder.is_dialog = false
1225 tabbuilder.show_buttons = true
1226 tabbuilder.current_tab = engine.setting_get("main_menu_tab")
1227 menu.update_gametype()
1234 if event == "Refresh" then
1239 --------------------------------------------------------------------------------
1240 function menu.update_gametype(reset)
1241 local game = menu.lastgame()
1243 if reset or game == nil then
1245 engine.set_topleft_text("")
1246 filterlist.set_filtercriteria(worldlist,nil)
1248 mm_texture.update(tabbuilder.current_tab,game)
1249 engine.set_topleft_text(game.name)
1250 filterlist.set_filtercriteria(worldlist,game.id)
1254 --------------------------------------------------------------------------------
1255 --------------------------------------------------------------------------------
1257 --------------------------------------------------------------------------------
1258 --------------------------------------------------------------------------------
1266 engine.sound_play("main_menu", true)