2 --Copyright (C) 2013 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 --------------------------------------------------------------------------------
22 fgettext("Opaque Leaves"),
23 fgettext("Simple Leaves"),
24 fgettext("Fancy Leaves")
27 fgettext("Node Outlining"),
28 fgettext("Node Highlighting"),
32 fgettext("No Filter"),
33 fgettext("Bilinear Filter"),
34 fgettext("Trilinear Filter")
37 fgettext("No Mipmap"),
39 fgettext("Mipmap + Aniso. Filter")
51 table.concat(labels.leaves, ","),
52 {"opaque", "simple", "fancy"}
55 table.concat(labels.node_highlighting, ","),
56 {"box", "halo", "none"}
59 table.concat(labels.filters, ","),
60 {"", "bilinear_filter", "trilinear_filter"}
63 table.concat(labels.mipmap, ","),
64 {"", "mip_map", "anisotropic_filter"}
67 table.concat(labels.antialiasing, ","),
72 local getSettingIndex = {
74 local style = core.settings:get("leaves_style")
75 for idx, name in pairs(dd_options.leaves[2]) do
76 if style == name then return idx end
80 NodeHighlighting = function()
81 local style = core.settings:get("node_highlighting")
82 for idx, name in pairs(dd_options.node_highlighting[2]) do
83 if style == name then return idx end
88 if core.settings:get(dd_options.filters[2][3]) == "true" then
90 elseif core.settings:get(dd_options.filters[2][3]) == "false" and
91 core.settings:get(dd_options.filters[2][2]) == "true" then
97 if core.settings:get(dd_options.mipmap[2][3]) == "true" then
99 elseif core.settings:get(dd_options.mipmap[2][3]) == "false" and
100 core.settings:get(dd_options.mipmap[2][2]) == "true" then
105 Antialiasing = function()
106 local antialiasing_setting = core.settings:get("fsaa")
107 for i = 1, #dd_options.antialiasing[2] do
108 if antialiasing_setting == dd_options.antialiasing[2][i] then
116 local function antialiasing_fname_to_name(fname)
117 for i = 1, #labels.antialiasing do
118 if fname == labels.antialiasing[i] then
119 return dd_options.antialiasing[2][i]
125 local function formspec(tabview, name, tabdata)
127 "box[0,0;3.75,4.5;#999999]" ..
128 "checkbox[0.25,0;cb_smooth_lighting;" .. fgettext("Smooth Lighting") .. ";"
129 .. dump(core.settings:get_bool("smooth_lighting")) .. "]" ..
130 "checkbox[0.25,0.5;cb_particles;" .. fgettext("Particles") .. ";"
131 .. dump(core.settings:get_bool("enable_particles")) .. "]" ..
132 "checkbox[0.25,1;cb_3d_clouds;" .. fgettext("3D Clouds") .. ";"
133 .. dump(core.settings:get_bool("enable_3d_clouds")) .. "]" ..
134 "checkbox[0.25,1.5;cb_opaque_water;" .. fgettext("Opaque Water") .. ";"
135 .. dump(core.settings:get_bool("opaque_water")) .. "]" ..
136 "checkbox[0.25,2.0;cb_connected_glass;" .. fgettext("Connected Glass") .. ";"
137 .. dump(core.settings:get_bool("connected_glass")) .. "]" ..
138 "dropdown[0.25,2.8;3.5;dd_node_highlighting;" .. dd_options.node_highlighting[1] .. ";"
139 .. getSettingIndex.NodeHighlighting() .. "]" ..
140 "dropdown[0.25,3.6;3.5;dd_leaves_style;" .. dd_options.leaves[1] .. ";"
141 .. getSettingIndex.Leaves() .. "]" ..
142 "box[4,0;3.75,4.5;#999999]" ..
143 "label[4.25,0.1;" .. fgettext("Texturing:") .. "]" ..
144 "dropdown[4.25,0.55;3.5;dd_filters;" .. dd_options.filters[1] .. ";"
145 .. getSettingIndex.Filter() .. "]" ..
146 "dropdown[4.25,1.35;3.5;dd_mipmap;" .. dd_options.mipmap[1] .. ";"
147 .. getSettingIndex.Mipmap() .. "]" ..
148 "label[4.25,2.15;" .. fgettext("Antialiasing:") .. "]" ..
149 "dropdown[4.25,2.6;3.5;dd_antialiasing;" .. dd_options.antialiasing[1] .. ";"
150 .. getSettingIndex.Antialiasing() .. "]" ..
151 "label[4.25,3.45;" .. fgettext("Screen:") .. "]" ..
152 "checkbox[4.25,3.6;cb_autosave_screensize;" .. fgettext("Autosave Screen Size") .. ";"
153 .. dump(core.settings:get_bool("autosave_screensize")) .. "]" ..
154 "box[8,0;3.75,4.5;#999999]"
156 local video_driver = core.settings:get("video_driver")
157 local shaders_enabled = core.settings:get_bool("enable_shaders")
158 if video_driver == "opengl" then
159 tab_string = tab_string ..
160 "checkbox[8.25,0;cb_shaders;" .. fgettext("Shaders") .. ";"
161 .. tostring(shaders_enabled) .. "]"
162 elseif video_driver == "ogles2" then
163 tab_string = tab_string ..
164 "checkbox[8.25,0;cb_shaders;" .. fgettext("Shaders (experimental)") .. ";"
165 .. tostring(shaders_enabled) .. "]"
167 core.settings:set_bool("enable_shaders", false)
168 shaders_enabled = false
169 tab_string = tab_string ..
170 "label[8.38,0.2;" .. core.colorize("#888888",
171 fgettext("Shaders (unavailable)")) .. "]"
174 tab_string = tab_string ..
175 "button[8,4.75;3.95,1;btn_change_keys;"
176 .. fgettext("Change Keys") .. "]"
178 tab_string = tab_string ..
179 "button[0,4.75;3.95,1;btn_advanced_settings;"
180 .. fgettext("All Settings") .. "]"
183 if core.settings:get("touchscreen_threshold") ~= nil then
184 tab_string = tab_string ..
185 "label[4.3,4.2;" .. fgettext("Touchthreshold: (px)") .. "]" ..
186 "dropdown[4.25,4.65;3.5;dd_touchthreshold;0,10,20,30,40,50;" ..
187 ((tonumber(core.settings:get("touchscreen_threshold")) / 10) + 1) ..
188 "]box[4.0,4.5;3.75,1.0;#999999]"
191 if shaders_enabled then
192 tab_string = tab_string ..
193 "checkbox[8.25,0.5;cb_tonemapping;" .. fgettext("Tone Mapping") .. ";"
194 .. dump(core.settings:get_bool("tone_mapping")) .. "]" ..
195 "checkbox[8.25,1;cb_waving_water;" .. fgettext("Waving Liquids") .. ";"
196 .. dump(core.settings:get_bool("enable_waving_water")) .. "]" ..
197 "checkbox[8.25,1.5;cb_waving_leaves;" .. fgettext("Waving Leaves") .. ";"
198 .. dump(core.settings:get_bool("enable_waving_leaves")) .. "]" ..
199 "checkbox[8.25,2;cb_waving_plants;" .. fgettext("Waving Plants") .. ";"
200 .. dump(core.settings:get_bool("enable_waving_plants")) .. "]"
202 tab_string = tab_string ..
203 "label[8.38,0.7;" .. core.colorize("#888888",
204 fgettext("Tone Mapping")) .. "]" ..
205 "label[8.38,1.2;" .. core.colorize("#888888",
206 fgettext("Waving Liquids")) .. "]" ..
207 "label[8.38,1.7;" .. core.colorize("#888888",
208 fgettext("Waving Leaves")) .. "]" ..
209 "label[8.38,2.2;" .. core.colorize("#888888",
210 fgettext("Waving Plants")) .. "]"
216 --------------------------------------------------------------------------------
217 local function handle_settings_buttons(this, fields, tabname, tabdata)
219 if fields["btn_advanced_settings"] ~= nil then
220 local adv_settings_dlg = create_adv_settings_dlg()
221 adv_settings_dlg:set_parent(this)
223 adv_settings_dlg:show()
224 --mm_texture.update("singleplayer", current_game())
227 if fields["cb_smooth_lighting"] then
228 core.settings:set("smooth_lighting", fields["cb_smooth_lighting"])
231 if fields["cb_particles"] then
232 core.settings:set("enable_particles", fields["cb_particles"])
235 if fields["cb_3d_clouds"] then
236 core.settings:set("enable_3d_clouds", fields["cb_3d_clouds"])
239 if fields["cb_opaque_water"] then
240 core.settings:set("opaque_water", fields["cb_opaque_water"])
243 if fields["cb_connected_glass"] then
244 core.settings:set("connected_glass", fields["cb_connected_glass"])
247 if fields["cb_autosave_screensize"] then
248 core.settings:set("autosave_screensize", fields["cb_autosave_screensize"])
251 if fields["cb_shaders"] then
252 if (core.settings:get("video_driver") == "direct3d8" or
253 core.settings:get("video_driver") == "direct3d9") then
254 core.settings:set("enable_shaders", "false")
255 gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
257 core.settings:set("enable_shaders", fields["cb_shaders"])
261 if fields["cb_tonemapping"] then
262 core.settings:set("tone_mapping", fields["cb_tonemapping"])
265 if fields["cb_waving_water"] then
266 core.settings:set("enable_waving_water", fields["cb_waving_water"])
269 if fields["cb_waving_leaves"] then
270 core.settings:set("enable_waving_leaves", fields["cb_waving_leaves"])
272 if fields["cb_waving_plants"] then
273 core.settings:set("enable_waving_plants", fields["cb_waving_plants"])
276 if fields["btn_change_keys"] then
277 core.show_keys_menu()
280 if fields["cb_touchscreen_target"] then
281 core.settings:set("touchtarget", fields["cb_touchscreen_target"])
285 --Note dropdowns have to be handled LAST!
286 local ddhandled = false
288 for i = 1, #labels.leaves do
289 if fields["dd_leaves_style"] == labels.leaves[i] then
290 core.settings:set("leaves_style", dd_options.leaves[2][i])
294 for i = 1, #labels.node_highlighting do
295 if fields["dd_node_highlighting"] == labels.node_highlighting[i] then
296 core.settings:set("node_highlighting", dd_options.node_highlighting[2][i])
300 if fields["dd_filters"] == labels.filters[1] then
301 core.settings:set("bilinear_filter", "false")
302 core.settings:set("trilinear_filter", "false")
304 elseif fields["dd_filters"] == labels.filters[2] then
305 core.settings:set("bilinear_filter", "true")
306 core.settings:set("trilinear_filter", "false")
308 elseif fields["dd_filters"] == labels.filters[3] then
309 core.settings:set("bilinear_filter", "false")
310 core.settings:set("trilinear_filter", "true")
313 if fields["dd_mipmap"] == labels.mipmap[1] then
314 core.settings:set("mip_map", "false")
315 core.settings:set("anisotropic_filter", "false")
317 elseif fields["dd_mipmap"] == labels.mipmap[2] then
318 core.settings:set("mip_map", "true")
319 core.settings:set("anisotropic_filter", "false")
321 elseif fields["dd_mipmap"] == labels.mipmap[3] then
322 core.settings:set("mip_map", "true")
323 core.settings:set("anisotropic_filter", "true")
326 if fields["dd_antialiasing"] then
327 core.settings:set("fsaa",
328 antialiasing_fname_to_name(fields["dd_antialiasing"]))
331 if fields["dd_touchthreshold"] then
332 core.settings:set("touchscreen_threshold", fields["dd_touchthreshold"])
341 caption = fgettext("Settings"),
342 cbf_formspec = formspec,
343 cbf_button_handler = handle_settings_buttons