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[minetest.git] / builtin / mainmenu / tab_settings.lua
1 --Minetest
2 --Copyright (C) 2013 sapier
3 --
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
8 --
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 --GNU Lesser General Public License for more details.
13 --
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17
18 --------------------------------------------------------------------------------
19
20 local leaves_style_labels = {
21         fgettext("Opaque Leaves"),
22         fgettext("Simple Leaves"),
23         fgettext("Fancy Leaves")
24 }
25
26 local leaves_style = {
27         {leaves_style_labels[1]..","..leaves_style_labels[2]..","..leaves_style_labels[3]},
28         {"opaque", "simple", "fancy"},
29 }
30
31 local dd_filter_labels = {
32         fgettext("No Filter"),
33         fgettext("Bilinear Filter"),
34         fgettext("Trilinear Filter")
35 }
36
37 local filters = {
38         {dd_filter_labels[1]..","..dd_filter_labels[2]..","..dd_filter_labels[3]},
39         {"", "bilinear_filter", "trilinear_filter"},
40 }
41
42 local dd_mipmap_labels = {
43         fgettext("No Mipmap"),
44         fgettext("Mipmap"),
45         fgettext("Mipmap + Aniso. Filter")
46 }
47
48 local mipmap = {
49         {dd_mipmap_labels[1]..","..dd_mipmap_labels[2]..","..dd_mipmap_labels[3]},
50         {"", "mip_map", "anisotropic_filter"},
51 }
52
53 local function getLeavesStyleSettingIndex()
54         local style = core.setting_get("leaves_style")
55         if (style == leaves_style[2][3]) then
56                 return 3
57         elseif (style == leaves_style[2][2]) then
58                 return 2
59         end
60         return 1
61 end
62
63 local function getFilterSettingIndex()
64         if (core.setting_get(filters[2][3]) == "true") then
65                 return 3
66         end
67         if (core.setting_get(filters[2][3]) == "false" and core.setting_get(filters[2][2]) == "true") then
68                 return 2
69         end
70         return 1
71 end
72
73 local function getMipmapSettingIndex()
74         if (core.setting_get(mipmap[2][3]) == "true") then
75                 return 3
76         end
77         if (core.setting_get(mipmap[2][3]) == "false" and core.setting_get(mipmap[2][2]) == "true") then
78                 return 2
79         end
80         return 1
81 end
82
83 local function video_driver_fname_to_name(selected_driver)
84         local video_drivers = core.get_video_drivers()
85
86         for i=1, #video_drivers do
87                 if selected_driver == video_drivers[i].friendly_name then
88                         return video_drivers[i].name:lower()
89                 end
90         end
91
92         return ""
93 end
94
95 local function dlg_confirm_reset_formspec(data)
96         local retval =
97                 "size[8,3]" ..
98                 "label[1,1;".. fgettext("Are you sure to reset your singleplayer world?") .. "]"..
99                 "button[1,2;2.6,0.5;dlg_reset_singleplayer_confirm;"..
100                                 fgettext("Yes") .. "]" ..
101                 "button[4,2;2.8,0.5;dlg_reset_singleplayer_cancel;"..
102                                 fgettext("No!!!") .. "]"
103         return retval
104 end
105
106 local function dlg_confirm_reset_btnhandler(this, fields, dialogdata)
107
108         if fields["dlg_reset_singleplayer_confirm"] ~= nil then
109                 local worldlist = core.get_worlds()
110                 local found_singleplayerworld = false
111
112                 for i=1,#worldlist,1 do
113                         if worldlist[i].name == "singleplayerworld" then
114                                 found_singleplayerworld = true
115                                 gamedata.worldindex = i
116                         end
117                 end
118
119                 if found_singleplayerworld then
120                         core.delete_world(gamedata.worldindex)
121                 end
122
123                 core.create_world("singleplayerworld", 1)
124
125                 worldlist = core.get_worlds()
126
127                 found_singleplayerworld = false
128
129                 for i=1,#worldlist,1 do
130                         if worldlist[i].name == "singleplayerworld" then
131                                 found_singleplayerworld = true
132                                 gamedata.worldindex = i
133                         end
134                 end
135         end
136
137         this.parent:show()
138         this:hide()
139         this:delete()
140         return true
141 end
142
143 local function showconfirm_reset(tabview)
144         local new_dlg = dialog_create("reset_spworld",
145                 dlg_confirm_reset_formspec,
146                 dlg_confirm_reset_btnhandler,
147                 nil)
148         new_dlg:set_parent(tabview)
149         tabview:hide()
150         new_dlg:show()
151 end
152
153 local function gui_scale_to_scrollbar()
154         local current_value = tonumber(core.setting_get("gui_scaling"))
155
156         if (current_value == nil) or current_value < 0.25 then
157                 return 0
158         end
159         if current_value <= 1.25 then
160                 return ((current_value - 0.25)/ 1.0) * 700
161         end
162         if current_value <= 6 then
163                 return ((current_value -1.25) * 100) + 700
164         end
165
166         return 1000
167 end
168
169 local function scrollbar_to_gui_scale(value)
170         value = tonumber(value)
171
172         if (value <= 700) then
173                 return ((value / 700) * 1.0) + 0.25
174         end
175         if (value <=1000) then
176                 return ((value - 700) / 100) + 1.25
177         end
178
179         return 1
180 end
181
182 local function formspec(tabview, name, tabdata)
183         local video_drivers = core.get_video_drivers()
184         local current_video_driver = core.setting_get("video_driver"):lower()
185
186         local driver_formspec_string = ""
187         local driver_current_idx = 0
188
189         for i=2, #video_drivers do
190                 driver_formspec_string = driver_formspec_string .. video_drivers[i].friendly_name
191                 if i ~= #video_drivers then
192                         driver_formspec_string = driver_formspec_string .. ","
193                 end
194
195                 if current_video_driver == video_drivers[i].name:lower() then
196                         driver_current_idx = i - 1
197                 end
198         end
199
200         local tab_string =
201                 "box[0,0;3.5,4.0;#999999]" ..
202                 "checkbox[0.25,0;cb_smooth_lighting;".. fgettext("Smooth Lighting")
203                                 .. ";".. dump(core.setting_getbool("smooth_lighting")) .. "]"..
204                 "checkbox[0.25,0.5;cb_particles;".. fgettext("Enable Particles") .. ";"
205                                 .. dump(core.setting_getbool("enable_particles"))       .. "]"..
206                 "checkbox[0.25,1;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
207                                 .. dump(core.setting_getbool("enable_3d_clouds")) .. "]"..
208                 "checkbox[0.25,1.5;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
209                                 .. dump(core.setting_getbool("opaque_water")) .. "]"..
210                 "checkbox[0.25,2.0;cb_connected_glass;".. fgettext("Connected Glass") .. ";"
211                                 .. dump(core.setting_getbool("connected_glass"))        .. "]"..
212                 "checkbox[0.25,2.5;cb_node_highlighting;".. fgettext("Node Highlighting") .. ";"
213                                 .. dump(core.setting_getbool("enable_node_highlighting")) .. "]"..
214                 "dropdown[0.25,3.2;3.3;dd_leaves_style;" .. leaves_style[1][1] .. ";"
215                                 .. getLeavesStyleSettingIndex() .. "]" ..
216                 "box[3.75,0;3.75,3.45;#999999]" ..
217                 "label[3.85,0.1;".. fgettext("Texturing:") .. "]"..
218                 "dropdown[3.85,0.55;3.85;dd_filters;" .. filters[1][1] .. ";"
219                                 .. getFilterSettingIndex() .. "]" ..
220                 "dropdown[3.85,1.35;3.85;dd_mipmap;" .. mipmap[1][1] .. ";"
221                                 .. getMipmapSettingIndex() .. "]" ..
222                 "label[3.85,2.15;".. fgettext("Rendering:") .. "]"..
223                 "dropdown[3.85,2.6;3.85;dd_video_driver;"
224                                 .. driver_formspec_string .. ";" .. driver_current_idx .. "]" ..
225                 "tooltip[dd_video_driver;" ..
226                                 fgettext("Restart minetest for driver change to take effect") .. "]" ..
227                 "box[7.75,0;4,4;#999999]" ..
228                 "checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
229                                 .. dump(core.setting_getbool("enable_shaders")) .. "]"
230
231         if PLATFORM ~= "Android" then
232                 tab_string = tab_string ..
233                 "button[8,4.75;3.75,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
234         else
235                 tab_string = tab_string ..
236                 "button[8,4.75;3.75,0.5;btn_reset_singleplayer;".. fgettext("Reset singleplayer world") .. "]"
237         end
238         tab_string = tab_string ..
239                 "box[0,4.25;3.5,1.1;#999999]" ..
240                 "label[0.25,4.25;" .. fgettext("GUI scale factor") .. "]" ..
241                 "scrollbar[0.25,4.75;3,0.4;sb_gui_scaling;horizontal;" ..
242                  gui_scale_to_scrollbar() .. "]" ..
243                 "tooltip[sb_gui_scaling;" ..
244                         fgettext("Scaling factor applied to menu elements: ") ..
245                         dump(core.setting_get("gui_scaling")) .. "]"
246
247         if PLATFORM == "Android" then
248                 tab_string = tab_string ..
249                 "box[3.75,3.55;3.75,1.8;#999999]" ..
250                 "checkbox[3.9,3.45;cb_touchscreen_target;".. fgettext("Touch free target") .. ";"
251                                 .. dump(core.setting_getbool("touchtarget")) .. "]"
252         end
253
254         if core.setting_get("touchscreen_threshold") ~= nil then
255                 tab_string = tab_string ..
256                                 "label[4.3,4.1;" .. fgettext("Touchthreshold (px)") .. "]" ..
257                                 "dropdown[3.85,4.55;3.85;dd_touchthreshold;0,10,20,30,40,50;" ..
258                                 ((tonumber(core.setting_get("touchscreen_threshold"))/10)+1) .. "]"
259         end
260
261         if core.setting_getbool("enable_shaders") then
262                 tab_string = tab_string ..
263                                 "checkbox[8,0.5;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
264                                                 .. dump(core.setting_getbool("enable_bumpmapping")) .. "]"..
265                                 "checkbox[8,1.0;cb_generate_normalmaps;".. fgettext("Generate Normalmaps") .. ";"
266                                                 .. dump(core.setting_getbool("generate_normalmaps")) .. "]"..
267                                 "checkbox[8,1.5;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
268                                                 .. dump(core.setting_getbool("enable_parallax_occlusion")) .. "]"..
269                                 "checkbox[8,2.0;cb_waving_water;".. fgettext("Waving Water") .. ";"
270                                                 .. dump(core.setting_getbool("enable_waving_water")) .. "]"..
271                                 "checkbox[8,2.5;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
272                                                 .. dump(core.setting_getbool("enable_waving_leaves")) .. "]"..
273                                 "checkbox[8,3.0;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
274                                                 .. dump(core.setting_getbool("enable_waving_plants")) .. "]"
275         else
276                 tab_string = tab_string ..
277                                 "textlist[8.33,0.7;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
278                                 "textlist[8.33,1.2;4,1;;#888888" .. fgettext("Generate Normalmaps") .. ";0;true]" ..
279                                 "textlist[8.33,1.7;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
280                                 "textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
281                                 "textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
282                                 "textlist[8.33,3.2;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
283                 end
284         return tab_string
285 end
286
287 --------------------------------------------------------------------------------
288 local function handle_settings_buttons(this, fields, tabname, tabdata)
289         if fields["cb_fancy_trees"] then
290                 core.setting_set("new_style_leaves", fields["cb_fancy_trees"])
291                 return true
292         end
293         if fields["cb_smooth_lighting"] then
294                 core.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
295                 return true
296         end
297         if fields["cb_3d_clouds"] then
298                 core.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
299                 return true
300         end
301         if fields["cb_opaque_water"] then
302                 core.setting_set("opaque_water", fields["cb_opaque_water"])
303                 return true
304         end
305         if fields["cb_shaders"] then
306                 if (core.setting_get("video_driver") == "direct3d8" or core.setting_get("video_driver") == "direct3d9") then
307                         core.setting_set("enable_shaders", "false")
308                         gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
309                 else
310                         core.setting_set("enable_shaders", fields["cb_shaders"])
311                 end
312                 return true
313         end
314         if fields["cb_connected_glass"] then
315                 core.setting_set("connected_glass", fields["cb_connected_glass"])
316                 return true
317         end
318         if fields["cb_node_highlighting"] then
319                 core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
320                 return true
321         end
322         if fields["cb_particles"] then
323                 core.setting_set("enable_particles", fields["cb_particles"])
324                 return true
325         end
326         if fields["cb_bumpmapping"] then
327                 core.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
328         end
329         if fields["cb_generate_normalmaps"] then
330                 core.setting_set("generate_normalmaps", fields["cb_generate_normalmaps"])
331         end
332         if fields["cb_parallax"] then
333                 core.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
334                 return true
335         end
336         if fields["cb_waving_water"] then
337                 core.setting_set("enable_waving_water", fields["cb_waving_water"])
338                 return true
339         end
340         if fields["cb_waving_leaves"] then
341                 core.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
342         end
343         if fields["cb_waving_plants"] then
344                 core.setting_set("enable_waving_plants", fields["cb_waving_plants"])
345                 return true
346         end
347         if fields["btn_change_keys"] ~= nil then
348                 core.show_keys_menu()
349                 return true
350         end
351
352         if fields["sb_gui_scaling"] then
353                 local event = core.explode_scrollbar_event(fields["sb_gui_scaling"])
354
355                 if event.type == "CHG" then
356                         local tosave = string.format("%.2f",scrollbar_to_gui_scale(event.value))
357                         core.setting_set("gui_scaling",tosave)
358                         return true
359                 end
360         end
361         if fields["cb_touchscreen_target"] then
362                 core.setting_set("touchtarget", fields["cb_touchscreen_target"])
363                 return true
364         end
365         if fields["btn_reset_singleplayer"] then
366                 showconfirm_reset(this)
367                 return true
368         end
369
370         --Note dropdowns have to be handled LAST!
371         local ddhandled = false
372
373         if fields["dd_touchthreshold"] then
374                 core.setting_set("touchscreen_threshold",fields["dd_touchthreshold"])
375                 ddhandled = true
376         end
377         if fields["dd_leaves_style"] == leaves_style_labels[3] then
378                 core.setting_set("leaves_style", leaves_style[2][3])
379                 ddhandled = true
380         end
381         if fields["dd_leaves_style"] == leaves_style_labels[2] then
382                 core.setting_set("leaves_style", leaves_style[2][2])
383                 ddhandled = true
384         end
385         if fields["dd_leaves_style"] == leaves_style_labels[1] then
386                 core.setting_set("leaves_style", leaves_style[2][1])
387                 ddhandled = true
388         end
389         if fields["dd_video_driver"] then
390                 core.setting_set("video_driver",
391                         video_driver_fname_to_name(fields["dd_video_driver"]))
392                 ddhandled = true
393         end
394         if fields["dd_filters"] == dd_filter_labels[1] then
395                 core.setting_set("bilinear_filter", "false")
396                 core.setting_set("trilinear_filter", "false")
397                 ddhandled = true
398         end
399         if fields["dd_filters"] == dd_filter_labels[2] then
400                 core.setting_set("bilinear_filter", "true")
401                 core.setting_set("trilinear_filter", "false")
402                 ddhandled = true
403         end
404         if fields["dd_filters"] == dd_filter_labels[3] then
405                 core.setting_set("bilinear_filter", "false")
406                 core.setting_set("trilinear_filter", "true")
407                 ddhandled = true
408         end
409         if fields["dd_mipmap"] == dd_mipmap_labels[1] then
410                 core.setting_set("mip_map", "false")
411                 core.setting_set("anisotropic_filter", "false")
412                 ddhandled = true
413         end
414         if fields["dd_mipmap"] == dd_mipmap_labels[2] then
415                 core.setting_set("mip_map", "true")
416                 core.setting_set("anisotropic_filter", "false")
417                 ddhandled = true
418         end
419         if fields["dd_mipmap"] == dd_mipmap_labels[3] then
420                 core.setting_set("mip_map", "true")
421                 core.setting_set("anisotropic_filter", "true")
422                 ddhandled = true
423         end
424
425         return ddhandled
426 end
427
428 tab_settings = {
429         name = "settings",
430         caption = fgettext("Settings"),
431         cbf_formspec = formspec,
432         cbf_button_handler = handle_settings_buttons
433 }