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Change the server description after a search (#6074)
[dragonfireclient.git] / builtin / mainmenu / tab_online.lua
1 --Minetest
2 --Copyright (C) 2014 sapier
3 --
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
8 --
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 --GNU Lesser General Public License for more details.
13 --
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17
18 --------------------------------------------------------------------------------
19 local function get_formspec(tabview, name, tabdata)
20         -- Update the cached supported proto info,
21         -- it may have changed after a change by the settings menu.
22         common_update_cached_supp_proto()
23         local fav_selected = nil
24         if menudata.search_result then
25                 fav_selected = menudata.search_result[tabdata.fav_selected]
26         else
27                 fav_selected = menudata.favorites[tabdata.fav_selected]
28         end
29
30         if not tabdata.search_for then
31                 tabdata.search_for = ""
32         end
33
34         local retval =
35                 -- Search
36                 "field[0.15,0.35;6.05,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]"..
37                 "button[5.8,0.1;2,0.1;btn_mp_search;" .. fgettext("Search") .. "]" ..
38
39                 -- Address / Port
40                 "label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" ..
41                 "field[8,0.65;3.25,0.5;te_address;;" ..
42                         core.formspec_escape(core.settings:get("address")) .. "]" ..
43                 "field[11.1,0.65;1.4,0.5;te_port;;" ..
44                         core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
45
46                 -- Name / Password
47                 "label[7.75,0.95;" .. fgettext("Name / Password") .. "]" ..
48                 "field[8,1.85;2.9,0.5;te_name;;" ..
49                         core.formspec_escape(core.settings:get("name")) .. "]" ..
50                 "pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" ..
51
52                 -- Description Background
53                 "box[7.73,2.25;4.25,2.6;#999999]"..
54
55                 -- Connect
56                 "button[10.1,5.15;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]"
57
58         if tabdata.fav_selected and fav_selected then
59                 if gamedata.fav then
60                         retval = retval .. "button[7.75,5.15;2.3,0.5;btn_delete_favorite;" ..
61                                 fgettext("Del. Favorite") .. "]"
62                 end
63                 if fav_selected.description then
64                         retval = retval .. "textarea[8.1,2.3;4.23,2.9;;" ..
65                                 core.formspec_escape((gamedata.serverdescription or ""), true) .. ";]"
66                 end
67         end
68
69         --favourites
70         retval = retval .. "tablecolumns[" ..
71                 image_column(fgettext("Favorite"), "favorite") .. ";" ..
72                 image_column(fgettext("Ping")) .. ",padding=0.25;" ..
73                 "color,span=3;" ..
74                 "text,align=right;" ..                -- clients
75                 "text,align=center,padding=0.25;" ..  -- "/"
76                 "text,align=right,padding=0.25;" ..   -- clients_max
77                 image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
78                 image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
79                 image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
80                 "color,span=1;" ..
81                 "text,padding=1]" ..
82                 "table[-0.15,0.6;7.75,5.15;favourites;"
83
84         if menudata.search_result then
85                 for i = 1, #menudata.search_result do
86                         local favs = core.get_favorites("local")
87                         local server = menudata.search_result[i]
88
89                         for fav_id = 1, #favs do
90                                 if server.address == favs[fav_id].address and
91                                                 server.port == favs[fav_id].port then
92                                         server.is_favorite = true
93                                 end
94                         end
95
96                         if i ~= 1 then
97                                 retval = retval .. ","
98                         end
99
100                         retval = retval .. render_serverlist_row(server, server.is_favorite)
101                 end
102         elseif #menudata.favorites > 0 then
103                 local favs = core.get_favorites("local")
104                 if #favs > 0 then
105                         for i = 1, #favs do
106                         for j = 1, #menudata.favorites do
107                                 if menudata.favorites[j].address == favs[i].address and
108                                                 menudata.favorites[j].port == favs[i].port then
109                                         table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
110                                 end
111                         end
112                                 if favs[i].address ~= menudata.favorites[i].address then
113                                         table.insert(menudata.favorites, i, favs[i])
114                                 end
115                         end
116                 end
117                 retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
118                 for i = 2, #menudata.favorites do
119                         retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
120                 end
121         end
122
123         if tabdata.fav_selected then
124                 retval = retval .. ";" .. tabdata.fav_selected .. "]"
125         else
126                 retval = retval .. ";0]"
127         end
128
129         return retval
130 end
131
132 --------------------------------------------------------------------------------
133 local function main_button_handler(tabview, fields, name, tabdata)
134         local serverlist = menudata.search_result or menudata.favorites
135
136         if fields.te_name then
137                 gamedata.playername = fields.te_name
138                 core.settings:set("name", fields.te_name)
139         end
140
141         if fields.favourites then
142                 local event = core.explode_table_event(fields.favourites)
143                 local fav = serverlist[event.row]
144
145                 if event.type == "DCL" then
146                         if event.row <= #serverlist then
147                                 if menudata.favorites_is_public and
148                                                 not is_server_protocol_compat_or_error(
149                                                         fav.proto_min, fav.proto_max) then
150                                         return true
151                                 end
152
153                                 gamedata.address    = fav.address
154                                 gamedata.port       = fav.port
155                                 gamedata.playername = fields.te_name
156                                 gamedata.selected_world = 0
157
158                                 if fields.te_pwd then
159                                         gamedata.password = fields.te_pwd
160                                 end
161
162                                 gamedata.servername        = fav.name
163                                 gamedata.serverdescription = fav.description
164
165                                 if gamedata.address and gamedata.port then
166                                         core.settings:set("address", gamedata.address)
167                                         core.settings:set("remote_port", gamedata.port)
168                                         core.start()
169                                 end
170                         end
171                         return true
172                 end
173
174                 if event.type == "CHG" then
175                         if event.row <= #serverlist then
176                                 gamedata.fav = false
177                                 local favs = core.get_favorites("local")
178                                 local address = fav.address
179                                 local port    = fav.port
180                                 gamedata.serverdescription = fav.description
181
182                                 for i = 1, #favs do
183                                         if fav.address == favs[i].address and
184                                                         fav.port == favs[i].port then
185                                                 gamedata.fav = true
186                                         end
187                                 end
188
189                                 if address and port then
190                                         core.settings:set("address", address)
191                                         core.settings:set("remote_port", port)
192                                 end
193                                 tabdata.fav_selected = event.row
194                         end
195                         return true
196                 end
197         end
198
199         if fields.key_up or fields.key_down then
200                 local fav_idx = core.get_table_index("favourites")
201                 local fav = serverlist[fav_idx]
202
203                 if fav_idx then
204                         if fields.key_up and fav_idx > 1 then
205                                 fav_idx = fav_idx - 1
206                         elseif fields.key_down and fav_idx < #menudata.favorites then
207                                 fav_idx = fav_idx + 1
208                         end
209                 else
210                         fav_idx = 1
211                 end
212
213                 if not menudata.favorites or not fav then
214                         tabdata.fav_selected = 0
215                         return true
216                 end
217
218                 local address = fav.address
219                 local port    = fav.port
220                 gamedata.serverdescription = fav.description
221                 if address and port then
222                         core.settings:set("address", address)
223                         core.settings:set("remote_port", port)
224                 end
225
226                 tabdata.fav_selected = fav_idx
227                 return true
228         end
229
230         if fields.btn_delete_favorite then
231                 local current_favourite = core.get_table_index("favourites")
232                 if not current_favourite then return end
233
234                 core.delete_favorite(current_favourite)
235                 asyncOnlineFavourites()
236                 tabdata.fav_selected = nil
237
238                 core.settings:set("address", "")
239                 core.settings:set("remote_port", "30000")
240                 return true
241         end
242
243         if fields.btn_mp_search or fields.key_enter_field == "te_search" then
244                 tabdata.fav_selected = 1
245                 local input = fields.te_search:lower()
246                 tabdata.search_for = fields.te_search
247
248                 if #menudata.favorites < 2 then
249                         return true
250                 end
251
252                 menudata.search_result = {}
253
254                 -- setup the keyword list
255                 local keywords = {}
256                 for word in input:gmatch("%S+") do
257                         table.insert(keywords, word)
258                 end
259
260                 if #keywords == 0 then
261                         menudata.search_result = nil
262                         return true
263                 end
264
265                 -- Search the serverlist
266                 local search_result = {}
267                 for i = 1, #menudata.favorites do
268                         local server = menudata.favorites[i]
269                         local found = 0
270                         for k = 1, #keywords do
271                                 local keyword = keywords[k]
272                                 if server.name then
273                                         local name = server.name:lower()
274                                         local _, count = name:gsub(keyword, keyword)
275                                         found = found + count * 4
276                                 end
277
278                                 if server.description then
279                                         local desc = server.description:lower()
280                                         local _, count = desc:gsub(keyword, keyword)
281                                         found = found + count * 2
282                                 end
283                         end
284                         if found > 0 then
285                                 local points = (#menudata.favorites - i) / 5 + found
286                                 server.points = points
287                                 table.insert(search_result, server)
288                         end
289                 end
290                 if #search_result > 0 then
291                         table.sort(search_result, function(a, b)
292                                 return a.points > b.points
293                         end)
294                         menudata.search_result = search_result
295                         local first_server = search_result[1]
296                         core.settings:set("address",     first_server.address)
297                         core.settings:set("remote_port", first_server.port)
298                         gamedata.serverdescription = first_server.description
299                 end
300                 return true
301         end
302
303         if (fields.btn_mp_connect or fields.key_enter)
304                         and fields.te_address ~= "" and fields.te_port then
305                 gamedata.playername = fields.te_name
306                 gamedata.password   = fields.te_pwd
307                 gamedata.address    = fields.te_address
308                 gamedata.port       = fields.te_port
309                 gamedata.selected_world = 0
310                 local fav_idx = core.get_table_index("favourites")
311                 local fav = serverlist[fav_idx]
312
313                 if fav_idx and fav_idx <= #serverlist and
314                                 fav.address == fields.te_address and
315                                 fav.port    == fields.te_port then
316
317                         gamedata.servername        = fav.name
318                         gamedata.serverdescription = fav.description
319
320                         if menudata.favorites_is_public and
321                                         not is_server_protocol_compat_or_error(
322                                                 fav.proto_min, fav.proto_max) then
323                                 return true
324                         end
325                 else
326                         gamedata.servername        = ""
327                         gamedata.serverdescription = ""
328                 end
329
330                 core.settings:set("address",     fields.te_address)
331                 core.settings:set("remote_port", fields.te_port)
332
333                 core.start()
334                 return true
335         end
336         return false
337 end
338
339 local function on_change(type, old_tab, new_tab)
340         if type == "LEAVE" then return end
341         asyncOnlineFavourites()
342 end
343
344 --------------------------------------------------------------------------------
345 return {
346         name = "online",
347         caption = fgettext("Play Online"),
348         cbf_formspec = get_formspec,
349         cbf_button_handler = main_button_handler,
350         on_change = on_change
351 }