2 --Copyright (C) 2014 sapier
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 --GNU Lesser General Public License for more details.
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 --------------------------------------------------------------------------------
19 local function get_formspec(tabview, name, tabdata)
20 -- Update the cached supported proto info,
21 -- it may have changed after a change by the settings menu.
22 common_update_cached_supp_proto()
24 if menudata.search_result then
25 selected = menudata.search_result[tabdata.selected]
27 selected = serverlistmgr.servers[tabdata.selected]
30 if not tabdata.search_for then
31 tabdata.search_for = ""
36 "field[0.15,0.075;5.91,1;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" ..
37 "image_button[5.63,-.165;.83,.83;" .. core.formspec_escape(defaulttexturedir .. "search.png") .. ";btn_mp_search;]" ..
38 "image_button[6.3,-.165;.83,.83;" .. core.formspec_escape(defaulttexturedir .. "clear.png") .. ";btn_mp_clear;]" ..
39 "image_button[6.97,-.165;.83,.83;" .. core.formspec_escape(defaulttexturedir .. "refresh.png")
40 .. ";btn_mp_refresh;]" ..
43 "label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" ..
44 "field[8,0.65;3.25,0.5;te_address;;" ..
45 core.formspec_escape(core.settings:get("address")) .. "]" ..
46 "field[11.1,0.65;1.4,0.5;te_port;;" ..
47 core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
50 "label[7.75,0.95;" .. fgettext("Name / Password") .. "]" ..
51 "field[8,1.85;2.9,0.5;te_name;;" ..
52 core.formspec_escape(core.settings:get("name")) .. "]" ..
53 "pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" ..
55 -- Description Background
56 "box[7.73,2.25;4.25,2.6;#999999]"..
59 "button[9.88,4.9;2.3,1;btn_mp_connect;" .. fgettext("Connect") .. "]"
61 if tabdata.selected and selected then
63 retval = retval .. "button[7.73,4.9;2.3,1;btn_delete_favorite;" ..
64 fgettext("Del. Favorite") .. "]"
66 if selected.description then
67 retval = retval .. "textarea[8.1,2.3;4.23,2.9;;;" ..
68 core.formspec_escape((gamedata.serverdescription or ""), true) .. "]"
73 retval = retval .. "tablecolumns[" ..
74 image_column(fgettext("Favorite"), "favorite") .. ";" ..
75 image_column(fgettext("Ping")) .. ",padding=0.25;" ..
77 "text,align=right;" .. -- clients
78 "text,align=center,padding=0.25;" .. -- "/"
79 "text,align=right,padding=0.25;" .. -- clients_max
80 image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
81 image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
82 --~ PvP = Player versus Player
83 image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
86 "table[-0.15,0.6;7.75,5.15;favorites;"
88 if menudata.search_result then
89 local favs = serverlistmgr.get_favorites()
90 for i = 1, #menudata.search_result do
91 local server = menudata.search_result[i]
92 for fav_id = 1, #favs do
93 if server.address == favs[fav_id].address and
94 server.port == favs[fav_id].port then
95 server.is_favorite = true
100 retval = retval .. ","
103 retval = retval .. render_serverlist_row(server, server.is_favorite)
105 elseif #serverlistmgr.servers > 0 then
106 local favs = serverlistmgr.get_favorites()
109 for j = 1, #serverlistmgr.servers do
110 if serverlistmgr.servers[j].address == favs[i].address and
111 serverlistmgr.servers[j].port == favs[i].port then
112 table.insert(serverlistmgr.servers, i, table.remove(serverlistmgr.servers, j))
115 if favs[i].address ~= serverlistmgr.servers[i].address then
116 table.insert(serverlistmgr.servers, i, favs[i])
121 retval = retval .. render_serverlist_row(serverlistmgr.servers[1], (#favs > 0))
122 for i = 2, #serverlistmgr.servers do
123 retval = retval .. "," .. render_serverlist_row(serverlistmgr.servers[i], (i <= #favs))
127 if tabdata.selected then
128 retval = retval .. ";" .. tabdata.selected .. "]"
130 retval = retval .. ";0]"
136 --------------------------------------------------------------------------------
137 local function main_button_handler(tabview, fields, name, tabdata)
138 local serverlist = menudata.search_result or serverlistmgr.servers
140 if fields.te_name then
141 gamedata.playername = fields.te_name
142 core.settings:set("name", fields.te_name)
145 if fields.favorites then
146 local event = core.explode_table_event(fields.favorites)
147 local fav = serverlist[event.row]
149 if event.type == "DCL" then
150 if event.row <= #serverlist then
151 if not is_server_protocol_compat_or_error(
152 fav.proto_min, fav.proto_max) then
156 gamedata.address = fav.address
157 gamedata.port = fav.port
158 gamedata.playername = fields.te_name
159 gamedata.selected_world = 0
161 if fields.te_pwd then
162 gamedata.password = fields.te_pwd
165 gamedata.servername = fav.name
166 gamedata.serverdescription = fav.description
168 if gamedata.address and gamedata.port then
169 core.settings:set("address", gamedata.address)
170 core.settings:set("remote_port", gamedata.port)
177 if event.type == "CHG" then
178 if event.row <= #serverlist then
180 local favs = serverlistmgr.get_favorites()
181 local address = fav.address
182 local port = fav.port
183 gamedata.serverdescription = fav.description
186 if fav.address == favs[i].address and
187 fav.port == favs[i].port then
192 if address and port then
193 core.settings:set("address", address)
194 core.settings:set("remote_port", port)
196 tabdata.selected = event.row
202 if fields.key_up or fields.key_down then
203 local fav_idx = core.get_table_index("favorites")
204 local fav = serverlist[fav_idx]
207 if fields.key_up and fav_idx > 1 then
208 fav_idx = fav_idx - 1
209 elseif fields.key_down and fav_idx < #serverlistmgr.servers then
210 fav_idx = fav_idx + 1
216 if not serverlistmgr.servers or not fav then
221 local address = fav.address
222 local port = fav.port
223 gamedata.serverdescription = fav.description
224 if address and port then
225 core.settings:set("address", address)
226 core.settings:set("remote_port", port)
229 tabdata.selected = fav_idx
233 if fields.btn_delete_favorite then
234 local current_favorite = core.get_table_index("favorites")
235 if not current_favorite then return end
237 serverlistmgr.delete_favorite(serverlistmgr.servers[current_favorite])
239 tabdata.selected = nil
241 core.settings:set("address", "")
242 core.settings:set("remote_port", "30000")
246 if fields.btn_mp_clear then
247 tabdata.search_for = ""
248 menudata.search_result = nil
252 if fields.btn_mp_search or fields.key_enter_field == "te_search" then
254 local input = fields.te_search:lower()
255 tabdata.search_for = fields.te_search
257 if #serverlistmgr.servers < 2 then
261 menudata.search_result = {}
263 -- setup the keyword list
265 for word in input:gmatch("%S+") do
266 word = word:gsub("(%W)", "%%%1")
267 table.insert(keywords, word)
270 if #keywords == 0 then
271 menudata.search_result = nil
275 -- Search the serverlist
276 local search_result = {}
277 for i = 1, #serverlistmgr.servers do
278 local server = serverlistmgr.servers[i]
280 for k = 1, #keywords do
281 local keyword = keywords[k]
283 local sername = server.name:lower()
284 local _, count = sername:gsub(keyword, keyword)
285 found = found + count * 4
288 if server.description then
289 local desc = server.description:lower()
290 local _, count = desc:gsub(keyword, keyword)
291 found = found + count * 2
295 local points = (#serverlistmgr.servers - i) / 5 + found
296 server.points = points
297 table.insert(search_result, server)
300 if #search_result > 0 then
301 table.sort(search_result, function(a, b)
302 return a.points > b.points
304 menudata.search_result = search_result
305 local first_server = search_result[1]
306 core.settings:set("address", first_server.address)
307 core.settings:set("remote_port", first_server.port)
308 gamedata.serverdescription = first_server.description
313 if fields.btn_mp_refresh then
318 if (fields.btn_mp_connect or fields.key_enter)
319 and fields.te_address ~= "" and fields.te_port then
320 gamedata.playername = fields.te_name
321 gamedata.password = fields.te_pwd
322 gamedata.address = fields.te_address
323 gamedata.port = tonumber(fields.te_port)
324 gamedata.selected_world = 0
325 local fav_idx = core.get_table_index("favorites")
326 local fav = serverlist[fav_idx]
328 if fav_idx and fav_idx <= #serverlist and
329 fav.address == gamedata.address and
330 fav.port == gamedata.port then
332 serverlistmgr.add_favorite(fav)
334 gamedata.servername = fav.name
335 gamedata.serverdescription = fav.description
337 if not is_server_protocol_compat_or_error(
338 fav.proto_min, fav.proto_max) then
342 gamedata.servername = ""
343 gamedata.serverdescription = ""
345 serverlistmgr.add_favorite({
346 address = gamedata.address,
347 port = gamedata.port,
351 core.settings:set("address", gamedata.address)
352 core.settings:set("remote_port", gamedata.port)
360 local function on_change(type, old_tab, new_tab)
361 if type == "LEAVE" then return end
365 --------------------------------------------------------------------------------
368 caption = fgettext("Join Game"),
369 cbf_formspec = get_formspec,
370 cbf_button_handler = main_button_handler,
371 on_change = on_change