]> git.lizzy.rs Git - dragonfireclient.git/blob - builtin/mainmenu/tab_multiplayer.lua
Remove vertlabels from main menu and relayout a bit
[dragonfireclient.git] / builtin / mainmenu / tab_multiplayer.lua
1 --Minetest
2 --Copyright (C) 2014 sapier
3 --
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
8 --
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 --GNU Lesser General Public License for more details.
13 --
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17
18 --------------------------------------------------------------------------------
19 local function get_formspec(tabview, name, tabdata)
20         local render_details = core.is_yes(core.setting_getbool("public_serverlist"))
21         
22         local retval =
23                 "label[0,4.25;" .. fgettext("Address/Port") .. "]" ..
24                 "label[9,2.75;" .. fgettext("Name/Password") .. "]" ..
25                 "field[0.25,5.25;5.5,0.5;te_address;;" ..
26                 core.formspec_escape(core.setting_get("address")) .. "]" ..
27                 "field[5.75,5.25;2.25,0.5;te_port;;" ..
28                 core.formspec_escape(core.setting_get("remote_port")) .. "]" ..
29                 "checkbox[0,3.6;cb_public_serverlist;" .. fgettext("Public Serverlist") .. ";" ..
30                 dump(core.setting_getbool("public_serverlist")) .. "]"
31
32         if not core.setting_getbool("public_serverlist") then
33                 retval = retval ..
34                 "button[6.45,3.95;2.25,0.5;btn_delete_favorite;" .. fgettext("Delete") .. "]"
35         end
36
37         retval = retval ..
38                 "button[9,4.95;2.5,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" ..
39                 "field[9.3,3.75;2.5,0.5;te_name;;" ..
40                 core.formspec_escape(core.setting_get("name")) .. "]" ..
41                 "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
42                 "textarea[9.3,0;2.5,3.1;;"
43                 
44         if tabdata.fav_selected ~= nil and
45                 menudata.favorites[tabdata.fav_selected] ~= nil and
46                 menudata.favorites[tabdata.fav_selected].description ~= nil then
47                 retval = retval ..
48                         core.formspec_escape(menudata.favorites[tabdata.fav_selected].description,true)
49         end
50
51         retval = retval ..
52                 ";]"
53
54         --favourites
55         local function image_column(tooltip, flagname)
56                 return "image," ..
57                         "tooltip=" .. core.formspec_escape(tooltip) .. "," ..
58                         "0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
59                         "1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_" .. flagname .. ".png")
60         end
61         if render_details then
62                 retval = retval .. "tablecolumns[" ..
63                         "color,span=3;" ..
64                         "text,align=right;" ..                -- clients
65                         "text,align=center,padding=0.25;" ..  -- "/"
66                         "text,align=right,padding=0.25;" ..   -- clients_max
67                         image_column("Creative mode", "creative") .. ",padding=1;" ..
68                         image_column("Damage enabled", "damage") .. ",padding=0.25;" ..
69                         image_column("PvP enabled", "pvp") .. ",padding=0.25;" ..
70                         "text,padding=1]"                               -- name
71         else
72                 retval = retval .. "tablecolumns[text]"
73         end
74         retval = retval ..
75                 "table[0,0;8.5,3.7;favourites;"
76
77         if #menudata.favorites > 0 then
78                 retval = retval .. render_favorite(menudata.favorites[1],render_details)
79
80                 for i=2,#menudata.favorites,1 do
81                         retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
82                 end
83         end
84
85         if tabdata.fav_selected ~= nil then
86                 retval = retval .. ";" .. tabdata.fav_selected .. "]"
87         else
88                 retval = retval .. ";0]"
89         end
90
91         return retval
92 end
93
94 --------------------------------------------------------------------------------
95 local function main_button_handler(tabview, fields, name, tabdata)
96
97         if fields["te_name"] ~= nil then
98                 gamedata.playername = fields["te_name"]
99                 core.setting_set("name", fields["te_name"])
100         end
101
102         if fields["favourites"] ~= nil then
103                 local event = core.explode_table_event(fields["favourites"])
104                 if event.type == "DCL" then
105                         if event.row <= #menudata.favorites then
106                                 gamedata.address    = menudata.favorites[event.row].address
107                                 gamedata.port       = menudata.favorites[event.row].port
108                                 gamedata.playername = fields["te_name"]
109                                 if fields["te_pwd"] ~= nil then
110                                         gamedata.password               = fields["te_pwd"]
111                                 end
112                                 gamedata.selected_world = 0
113
114                                 if menudata.favorites ~= nil then
115                                         gamedata.servername        = menudata.favorites[event.row].name
116                                         gamedata.serverdescription = menudata.favorites[event.row].description
117                                 end
118
119                                 if gamedata.address ~= nil and
120                                         gamedata.port ~= nil then
121                                         core.setting_set("address",gamedata.address)
122                                         core.setting_set("remote_port",gamedata.port)
123                                         core.start()
124                                 end
125                         end
126                         return true
127                 end
128
129                 if event.type == "CHG" then
130                         if event.row <= #menudata.favorites then
131                                 local address = menudata.favorites[event.row].address
132                                 local port    = menudata.favorites[event.row].port
133
134                                 if address ~= nil and
135                                         port ~= nil then
136                                         core.setting_set("address",address)
137                                         core.setting_set("remote_port",port)
138                                 end
139
140                                 tabdata.fav_selected = event.row
141                         end
142                         
143                         return true
144                 end
145         end
146
147         if fields["key_up"] ~= nil or
148                 fields["key_down"] ~= nil then
149
150                 local fav_idx = core.get_table_index("favourites")
151
152                 if fav_idx ~= nil then
153                         if fields["key_up"] ~= nil and fav_idx > 1 then
154                                 fav_idx = fav_idx -1
155                         else if fields["key_down"] and fav_idx < #menudata.favorites then
156                                 fav_idx = fav_idx +1
157                         end end
158                 else
159                         fav_idx = 1
160                 end
161                 
162                 if menudata.favorites == nil or
163                         menudata.favorites[fav_idx] == nil then
164                         tabdata.fav_selected = 0
165                         return true
166                 end
167         
168                 local address = menudata.favorites[fav_idx].address
169                 local port    = menudata.favorites[fav_idx].port
170
171                 if address ~= nil and
172                         port ~= nil then
173                         core.setting_set("address",address)
174                         core.setting_set("remote_port",port)
175                 end
176
177                 tabdata.fav_selected = fav_idx
178                 return true
179         end
180
181         if fields["cb_public_serverlist"] ~= nil then
182                 core.setting_set("public_serverlist", fields["cb_public_serverlist"])
183
184                 if core.setting_getbool("public_serverlist") then
185                         asyncOnlineFavourites()
186                 else
187                         menudata.favorites = core.get_favorites("local")
188                 end
189                 tabdata.fav_selected = nil
190                 return true
191         end
192
193         if fields["btn_delete_favorite"] ~= nil then
194                 local current_favourite = core.get_table_index("favourites")
195                 if current_favourite == nil then return end
196                 core.delete_favorite(current_favourite)
197                 menudata.favorites   = core.get_favorites()
198                 tabdata.fav_selected = nil
199
200                 core.setting_set("address","")
201                 core.setting_set("remote_port","30000")
202
203                 return true
204         end
205
206         if fields["btn_mp_connect"] ~= nil or
207                 fields["key_enter"] ~= nil then
208
209                 gamedata.playername     = fields["te_name"]
210                 gamedata.password       = fields["te_pwd"]
211                 gamedata.address        = fields["te_address"]
212                 gamedata.port           = fields["te_port"]
213
214                 local fav_idx = core.get_table_index("favourites")
215
216                 if fav_idx ~= nil and fav_idx <= #menudata.favorites and
217                         menudata.favorites[fav_idx].address == fields["te_address"] and
218                         menudata.favorites[fav_idx].port    == fields["te_port"] then
219
220                         gamedata.servername        = menudata.favorites[fav_idx].name
221                         gamedata.serverdescription = menudata.favorites[fav_idx].description
222                 else
223                         gamedata.servername        = ""
224                         gamedata.serverdescription = ""
225                 end
226
227                 gamedata.selected_world = 0
228
229                 core.setting_set("address",    fields["te_address"])
230                 core.setting_set("remote_port",fields["te_port"])
231
232                 core.start()
233                 return true
234         end
235         return false
236 end
237
238 local function on_change(type,old_tab,new_tab)
239         if type == "LEAVE" then
240                 return
241         end
242         if core.setting_getbool("public_serverlist") then
243                 asyncOnlineFavourites()
244         else
245                 menudata.favorites = core.get_favorites("local")
246         end
247 end
248
249 --------------------------------------------------------------------------------
250 tab_multiplayer = {
251         name = "multiplayer",
252         caption = fgettext("Client"),
253         cbf_formspec = get_formspec,
254         cbf_button_handler = main_button_handler,
255         on_change = on_change
256         }