]> git.lizzy.rs Git - dragonfireclient.git/blob - builtin/mainmenu/pkgmgr.lua
a95fef10bd6c2ad637bebdb48fe07d11bea11643
[dragonfireclient.git] / builtin / mainmenu / pkgmgr.lua
1 --Minetest
2 --Copyright (C) 2013 sapier
3 --
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
8 --
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 --GNU Lesser General Public License for more details.
13 --
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17
18 --------------------------------------------------------------------------------
19 local function get_last_folder(text,count)
20         local parts = text:split(DIR_DELIM)
21
22         if count == nil then
23                 return parts[#parts]
24         end
25
26         local retval = ""
27         for i=1,count,1 do
28                 retval = retval .. parts[#parts - (count-i)] .. DIR_DELIM
29         end
30
31         return retval
32 end
33
34 local function cleanup_path(temppath)
35
36         local parts = temppath:split("-")
37         temppath = ""
38         for i=1,#parts,1 do
39                 if temppath ~= "" then
40                         temppath = temppath .. "_"
41                 end
42                 temppath = temppath .. parts[i]
43         end
44
45         parts = temppath:split(".")
46         temppath = ""
47         for i=1,#parts,1 do
48                 if temppath ~= "" then
49                         temppath = temppath .. "_"
50                 end
51                 temppath = temppath .. parts[i]
52         end
53
54         parts = temppath:split("'")
55         temppath = ""
56         for i=1,#parts,1 do
57                 if temppath ~= "" then
58                         temppath = temppath .. ""
59                 end
60                 temppath = temppath .. parts[i]
61         end
62
63         parts = temppath:split(" ")
64         temppath = ""
65         for i=1,#parts,1 do
66                 if temppath ~= "" then
67                         temppath = temppath
68                 end
69                 temppath = temppath .. parts[i]
70         end
71
72         return temppath
73 end
74
75 local function load_texture_packs(txtpath, retval)
76         local list = core.get_dir_list(txtpath, true)
77         local current_texture_path = core.settings:get("texture_path")
78
79         for _, item in ipairs(list) do
80                 if item ~= "base" then
81                         local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
82                         local conf = Settings(path .. "texture_pack.conf")
83                         local enabled = path == current_texture_path
84
85                         local title = conf:get("title") or item
86
87                         -- list_* is only used if non-nil, else the regular versions are used.
88                         retval[#retval + 1] = {
89                                 name = item,
90                                 title = title,
91                                 list_name = enabled and fgettext("$1 (Enabled)", item) or nil,
92                                 list_title = enabled and fgettext("$1 (Enabled)", title) or nil,
93                                 author = conf:get("author"),
94                                 release = tonumber(conf:get("release")) or 0,
95                                 type = "txp",
96                                 path = path,
97                                 enabled = enabled,
98                         }
99                 end
100         end
101 end
102
103 function get_mods(path, virtual_path, retval, modpack)
104         local mods = core.get_dir_list(path, true)
105
106         for _, name in ipairs(mods) do
107                 if name:sub(1, 1) ~= "." then
108                         local mod_path = path .. DIR_DELIM .. name
109                         local mod_virtual_path = virtual_path .. "/" .. name
110                         local toadd = {
111                                 dir_name = name,
112                                 parent_dir = path,
113                         }
114                         retval[#retval + 1] = toadd
115
116                         -- Get config file
117                         local mod_conf
118                         local modpack_conf = io.open(mod_path .. DIR_DELIM .. "modpack.conf")
119                         if modpack_conf then
120                                 toadd.is_modpack = true
121                                 modpack_conf:close()
122
123                                 mod_conf = Settings(mod_path .. DIR_DELIM .. "modpack.conf"):to_table()
124                                 if mod_conf.name then
125                                         name = mod_conf.name
126                                         toadd.is_name_explicit = true
127                                 end
128                         else
129                                 mod_conf = Settings(mod_path .. DIR_DELIM .. "mod.conf"):to_table()
130                                 if mod_conf.name then
131                                         name = mod_conf.name
132                                         toadd.is_name_explicit = true
133                                 end
134                         end
135
136                         -- Read from config
137                         toadd.name = name
138                         toadd.title = mod_conf.title
139                         toadd.author = mod_conf.author
140                         toadd.release = tonumber(mod_conf.release) or 0
141                         toadd.path = mod_path
142                         toadd.virtual_path = mod_virtual_path
143                         toadd.type = "mod"
144
145                         -- Check modpack.txt
146                         -- Note: modpack.conf is already checked above
147                         local modpackfile = io.open(mod_path .. DIR_DELIM .. "modpack.txt")
148                         if modpackfile then
149                                 modpackfile:close()
150                                 toadd.is_modpack = true
151                         end
152
153                         -- Deal with modpack contents
154                         if modpack and modpack ~= "" then
155                                 toadd.modpack = modpack
156                         elseif toadd.is_modpack then
157                                 toadd.type = "modpack"
158                                 toadd.is_modpack = true
159                                 get_mods(mod_path, mod_virtual_path, retval, name)
160                         end
161                 end
162         end
163 end
164
165 --modmanager implementation
166 pkgmgr = {}
167
168 function pkgmgr.get_texture_packs()
169         local txtpath = core.get_texturepath()
170         local txtpath_system = core.get_texturepath_share()
171         local retval = {}
172
173         load_texture_packs(txtpath, retval)
174         -- on portable versions these two paths coincide. It avoids loading the path twice
175         if txtpath ~= txtpath_system then
176                 load_texture_packs(txtpath_system, retval)
177         end
178
179         table.sort(retval, function(a, b)
180                 return a.name > b.name
181         end)
182
183         return retval
184 end
185
186 --------------------------------------------------------------------------------
187 function pkgmgr.get_folder_type(path)
188         local testfile = io.open(path .. DIR_DELIM .. "init.lua","r")
189         if testfile ~= nil then
190                 testfile:close()
191                 return { type = "mod", path = path }
192         end
193
194         testfile = io.open(path .. DIR_DELIM .. "modpack.conf","r")
195         if testfile ~= nil then
196                 testfile:close()
197                 return { type = "modpack", path = path }
198         end
199
200         testfile = io.open(path .. DIR_DELIM .. "modpack.txt","r")
201         if testfile ~= nil then
202                 testfile:close()
203                 return { type = "modpack", path = path }
204         end
205
206         testfile = io.open(path .. DIR_DELIM .. "game.conf","r")
207         if testfile ~= nil then
208                 testfile:close()
209                 return { type = "game", path = path }
210         end
211
212         testfile = io.open(path .. DIR_DELIM .. "texture_pack.conf","r")
213         if testfile ~= nil then
214                 testfile:close()
215                 return { type = "txp", path = path }
216         end
217
218         return nil
219 end
220
221 -------------------------------------------------------------------------------
222 function pkgmgr.get_base_folder(temppath)
223         if temppath == nil then
224                 return { type = "invalid", path = "" }
225         end
226
227         local ret = pkgmgr.get_folder_type(temppath)
228         if ret then
229                 return ret
230         end
231
232         local subdirs = core.get_dir_list(temppath, true)
233         if #subdirs == 1 then
234                 ret = pkgmgr.get_folder_type(temppath .. DIR_DELIM .. subdirs[1])
235                 if ret then
236                         return ret
237                 else
238                         return { type = "invalid", path = temppath .. DIR_DELIM .. subdirs[1] }
239                 end
240         end
241
242         return nil
243 end
244
245 --------------------------------------------------------------------------------
246 function pkgmgr.isValidModname(modpath)
247         if modpath:find("-") ~= nil then
248                 return false
249         end
250
251         return true
252 end
253
254 --------------------------------------------------------------------------------
255 function pkgmgr.parse_register_line(line)
256         local pos1 = line:find("\"")
257         local pos2 = nil
258         if pos1 ~= nil then
259                 pos2 = line:find("\"",pos1+1)
260         end
261
262         if pos1 ~= nil and pos2 ~= nil then
263                 local item = line:sub(pos1+1,pos2-1)
264
265                 if item ~= nil and
266                         item ~= "" then
267                         local pos3 = item:find(":")
268
269                         if pos3 ~= nil then
270                                 local retval = item:sub(1,pos3-1)
271                                 if retval ~= nil and
272                                         retval ~= "" then
273                                         return retval
274                                 end
275                         end
276                 end
277         end
278         return nil
279 end
280
281 --------------------------------------------------------------------------------
282 function pkgmgr.parse_dofile_line(modpath,line)
283         local pos1 = line:find("\"")
284         local pos2 = nil
285         if pos1 ~= nil then
286                 pos2 = line:find("\"",pos1+1)
287         end
288
289         if pos1 ~= nil and pos2 ~= nil then
290                 local filename = line:sub(pos1+1,pos2-1)
291
292                 if filename ~= nil and
293                         filename ~= "" and
294                         filename:find(".lua") then
295                         return pkgmgr.identify_modname(modpath,filename)
296                 end
297         end
298         return nil
299 end
300
301 --------------------------------------------------------------------------------
302 function pkgmgr.identify_modname(modpath,filename)
303         local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
304         if testfile ~= nil then
305                 local line = testfile:read()
306
307                 while line~= nil do
308                         local modname = nil
309
310                         if line:find("minetest.register_tool") then
311                                 modname = pkgmgr.parse_register_line(line)
312                         end
313
314                         if line:find("minetest.register_craftitem") then
315                                 modname = pkgmgr.parse_register_line(line)
316                         end
317
318
319                         if line:find("minetest.register_node") then
320                                 modname = pkgmgr.parse_register_line(line)
321                         end
322
323                         if line:find("dofile") then
324                                 modname = pkgmgr.parse_dofile_line(modpath,line)
325                         end
326
327                         if modname ~= nil then
328                                 testfile:close()
329                                 return modname
330                         end
331
332                         line = testfile:read()
333                 end
334                 testfile:close()
335         end
336
337         return nil
338 end
339 --------------------------------------------------------------------------------
340 function pkgmgr.render_packagelist(render_list, use_technical_names)
341         if not render_list then
342                 if not pkgmgr.global_mods then
343                         pkgmgr.refresh_globals()
344                 end
345                 render_list = pkgmgr.global_mods
346         end
347
348         local list = render_list:get_list()
349         local retval = {}
350         for i, v in ipairs(list) do
351                 local color = ""
352                 if v.is_modpack then
353                         local rawlist = render_list:get_raw_list()
354                         color = mt_color_dark_green
355
356                         for j = 1, #rawlist, 1 do
357                                 if rawlist[j].modpack == list[i].name and
358                                                 not rawlist[j].enabled then
359                                         -- Modpack not entirely enabled so showing as grey
360                                         color = mt_color_grey
361                                         break
362                                 end
363                         end
364                 elseif v.is_game_content or v.type == "game" then
365                         color = mt_color_blue
366                 elseif v.enabled or v.type == "txp" then
367                         color = mt_color_green
368                 end
369
370                 retval[#retval + 1] = color
371                 if v.modpack ~= nil or v.loc == "game" then
372                         retval[#retval + 1] = "1"
373                 else
374                         retval[#retval + 1] = "0"
375                 end
376
377                 if use_technical_names then
378                         retval[#retval + 1] = core.formspec_escape(v.list_name or v.name)
379                 else
380                         retval[#retval + 1] = core.formspec_escape(v.list_title or v.list_name or v.title or v.name)
381                 end
382         end
383
384         return table.concat(retval, ",")
385 end
386
387 --------------------------------------------------------------------------------
388 function pkgmgr.get_dependencies(path)
389         if path == nil then
390                 return {}, {}
391         end
392
393         local info = core.get_content_info(path)
394         return info.depends or {}, info.optional_depends or {}
395 end
396
397 ----------- tests whether all of the mods in the modpack are enabled -----------
398 function pkgmgr.is_modpack_entirely_enabled(data, name)
399         local rawlist = data.list:get_raw_list()
400         for j = 1, #rawlist do
401                 if rawlist[j].modpack == name and not rawlist[j].enabled then
402                         return false
403                 end
404         end
405         return true
406 end
407
408 local function disable_all_by_name(list, name, except)
409         for i=1, #list do
410                 if list[i].name == name and list[i] ~= except then
411                         list[i].enabled = false
412                 end
413         end
414 end
415
416 ---------- toggles or en/disables a mod or modpack and its dependencies --------
417 local function toggle_mod_or_modpack(list, toggled_mods, enabled_mods, toset, mod)
418         if not mod.is_modpack then
419                 -- Toggle or en/disable the mod
420                 if toset == nil then
421                         toset = not mod.enabled
422                 end
423                 if mod.enabled ~= toset then
424                         toggled_mods[#toggled_mods+1] = mod.name
425                 end
426                 if toset then
427                         -- Mark this mod for recursive dependency traversal
428                         enabled_mods[mod.name] = true
429
430                         -- Disable other mods with the same name
431                         disable_all_by_name(list, mod.name, mod)
432                 end
433                 mod.enabled = toset
434         else
435                 -- Toggle or en/disable every mod in the modpack,
436                 -- interleaved unsupported
437                 for i = 1, #list do
438                         if list[i].modpack == mod.name then
439                                 toggle_mod_or_modpack(list, toggled_mods, enabled_mods, toset, list[i])
440                         end
441                 end
442         end
443 end
444
445 function pkgmgr.enable_mod(this, toset)
446         local list = this.data.list:get_list()
447         local mod = list[this.data.selected_mod]
448
449         -- Game mods can't be enabled or disabled
450         if mod.is_game_content then
451                 return
452         end
453
454         local toggled_mods = {}
455         local enabled_mods = {}
456         toggle_mod_or_modpack(list, toggled_mods, enabled_mods, toset, mod)
457         toset = mod.enabled -- Update if toggled
458
459         if not toset then
460                 -- Mod(s) were disabled, so no dependencies need to be enabled
461                 table.sort(toggled_mods)
462                 core.log("info", "Following mods were disabled: " ..
463                         table.concat(toggled_mods, ", "))
464                 return
465         end
466
467         -- Enable mods' depends after activation
468
469         -- Make a list of mod ids indexed by their names
470         local mod_ids = {}
471         for id, mod2 in pairs(list) do
472                 if mod2.type == "mod" and not mod2.is_modpack then
473                         mod_ids[mod2.name] = id
474                 end
475         end
476
477         -- to_enable is used as a DFS stack with sp as stack pointer
478         local to_enable = {}
479         local sp = 0
480         for name in pairs(enabled_mods) do
481                 local depends = pkgmgr.get_dependencies(list[mod_ids[name]].path)
482                 for i = 1, #depends do
483                         local dependency_name = depends[i]
484                         if not enabled_mods[dependency_name] then
485                                 sp = sp+1
486                                 to_enable[sp] = dependency_name
487                         end
488                 end
489         end
490
491         -- If sp is 0, every dependency is already activated
492         while sp > 0 do
493                 local name = to_enable[sp]
494                 sp = sp-1
495
496                 if not enabled_mods[name] then
497                         enabled_mods[name] = true
498                         local mod_to_enable = list[mod_ids[name]]
499                         if not mod_to_enable then
500                                 core.log("warning", "Mod dependency \"" .. name ..
501                                         "\" not found!")
502                         else
503                                 if not mod_to_enable.enabled then
504                                         mod_to_enable.enabled = true
505                                         toggled_mods[#toggled_mods+1] = mod_to_enable.name
506                                 end
507                                 -- Push the dependencies of the dependency onto the stack
508                                 local depends = pkgmgr.get_dependencies(mod_to_enable.path)
509                                 for i = 1, #depends do
510                                         if not enabled_mods[depends[i]] then
511                                                 sp = sp+1
512                                                 to_enable[sp] = depends[i]
513                                         end
514                                 end
515                         end
516                 end
517         end
518
519         -- Log the list of enabled mods
520         table.sort(toggled_mods)
521         core.log("info", "Following mods were enabled: " ..
522                 table.concat(toggled_mods, ", "))
523 end
524
525 --------------------------------------------------------------------------------
526 function pkgmgr.get_worldconfig(worldpath)
527         local filename = worldpath ..
528                                 DIR_DELIM .. "world.mt"
529
530         local worldfile = Settings(filename)
531
532         local worldconfig = {}
533         worldconfig.global_mods = {}
534         worldconfig.game_mods = {}
535
536         for key,value in pairs(worldfile:to_table()) do
537                 if key == "gameid" then
538                         worldconfig.id = value
539                 elseif key:sub(0, 9) == "load_mod_" then
540                         -- Compatibility: Check against "nil" which was erroneously used
541                         -- as value for fresh configured worlds
542                         worldconfig.global_mods[key] = value ~= "false" and value ~= "nil"
543                                 and value
544                 else
545                         worldconfig[key] = value
546                 end
547         end
548
549         --read gamemods
550         local gamespec = pkgmgr.find_by_gameid(worldconfig.id)
551         pkgmgr.get_game_mods(gamespec, worldconfig.game_mods)
552
553         return worldconfig
554 end
555
556 --------------------------------------------------------------------------------
557 function pkgmgr.install_dir(type, path, basename, targetpath)
558         local basefolder = pkgmgr.get_base_folder(path)
559
560         -- There's no good way to detect a texture pack, so let's just assume
561         -- it's correct for now.
562         if type == "txp" then
563                 if basefolder and basefolder.type ~= "invalid" and basefolder.type ~= "txp" then
564                         return nil, fgettext("Unable to install a $1 as a texture pack", basefolder.type)
565                 end
566
567                 local from = basefolder and basefolder.path or path
568                 if targetpath then
569                         core.delete_dir(targetpath)
570                 else
571                         targetpath = core.get_texturepath() .. DIR_DELIM .. basename
572                 end
573                 if not core.copy_dir(from, targetpath, false) then
574                         return nil,
575                                 fgettext("Failed to install $1 to $2", basename, targetpath)
576                 end
577                 return targetpath, nil
578
579         elseif not basefolder then
580                 return nil, fgettext("Unable to find a valid mod or modpack")
581         end
582
583         --
584         -- Get destination
585         --
586         if basefolder.type == "modpack" then
587                 if type ~= "mod" then
588                         return nil, fgettext("Unable to install a modpack as a $1", type)
589                 end
590
591                 -- Get destination name for modpack
592                 if targetpath then
593                         core.delete_dir(targetpath)
594                 else
595                         local clean_path = nil
596                         if basename ~= nil then
597                                 clean_path = basename
598                         end
599                         if not clean_path then
600                                 clean_path = get_last_folder(cleanup_path(basefolder.path))
601                         end
602                         if clean_path then
603                                 targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
604                         else
605                                 return nil,
606                                         fgettext("Install Mod: Unable to find suitable folder name for modpack $1",
607                                         path)
608                         end
609                 end
610         elseif basefolder.type == "mod" then
611                 if type ~= "mod" then
612                         return nil, fgettext("Unable to install a mod as a $1", type)
613                 end
614
615                 if targetpath then
616                         core.delete_dir(targetpath)
617                 else
618                         local targetfolder = basename
619                         if targetfolder == nil then
620                                 targetfolder = pkgmgr.identify_modname(basefolder.path, "init.lua")
621                         end
622
623                         -- If heuristic failed try to use current foldername
624                         if targetfolder == nil then
625                                 targetfolder = get_last_folder(basefolder.path)
626                         end
627
628                         if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
629                                 targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
630                         else
631                                 return nil, fgettext("Install Mod: Unable to find real mod name for: $1", path)
632                         end
633                 end
634
635         elseif basefolder.type == "game" then
636                 if type ~= "game" then
637                         return nil, fgettext("Unable to install a game as a $1", type)
638                 end
639
640                 if targetpath then
641                         core.delete_dir(targetpath)
642                 else
643                         targetpath = core.get_gamepath() .. DIR_DELIM .. basename
644                 end
645         end
646
647         -- Copy it
648         if not core.copy_dir(basefolder.path, targetpath, false) then
649                 return nil,
650                         fgettext("Failed to install $1 to $2", basename, targetpath)
651         end
652
653         if basefolder.type == "game" then
654                 pkgmgr.update_gamelist()
655         else
656                 pkgmgr.refresh_globals()
657         end
658
659         return targetpath, nil
660 end
661
662 --------------------------------------------------------------------------------
663 function pkgmgr.preparemodlist(data)
664         local retval = {}
665
666         local global_mods = {}
667         local game_mods = {}
668
669         --read global mods
670         local modpaths = core.get_modpaths()
671         for key, modpath in pairs(modpaths) do
672                 get_mods(modpath, key, global_mods)
673         end
674
675         for i=1,#global_mods,1 do
676                 global_mods[i].type = "mod"
677                 global_mods[i].loc = "global"
678                 global_mods[i].enabled = false
679                 retval[#retval + 1] = global_mods[i]
680         end
681
682         --read game mods
683         local gamespec = pkgmgr.find_by_gameid(data.gameid)
684         pkgmgr.get_game_mods(gamespec, game_mods)
685
686         if #game_mods > 0 then
687                 -- Add title
688                 retval[#retval + 1] = {
689                         type = "game",
690                         is_game_content = true,
691                         name = fgettext("$1 mods", gamespec.name),
692                         path = gamespec.path
693                 }
694         end
695
696         for i=1,#game_mods,1 do
697                 game_mods[i].type = "mod"
698                 game_mods[i].loc = "game"
699                 game_mods[i].is_game_content = true
700                 retval[#retval + 1] = game_mods[i]
701         end
702
703         if data.worldpath == nil then
704                 return retval
705         end
706
707         --read world mod configuration
708         local filename = data.worldpath ..
709                                 DIR_DELIM .. "world.mt"
710
711         local worldfile = Settings(filename)
712         for key, value in pairs(worldfile:to_table()) do
713                 if key:sub(1, 9) == "load_mod_" then
714                         key = key:sub(10)
715                         local mod_found = false
716
717                         local fallback_found = false
718                         local fallback_mod = nil
719
720                         for i=1, #retval do
721                                 if retval[i].name == key and
722                                                 not retval[i].is_modpack then
723                                         if core.is_yes(value) or retval[i].virtual_path == value then
724                                                 retval[i].enabled = true
725                                                 mod_found = true
726                                                 break
727                                         elseif fallback_found then
728                                                 -- Only allow fallback if only one mod matches
729                                                 fallback_mod = nil
730                                         else
731                                                 fallback_found = true
732                                                 fallback_mod = retval[i]
733                                         end
734                                 end
735                         end
736
737                         if not mod_found then
738                                 if fallback_mod and value:find("/") then
739                                         fallback_mod.enabled = true
740                                 else
741                                         core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
742                                 end
743                         end
744                 end
745         end
746
747         return retval
748 end
749
750 function pkgmgr.compare_package(a, b)
751         return a and b and a.name == b.name and a.path == b.path
752 end
753
754 --------------------------------------------------------------------------------
755 function pkgmgr.comparemod(elem1,elem2)
756         if elem1 == nil or elem2 == nil then
757                 return false
758         end
759         if elem1.name ~= elem2.name then
760                 return false
761         end
762         if elem1.is_modpack ~= elem2.is_modpack then
763                 return false
764         end
765         if elem1.type ~= elem2.type then
766                 return false
767         end
768         if elem1.modpack ~= elem2.modpack then
769                 return false
770         end
771
772         if elem1.path ~= elem2.path then
773                 return false
774         end
775
776         return true
777 end
778
779 --------------------------------------------------------------------------------
780 function pkgmgr.mod_exists(basename)
781
782         if pkgmgr.global_mods == nil then
783                 pkgmgr.refresh_globals()
784         end
785
786         if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then
787                 return true
788         end
789
790         return false
791 end
792
793 --------------------------------------------------------------------------------
794 function pkgmgr.get_global_mod(idx)
795
796         if pkgmgr.global_mods == nil then
797                 return nil
798         end
799
800         if idx == nil or idx < 1 or
801                 idx > pkgmgr.global_mods:size() then
802                 return nil
803         end
804
805         return pkgmgr.global_mods:get_list()[idx]
806 end
807
808 --------------------------------------------------------------------------------
809 function pkgmgr.refresh_globals()
810         local function is_equal(element,uid) --uid match
811                 if element.name == uid then
812                         return true
813                 end
814         end
815         pkgmgr.global_mods = filterlist.create(pkgmgr.preparemodlist,
816                         pkgmgr.comparemod, is_equal, nil, {})
817         pkgmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list)
818         pkgmgr.global_mods:set_sortmode("alphabetic")
819 end
820
821 --------------------------------------------------------------------------------
822 function pkgmgr.find_by_gameid(gameid)
823         for i=1,#pkgmgr.games,1 do
824                 if pkgmgr.games[i].id == gameid then
825                         return pkgmgr.games[i], i
826                 end
827         end
828         return nil, nil
829 end
830
831 --------------------------------------------------------------------------------
832 function pkgmgr.get_game_mods(gamespec, retval)
833         if gamespec ~= nil and
834                 gamespec.gamemods_path ~= nil and
835                 gamespec.gamemods_path ~= "" then
836                 get_mods(gamespec.gamemods_path, ("games/%s/mods"):format(gamespec.id), retval)
837         end
838 end
839
840 --------------------------------------------------------------------------------
841 function pkgmgr.get_game_modlist(gamespec)
842         local retval = ""
843         local game_mods = {}
844         pkgmgr.get_game_mods(gamespec, game_mods)
845         for i=1,#game_mods,1 do
846                 if retval ~= "" then
847                         retval = retval..","
848                 end
849                 retval = retval .. game_mods[i].name
850         end
851         return retval
852 end
853
854 --------------------------------------------------------------------------------
855 function pkgmgr.get_game(index)
856         if index > 0 and index <= #pkgmgr.games then
857                 return pkgmgr.games[index]
858         end
859
860         return nil
861 end
862
863 --------------------------------------------------------------------------------
864 function pkgmgr.update_gamelist()
865         pkgmgr.games = core.get_games()
866 end
867
868 --------------------------------------------------------------------------------
869 function pkgmgr.gamelist()
870         local retval = ""
871         if #pkgmgr.games > 0 then
872                 retval = retval .. core.formspec_escape(pkgmgr.games[1].name)
873
874                 for i=2,#pkgmgr.games,1 do
875                         retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].name)
876                 end
877         end
878         return retval
879 end
880
881 --------------------------------------------------------------------------------
882 -- read initial data
883 --------------------------------------------------------------------------------
884 pkgmgr.update_gamelist()