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Fix games not updating on deletion
[dragonfireclient.git] / builtin / mainmenu / dlg_delete_world.lua
1 --Minetest
2 --Copyright (C) 2014 sapier
3 --
4 --This program is free software; you can redistribute it and/or modify
5 --it under the terms of the GNU Lesser General Public License as published by
6 --the Free Software Foundation; either version 2.1 of the License, or
7 --(at your option) any later version.
8 --
9 --This program is distributed in the hope that it will be useful,
10 --but WITHOUT ANY WARRANTY; without even the implied warranty of
11 --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 --GNU Lesser General Public License for more details.
13 --
14 --You should have received a copy of the GNU Lesser General Public License along
15 --with this program; if not, write to the Free Software Foundation, Inc.,
16 --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17
18
19 local function delete_world_formspec(dialogdata)
20         local retval =
21                 "size[10,2.5,true]" ..
22                 "label[0.5,0.5;" ..
23                 fgettext("Delete World \"$1\"?", dialogdata.delete_name) .. "]" ..
24                 "button[0.5,1.5;2.5,0.5;world_delete_confirm;" .. fgettext("Delete") .. "]" ..
25                 "button[7.0,1.5;2.5,0.5;world_delete_cancel;" .. fgettext("Cancel") .. "]"
26         return retval
27 end
28
29 local function delete_world_buttonhandler(this, fields)
30         if fields["world_delete_confirm"] then
31                 if this.data.delete_index > 0 and
32                                 this.data.delete_index <= #menudata.worldlist:get_raw_list() then
33                         core.delete_world(this.data.delete_index)
34                         menudata.worldlist:refresh()
35                 end
36                 this:delete()
37                 return true
38         end
39
40         if fields["world_delete_cancel"] then
41                 this:delete()
42                 return true
43         end
44
45         return false
46 end
47
48
49 function create_delete_world_dlg(name_to_del, index_to_del)
50         assert(name_to_del ~= nil and type(name_to_del) == "string" and name_to_del ~= "")
51         assert(index_to_del ~= nil and type(index_to_del) == "number")
52
53         local retval = dialog_create("delete_world",
54                                         delete_world_formspec,
55                                         delete_world_buttonhandler,
56                                         nil)
57         retval.data.delete_name  = name_to_del
58         retval.data.delete_index = index_to_del
59
60         return retval
61 end