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Drop nodes as items when dugged and no room in inventory and dont remove dropped...
[minetest.git] / builtin / item.lua
1 -- Minetest: builtin/item.lua
2
3 --
4 -- Item definition helpers
5 --
6
7 function minetest.inventorycube(img1, img2, img3)
8         img2 = img2 or img1
9         img3 = img3 or img1
10         return "[inventorycube"
11                         .. "{" .. img1:gsub("%^", "&")
12                         .. "{" .. img2:gsub("%^", "&")
13                         .. "{" .. img3:gsub("%^", "&")
14 end
15
16 function minetest.get_pointed_thing_position(pointed_thing, above)
17         if pointed_thing.type == "node" then
18                 if above then
19                         -- The position where a node would be placed
20                         return pointed_thing.above
21                 else
22                         -- The position where a node would be dug
23                         return pointed_thing.under
24                 end
25         elseif pointed_thing.type == "object" then
26                 obj = pointed_thing.ref
27                 if obj ~= nil then
28                         return obj:getpos()
29                 else
30                         return nil
31                 end
32         else
33                 return nil
34         end
35 end
36
37 function minetest.dir_to_facedir(dir)
38         if math.abs(dir.x) > math.abs(dir.z) then
39                 if dir.x < 0 then
40                         return 3
41                 else
42                         return 1
43                 end
44         else
45                 if dir.z < 0 then
46                         return 2
47                 else
48                         return 0
49                 end
50         end
51 end
52
53 function minetest.dir_to_wallmounted(dir)
54         if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
55                 if dir.y < 0 then
56                         return 1
57                 else
58                         return 0
59                 end
60         elseif math.abs(dir.x) > math.abs(dir.z) then
61                 if dir.x < 0 then
62                         return 3
63                 else
64                         return 2
65                 end
66         else
67                 if dir.z < 0 then
68                         return 5
69                 else
70                         return 4
71                 end
72         end
73 end
74
75 function minetest.get_node_drops(nodename, toolname)
76         local drop = ItemStack({name=nodename}):get_definition().drop
77         if drop == nil then
78                 -- default drop
79                 return {nodename}
80         elseif type(drop) == "string" then
81                 -- itemstring drop
82                 return {drop}
83         elseif drop.items == nil then
84                 -- drop = {} to disable default drop
85                 return {}
86         end
87
88         -- Extended drop table
89         local got_items = {}
90         local got_count = 0
91         local _, item, tool
92         for _, item in ipairs(drop.items) do
93                 local good_rarity = true
94                 local good_tool = true
95                 if item.rarity ~= nil then
96                         good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
97                 end
98                 if item.tools ~= nil then
99                         good_tool = false
100                         for _, tool in ipairs(item.tools) do
101                                 if tool:sub(1, 1) == '~' then
102                                         good_tool = toolname:find(tool:sub(2)) ~= nil
103                                 else
104                                         good_tool = toolname == tool
105                                 end
106                                 if good_tool then
107                                         break
108                                 end
109                         end
110                 end
111                 if good_rarity and good_tool then
112                         got_count = got_count + 1
113                         for _, add_item in ipairs(item.items) do
114                                 got_items[#got_items+1] = add_item
115                         end
116                         if drop.max_items ~= nil and got_count == drop.max_items then
117                                 break
118                         end
119                 end
120         end
121         return got_items
122 end
123
124 function minetest.item_place_node(itemstack, placer, pointed_thing)
125         local item = itemstack:peek_item()
126         local def = itemstack:get_definition()
127         if def.type ~= "node" or pointed_thing.type ~= "node" then
128                 return itemstack
129         end
130
131         local under = pointed_thing.under
132         local oldnode_under = minetest.env:get_node(under)
133         local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
134         olddef_under = olddef_under or minetest.nodedef_default
135         local above = pointed_thing.above
136         local oldnode_above = minetest.env:get_node(above)
137         local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
138         olddef_above = olddef_above or minetest.nodedef_default
139
140         if not olddef_above.buildable_to and not olddef_under.buildable_to then
141                 minetest.log("info", placer:get_player_name() .. " tried to place"
142                         .. " node in invalid position " .. minetest.pos_to_string(above)
143                         .. ", replacing " .. oldnode_above.name)
144                 return itemstack
145         end
146
147         -- Place above pointed node
148         local place_to = {x = above.x, y = above.y, z = above.z}
149
150         -- If node under is buildable_to, place into it instead (eg. snow)
151         if olddef_under.buildable_to then
152                 minetest.log("info", "node under is buildable to")
153                 place_to = {x = under.x, y = under.y, z = under.z}
154         end
155
156         minetest.log("action", placer:get_player_name() .. " places node "
157                 .. def.name .. " at " .. minetest.pos_to_string(place_to))
158         
159         local oldnode = minetest.env:get_node(place_to)
160         local newnode = {name = def.name, param1 = 0, param2 = 0}
161
162         -- Calculate direction for wall mounted stuff like torches and signs
163         if def.paramtype2 == 'wallmounted' then
164                 local dir = {
165                         x = under.x - above.x,
166                         y = under.y - above.y,
167                         z = under.z - above.z
168                 }
169                 newnode.param2 = minetest.dir_to_wallmounted(dir)
170         -- Calculate the direction for furnaces and chests and stuff
171         elseif def.paramtype2 == 'facedir' then
172                 local placer_pos = placer:getpos()
173                 if placer_pos then
174                         local dir = {
175                                 x = above.x - placer_pos.x,
176                                 y = above.y - placer_pos.y,
177                                 z = above.z - placer_pos.z
178                         }
179                         newnode.param2 = minetest.dir_to_facedir(dir)
180                         minetest.log("action", "facedir: " .. newnode.param2)
181                 end
182         end
183
184         -- Check if the node is attached and if it can be placed there
185         if minetest.get_item_group(def.name, "attached_node") ~= 0 and
186                 not check_attached_node(place_to, newnode) then
187                 minetest.log("action", "attached node " .. def.name ..
188                         " can not be placed at " .. minetest.pos_to_string(place_to))
189                 return itemstack
190         end
191
192         -- Add node and update
193         minetest.env:add_node(place_to, newnode)
194
195         local take_item = true
196
197         -- Run callback
198         if def.after_place_node then
199                 -- Copy place_to because callback can modify it
200                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
201                 if def.after_place_node(place_to_copy, placer, itemstack) then
202                         take_item = false
203                 end
204         end
205
206         -- Run script hook
207         local _, callback
208         for _, callback in ipairs(minetest.registered_on_placenodes) do
209                 -- Copy pos and node because callback can modify them
210                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
211                 local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
212                 local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
213                 if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack) then
214                         take_item = false
215                 end
216         end
217
218         if take_item then
219                 itemstack:take_item()
220         end
221         return itemstack
222 end
223
224 function minetest.item_place_object(itemstack, placer, pointed_thing)
225         local pos = minetest.get_pointed_thing_position(pointed_thing, true)
226         if pos ~= nil then
227                 local item = itemstack:take_item()
228                 minetest.env:add_item(pos, item)
229         end
230         return itemstack
231 end
232
233 function minetest.item_place(itemstack, placer, pointed_thing)
234         -- Call on_rightclick if the pointed node defines it
235         if pointed_thing.type == "node" and placer and
236                         not placer:get_player_control().sneak then
237                 local n = minetest.env:get_node(pointed_thing.under)
238                 local nn = n.name
239                 if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
240                         return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack)
241                 end
242         end
243
244         if itemstack:get_definition().type == "node" then
245                 return minetest.item_place_node(itemstack, placer, pointed_thing)
246         end
247         return itemstack
248 end
249
250 function minetest.item_drop(itemstack, dropper, pos)
251         if dropper.get_player_name then
252                 local v = dropper:get_look_dir()
253                 local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
254                 local obj = minetest.env:add_item(p, itemstack)
255                 if obj then
256                         v.x = v.x*2
257                         v.y = v.y*2 + 1
258                         v.z = v.z*2
259                         obj:setvelocity(v)
260                 end
261         else
262                 minetest.env:add_item(pos, itemstack)
263         end
264         return ItemStack("")
265 end
266
267 function minetest.item_eat(hp_change, replace_with_item)
268         return function(itemstack, user, pointed_thing)  -- closure
269                 if itemstack:take_item() ~= nil then
270                         user:set_hp(user:get_hp() + hp_change)
271                         itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
272                 end
273                 return itemstack
274         end
275 end
276
277 function minetest.node_punch(pos, node, puncher)
278         -- Run script hook
279         local _, callback
280         for _, callback in ipairs(minetest.registered_on_punchnodes) do
281                 -- Copy pos and node because callback can modify them
282                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
283                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
284                 callback(pos_copy, node_copy, puncher)
285         end
286 end
287
288 function minetest.handle_node_drops(pos, drops, digger)
289         -- Add dropped items to object's inventory
290         if digger:get_inventory() then
291                 local _, dropped_item
292                 for _, dropped_item in ipairs(drops) do
293                         local left = digger:get_inventory():add_item("main", dropped_item)
294                         if not left:is_empty() then
295                                 local p = {
296                                         x = pos.x + math.random()/2-0.25,
297                                         y = pos.y + math.random()/2-0.25,
298                                         z = pos.z + math.random()/2-0.25,
299                                 }
300                                 minetest.env:add_item(p, left)
301                         end
302                 end
303         end
304 end
305
306 function minetest.node_dig(pos, node, digger)
307         minetest.debug("node_dig")
308
309         local def = ItemStack({name=node.name}):get_definition()
310         -- Check if def ~= 0 because we always want to be able to remove unknown nodes
311         if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
312                 minetest.debug("not diggable")
313                 minetest.log("info", digger:get_player_name() .. " tried to dig "
314                         .. node.name .. " which is not diggable "
315                         .. minetest.pos_to_string(pos))
316                 return
317         end
318
319         minetest.log('action', digger:get_player_name() .. " digs "
320                 .. node.name .. " at " .. minetest.pos_to_string(pos))
321
322         local wielded = digger:get_wielded_item()
323         local drops = minetest.get_node_drops(node.name, wielded:get_name())
324
325         -- Wear out tool
326         local tp = wielded:get_tool_capabilities()
327         local dp = minetest.get_dig_params(def.groups, tp)
328         wielded:add_wear(dp.wear)
329         digger:set_wielded_item(wielded)
330         
331         -- Handle drops
332         minetest.handle_node_drops(pos, drops, digger)
333
334         local oldmetadata = nil
335         if def.after_dig_node then
336                 oldmetadata = minetest.env:get_meta(pos):to_table()
337         end
338
339         -- Remove node and update
340         minetest.env:remove_node(pos)
341         
342         -- Run callback
343         if def.after_dig_node then
344                 -- Copy pos and node because callback can modify them
345                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
346                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
347                 def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
348         end
349
350         -- Run script hook
351         local _, callback
352         for _, callback in ipairs(minetest.registered_on_dignodes) do
353                 -- Copy pos and node because callback can modify them
354                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
355                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
356                 callback(pos_copy, node_copy, digger)
357         end
358 end
359
360 -- This is used to allow mods to redefine minetest.item_place and so on
361 -- NOTE: This is not the preferred way. Preferred way is to provide enough
362 --       callbacks to not require redefining global functions. -celeron55
363 local function redef_wrapper(table, name)
364         return function(...)
365                 return table[name](...)
366         end
367 end
368
369 --
370 -- Item definition defaults
371 --
372
373 minetest.nodedef_default = {
374         -- Item properties
375         type="node",
376         -- name intentionally not defined here
377         description = "",
378         groups = {},
379         inventory_image = "",
380         wield_image = "",
381         wield_scale = {x=1,y=1,z=1},
382         stack_max = 99,
383         usable = false,
384         liquids_pointable = false,
385         tool_capabilities = nil,
386         node_placement_prediction = nil,
387
388         -- Interaction callbacks
389         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
390         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
391         on_use = nil,
392         can_dig = nil,
393
394         on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
395         on_rightclick = nil,
396         on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
397
398         on_receive_fields = nil,
399         
400         on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
401         on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
402         on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
403
404         -- Node properties
405         drawtype = "normal",
406         visual_scale = 1.0,
407         -- Don't define these because otherwise the old tile_images and
408         -- special_materials wouldn't be read
409         --tiles ={""},
410         --special_tiles = {
411         --      {name="", backface_culling=true},
412         --      {name="", backface_culling=true},
413         --},
414         alpha = 255,
415         post_effect_color = {a=0, r=0, g=0, b=0},
416         paramtype = "none",
417         paramtype2 = "none",
418         is_ground_content = false,
419         sunlight_propagates = false,
420         walkable = true,
421         pointable = true,
422         diggable = true,
423         climbable = false,
424         buildable_to = false,
425         liquidtype = "none",
426         liquid_alternative_flowing = "",
427         liquid_alternative_source = "",
428         liquid_viscosity = 0,
429         light_source = 0,
430         damage_per_second = 0,
431         selection_box = {type="regular"},
432         legacy_facedir_simple = false,
433         legacy_wallmounted = false,
434 }
435
436 minetest.craftitemdef_default = {
437         type="craft",
438         -- name intentionally not defined here
439         description = "",
440         groups = {},
441         inventory_image = "",
442         wield_image = "",
443         wield_scale = {x=1,y=1,z=1},
444         stack_max = 99,
445         liquids_pointable = false,
446         tool_capabilities = nil,
447
448         -- Interaction callbacks
449         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
450         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
451         on_use = nil,
452 }
453
454 minetest.tooldef_default = {
455         type="tool",
456         -- name intentionally not defined here
457         description = "",
458         groups = {},
459         inventory_image = "",
460         wield_image = "",
461         wield_scale = {x=1,y=1,z=1},
462         stack_max = 1,
463         liquids_pointable = false,
464         tool_capabilities = nil,
465
466         -- Interaction callbacks
467         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
468         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
469         on_use = nil,
470 }
471
472 minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
473         type="none",
474         -- name intentionally not defined here
475         description = "",
476         groups = {},
477         inventory_image = "",
478         wield_image = "",
479         wield_scale = {x=1,y=1,z=1},
480         stack_max = 99,
481         liquids_pointable = false,
482         tool_capabilities = nil,
483
484         -- Interaction callbacks
485         on_place = redef_wrapper(minetest, 'item_place'),
486         on_drop = nil,
487         on_use = nil,
488 }
489