1 -- Minetest: builtin/item.lua
4 -- Item definition helpers
7 function minetest.inventorycube(img1, img2, img3)
10 return "[inventorycube"
11 .. "{" .. img1:gsub("%^", "&")
12 .. "{" .. img2:gsub("%^", "&")
13 .. "{" .. img3:gsub("%^", "&")
16 function minetest.get_pointed_thing_position(pointed_thing, above)
17 if pointed_thing.type == "node" then
19 -- The position where a node would be placed
20 return pointed_thing.above
22 -- The position where a node would be dug
23 return pointed_thing.under
25 elseif pointed_thing.type == "object" then
26 obj = pointed_thing.ref
37 function minetest.dir_to_facedir(dir)
38 if math.abs(dir.x) > math.abs(dir.z) then
53 function minetest.dir_to_wallmounted(dir)
54 if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
60 elseif math.abs(dir.x) > math.abs(dir.z) then
75 function minetest.get_node_drops(nodename, toolname)
76 local drop = ItemStack({name=nodename}):get_definition().drop
80 elseif type(drop) == "string" then
83 elseif drop.items == nil then
84 -- drop = {} to disable default drop
88 -- Extended drop table
92 for _, item in ipairs(drop.items) do
93 local good_rarity = true
94 local good_tool = true
95 if item.rarity ~= nil then
96 good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
98 if item.tools ~= nil then
100 for _, tool in ipairs(item.tools) do
101 if tool:sub(1, 1) == '~' then
102 good_tool = toolname:find(tool:sub(2)) ~= nil
104 good_tool = toolname == tool
111 if good_rarity and good_tool then
112 got_count = got_count + 1
113 for _, add_item in ipairs(item.items) do
114 got_items[#got_items+1] = add_item
116 if drop.max_items ~= nil and got_count == drop.max_items then
124 function minetest.item_place_node(itemstack, placer, pointed_thing)
125 local item = itemstack:peek_item()
126 local def = itemstack:get_definition()
127 if def.type ~= "node" or pointed_thing.type ~= "node" then
131 local under = pointed_thing.under
132 local oldnode_under = minetest.get_node_or_nil(under)
133 local above = pointed_thing.above
134 local oldnode_above = minetest.get_node_or_nil(above)
136 if not oldnode_under or not oldnode_above then
137 minetest.log("info", placer:get_player_name() .. " tried to place"
138 .. " node in unloaded position " .. minetest.pos_to_string(above))
142 local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
143 olddef_under = olddef_under or minetest.nodedef_default
144 local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
145 olddef_above = olddef_above or minetest.nodedef_default
147 if not olddef_above.buildable_to and not olddef_under.buildable_to then
148 minetest.log("info", placer:get_player_name() .. " tried to place"
149 .. " node in invalid position " .. minetest.pos_to_string(above)
150 .. ", replacing " .. oldnode_above.name)
154 -- Place above pointed node
155 local place_to = {x = above.x, y = above.y, z = above.z}
157 -- If node under is buildable_to, place into it instead (eg. snow)
158 if olddef_under.buildable_to then
159 minetest.log("info", "node under is buildable to")
160 place_to = {x = under.x, y = under.y, z = under.z}
163 minetest.log("action", placer:get_player_name() .. " places node "
164 .. def.name .. " at " .. minetest.pos_to_string(place_to))
166 local oldnode = minetest.get_node(place_to)
167 local newnode = {name = def.name, param1 = 0, param2 = 0}
169 -- Calculate direction for wall mounted stuff like torches and signs
170 if def.paramtype2 == 'wallmounted' then
172 x = under.x - above.x,
173 y = under.y - above.y,
174 z = under.z - above.z
176 newnode.param2 = minetest.dir_to_wallmounted(dir)
177 -- Calculate the direction for furnaces and chests and stuff
178 elseif def.paramtype2 == 'facedir' then
179 local placer_pos = placer:getpos()
182 x = above.x - placer_pos.x,
183 y = above.y - placer_pos.y,
184 z = above.z - placer_pos.z
186 newnode.param2 = minetest.dir_to_facedir(dir)
187 minetest.log("action", "facedir: " .. newnode.param2)
191 -- Check if the node is attached and if it can be placed there
192 if minetest.get_item_group(def.name, "attached_node") ~= 0 and
193 not check_attached_node(place_to, newnode) then
194 minetest.log("action", "attached node " .. def.name ..
195 " can not be placed at " .. minetest.pos_to_string(place_to))
199 -- Add node and update
200 minetest.add_node(place_to, newnode)
202 local take_item = true
205 if def.after_place_node then
206 -- Copy place_to because callback can modify it
207 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
208 if def.after_place_node(place_to_copy, placer, itemstack) then
215 for _, callback in ipairs(minetest.registered_on_placenodes) do
216 -- Copy pos and node because callback can modify them
217 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
218 local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
219 local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
220 if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack) then
226 itemstack:take_item()
231 function minetest.item_place_object(itemstack, placer, pointed_thing)
232 local pos = minetest.get_pointed_thing_position(pointed_thing, true)
234 local item = itemstack:take_item()
235 minetest.add_item(pos, item)
240 function minetest.item_place(itemstack, placer, pointed_thing)
241 -- Call on_rightclick if the pointed node defines it
242 if pointed_thing.type == "node" and placer and
243 not placer:get_player_control().sneak then
244 local n = minetest.get_node(pointed_thing.under)
246 if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
247 return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) or itemstack
251 if itemstack:get_definition().type == "node" then
252 return minetest.item_place_node(itemstack, placer, pointed_thing)
257 function minetest.item_drop(itemstack, dropper, pos)
258 if dropper.get_player_name then
259 local v = dropper:get_look_dir()
260 local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
261 local obj = minetest.add_item(p, itemstack)
269 minetest.add_item(pos, itemstack)
274 function minetest.item_eat(hp_change, replace_with_item)
275 return function(itemstack, user, pointed_thing) -- closure
276 if itemstack:take_item() ~= nil then
277 user:set_hp(user:get_hp() + hp_change)
278 itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
284 function minetest.node_punch(pos, node, puncher)
287 for _, callback in ipairs(minetest.registered_on_punchnodes) do
288 -- Copy pos and node because callback can modify them
289 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
290 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
291 callback(pos_copy, node_copy, puncher)
295 function minetest.handle_node_drops(pos, drops, digger)
296 -- Add dropped items to object's inventory
297 if digger:get_inventory() then
298 local _, dropped_item
299 for _, dropped_item in ipairs(drops) do
300 local left = digger:get_inventory():add_item("main", dropped_item)
301 if not left:is_empty() then
303 x = pos.x + math.random()/2-0.25,
304 y = pos.y + math.random()/2-0.25,
305 z = pos.z + math.random()/2-0.25,
307 minetest.add_item(p, left)
313 function minetest.node_dig(pos, node, digger)
314 minetest.debug("node_dig")
316 local def = ItemStack({name=node.name}):get_definition()
317 -- Check if def ~= 0 because we always want to be able to remove unknown nodes
318 if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
319 minetest.debug("not diggable")
320 minetest.log("info", digger:get_player_name() .. " tried to dig "
321 .. node.name .. " which is not diggable "
322 .. minetest.pos_to_string(pos))
326 minetest.log('action', digger:get_player_name() .. " digs "
327 .. node.name .. " at " .. minetest.pos_to_string(pos))
329 local wielded = digger:get_wielded_item()
330 local drops = minetest.get_node_drops(node.name, wielded:get_name())
333 if not minetest.setting_getbool("creative_mode") then
334 local tp = wielded:get_tool_capabilities()
335 local dp = minetest.get_dig_params(def.groups, tp)
336 wielded:add_wear(dp.wear)
337 digger:set_wielded_item(wielded)
341 minetest.handle_node_drops(pos, drops, digger)
343 local oldmetadata = nil
344 if def.after_dig_node then
345 oldmetadata = minetest.get_meta(pos):to_table()
348 -- Remove node and update
349 minetest.remove_node(pos)
352 if def.after_dig_node then
353 -- Copy pos and node because callback can modify them
354 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
355 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
356 def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
361 for _, callback in ipairs(minetest.registered_on_dignodes) do
362 -- Copy pos and node because callback can modify them
363 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
364 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
365 callback(pos_copy, node_copy, digger)
369 -- This is used to allow mods to redefine minetest.item_place and so on
370 -- NOTE: This is not the preferred way. Preferred way is to provide enough
371 -- callbacks to not require redefining global functions. -celeron55
372 local function redef_wrapper(table, name)
374 return table[name](...)
379 -- Item definition defaults
382 minetest.nodedef_default = {
385 -- name intentionally not defined here
388 inventory_image = "",
390 wield_scale = {x=1,y=1,z=1},
393 liquids_pointable = false,
394 tool_capabilities = nil,
395 node_placement_prediction = nil,
397 -- Interaction callbacks
398 on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
399 on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
403 on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
405 on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
407 on_receive_fields = nil,
409 on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
410 on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
411 on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
416 -- Don't define these because otherwise the old tile_images and
417 -- special_materials wouldn't be read
420 -- {name="", backface_culling=true},
421 -- {name="", backface_culling=true},
424 post_effect_color = {a=0, r=0, g=0, b=0},
427 is_ground_content = false,
428 sunlight_propagates = false,
433 buildable_to = false,
435 liquid_alternative_flowing = "",
436 liquid_alternative_source = "",
437 liquid_viscosity = 0,
439 damage_per_second = 0,
440 selection_box = {type="regular"},
441 legacy_facedir_simple = false,
442 legacy_wallmounted = false,
445 minetest.craftitemdef_default = {
447 -- name intentionally not defined here
450 inventory_image = "",
452 wield_scale = {x=1,y=1,z=1},
454 liquids_pointable = false,
455 tool_capabilities = nil,
457 -- Interaction callbacks
458 on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
459 on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
463 minetest.tooldef_default = {
465 -- name intentionally not defined here
468 inventory_image = "",
470 wield_scale = {x=1,y=1,z=1},
472 liquids_pointable = false,
473 tool_capabilities = nil,
475 -- Interaction callbacks
476 on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
477 on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
481 minetest.noneitemdef_default = { -- This is used for the hand and unknown items
483 -- name intentionally not defined here
486 inventory_image = "",
488 wield_scale = {x=1,y=1,z=1},
490 liquids_pointable = false,
491 tool_capabilities = nil,
493 -- Interaction callbacks
494 on_place = redef_wrapper(minetest, 'item_place'),