]> git.lizzy.rs Git - dragonfireclient.git/blob - builtin/item.lua
Use engine.is_yes() in mainmenu
[dragonfireclient.git] / builtin / item.lua
1 -- Minetest: builtin/item.lua
2
3 --
4 -- Item definition helpers
5 --
6
7 function minetest.inventorycube(img1, img2, img3)
8         img2 = img2 or img1
9         img3 = img3 or img1
10         return "[inventorycube"
11                         .. "{" .. img1:gsub("%^", "&")
12                         .. "{" .. img2:gsub("%^", "&")
13                         .. "{" .. img3:gsub("%^", "&")
14 end
15
16 function minetest.get_pointed_thing_position(pointed_thing, above)
17         if pointed_thing.type == "node" then
18                 if above then
19                         -- The position where a node would be placed
20                         return pointed_thing.above
21                 else
22                         -- The position where a node would be dug
23                         return pointed_thing.under
24                 end
25         elseif pointed_thing.type == "object" then
26                 obj = pointed_thing.ref
27                 if obj ~= nil then
28                         return obj:getpos()
29                 else
30                         return nil
31                 end
32         else
33                 return nil
34         end
35 end
36
37 function minetest.dir_to_facedir(dir, is6d)
38         --account for y if requested
39         if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
40
41                 --from above
42                 if dir.y < 0 then
43                         if math.abs(dir.x) > math.abs(dir.z) then
44                                 if dir.x < 0 then
45                                         return 19
46                                 else
47                                         return 13
48                                 end
49                         else
50                                 if dir.z < 0 then
51                                         return 10
52                                 else
53                                         return 4
54                                 end
55                         end
56
57                 --from below
58                 else
59                         if math.abs(dir.x) > math.abs(dir.z) then
60                                 if dir.x < 0 then
61                                         return 15
62                                 else
63                                         return 17
64                                 end
65                         else
66                                 if dir.z < 0 then
67                                         return 6
68                                 else
69                                         return 8
70                                 end
71                         end
72                 end
73
74         --otherwise, place horizontally
75         elseif math.abs(dir.x) > math.abs(dir.z) then
76                 if dir.x < 0 then
77                         return 3
78                 else
79                         return 1
80                 end
81         else
82                 if dir.z < 0 then
83                         return 2
84                 else
85                         return 0
86                 end
87         end
88 end
89
90 function minetest.facedir_to_dir(facedir)
91         --a table of possible dirs
92         return ({{x=0, y=0, z=1},
93                                         {x=1, y=0, z=0},
94                                         {x=0, y=0, z=-1},
95                                         {x=-1, y=0, z=0},
96                                         {x=0, y=-1, z=0},
97                                         {x=0, y=1, z=0}})
98
99                                         --indexed into by a table of correlating facedirs
100                                         [({[0]=1, 2, 3, 4, 
101                                                 5, 2, 6, 4,
102                                                 6, 2, 5, 4,
103                                                 1, 5, 3, 6,
104                                                 1, 6, 3, 5,
105                                                 1, 4, 3, 2})
106
107                                                 --indexed into by the facedir in question
108                                                 [facedir]]
109 end
110
111 function minetest.dir_to_wallmounted(dir)
112         if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
113                 if dir.y < 0 then
114                         return 1
115                 else
116                         return 0
117                 end
118         elseif math.abs(dir.x) > math.abs(dir.z) then
119                 if dir.x < 0 then
120                         return 3
121                 else
122                         return 2
123                 end
124         else
125                 if dir.z < 0 then
126                         return 5
127                 else
128                         return 4
129                 end
130         end
131 end
132
133 function minetest.get_node_drops(nodename, toolname)
134         local drop = ItemStack({name=nodename}):get_definition().drop
135         if drop == nil then
136                 -- default drop
137                 return {nodename}
138         elseif type(drop) == "string" then
139                 -- itemstring drop
140                 return {drop}
141         elseif drop.items == nil then
142                 -- drop = {} to disable default drop
143                 return {}
144         end
145
146         -- Extended drop table
147         local got_items = {}
148         local got_count = 0
149         local _, item, tool
150         for _, item in ipairs(drop.items) do
151                 local good_rarity = true
152                 local good_tool = true
153                 if item.rarity ~= nil then
154                         good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
155                 end
156                 if item.tools ~= nil then
157                         good_tool = false
158                         for _, tool in ipairs(item.tools) do
159                                 if tool:sub(1, 1) == '~' then
160                                         good_tool = toolname:find(tool:sub(2)) ~= nil
161                                 else
162                                         good_tool = toolname == tool
163                                 end
164                                 if good_tool then
165                                         break
166                                 end
167                         end
168                 end
169                 if good_rarity and good_tool then
170                         got_count = got_count + 1
171                         for _, add_item in ipairs(item.items) do
172                                 got_items[#got_items+1] = add_item
173                         end
174                         if drop.max_items ~= nil and got_count == drop.max_items then
175                                 break
176                         end
177                 end
178         end
179         return got_items
180 end
181
182 function minetest.item_place_node(itemstack, placer, pointed_thing)
183         local item = itemstack:peek_item()
184         local def = itemstack:get_definition()
185         if def.type ~= "node" or pointed_thing.type ~= "node" then
186                 return itemstack
187         end
188
189         local under = pointed_thing.under
190         local oldnode_under = minetest.get_node_or_nil(under)
191         local above = pointed_thing.above
192         local oldnode_above = minetest.get_node_or_nil(above)
193
194         if not oldnode_under or not oldnode_above then
195                 minetest.log("info", placer:get_player_name() .. " tried to place"
196                         .. " node in unloaded position " .. minetest.pos_to_string(above))
197                 return itemstack
198         end
199
200         local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
201         olddef_under = olddef_under or minetest.nodedef_default
202         local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
203         olddef_above = olddef_above or minetest.nodedef_default
204
205         if not olddef_above.buildable_to and not olddef_under.buildable_to then
206                 minetest.log("info", placer:get_player_name() .. " tried to place"
207                         .. " node in invalid position " .. minetest.pos_to_string(above)
208                         .. ", replacing " .. oldnode_above.name)
209                 return itemstack
210         end
211
212         -- Place above pointed node
213         local place_to = {x = above.x, y = above.y, z = above.z}
214
215         -- If node under is buildable_to, place into it instead (eg. snow)
216         if olddef_under.buildable_to then
217                 minetest.log("info", "node under is buildable to")
218                 place_to = {x = under.x, y = under.y, z = under.z}
219         end
220
221         minetest.log("action", placer:get_player_name() .. " places node "
222                 .. def.name .. " at " .. minetest.pos_to_string(place_to))
223         
224         local oldnode = minetest.get_node(place_to)
225         local newnode = {name = def.name, param1 = 0, param2 = 0}
226
227         -- Calculate direction for wall mounted stuff like torches and signs
228         if def.paramtype2 == 'wallmounted' then
229                 local dir = {
230                         x = under.x - above.x,
231                         y = under.y - above.y,
232                         z = under.z - above.z
233                 }
234                 newnode.param2 = minetest.dir_to_wallmounted(dir)
235         -- Calculate the direction for furnaces and chests and stuff
236         elseif def.paramtype2 == 'facedir' then
237                 local placer_pos = placer:getpos()
238                 if placer_pos then
239                         local dir = {
240                                 x = above.x - placer_pos.x,
241                                 y = above.y - placer_pos.y,
242                                 z = above.z - placer_pos.z
243                         }
244                         newnode.param2 = minetest.dir_to_facedir(dir)
245                         minetest.log("action", "facedir: " .. newnode.param2)
246                 end
247         end
248
249         -- Check if the node is attached and if it can be placed there
250         if minetest.get_item_group(def.name, "attached_node") ~= 0 and
251                 not check_attached_node(place_to, newnode) then
252                 minetest.log("action", "attached node " .. def.name ..
253                         " can not be placed at " .. minetest.pos_to_string(place_to))
254                 return itemstack
255         end
256
257         -- Add node and update
258         minetest.add_node(place_to, newnode)
259
260         local take_item = true
261
262         -- Run callback
263         if def.after_place_node then
264                 -- Copy place_to because callback can modify it
265                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
266                 if def.after_place_node(place_to_copy, placer, itemstack) then
267                         take_item = false
268                 end
269         end
270
271         -- Run script hook
272         local _, callback
273         for _, callback in ipairs(minetest.registered_on_placenodes) do
274                 -- Copy pos and node because callback can modify them
275                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
276                 local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
277                 local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
278                 if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack) then
279                         take_item = false
280                 end
281         end
282
283         if take_item then
284                 itemstack:take_item()
285         end
286         return itemstack
287 end
288
289 function minetest.item_place_object(itemstack, placer, pointed_thing)
290         local pos = minetest.get_pointed_thing_position(pointed_thing, true)
291         if pos ~= nil then
292                 local item = itemstack:take_item()
293                 minetest.add_item(pos, item)
294         end
295         return itemstack
296 end
297
298 function minetest.item_place(itemstack, placer, pointed_thing)
299         -- Call on_rightclick if the pointed node defines it
300         if pointed_thing.type == "node" and placer and
301                         not placer:get_player_control().sneak then
302                 local n = minetest.get_node(pointed_thing.under)
303                 local nn = n.name
304                 if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
305                         return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) or itemstack
306                 end
307         end
308
309         if itemstack:get_definition().type == "node" then
310                 return minetest.item_place_node(itemstack, placer, pointed_thing)
311         end
312         return itemstack
313 end
314
315 function minetest.item_drop(itemstack, dropper, pos)
316         if dropper.get_player_name then
317                 local v = dropper:get_look_dir()
318                 local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
319                 local obj = minetest.add_item(p, itemstack)
320                 if obj then
321                         v.x = v.x*2
322                         v.y = v.y*2 + 1
323                         v.z = v.z*2
324                         obj:setvelocity(v)
325                 end
326         else
327                 minetest.add_item(pos, itemstack)
328         end
329         return ItemStack("")
330 end
331
332 function minetest.item_eat(hp_change, replace_with_item)
333         return function(itemstack, user, pointed_thing)  -- closure
334                 if itemstack:take_item() ~= nil then
335                         user:set_hp(user:get_hp() + hp_change)
336                         itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
337                 end
338                 return itemstack
339         end
340 end
341
342 function minetest.node_punch(pos, node, puncher)
343         -- Run script hook
344         local _, callback
345         for _, callback in ipairs(minetest.registered_on_punchnodes) do
346                 -- Copy pos and node because callback can modify them
347                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
348                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
349                 callback(pos_copy, node_copy, puncher)
350         end
351 end
352
353 function minetest.handle_node_drops(pos, drops, digger)
354         -- Add dropped items to object's inventory
355         if digger:get_inventory() then
356                 local _, dropped_item
357                 for _, dropped_item in ipairs(drops) do
358                         local left = digger:get_inventory():add_item("main", dropped_item)
359                         if not left:is_empty() then
360                                 local p = {
361                                         x = pos.x + math.random()/2-0.25,
362                                         y = pos.y + math.random()/2-0.25,
363                                         z = pos.z + math.random()/2-0.25,
364                                 }
365                                 minetest.add_item(p, left)
366                         end
367                 end
368         end
369 end
370
371 function minetest.node_dig(pos, node, digger)
372         local def = ItemStack({name=node.name}):get_definition()
373         -- Check if def ~= 0 because we always want to be able to remove unknown nodes
374         if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
375                 minetest.log("info", digger:get_player_name() .. " tried to dig "
376                         .. node.name .. " which is not diggable "
377                         .. minetest.pos_to_string(pos))
378                 return
379         end
380
381         minetest.log('action', digger:get_player_name() .. " digs "
382                 .. node.name .. " at " .. minetest.pos_to_string(pos))
383
384         local wielded = digger:get_wielded_item()
385         local drops = minetest.get_node_drops(node.name, wielded:get_name())
386
387         -- Wear out tool
388         if not minetest.setting_getbool("creative_mode") then
389                 local tp = wielded:get_tool_capabilities()
390                 local dp = minetest.get_dig_params(def.groups, tp)
391                 wielded:add_wear(dp.wear)
392                 digger:set_wielded_item(wielded)
393         end
394         
395         -- Handle drops
396         minetest.handle_node_drops(pos, drops, digger)
397
398         local oldmetadata = nil
399         if def.after_dig_node then
400                 oldmetadata = minetest.get_meta(pos):to_table()
401         end
402
403         -- Remove node and update
404         minetest.remove_node(pos)
405         
406         -- Run callback
407         if def.after_dig_node then
408                 -- Copy pos and node because callback can modify them
409                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
410                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
411                 def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
412         end
413
414         -- Run script hook
415         local _, callback
416         for _, callback in ipairs(minetest.registered_on_dignodes) do
417                 -- Copy pos and node because callback can modify them
418                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
419                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
420                 callback(pos_copy, node_copy, digger)
421         end
422 end
423
424 -- This is used to allow mods to redefine minetest.item_place and so on
425 -- NOTE: This is not the preferred way. Preferred way is to provide enough
426 --       callbacks to not require redefining global functions. -celeron55
427 local function redef_wrapper(table, name)
428         return function(...)
429                 return table[name](...)
430         end
431 end
432
433 --
434 -- Item definition defaults
435 --
436
437 minetest.nodedef_default = {
438         -- Item properties
439         type="node",
440         -- name intentionally not defined here
441         description = "",
442         groups = {},
443         inventory_image = "",
444         wield_image = "",
445         wield_scale = {x=1,y=1,z=1},
446         stack_max = 99,
447         usable = false,
448         liquids_pointable = false,
449         tool_capabilities = nil,
450         node_placement_prediction = nil,
451
452         -- Interaction callbacks
453         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
454         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
455         on_use = nil,
456         can_dig = nil,
457
458         on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
459         on_rightclick = nil,
460         on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
461
462         on_receive_fields = nil,
463         
464         on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
465         on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
466         on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
467
468         -- Node properties
469         drawtype = "normal",
470         visual_scale = 1.0,
471         -- Don't define these because otherwise the old tile_images and
472         -- special_materials wouldn't be read
473         --tiles ={""},
474         --special_tiles = {
475         --      {name="", backface_culling=true},
476         --      {name="", backface_culling=true},
477         --},
478         alpha = 255,
479         post_effect_color = {a=0, r=0, g=0, b=0},
480         paramtype = "none",
481         paramtype2 = "none",
482         is_ground_content = false,
483         sunlight_propagates = false,
484         walkable = true,
485         pointable = true,
486         diggable = true,
487         climbable = false,
488         buildable_to = false,
489         liquidtype = "none",
490         liquid_alternative_flowing = "",
491         liquid_alternative_source = "",
492         liquid_viscosity = 0,
493         drowning = 0,
494         light_source = 0,
495         damage_per_second = 0,
496         selection_box = {type="regular"},
497         legacy_facedir_simple = false,
498         legacy_wallmounted = false,
499 }
500
501 minetest.craftitemdef_default = {
502         type="craft",
503         -- name intentionally not defined here
504         description = "",
505         groups = {},
506         inventory_image = "",
507         wield_image = "",
508         wield_scale = {x=1,y=1,z=1},
509         stack_max = 99,
510         liquids_pointable = false,
511         tool_capabilities = nil,
512
513         -- Interaction callbacks
514         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
515         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
516         on_use = nil,
517 }
518
519 minetest.tooldef_default = {
520         type="tool",
521         -- name intentionally not defined here
522         description = "",
523         groups = {},
524         inventory_image = "",
525         wield_image = "",
526         wield_scale = {x=1,y=1,z=1},
527         stack_max = 1,
528         liquids_pointable = false,
529         tool_capabilities = nil,
530
531         -- Interaction callbacks
532         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
533         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
534         on_use = nil,
535 }
536
537 minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
538         type="none",
539         -- name intentionally not defined here
540         description = "",
541         groups = {},
542         inventory_image = "",
543         wield_image = "",
544         wield_scale = {x=1,y=1,z=1},
545         stack_max = 99,
546         liquids_pointable = false,
547         tool_capabilities = nil,
548
549         -- Interaction callbacks
550         on_place = redef_wrapper(minetest, 'item_place'),
551         on_drop = nil,
552         on_use = nil,
553 }
554