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[minetest.git] / builtin / item.lua
1 -- Minetest: builtin/item.lua
2
3 --
4 -- Item definition helpers
5 --
6
7 function minetest.inventorycube(img1, img2, img3)
8         img2 = img2 or img1
9         img3 = img3 or img1
10         return "[inventorycube"
11                         .. "{" .. img1:gsub("%^", "&")
12                         .. "{" .. img2:gsub("%^", "&")
13                         .. "{" .. img3:gsub("%^", "&")
14 end
15
16 function minetest.get_pointed_thing_position(pointed_thing, above)
17         if pointed_thing.type == "node" then
18                 if above then
19                         -- The position where a node would be placed
20                         return pointed_thing.above
21                 else
22                         -- The position where a node would be dug
23                         return pointed_thing.under
24                 end
25         elseif pointed_thing.type == "object" then
26                 obj = pointed_thing.ref
27                 if obj ~= nil then
28                         return obj:getpos()
29                 else
30                         return nil
31                 end
32         else
33                 return nil
34         end
35 end
36
37 function minetest.dir_to_facedir(dir, is6d)
38         --account for y if requested
39         if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
40
41                 --from above
42                 if dir.y < 0 then
43                         if math.abs(dir.x) > math.abs(dir.z) then
44                                 if dir.x < 0 then
45                                         return 19
46                                 else
47                                         return 13
48                                 end
49                         else
50                                 if dir.z < 0 then
51                                         return 10
52                                 else
53                                         return 4
54                                 end
55                         end
56
57                 --from below
58                 else
59                         if math.abs(dir.x) > math.abs(dir.z) then
60                                 if dir.x < 0 then
61                                         return 15
62                                 else
63                                         return 17
64                                 end
65                         else
66                                 if dir.z < 0 then
67                                         return 6
68                                 else
69                                         return 8
70                                 end
71                         end
72                 end
73
74         --otherwise, place horizontally
75         elseif math.abs(dir.x) > math.abs(dir.z) then
76                 if dir.x < 0 then
77                         return 3
78                 else
79                         return 1
80                 end
81         else
82                 if dir.z < 0 then
83                         return 2
84                 else
85                         return 0
86                 end
87         end
88 end
89
90 function minetest.facedir_to_dir(facedir)
91         --a table of possible dirs
92         return ({{x=0, y=0, z=1},
93                                         {x=1, y=0, z=0},
94                                         {x=0, y=0, z=-1},
95                                         {x=-1, y=0, z=0},
96                                         {x=0, y=-1, z=0},
97                                         {x=0, y=1, z=0}})
98
99                                         --indexed into by a table of correlating facedirs
100                                         [({[0]=1, 2, 3, 4, 
101                                                 5, 4, 6, 2,
102                                                 6, 2, 5, 4,
103                                                 1, 5, 3, 6,
104                                                 1, 6, 3, 5,
105                                                 1, 4, 3, 2})
106
107                                                 --indexed into by the facedir in question
108                                                 [facedir]]
109 end
110
111 function minetest.dir_to_wallmounted(dir)
112         if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
113                 if dir.y < 0 then
114                         return 1
115                 else
116                         return 0
117                 end
118         elseif math.abs(dir.x) > math.abs(dir.z) then
119                 if dir.x < 0 then
120                         return 3
121                 else
122                         return 2
123                 end
124         else
125                 if dir.z < 0 then
126                         return 5
127                 else
128                         return 4
129                 end
130         end
131 end
132
133 function minetest.get_node_drops(nodename, toolname)
134         local drop = ItemStack({name=nodename}):get_definition().drop
135         if drop == nil then
136                 -- default drop
137                 return {nodename}
138         elseif type(drop) == "string" then
139                 -- itemstring drop
140                 return {drop}
141         elseif drop.items == nil then
142                 -- drop = {} to disable default drop
143                 return {}
144         end
145
146         -- Extended drop table
147         local got_items = {}
148         local got_count = 0
149         local _, item, tool
150         for _, item in ipairs(drop.items) do
151                 local good_rarity = true
152                 local good_tool = true
153                 if item.rarity ~= nil then
154                         good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
155                 end
156                 if item.tools ~= nil then
157                         good_tool = false
158                         for _, tool in ipairs(item.tools) do
159                                 if tool:sub(1, 1) == '~' then
160                                         good_tool = toolname:find(tool:sub(2)) ~= nil
161                                 else
162                                         good_tool = toolname == tool
163                                 end
164                                 if good_tool then
165                                         break
166                                 end
167                         end
168                 end
169                 if good_rarity and good_tool then
170                         got_count = got_count + 1
171                         for _, add_item in ipairs(item.items) do
172                                 got_items[#got_items+1] = add_item
173                         end
174                         if drop.max_items ~= nil and got_count == drop.max_items then
175                                 break
176                         end
177                 end
178         end
179         return got_items
180 end
181
182 function minetest.item_place_node(itemstack, placer, pointed_thing, param2)
183         local item = itemstack:peek_item()
184         local def = itemstack:get_definition()
185         if def.type ~= "node" or pointed_thing.type ~= "node" then
186                 return itemstack, false
187         end
188
189         local under = pointed_thing.under
190         local oldnode_under = minetest.get_node_or_nil(under)
191         local above = pointed_thing.above
192         local oldnode_above = minetest.get_node_or_nil(above)
193
194         if not oldnode_under or not oldnode_above then
195                 minetest.log("info", placer:get_player_name() .. " tried to place"
196                         .. " node in unloaded position " .. minetest.pos_to_string(above))
197                 return itemstack, false
198         end
199
200         local olddef_under = ItemStack({name=oldnode_under.name}):get_definition()
201         olddef_under = olddef_under or minetest.nodedef_default
202         local olddef_above = ItemStack({name=oldnode_above.name}):get_definition()
203         olddef_above = olddef_above or minetest.nodedef_default
204
205         if not olddef_above.buildable_to and not olddef_under.buildable_to then
206                 minetest.log("info", placer:get_player_name() .. " tried to place"
207                         .. " node in invalid position " .. minetest.pos_to_string(above)
208                         .. ", replacing " .. oldnode_above.name)
209                 return itemstack, false
210         end
211
212         -- Place above pointed node
213         local place_to = {x = above.x, y = above.y, z = above.z}
214
215         -- If node under is buildable_to, place into it instead (eg. snow)
216         if olddef_under.buildable_to then
217                 minetest.log("info", "node under is buildable to")
218                 place_to = {x = under.x, y = under.y, z = under.z}
219         end
220
221         if minetest.is_protected(place_to, placer:get_player_name()) then
222                 minetest.log("action", placer:get_player_name()
223                                 .. " tried to place " .. def.name
224                                 .. " at protected position "
225                                 .. minetest.pos_to_string(place_to))
226                 minetest.record_protection_violation(place_to, placer:get_player_name())
227                 return itemstack
228         end
229
230         minetest.log("action", placer:get_player_name() .. " places node "
231                 .. def.name .. " at " .. minetest.pos_to_string(place_to))
232         
233         local oldnode = minetest.get_node(place_to)
234         local newnode = {name = def.name, param1 = 0, param2 = param2}
235
236         -- Calculate direction for wall mounted stuff like torches and signs
237         if def.paramtype2 == 'wallmounted' and not param2 then
238                 local dir = {
239                         x = under.x - above.x,
240                         y = under.y - above.y,
241                         z = under.z - above.z
242                 }
243                 newnode.param2 = minetest.dir_to_wallmounted(dir)
244         -- Calculate the direction for furnaces and chests and stuff
245         elseif def.paramtype2 == 'facedir' and not param2 then
246                 local placer_pos = placer:getpos()
247                 if placer_pos then
248                         local dir = {
249                                 x = above.x - placer_pos.x,
250                                 y = above.y - placer_pos.y,
251                                 z = above.z - placer_pos.z
252                         }
253                         newnode.param2 = minetest.dir_to_facedir(dir)
254                         minetest.log("action", "facedir: " .. newnode.param2)
255                 end
256         end
257
258         -- Check if the node is attached and if it can be placed there
259         if minetest.get_item_group(def.name, "attached_node") ~= 0 and
260                 not check_attached_node(place_to, newnode) then
261                 minetest.log("action", "attached node " .. def.name ..
262                         " can not be placed at " .. minetest.pos_to_string(place_to))
263                 return itemstack, false
264         end
265
266         -- Add node and update
267         minetest.add_node(place_to, newnode)
268
269         local take_item = true
270
271         -- Run callback
272         if def.after_place_node then
273                 -- Copy place_to because callback can modify it
274                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
275                 if def.after_place_node(place_to_copy, placer, itemstack) then
276                         take_item = false
277                 end
278         end
279
280         -- Run script hook
281         local _, callback
282         for _, callback in ipairs(minetest.registered_on_placenodes) do
283                 -- Copy pos and node because callback can modify them
284                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
285                 local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
286                 local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
287                 if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack) then
288                         take_item = false
289                 end
290         end
291
292         if take_item then
293                 itemstack:take_item()
294         end
295         return itemstack, true
296 end
297
298 function minetest.item_place_object(itemstack, placer, pointed_thing)
299         local pos = minetest.get_pointed_thing_position(pointed_thing, true)
300         if pos ~= nil then
301                 local item = itemstack:take_item()
302                 minetest.add_item(pos, item)
303         end
304         return itemstack
305 end
306
307 function minetest.item_place(itemstack, placer, pointed_thing, param2)
308         -- Call on_rightclick if the pointed node defines it
309         if pointed_thing.type == "node" and placer and
310                         not placer:get_player_control().sneak then
311                 local n = minetest.get_node(pointed_thing.under)
312                 local nn = n.name
313                 if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
314                         return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) or itemstack, false
315                 end
316         end
317
318         if itemstack:get_definition().type == "node" then
319                 return minetest.item_place_node(itemstack, placer, pointed_thing, param2)
320         end
321         return itemstack
322 end
323
324 function minetest.item_drop(itemstack, dropper, pos)
325         if dropper.get_player_name then
326                 local v = dropper:get_look_dir()
327                 local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z}
328                 local obj = minetest.add_item(p, itemstack)
329                 if obj then
330                         v.x = v.x*2
331                         v.y = v.y*2 + 1
332                         v.z = v.z*2
333                         obj:setvelocity(v)
334                 end
335         else
336                 minetest.add_item(pos, itemstack)
337         end
338         return ItemStack("")
339 end
340
341 function minetest.item_eat(hp_change, replace_with_item)
342         return function(itemstack, user, pointed_thing)  -- closure
343                 if itemstack:take_item() ~= nil then
344                         user:set_hp(user:get_hp() + hp_change)
345                         itemstack:add_item(replace_with_item) -- note: replace_with_item is optional
346                 end
347                 return itemstack
348         end
349 end
350
351 function minetest.node_punch(pos, node, puncher)
352         -- Run script hook
353         local _, callback
354         for _, callback in ipairs(minetest.registered_on_punchnodes) do
355                 -- Copy pos and node because callback can modify them
356                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
357                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
358                 callback(pos_copy, node_copy, puncher)
359         end
360 end
361
362 function minetest.handle_node_drops(pos, drops, digger)
363         -- Add dropped items to object's inventory
364         if digger:get_inventory() then
365                 local _, dropped_item
366                 for _, dropped_item in ipairs(drops) do
367                         local left = digger:get_inventory():add_item("main", dropped_item)
368                         if not left:is_empty() then
369                                 local p = {
370                                         x = pos.x + math.random()/2-0.25,
371                                         y = pos.y + math.random()/2-0.25,
372                                         z = pos.z + math.random()/2-0.25,
373                                 }
374                                 minetest.add_item(p, left)
375                         end
376                 end
377         end
378 end
379
380 function minetest.node_dig(pos, node, digger)
381         local def = ItemStack({name=node.name}):get_definition()
382         if not def.diggable or (def.can_dig and not def.can_dig(pos,digger)) then
383                 minetest.log("info", digger:get_player_name() .. " tried to dig "
384                         .. node.name .. " which is not diggable "
385                         .. minetest.pos_to_string(pos))
386                 return
387         end
388
389         if minetest.is_protected(pos, digger:get_player_name()) then
390                 minetest.log("action", digger:get_player_name()
391                                 .. " tried to dig " .. node.name
392                                 .. " at protected position "
393                                 .. minetest.pos_to_string(pos))
394                 minetest.record_protection_violation(pos, digger:get_player_name())
395                 return
396         end
397
398         minetest.log('action', digger:get_player_name() .. " digs "
399                 .. node.name .. " at " .. minetest.pos_to_string(pos))
400
401         local wielded = digger:get_wielded_item()
402         local drops = minetest.get_node_drops(node.name, wielded:get_name())
403         
404         local wdef = wielded:get_definition()
405         local tp = wielded:get_tool_capabilities()
406         local dp = minetest.get_dig_params(def.groups, tp)
407         if wdef and wdef.after_use then
408                 wielded = wdef.after_use(wielded, digger, node, dp) or wielded
409         else
410                 -- Wear out tool
411                 if not minetest.setting_getbool("creative_mode") then
412                         wielded:add_wear(dp.wear)
413                 end
414         end
415         digger:set_wielded_item(wielded)
416         
417         -- Handle drops
418         minetest.handle_node_drops(pos, drops, digger)
419
420         local oldmetadata = nil
421         if def.after_dig_node then
422                 oldmetadata = minetest.get_meta(pos):to_table()
423         end
424
425         -- Remove node and update
426         minetest.remove_node(pos)
427         
428         -- Run callback
429         if def.after_dig_node then
430                 -- Copy pos and node because callback can modify them
431                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
432                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
433                 def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
434         end
435
436         -- Run script hook
437         local _, callback
438         for _, callback in ipairs(minetest.registered_on_dignodes) do
439                 -- Copy pos and node because callback can modify them
440                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
441                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
442                 callback(pos_copy, node_copy, digger)
443         end
444 end
445
446 -- This is used to allow mods to redefine minetest.item_place and so on
447 -- NOTE: This is not the preferred way. Preferred way is to provide enough
448 --       callbacks to not require redefining global functions. -celeron55
449 local function redef_wrapper(table, name)
450         return function(...)
451                 return table[name](...)
452         end
453 end
454
455 --
456 -- Item definition defaults
457 --
458
459 minetest.nodedef_default = {
460         -- Item properties
461         type="node",
462         -- name intentionally not defined here
463         description = "",
464         groups = {},
465         inventory_image = "",
466         wield_image = "",
467         wield_scale = {x=1,y=1,z=1},
468         stack_max = 99,
469         usable = false,
470         liquids_pointable = false,
471         tool_capabilities = nil,
472         node_placement_prediction = nil,
473
474         -- Interaction callbacks
475         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
476         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
477         on_use = nil,
478         can_dig = nil,
479
480         on_punch = redef_wrapper(minetest, 'node_punch'), -- minetest.node_punch
481         on_rightclick = nil,
482         on_dig = redef_wrapper(minetest, 'node_dig'), -- minetest.node_dig
483
484         on_receive_fields = nil,
485         
486         on_metadata_inventory_move = minetest.node_metadata_inventory_move_allow_all,
487         on_metadata_inventory_offer = minetest.node_metadata_inventory_offer_allow_all,
488         on_metadata_inventory_take = minetest.node_metadata_inventory_take_allow_all,
489
490         -- Node properties
491         drawtype = "normal",
492         visual_scale = 1.0,
493         -- Don't define these because otherwise the old tile_images and
494         -- special_materials wouldn't be read
495         --tiles ={""},
496         --special_tiles = {
497         --      {name="", backface_culling=true},
498         --      {name="", backface_culling=true},
499         --},
500         alpha = 255,
501         post_effect_color = {a=0, r=0, g=0, b=0},
502         paramtype = "none",
503         paramtype2 = "none",
504         is_ground_content = true,
505         sunlight_propagates = false,
506         walkable = true,
507         pointable = true,
508         diggable = true,
509         climbable = false,
510         buildable_to = false,
511         liquidtype = "none",
512         liquid_alternative_flowing = "",
513         liquid_alternative_source = "",
514         liquid_viscosity = 0,
515         drowning = 0,
516         light_source = 0,
517         damage_per_second = 0,
518         selection_box = {type="regular"},
519         legacy_facedir_simple = false,
520         legacy_wallmounted = false,
521 }
522
523 minetest.craftitemdef_default = {
524         type="craft",
525         -- name intentionally not defined here
526         description = "",
527         groups = {},
528         inventory_image = "",
529         wield_image = "",
530         wield_scale = {x=1,y=1,z=1},
531         stack_max = 99,
532         liquids_pointable = false,
533         tool_capabilities = nil,
534
535         -- Interaction callbacks
536         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
537         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
538         on_use = nil,
539 }
540
541 minetest.tooldef_default = {
542         type="tool",
543         -- name intentionally not defined here
544         description = "",
545         groups = {},
546         inventory_image = "",
547         wield_image = "",
548         wield_scale = {x=1,y=1,z=1},
549         stack_max = 1,
550         liquids_pointable = false,
551         tool_capabilities = nil,
552
553         -- Interaction callbacks
554         on_place = redef_wrapper(minetest, 'item_place'), -- minetest.item_place
555         on_drop = redef_wrapper(minetest, 'item_drop'), -- minetest.item_drop
556         on_use = nil,
557 }
558
559 minetest.noneitemdef_default = {  -- This is used for the hand and unknown items
560         type="none",
561         -- name intentionally not defined here
562         description = "",
563         groups = {},
564         inventory_image = "",
565         wield_image = "",
566         wield_scale = {x=1,y=1,z=1},
567         stack_max = 99,
568         liquids_pointable = false,
569         tool_capabilities = nil,
570
571         -- Interaction callbacks
572         on_place = redef_wrapper(minetest, 'item_place'),
573         on_drop = nil,
574         on_use = nil,
575 }
576