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Add relative numbers for commands by prepending ~ (#9588)
[dragonfireclient.git] / builtin / game / static_spawn.lua
1 -- Minetest: builtin/static_spawn.lua
2
3 local static_spawnpoint_string = core.settings:get("static_spawnpoint")
4 if static_spawnpoint_string and
5                 static_spawnpoint_string ~= "" and
6                 not core.setting_get_pos("static_spawnpoint") then
7         error('The static_spawnpoint setting is invalid: "' ..
8                         static_spawnpoint_string .. '"')
9 end
10
11 local function put_player_in_spawn(player_obj)
12         local static_spawnpoint = core.setting_get_pos("static_spawnpoint")
13         if not static_spawnpoint then
14                 return false
15         end
16         core.log("action", "Moving " .. player_obj:get_player_name() ..
17                 " to static spawnpoint at " .. core.pos_to_string(static_spawnpoint))
18         player_obj:set_pos(static_spawnpoint)
19         return true
20 end
21
22 core.register_on_newplayer(put_player_in_spawn)
23 core.register_on_respawnplayer(put_player_in_spawn)