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Add luacheck to check builtin (#7895)
[minetest.git] / builtin / game / item.lua
1 -- Minetest: builtin/item.lua
2
3 local builtin_shared = ...
4
5 local function copy_pointed_thing(pointed_thing)
6         return {
7                 type  = pointed_thing.type,
8                 above = vector.new(pointed_thing.above),
9                 under = vector.new(pointed_thing.under),
10                 ref   = pointed_thing.ref,
11         }
12 end
13
14 --
15 -- Item definition helpers
16 --
17
18 function core.inventorycube(img1, img2, img3)
19         img2 = img2 or img1
20         img3 = img3 or img1
21         return "[inventorycube"
22                         .. "{" .. img1:gsub("%^", "&")
23                         .. "{" .. img2:gsub("%^", "&")
24                         .. "{" .. img3:gsub("%^", "&")
25 end
26
27 function core.get_pointed_thing_position(pointed_thing, above)
28         if pointed_thing.type == "node" then
29                 if above then
30                         -- The position where a node would be placed
31                         return pointed_thing.above
32                 end
33                 -- The position where a node would be dug
34                 return pointed_thing.under
35         elseif pointed_thing.type == "object" then
36                 return pointed_thing.ref and pointed_thing.ref:get_pos()
37         end
38 end
39
40 function core.dir_to_facedir(dir, is6d)
41         --account for y if requested
42         if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
43
44                 --from above
45                 if dir.y < 0 then
46                         if math.abs(dir.x) > math.abs(dir.z) then
47                                 if dir.x < 0 then
48                                         return 19
49                                 else
50                                         return 13
51                                 end
52                         else
53                                 if dir.z < 0 then
54                                         return 10
55                                 else
56                                         return 4
57                                 end
58                         end
59
60                 --from below
61                 else
62                         if math.abs(dir.x) > math.abs(dir.z) then
63                                 if dir.x < 0 then
64                                         return 15
65                                 else
66                                         return 17
67                                 end
68                         else
69                                 if dir.z < 0 then
70                                         return 6
71                                 else
72                                         return 8
73                                 end
74                         end
75                 end
76
77         --otherwise, place horizontally
78         elseif math.abs(dir.x) > math.abs(dir.z) then
79                 if dir.x < 0 then
80                         return 3
81                 else
82                         return 1
83                 end
84         else
85                 if dir.z < 0 then
86                         return 2
87                 else
88                         return 0
89                 end
90         end
91 end
92
93 -- Table of possible dirs
94 local facedir_to_dir = {
95         {x= 0, y=0,  z= 1},
96         {x= 1, y=0,  z= 0},
97         {x= 0, y=0,  z=-1},
98         {x=-1, y=0,  z= 0},
99         {x= 0, y=-1, z= 0},
100         {x= 0, y=1,  z= 0},
101 }
102 -- Mapping from facedir value to index in facedir_to_dir.
103 local facedir_to_dir_map = {
104         [0]=1, 2, 3, 4,
105         5, 2, 6, 4,
106         6, 2, 5, 4,
107         1, 5, 3, 6,
108         1, 6, 3, 5,
109         1, 4, 3, 2,
110 }
111 function core.facedir_to_dir(facedir)
112         return facedir_to_dir[facedir_to_dir_map[facedir % 32]]
113 end
114
115 function core.dir_to_wallmounted(dir)
116         if math.abs(dir.y) > math.max(math.abs(dir.x), math.abs(dir.z)) then
117                 if dir.y < 0 then
118                         return 1
119                 else
120                         return 0
121                 end
122         elseif math.abs(dir.x) > math.abs(dir.z) then
123                 if dir.x < 0 then
124                         return 3
125                 else
126                         return 2
127                 end
128         else
129                 if dir.z < 0 then
130                         return 5
131                 else
132                         return 4
133                 end
134         end
135 end
136
137 -- table of dirs in wallmounted order
138 local wallmounted_to_dir = {
139         [0] = {x = 0, y = 1, z = 0},
140         {x =  0, y = -1, z =  0},
141         {x =  1, y =  0, z =  0},
142         {x = -1, y =  0, z =  0},
143         {x =  0, y =  0, z =  1},
144         {x =  0, y =  0, z = -1},
145 }
146 function core.wallmounted_to_dir(wallmounted)
147         return wallmounted_to_dir[wallmounted % 8]
148 end
149
150 function core.dir_to_yaw(dir)
151         return -math.atan2(dir.x, dir.z)
152 end
153
154 function core.yaw_to_dir(yaw)
155         return {x = -math.sin(yaw), y = 0, z = math.cos(yaw)}
156 end
157
158 function core.is_colored_paramtype(ptype)
159         return (ptype == "color") or (ptype == "colorfacedir") or
160                 (ptype == "colorwallmounted")
161 end
162
163 function core.strip_param2_color(param2, paramtype2)
164         if not core.is_colored_paramtype(paramtype2) then
165                 return nil
166         end
167         if paramtype2 == "colorfacedir" then
168                 param2 = math.floor(param2 / 32) * 32
169         elseif paramtype2 == "colorwallmounted" then
170                 param2 = math.floor(param2 / 8) * 8
171         end
172         -- paramtype2 == "color" requires no modification.
173         return param2
174 end
175
176 function core.get_node_drops(node, toolname)
177         -- Compatibility, if node is string
178         local nodename = node
179         local param2 = 0
180         -- New format, if node is table
181         if (type(node) == "table") then
182                 nodename = node.name
183                 param2 = node.param2
184         end
185         local def = core.registered_nodes[nodename]
186         local drop = def and def.drop
187         local ptype = def and def.paramtype2
188         -- get color, if there is color (otherwise nil)
189         local palette_index = core.strip_param2_color(param2, ptype)
190         if drop == nil then
191                 -- default drop
192                 if palette_index then
193                         local stack = ItemStack(nodename)
194                         stack:get_meta():set_int("palette_index", palette_index)
195                         return {stack:to_string()}
196                 end
197                 return {nodename}
198         elseif type(drop) == "string" then
199                 -- itemstring drop
200                 return drop ~= "" and {drop} or {}
201         elseif drop.items == nil then
202                 -- drop = {} to disable default drop
203                 return {}
204         end
205
206         -- Extended drop table
207         local got_items = {}
208         local got_count = 0
209         for _, item in ipairs(drop.items) do
210                 local good_rarity = true
211                 local good_tool = true
212                 if item.rarity ~= nil then
213                         good_rarity = item.rarity < 1 or math.random(item.rarity) == 1
214                 end
215                 if item.tools ~= nil then
216                         good_tool = false
217                 end
218                 if item.tools ~= nil and toolname then
219                         for _, tool in ipairs(item.tools) do
220                                 if tool:sub(1, 1) == '~' then
221                                         good_tool = toolname:find(tool:sub(2)) ~= nil
222                                 else
223                                         good_tool = toolname == tool
224                                 end
225                                 if good_tool then
226                                         break
227                                 end
228                         end
229                 end
230                 if good_rarity and good_tool then
231                         got_count = got_count + 1
232                         for _, add_item in ipairs(item.items) do
233                                 -- add color, if necessary
234                                 if item.inherit_color and palette_index then
235                                         local stack = ItemStack(add_item)
236                                         stack:get_meta():set_int("palette_index", palette_index)
237                                         add_item = stack:to_string()
238                                 end
239                                 got_items[#got_items+1] = add_item
240                         end
241                         if drop.max_items ~= nil and got_count == drop.max_items then
242                                 break
243                         end
244                 end
245         end
246         return got_items
247 end
248
249 local function user_name(user)
250         return user and user:get_player_name() or ""
251 end
252
253 -- Returns a logging function. For empty names, does not log.
254 local function make_log(name)
255         return name ~= "" and core.log or function() end
256 end
257
258 function core.item_place_node(itemstack, placer, pointed_thing, param2,
259                 prevent_after_place)
260         local def = itemstack:get_definition()
261         if def.type ~= "node" or pointed_thing.type ~= "node" then
262                 return itemstack, false
263         end
264
265         local under = pointed_thing.under
266         local oldnode_under = core.get_node_or_nil(under)
267         local above = pointed_thing.above
268         local oldnode_above = core.get_node_or_nil(above)
269         local playername = user_name(placer)
270         local log = make_log(playername)
271
272         if not oldnode_under or not oldnode_above then
273                 log("info", playername .. " tried to place"
274                         .. " node in unloaded position " .. core.pos_to_string(above))
275                 return itemstack, false
276         end
277
278         local olddef_under = core.registered_nodes[oldnode_under.name]
279         olddef_under = olddef_under or core.nodedef_default
280         local olddef_above = core.registered_nodes[oldnode_above.name]
281         olddef_above = olddef_above or core.nodedef_default
282
283         if not olddef_above.buildable_to and not olddef_under.buildable_to then
284                 log("info", playername .. " tried to place"
285                         .. " node in invalid position " .. core.pos_to_string(above)
286                         .. ", replacing " .. oldnode_above.name)
287                 return itemstack, false
288         end
289
290         -- Place above pointed node
291         local place_to = {x = above.x, y = above.y, z = above.z}
292
293         -- If node under is buildable_to, place into it instead (eg. snow)
294         if olddef_under.buildable_to then
295                 log("info", "node under is buildable to")
296                 place_to = {x = under.x, y = under.y, z = under.z}
297         end
298
299         if core.is_protected(place_to, playername) then
300                 log("action", playername
301                                 .. " tried to place " .. def.name
302                                 .. " at protected position "
303                                 .. core.pos_to_string(place_to))
304                 core.record_protection_violation(place_to, playername)
305                 return itemstack
306         end
307
308         log("action", playername .. " places node "
309                 .. def.name .. " at " .. core.pos_to_string(place_to))
310
311         local oldnode = core.get_node(place_to)
312         local newnode = {name = def.name, param1 = 0, param2 = param2 or 0}
313
314         -- Calculate direction for wall mounted stuff like torches and signs
315         if def.place_param2 ~= nil then
316                 newnode.param2 = def.place_param2
317         elseif (def.paramtype2 == "wallmounted" or
318                         def.paramtype2 == "colorwallmounted") and not param2 then
319                 local dir = {
320                         x = under.x - above.x,
321                         y = under.y - above.y,
322                         z = under.z - above.z
323                 }
324                 newnode.param2 = core.dir_to_wallmounted(dir)
325         -- Calculate the direction for furnaces and chests and stuff
326         elseif (def.paramtype2 == "facedir" or
327                         def.paramtype2 == "colorfacedir") and not param2 then
328                 local placer_pos = placer and placer:get_pos()
329                 if placer_pos then
330                         local dir = {
331                                 x = above.x - placer_pos.x,
332                                 y = above.y - placer_pos.y,
333                                 z = above.z - placer_pos.z
334                         }
335                         newnode.param2 = core.dir_to_facedir(dir)
336                         log("action", "facedir: " .. newnode.param2)
337                 end
338         end
339
340         local metatable = itemstack:get_meta():to_table().fields
341
342         -- Transfer color information
343         if metatable.palette_index and not def.place_param2 then
344                 local color_divisor = nil
345                 if def.paramtype2 == "color" then
346                         color_divisor = 1
347                 elseif def.paramtype2 == "colorwallmounted" then
348                         color_divisor = 8
349                 elseif def.paramtype2 == "colorfacedir" then
350                         color_divisor = 32
351                 end
352                 if color_divisor then
353                         local color = math.floor(metatable.palette_index / color_divisor)
354                         local other = newnode.param2 % color_divisor
355                         newnode.param2 = color * color_divisor + other
356                 end
357         end
358
359         -- Check if the node is attached and if it can be placed there
360         if core.get_item_group(def.name, "attached_node") ~= 0 and
361                 not builtin_shared.check_attached_node(place_to, newnode) then
362                 log("action", "attached node " .. def.name ..
363                         " can not be placed at " .. core.pos_to_string(place_to))
364                 return itemstack, false
365         end
366
367         -- Add node and update
368         core.add_node(place_to, newnode)
369
370         local take_item = true
371
372         -- Run callback
373         if def.after_place_node and not prevent_after_place then
374                 -- Deepcopy place_to and pointed_thing because callback can modify it
375                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
376                 local pointed_thing_copy = copy_pointed_thing(pointed_thing)
377                 if def.after_place_node(place_to_copy, placer, itemstack,
378                                 pointed_thing_copy) then
379                         take_item = false
380                 end
381         end
382
383         -- Run script hook
384         for _, callback in ipairs(core.registered_on_placenodes) do
385                 -- Deepcopy pos, node and pointed_thing because callback can modify them
386                 local place_to_copy = {x=place_to.x, y=place_to.y, z=place_to.z}
387                 local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
388                 local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
389                 local pointed_thing_copy = copy_pointed_thing(pointed_thing)
390                 if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
391                         take_item = false
392                 end
393         end
394
395         if take_item then
396                 itemstack:take_item()
397         end
398         return itemstack, true
399 end
400
401 function core.item_place_object(itemstack, placer, pointed_thing)
402         local pos = core.get_pointed_thing_position(pointed_thing, true)
403         if pos ~= nil then
404                 local item = itemstack:take_item()
405                 core.add_item(pos, item)
406         end
407         return itemstack
408 end
409
410 function core.item_place(itemstack, placer, pointed_thing, param2)
411         -- Call on_rightclick if the pointed node defines it
412         if pointed_thing.type == "node" and placer and
413                         not placer:get_player_control().sneak then
414                 local n = core.get_node(pointed_thing.under)
415                 local nn = n.name
416                 if core.registered_nodes[nn] and core.registered_nodes[nn].on_rightclick then
417                         return core.registered_nodes[nn].on_rightclick(pointed_thing.under, n,
418                                         placer, itemstack, pointed_thing) or itemstack, false
419                 end
420         end
421
422         if itemstack:get_definition().type == "node" then
423                 return core.item_place_node(itemstack, placer, pointed_thing, param2)
424         end
425         return itemstack
426 end
427
428 function core.item_secondary_use(itemstack, placer)
429         return itemstack
430 end
431
432 function core.item_drop(itemstack, dropper, pos)
433         local dropper_is_player = dropper and dropper:is_player()
434         local p = table.copy(pos)
435         local cnt = itemstack:get_count()
436         if dropper_is_player then
437                 p.y = p.y + 1.2
438         end
439         local item = itemstack:take_item(cnt)
440         local obj = core.add_item(p, item)
441         if obj then
442                 if dropper_is_player then
443                         local dir = dropper:get_look_dir()
444                         dir.x = dir.x * 2.9
445                         dir.y = dir.y * 2.9 + 2
446                         dir.z = dir.z * 2.9
447                         obj:set_velocity(dir)
448                         obj:get_luaentity().dropped_by = dropper:get_player_name()
449                 end
450                 return itemstack
451         end
452         -- If we reach this, adding the object to the
453         -- environment failed
454 end
455
456 function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
457         for _, callback in pairs(core.registered_on_item_eats) do
458                 local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing)
459                 if result then
460                         return result
461                 end
462         end
463         if itemstack:take_item() ~= nil then
464                 user:set_hp(user:get_hp() + hp_change)
465
466                 local def = itemstack:get_definition()
467                 if def and def.sound and def.sound.eat then
468                         minetest.sound_play(def.sound.eat, { pos = user:get_pos(), max_hear_distance = 16 })
469                 end
470
471                 if replace_with_item then
472                         if itemstack:is_empty() then
473                                 itemstack:add_item(replace_with_item)
474                         else
475                                 local inv = user:get_inventory()
476                                 -- Check if inv is null, since non-players don't have one
477                                 if inv and inv:room_for_item("main", {name=replace_with_item}) then
478                                         inv:add_item("main", replace_with_item)
479                                 else
480                                         local pos = user:get_pos()
481                                         pos.y = math.floor(pos.y + 0.5)
482                                         core.add_item(pos, replace_with_item)
483                                 end
484                         end
485                 end
486         end
487         return itemstack
488 end
489
490 function core.item_eat(hp_change, replace_with_item)
491         return function(itemstack, user, pointed_thing)  -- closure
492                 if user then
493                         return core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
494                 end
495         end
496 end
497
498 function core.node_punch(pos, node, puncher, pointed_thing)
499         -- Run script hook
500         for _, callback in ipairs(core.registered_on_punchnodes) do
501                 -- Copy pos and node because callback can modify them
502                 local pos_copy = vector.new(pos)
503                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
504                 local pointed_thing_copy = pointed_thing and copy_pointed_thing(pointed_thing) or nil
505                 callback(pos_copy, node_copy, puncher, pointed_thing_copy)
506         end
507 end
508
509 function core.handle_node_drops(pos, drops, digger)
510         -- Add dropped items to object's inventory
511         local inv = digger and digger:get_inventory()
512         local give_item
513         if inv then
514                 give_item = function(item)
515                         return inv:add_item("main", item)
516                 end
517         else
518                 give_item = function(item)
519                         -- itemstring to ItemStack for left:is_empty()
520                         return ItemStack(item)
521                 end
522         end
523
524         for _, dropped_item in pairs(drops) do
525                 local left = give_item(dropped_item)
526                 if not left:is_empty() then
527                         local p = {
528                                 x = pos.x + math.random()/2-0.25,
529                                 y = pos.y + math.random()/2-0.25,
530                                 z = pos.z + math.random()/2-0.25,
531                         }
532                         core.add_item(p, left)
533                 end
534         end
535 end
536
537 function core.node_dig(pos, node, digger)
538         local diggername = user_name(digger)
539         local log = make_log(diggername)
540         local def = core.registered_nodes[node.name]
541         if def and (not def.diggable or
542                         (def.can_dig and not def.can_dig(pos, digger))) then
543                 log("info", diggername .. " tried to dig "
544                         .. node.name .. " which is not diggable "
545                         .. core.pos_to_string(pos))
546                 return
547         end
548
549         if core.is_protected(pos, diggername) then
550                 log("action", diggername
551                                 .. " tried to dig " .. node.name
552                                 .. " at protected position "
553                                 .. core.pos_to_string(pos))
554                 core.record_protection_violation(pos, diggername)
555                 return
556         end
557
558         log('action', diggername .. " digs "
559                 .. node.name .. " at " .. core.pos_to_string(pos))
560
561         local wielded = digger and digger:get_wielded_item()
562         local drops = core.get_node_drops(node, wielded and wielded:get_name())
563
564         if wielded then
565                 local wdef = wielded:get_definition()
566                 local tp = wielded:get_tool_capabilities()
567                 local dp = core.get_dig_params(def and def.groups, tp)
568                 if wdef and wdef.after_use then
569                         wielded = wdef.after_use(wielded, digger, node, dp) or wielded
570                 else
571                         -- Wear out tool
572                         if not core.settings:get_bool("creative_mode") then
573                                 wielded:add_wear(dp.wear)
574                                 if wielded:get_count() == 0 and wdef.sound and wdef.sound.breaks then
575                                         core.sound_play(wdef.sound.breaks, {pos = pos, gain = 0.5})
576                                 end
577                         end
578                 end
579                 digger:set_wielded_item(wielded)
580         end
581
582         -- Check to see if metadata should be preserved.
583         if def and def.preserve_metadata then
584                 local oldmeta = core.get_meta(pos):to_table().fields
585                 -- Copy pos and node because the callback can modify them.
586                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
587                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
588                 local drop_stacks = {}
589                 for k, v in pairs(drops) do
590                         drop_stacks[k] = ItemStack(v)
591                 end
592                 drops = drop_stacks
593                 def.preserve_metadata(pos_copy, node_copy, oldmeta, drops)
594         end
595
596         -- Handle drops
597         core.handle_node_drops(pos, drops, digger)
598
599         local oldmetadata = nil
600         if def and def.after_dig_node then
601                 oldmetadata = core.get_meta(pos):to_table()
602         end
603
604         -- Remove node and update
605         core.remove_node(pos)
606
607         -- Run callback
608         if def and def.after_dig_node then
609                 -- Copy pos and node because callback can modify them
610                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
611                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
612                 def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
613         end
614
615         -- Run script hook
616         for _, callback in ipairs(core.registered_on_dignodes) do
617                 local origin = core.callback_origins[callback]
618                 if origin then
619                         core.set_last_run_mod(origin.mod)
620                 end
621
622                 -- Copy pos and node because callback can modify them
623                 local pos_copy = {x=pos.x, y=pos.y, z=pos.z}
624                 local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
625                 callback(pos_copy, node_copy, digger)
626         end
627 end
628
629 function core.itemstring_with_palette(item, palette_index)
630         local stack = ItemStack(item) -- convert to ItemStack
631         stack:get_meta():set_int("palette_index", palette_index)
632         return stack:to_string()
633 end
634
635 function core.itemstring_with_color(item, colorstring)
636         local stack = ItemStack(item) -- convert to ItemStack
637         stack:get_meta():set_string("color", colorstring)
638         return stack:to_string()
639 end
640
641 -- This is used to allow mods to redefine core.item_place and so on
642 -- NOTE: This is not the preferred way. Preferred way is to provide enough
643 --       callbacks to not require redefining global functions. -celeron55
644 local function redef_wrapper(table, name)
645         return function(...)
646                 return table[name](...)
647         end
648 end
649
650 --
651 -- Item definition defaults
652 --
653
654 core.nodedef_default = {
655         -- Item properties
656         type="node",
657         -- name intentionally not defined here
658         description = "",
659         groups = {},
660         inventory_image = "",
661         wield_image = "",
662         wield_scale = {x=1,y=1,z=1},
663         stack_max = 99,
664         usable = false,
665         liquids_pointable = false,
666         tool_capabilities = nil,
667         node_placement_prediction = nil,
668
669         -- Interaction callbacks
670         on_place = redef_wrapper(core, 'item_place'), -- core.item_place
671         on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
672         on_use = nil,
673         can_dig = nil,
674
675         on_punch = redef_wrapper(core, 'node_punch'), -- core.node_punch
676         on_rightclick = nil,
677         on_dig = redef_wrapper(core, 'node_dig'), -- core.node_dig
678
679         on_receive_fields = nil,
680
681         on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
682         on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
683         on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
684
685         -- Node properties
686         drawtype = "normal",
687         visual_scale = 1.0,
688         -- Don't define these because otherwise the old tile_images and
689         -- special_materials wouldn't be read
690         --tiles ={""},
691         --special_tiles = {
692         --      {name="", backface_culling=true},
693         --      {name="", backface_culling=true},
694         --},
695         alpha = 255,
696         post_effect_color = {a=0, r=0, g=0, b=0},
697         paramtype = "none",
698         paramtype2 = "none",
699         is_ground_content = true,
700         sunlight_propagates = false,
701         walkable = true,
702         pointable = true,
703         diggable = true,
704         climbable = false,
705         buildable_to = false,
706         floodable = false,
707         liquidtype = "none",
708         liquid_alternative_flowing = "",
709         liquid_alternative_source = "",
710         liquid_viscosity = 0,
711         drowning = 0,
712         light_source = 0,
713         damage_per_second = 0,
714         selection_box = {type="regular"},
715         legacy_facedir_simple = false,
716         legacy_wallmounted = false,
717 }
718
719 core.craftitemdef_default = {
720         type="craft",
721         -- name intentionally not defined here
722         description = "",
723         groups = {},
724         inventory_image = "",
725         wield_image = "",
726         wield_scale = {x=1,y=1,z=1},
727         stack_max = 99,
728         liquids_pointable = false,
729         tool_capabilities = nil,
730
731         -- Interaction callbacks
732         on_place = redef_wrapper(core, 'item_place'), -- core.item_place
733         on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
734         on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
735         on_use = nil,
736 }
737
738 core.tooldef_default = {
739         type="tool",
740         -- name intentionally not defined here
741         description = "",
742         groups = {},
743         inventory_image = "",
744         wield_image = "",
745         wield_scale = {x=1,y=1,z=1},
746         stack_max = 1,
747         liquids_pointable = false,
748         tool_capabilities = nil,
749
750         -- Interaction callbacks
751         on_place = redef_wrapper(core, 'item_place'), -- core.item_place
752         on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
753         on_drop = redef_wrapper(core, 'item_drop'), -- core.item_drop
754         on_use = nil,
755 }
756
757 core.noneitemdef_default = {  -- This is used for the hand and unknown items
758         type="none",
759         -- name intentionally not defined here
760         description = "",
761         groups = {},
762         inventory_image = "",
763         wield_image = "",
764         wield_scale = {x=1,y=1,z=1},
765         stack_max = 99,
766         liquids_pointable = false,
767         tool_capabilities = nil,
768
769         -- Interaction callbacks
770         on_place = redef_wrapper(core, 'item_place'),
771         on_secondary_use = redef_wrapper(core, 'item_secondary_use'),
772         on_drop = nil,
773         on_use = nil,
774 }